/third_party/mesa3d/include/d3dadapter/ |
H A D | present.h | 69 HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out); 90 HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth);
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/third_party/mbedtls/programs/x509/ |
H A D | cert_app.c | 99 static int my_verify(void *data, mbedtls_x509_crt *crt, int depth, uint32_t *flags) in my_verify() argument 104 mbedtls_printf("\nVerify requested for (Depth %d):\n", depth); in my_verify()
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/third_party/mesa3d/src/gallium/drivers/virgl/tests/ |
H A D | virgl_staging_mgr_test.cpp | 49 uint32_t depth, uint32_t array_size, in fake_resource_create() 323 uint32_t depth, uint32_t array_size, in failing_resource_create() 44 fake_resource_create(struct virgl_winsys *vws, enum pipe_texture_target target, const void *map_front_private, uint32_t format, uint32_t bind, uint32_t width, uint32_t height, uint32_t depth, uint32_t array_size, uint32_t last_level, uint32_t nr_samples, uint32_t flags, uint32_t size) fake_resource_create() argument 318 failing_resource_create(struct virgl_winsys *vws, enum pipe_texture_target target, const void *map_front_private, uint32_t format, uint32_t bind, uint32_t width, uint32_t height, uint32_t depth, uint32_t array_size, uint32_t last_level, uint32_t nr_samples, uint32_t flags, uint32_t size) failing_resource_create() argument
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
H A D | sfn_liverangeevaluator_helpers.cpp | 40 int depth, int scope_begin): in ProgramScope() 43 scope_nesting_depth(depth), in ProgramScope() 358 /* If the nesting depth is larger than the supported level, in record_write() 39 ProgramScope(ProgramScope *parent, ProgramScopeType type, int id, int depth, int scope_begin) ProgramScope() argument
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/third_party/mesa3d/src/glx/apple/ |
H A D | apple_glx_drawable.c | 367 unsigned int width, height, bd, depth; in apple_glx_garbage_collect_drawables() local 405 &depth); in apple_glx_garbage_collect_drawables()
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/third_party/mesa3d/src/gallium/winsys/svga/drm/ |
H A D | vmw_screen_dri.c | 311 base_size.depth = size.depth; in vmw_drm_surface_from_handle()
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/third_party/node/test/parallel/ |
H A D | test-console.js | 134 console.dir({ foo: { bar: { baz: true } } }, { depth: 0 }); 135 console.dir({ foo: { bar: { baz: true } } }, { depth: 1 });
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H A D | test-events-customevent.js | 317 depth: -1, 322 depth: 1,
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/third_party/ninja/misc/ |
H A D | ninja_syntax.py | 57 def pool(self, name: str, depth: int) -> None: 59 self.variable('depth', depth, indent=1)
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/third_party/mesa3d/src/mapi/glapi/ |
H A D | glapi_dispatch.c | 103 GL_API void GL_APIENTRY glClearDepthf (GLclampf depth); 111 GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
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/third_party/mesa3d/src/intel/isl/ |
H A D | isl_emit_depth_stencil.c | 46 * "If depth/stencil is enabled with 1D render target, depth/stencil 49 * case only, the Surface Type of the depth buffer can be 2D while the 85 db.Depth = info->depth_surf->logical_level0_px.depth - 1; in emit_depth_stencil_hiz_s() 92 db.Depth = info->stencil_surf->logical_level0_px.depth - 1; in emit_depth_stencil_hiz_s() 109 * volume texture is MIP-mapped, this field specifies the depth of in emit_depth_stencil_hiz_s() 112 * For 3D surfaces, we set it to the correct depth above. For non-3D in emit_depth_stencil_hiz_s() 217 * to match the depth-buffer value for `Depth`. It may be a in emit_depth_stencil_hiz_s() 252 * The format of the data in the hierarchical depth buffer is not in emit_depth_stencil_hiz_s() 272 * you can't sample from a multisampled depth buffe in emit_depth_stencil_hiz_s() [all...] |
/third_party/mesa3d/src/intel/vulkan/ |
H A D | genX_blorp_exec.c | 303 if (params->depth.enabled && in blorp_exec_on_render() 305 genX(cmd_buffer_emit_gfx12_depth_wa)(cmd_buffer, ¶ms->depth.surf); in blorp_exec_on_render() 314 /* BLORP doesn't do anything fancy with depth such as discards, so we want in blorp_exec_on_render()
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/third_party/mesa3d/src/panfrost/vulkan/ |
H A D | panvk_image.c | 84 .depth = image->vk.extent.depth, in panvk_image_create()
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H A D | panvk_vX_image.c | 158 u_minify(image->pimage.layout.depth, level) : in CreateImageView() 211 cfg.depth = cfg.height = 1; in CreateBufferView()
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/third_party/node/deps/v8/src/compiler/ |
H A D | schedule.h | 136 void set_dominator_depth(int32_t depth) { dominator_depth_ = depth; } in set_dominator_depth() argument
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
H A D | freedreno_program.c | 166 fd_prog_blit_fs(struct pipe_context *pctx, int rts, bool depth) in fd_prog_blit_fs() argument 183 if (depth) in fd_prog_blit_fs()
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_context.h | 204 uint32_t width, uint32_t height, uint32_t depth, 217 uint32_t width, uint32_t height, uint32_t depth,
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_util.h | 166 UINT16 depth, 172 return CD3DX12_RESOURCE_DESC( D3D12_RESOURCE_DIMENSION_TEXTURE3D, alignment, width, height, depth,
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/third_party/mesa3d/src/gallium/auxiliary/postprocess/ |
H A D | pp_mlaa.c | 119 /* First pass: depth edge detection */ in pp_jimenezmlaa_run() 123 pp_filter_setup_in(p, ppq->depth); in pp_jimenezmlaa_run() 297 /** Short wrapper to init the depth version. */ 312 /** Short wrapper to run the depth version. */ 317 if (!ppq->depth) { in pp_jimenezmlaa()
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/third_party/python/Lib/test/support/ |
H A D | script_helper.py | 254 source, depth=1, compiled=False): 265 pkg_names = [os.sep.join([pkg_name]*i) for i in range(1, depth+1)]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryTestsUtil.cpp | 232 VK_STENCIL_OP_KEEP, // depth & stencil pass in build() 233 VK_STENCIL_OP_KEEP, // depth only fail in build() 447 void fillBuffer (const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize offset, const VkDeviceSize size, const VkFormat format, const float depth) in fillBuffer() argument 454 colorPixel.setPixDepth(depth, 0, 0); in fillBuffer()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineMultisampleTestsUtil.cpp | 358 const deUint32 widestEdge = std::max(std::max(extent.width, extent.height), extent.depth); in getImageMaxMipLevels() 367 return extents.width * extents.height * extents.depth * layersCount * numSamples * tcu::getPixelSize(format); in getImageMipLevelSizeInBytes()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/ |
H A D | vktGeometryTestsUtil.cpp | 232 VK_STENCIL_OP_KEEP, // depth & stencil pass in build() 233 VK_STENCIL_OP_KEEP, // depth only fail in build() 447 void fillBuffer (const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize offset, const VkDeviceSize size, const VkFormat format, const float depth) in fillBuffer() argument 454 colorPixel.setPixDepth(depth, 0, 0); in fillBuffer()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | ImageIndex.cpp | 190 ImageIndex ImageIndex::MakeFromTarget(TextureTarget target, GLint levelIndex, GLint depth) in MakeFromTarget() argument 193 IsArrayTarget(target) ? depth : 1); in MakeFromTarget()
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/third_party/skia/src/gpu/geometry/ |
H A D | GrAAConvexTessellator.h | 196 int addPt(const SkPoint& pt, SkScalar depth, SkScalar coverage, bool movable, CurveState curve); 200 void updatePt(int index, const SkPoint& pt, SkScalar depth, SkScalar coverage);
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