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/third_party/mesa3d/include/d3dadapter/
H A Dpresent.h69 HRESULT (WINAPI *NewD3DWindowBufferFromDmaBuf)(ID3DPresent *This, int dmaBufFd, int width, int height, int stride, int depth, int bpp, D3DWindowBuffer **out);
90 HRESULT (WINAPI *GetWindowInfo)(ID3DPresent *This, HWND hWnd, int *width, int *height, int *depth);
/third_party/mbedtls/programs/x509/
H A Dcert_app.c99 static int my_verify(void *data, mbedtls_x509_crt *crt, int depth, uint32_t *flags) in my_verify() argument
104 mbedtls_printf("\nVerify requested for (Depth %d):\n", depth); in my_verify()
/third_party/mesa3d/src/gallium/drivers/virgl/tests/
H A Dvirgl_staging_mgr_test.cpp49 uint32_t depth, uint32_t array_size, in fake_resource_create()
323 uint32_t depth, uint32_t array_size, in failing_resource_create()
44 fake_resource_create(struct virgl_winsys *vws, enum pipe_texture_target target, const void *map_front_private, uint32_t format, uint32_t bind, uint32_t width, uint32_t height, uint32_t depth, uint32_t array_size, uint32_t last_level, uint32_t nr_samples, uint32_t flags, uint32_t size) fake_resource_create() argument
318 failing_resource_create(struct virgl_winsys *vws, enum pipe_texture_target target, const void *map_front_private, uint32_t format, uint32_t bind, uint32_t width, uint32_t height, uint32_t depth, uint32_t array_size, uint32_t last_level, uint32_t nr_samples, uint32_t flags, uint32_t size) failing_resource_create() argument
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
H A Dsfn_liverangeevaluator_helpers.cpp40 int depth, int scope_begin): in ProgramScope()
43 scope_nesting_depth(depth), in ProgramScope()
358 /* If the nesting depth is larger than the supported level, in record_write()
39 ProgramScope(ProgramScope *parent, ProgramScopeType type, int id, int depth, int scope_begin) ProgramScope() argument
/third_party/mesa3d/src/glx/apple/
H A Dapple_glx_drawable.c367 unsigned int width, height, bd, depth; in apple_glx_garbage_collect_drawables() local
405 &depth); in apple_glx_garbage_collect_drawables()
/third_party/mesa3d/src/gallium/winsys/svga/drm/
H A Dvmw_screen_dri.c311 base_size.depth = size.depth; in vmw_drm_surface_from_handle()
/third_party/node/test/parallel/
H A Dtest-console.js134 console.dir({ foo: { bar: { baz: true } } }, { depth: 0 });
135 console.dir({ foo: { bar: { baz: true } } }, { depth: 1 });
H A Dtest-events-customevent.js317 depth: -1,
322 depth: 1,
/third_party/ninja/misc/
H A Dninja_syntax.py57 def pool(self, name: str, depth: int) -> None:
59 self.variable('depth', depth, indent=1)
/third_party/mesa3d/src/mapi/glapi/
H A Dglapi_dispatch.c103 GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
111 GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
/third_party/mesa3d/src/intel/isl/
H A Disl_emit_depth_stencil.c46 * "If depth/stencil is enabled with 1D render target, depth/stencil
49 * case only, the Surface Type of the depth buffer can be 2D while the
85 db.Depth = info->depth_surf->logical_level0_px.depth - 1; in emit_depth_stencil_hiz_s()
92 db.Depth = info->stencil_surf->logical_level0_px.depth - 1; in emit_depth_stencil_hiz_s()
109 * volume texture is MIP-mapped, this field specifies the depth of in emit_depth_stencil_hiz_s()
112 * For 3D surfaces, we set it to the correct depth above. For non-3D in emit_depth_stencil_hiz_s()
217 * to match the depth-buffer value for `Depth`. It may be a in emit_depth_stencil_hiz_s()
252 * The format of the data in the hierarchical depth buffer is not in emit_depth_stencil_hiz_s()
272 * you can't sample from a multisampled depth buffe in emit_depth_stencil_hiz_s()
[all...]
/third_party/mesa3d/src/intel/vulkan/
H A DgenX_blorp_exec.c303 if (params->depth.enabled && in blorp_exec_on_render()
305 genX(cmd_buffer_emit_gfx12_depth_wa)(cmd_buffer, &params->depth.surf); in blorp_exec_on_render()
314 /* BLORP doesn't do anything fancy with depth such as discards, so we want in blorp_exec_on_render()
/third_party/mesa3d/src/panfrost/vulkan/
H A Dpanvk_image.c84 .depth = image->vk.extent.depth, in panvk_image_create()
H A Dpanvk_vX_image.c158 u_minify(image->pimage.layout.depth, level) : in CreateImageView()
211 cfg.depth = cfg.height = 1; in CreateBufferView()
/third_party/node/deps/v8/src/compiler/
H A Dschedule.h136 void set_dominator_depth(int32_t depth) { dominator_depth_ = depth; } in set_dominator_depth() argument
/third_party/mesa3d/src/gallium/drivers/freedreno/
H A Dfreedreno_program.c166 fd_prog_blit_fs(struct pipe_context *pctx, int rts, bool depth) in fd_prog_blit_fs() argument
183 if (depth) in fd_prog_blit_fs()
/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_context.h204 uint32_t width, uint32_t height, uint32_t depth,
217 uint32_t width, uint32_t height, uint32_t depth,
/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_util.h166 UINT16 depth,
172 return CD3DX12_RESOURCE_DESC( D3D12_RESOURCE_DIMENSION_TEXTURE3D, alignment, width, height, depth,
/third_party/mesa3d/src/gallium/auxiliary/postprocess/
H A Dpp_mlaa.c119 /* First pass: depth edge detection */ in pp_jimenezmlaa_run()
123 pp_filter_setup_in(p, ppq->depth); in pp_jimenezmlaa_run()
297 /** Short wrapper to init the depth version. */
312 /** Short wrapper to run the depth version. */
317 if (!ppq->depth) { in pp_jimenezmlaa()
/third_party/python/Lib/test/support/
H A Dscript_helper.py254 source, depth=1, compiled=False):
265 pkg_names = [os.sep.join([pkg_name]*i) for i in range(1, depth+1)]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/
H A DvktGeometryTestsUtil.cpp232 VK_STENCIL_OP_KEEP, // depth & stencil pass in build()
233 VK_STENCIL_OP_KEEP, // depth only fail in build()
447 void fillBuffer (const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize offset, const VkDeviceSize size, const VkFormat format, const float depth) in fillBuffer() argument
454 colorPixel.setPixDepth(depth, 0, 0); in fillBuffer()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleTestsUtil.cpp358 const deUint32 widestEdge = std::max(std::max(extent.width, extent.height), extent.depth); in getImageMaxMipLevels()
367 return extents.width * extents.height * extents.depth * layersCount * numSamples * tcu::getPixelSize(format); in getImageMipLevelSizeInBytes()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/
H A DvktGeometryTestsUtil.cpp232 VK_STENCIL_OP_KEEP, // depth & stencil pass in build()
233 VK_STENCIL_OP_KEEP, // depth only fail in build()
447 void fillBuffer (const DeviceInterface& vk, const VkDevice device, const Allocation& alloc, const VkDeviceSize offset, const VkDeviceSize size, const VkFormat format, const float depth) in fillBuffer() argument
454 colorPixel.setPixDepth(depth, 0, 0); in fillBuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DImageIndex.cpp190 ImageIndex ImageIndex::MakeFromTarget(TextureTarget target, GLint levelIndex, GLint depth) in MakeFromTarget() argument
193 IsArrayTarget(target) ? depth : 1); in MakeFromTarget()
/third_party/skia/src/gpu/geometry/
H A DGrAAConvexTessellator.h196 int addPt(const SkPoint& pt, SkScalar depth, SkScalar coverage, bool movable, CurveState curve);
200 void updatePt(int index, const SkPoint& pt, SkScalar depth, SkScalar coverage);

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