1bf215546Sopenharmony_ci/* 2bf215546Sopenharmony_ci * Copyright 2016 Intel Corporation 3bf215546Sopenharmony_ci * 4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 5bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"), 6bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation 7bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the 9bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions: 10bf215546Sopenharmony_ci * 11bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next 12bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the 13bf215546Sopenharmony_ci * Software. 14bf215546Sopenharmony_ci * 15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19bf215546Sopenharmony_ci * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20bf215546Sopenharmony_ci * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21bf215546Sopenharmony_ci * IN THE SOFTWARE. 22bf215546Sopenharmony_ci */ 23bf215546Sopenharmony_ci 24bf215546Sopenharmony_ci#include <stdint.h> 25bf215546Sopenharmony_ci 26bf215546Sopenharmony_ci#define __gen_address_type uint64_t 27bf215546Sopenharmony_ci#define __gen_user_data void 28bf215546Sopenharmony_ci 29bf215546Sopenharmony_cistatic uint64_t 30bf215546Sopenharmony_ci__gen_combine_address(__attribute__((unused)) void *data, 31bf215546Sopenharmony_ci __attribute__((unused)) void *loc, uint64_t addr, 32bf215546Sopenharmony_ci uint32_t delta) 33bf215546Sopenharmony_ci{ 34bf215546Sopenharmony_ci return addr + delta; 35bf215546Sopenharmony_ci} 36bf215546Sopenharmony_ci 37bf215546Sopenharmony_ci#include "genxml/gen_macros.h" 38bf215546Sopenharmony_ci#include "genxml/genX_pack.h" 39bf215546Sopenharmony_ci 40bf215546Sopenharmony_ci#include "isl_priv.h" 41bf215546Sopenharmony_ci 42bf215546Sopenharmony_cistatic const uint32_t isl_encode_ds_surftype[] = { 43bf215546Sopenharmony_ci#if GFX_VER >= 9 44bf215546Sopenharmony_ci /* From the SKL PRM, "3DSTATE_DEPTH_STENCIL::SurfaceType": 45bf215546Sopenharmony_ci * 46bf215546Sopenharmony_ci * "If depth/stencil is enabled with 1D render target, depth/stencil 47bf215546Sopenharmony_ci * surface type needs to be set to 2D surface type and height set to 1. 48bf215546Sopenharmony_ci * Depth will use (legacy) TileY and stencil will use TileW. For this 49bf215546Sopenharmony_ci * case only, the Surface Type of the depth buffer can be 2D while the 50bf215546Sopenharmony_ci * Surface Type of the render target(s) are 1D, representing an 51bf215546Sopenharmony_ci * exception to a programming note above. 52bf215546Sopenharmony_ci */ 53bf215546Sopenharmony_ci [ISL_SURF_DIM_1D] = SURFTYPE_2D, 54bf215546Sopenharmony_ci#else 55bf215546Sopenharmony_ci [ISL_SURF_DIM_1D] = SURFTYPE_1D, 56bf215546Sopenharmony_ci#endif 57bf215546Sopenharmony_ci [ISL_SURF_DIM_2D] = SURFTYPE_2D, 58bf215546Sopenharmony_ci [ISL_SURF_DIM_3D] = SURFTYPE_3D, 59bf215546Sopenharmony_ci}; 60bf215546Sopenharmony_ci 61bf215546Sopenharmony_ci#if GFX_VERx10 >= 125 62bf215546Sopenharmony_cistatic const uint8_t isl_encode_tiling[] = { 63bf215546Sopenharmony_ci [ISL_TILING_4] = TILE4, 64bf215546Sopenharmony_ci [ISL_TILING_64] = TILE64, 65bf215546Sopenharmony_ci}; 66bf215546Sopenharmony_ci#endif 67bf215546Sopenharmony_ci 68bf215546Sopenharmony_civoid 69bf215546Sopenharmony_ciisl_genX(emit_depth_stencil_hiz_s)(const struct isl_device *dev, void *batch, 70bf215546Sopenharmony_ci const struct isl_depth_stencil_hiz_emit_info *restrict info) 71bf215546Sopenharmony_ci{ 72bf215546Sopenharmony_ci struct GENX(3DSTATE_DEPTH_BUFFER) db = { 73bf215546Sopenharmony_ci GENX(3DSTATE_DEPTH_BUFFER_header), 74bf215546Sopenharmony_ci#if GFX_VER >= 6 75bf215546Sopenharmony_ci .MOCS = info->mocs, 76bf215546Sopenharmony_ci#endif 77bf215546Sopenharmony_ci }; 78bf215546Sopenharmony_ci 79bf215546Sopenharmony_ci if (info->depth_surf) { 80bf215546Sopenharmony_ci db.SurfaceType = isl_encode_ds_surftype[info->depth_surf->dim]; 81bf215546Sopenharmony_ci db.SurfaceFormat = isl_surf_get_depth_format(dev, info->depth_surf); 82bf215546Sopenharmony_ci db.Width = info->depth_surf->logical_level0_px.width - 1; 83bf215546Sopenharmony_ci db.Height = info->depth_surf->logical_level0_px.height - 1; 84bf215546Sopenharmony_ci if (db.SurfaceType == SURFTYPE_3D) 85bf215546Sopenharmony_ci db.Depth = info->depth_surf->logical_level0_px.depth - 1; 86bf215546Sopenharmony_ci } else if (info->stencil_surf) { 87bf215546Sopenharmony_ci db.SurfaceType = isl_encode_ds_surftype[info->stencil_surf->dim]; 88bf215546Sopenharmony_ci db.SurfaceFormat = D32_FLOAT; 89bf215546Sopenharmony_ci db.Width = info->stencil_surf->logical_level0_px.width - 1; 90bf215546Sopenharmony_ci db.Height = info->stencil_surf->logical_level0_px.height - 1; 91bf215546Sopenharmony_ci if (db.SurfaceType == SURFTYPE_3D) 92bf215546Sopenharmony_ci db.Depth = info->stencil_surf->logical_level0_px.depth - 1; 93bf215546Sopenharmony_ci } else { 94bf215546Sopenharmony_ci db.SurfaceType = SURFTYPE_NULL; 95bf215546Sopenharmony_ci db.SurfaceFormat = D32_FLOAT; 96bf215546Sopenharmony_ci } 97bf215546Sopenharmony_ci 98bf215546Sopenharmony_ci if (info->depth_surf || info->stencil_surf) { 99bf215546Sopenharmony_ci /* These are based entirely on the view */ 100bf215546Sopenharmony_ci db.RenderTargetViewExtent = info->view->array_len - 1; 101bf215546Sopenharmony_ci db.LOD = info->view->base_level; 102bf215546Sopenharmony_ci db.MinimumArrayElement = info->view->base_array_layer; 103bf215546Sopenharmony_ci 104bf215546Sopenharmony_ci /* From the Haswell PRM docs for 3DSTATE_DEPTH_BUFFER::Depth 105bf215546Sopenharmony_ci * 106bf215546Sopenharmony_ci * "This field specifies the total number of levels for a volume 107bf215546Sopenharmony_ci * texture or the number of array elements allowed to be accessed 108bf215546Sopenharmony_ci * starting at the Minimum Array Element for arrayed surfaces. If the 109bf215546Sopenharmony_ci * volume texture is MIP-mapped, this field specifies the depth of 110bf215546Sopenharmony_ci * the base MIP level." 111bf215546Sopenharmony_ci * 112bf215546Sopenharmony_ci * For 3D surfaces, we set it to the correct depth above. For non-3D 113bf215546Sopenharmony_ci * surfaces, this is the same as RenderTargetViewExtent. 114bf215546Sopenharmony_ci */ 115bf215546Sopenharmony_ci if (db.SurfaceType != SURFTYPE_3D) 116bf215546Sopenharmony_ci db.Depth = db.RenderTargetViewExtent; 117bf215546Sopenharmony_ci } 118bf215546Sopenharmony_ci 119bf215546Sopenharmony_ci if (info->depth_surf) { 120bf215546Sopenharmony_ci#if GFX_VER >= 7 121bf215546Sopenharmony_ci db.DepthWriteEnable = true; 122bf215546Sopenharmony_ci#endif 123bf215546Sopenharmony_ci db.SurfaceBaseAddress = info->depth_address; 124bf215546Sopenharmony_ci 125bf215546Sopenharmony_ci#if GFX_VERx10 >= 125 126bf215546Sopenharmony_ci db.TiledMode = isl_encode_tiling[info->depth_surf->tiling]; 127bf215546Sopenharmony_ci db.MipTailStartLOD = 15; 128bf215546Sopenharmony_ci db.CompressionMode = isl_aux_usage_has_ccs(info->hiz_usage); 129bf215546Sopenharmony_ci db.RenderCompressionFormat = 130bf215546Sopenharmony_ci isl_get_render_compression_format(info->depth_surf->format); 131bf215546Sopenharmony_ci#elif GFX_VER <= 6 132bf215546Sopenharmony_ci assert(info->depth_surf->tiling == ISL_TILING_Y0); 133bf215546Sopenharmony_ci db.TiledSurface = true; 134bf215546Sopenharmony_ci db.TileWalk = TILEWALK_YMAJOR; 135bf215546Sopenharmony_ci db.MIPMapLayoutMode = MIPLAYOUT_BELOW; 136bf215546Sopenharmony_ci#endif 137bf215546Sopenharmony_ci 138bf215546Sopenharmony_ci db.SurfacePitch = info->depth_surf->row_pitch_B - 1; 139bf215546Sopenharmony_ci#if GFX_VER >= 8 140bf215546Sopenharmony_ci db.SurfaceQPitch = 141bf215546Sopenharmony_ci isl_surf_get_array_pitch_el_rows(info->depth_surf) >> 2; 142bf215546Sopenharmony_ci#endif 143bf215546Sopenharmony_ci 144bf215546Sopenharmony_ci#if GFX_VER >= 12 145bf215546Sopenharmony_ci db.ControlSurfaceEnable = db.DepthBufferCompressionEnable = 146bf215546Sopenharmony_ci isl_aux_usage_has_ccs(info->hiz_usage); 147bf215546Sopenharmony_ci#endif 148bf215546Sopenharmony_ci } 149bf215546Sopenharmony_ci 150bf215546Sopenharmony_ci#if GFX_VER == 5 || GFX_VER == 6 151bf215546Sopenharmony_ci const bool separate_stencil = 152bf215546Sopenharmony_ci info->stencil_surf && info->stencil_surf->format == ISL_FORMAT_R8_UINT; 153bf215546Sopenharmony_ci if (separate_stencil || info->hiz_usage == ISL_AUX_USAGE_HIZ) { 154bf215546Sopenharmony_ci assert(ISL_DEV_USE_SEPARATE_STENCIL(dev)); 155bf215546Sopenharmony_ci /* From the IronLake PRM, Vol 2 Part 1: 156bf215546Sopenharmony_ci * 157bf215546Sopenharmony_ci * 3DSTATE_DEPTH_BUFFER::Separate Stencil Buffer Enable 158bf215546Sopenharmony_ci * If this field is enabled, Hierarchical Depth Buffer Enable must 159bf215546Sopenharmony_ci * also be enabled. 160bf215546Sopenharmony_ci * 161bf215546Sopenharmony_ci * 3DSTATE_DEPTH_BUFFER::Tiled Surface 162bf215546Sopenharmony_ci * When Hierarchical Depth Buffer is enabled, this bit must be set. 163bf215546Sopenharmony_ci */ 164bf215546Sopenharmony_ci db.SeparateStencilBufferEnable = true; 165bf215546Sopenharmony_ci db.HierarchicalDepthBufferEnable = true; 166bf215546Sopenharmony_ci db.TiledSurface = true; 167bf215546Sopenharmony_ci } 168bf215546Sopenharmony_ci#endif 169bf215546Sopenharmony_ci 170bf215546Sopenharmony_ci#if GFX_VER >= 6 171bf215546Sopenharmony_ci struct GENX(3DSTATE_STENCIL_BUFFER) sb = { 172bf215546Sopenharmony_ci GENX(3DSTATE_STENCIL_BUFFER_header), 173bf215546Sopenharmony_ci .MOCS = info->mocs, 174bf215546Sopenharmony_ci }; 175bf215546Sopenharmony_ci#else 176bf215546Sopenharmony_ci# define sb db 177bf215546Sopenharmony_ci#endif 178bf215546Sopenharmony_ci 179bf215546Sopenharmony_ci if (info->stencil_surf) { 180bf215546Sopenharmony_ci#if GFX_VER >= 7 && GFX_VER < 12 181bf215546Sopenharmony_ci db.StencilWriteEnable = true; 182bf215546Sopenharmony_ci#endif 183bf215546Sopenharmony_ci#if GFX_VERx10 >= 125 184bf215546Sopenharmony_ci sb.TiledMode = isl_encode_tiling[info->stencil_surf->tiling]; 185bf215546Sopenharmony_ci sb.MipTailStartLOD = 15; 186bf215546Sopenharmony_ci sb.CompressionMode = isl_aux_usage_has_ccs(info->stencil_aux_usage); 187bf215546Sopenharmony_ci sb.RenderCompressionFormat = 188bf215546Sopenharmony_ci isl_get_render_compression_format(info->stencil_surf->format); 189bf215546Sopenharmony_ci#endif 190bf215546Sopenharmony_ci#if GFX_VER >= 12 191bf215546Sopenharmony_ci sb.StencilWriteEnable = true; 192bf215546Sopenharmony_ci sb.SurfaceType = SURFTYPE_2D; 193bf215546Sopenharmony_ci sb.Width = info->stencil_surf->logical_level0_px.width - 1; 194bf215546Sopenharmony_ci sb.Height = info->stencil_surf->logical_level0_px.height - 1; 195bf215546Sopenharmony_ci sb.Depth = sb.RenderTargetViewExtent = info->view->array_len - 1; 196bf215546Sopenharmony_ci sb.SurfLOD = info->view->base_level; 197bf215546Sopenharmony_ci sb.MinimumArrayElement = info->view->base_array_layer; 198bf215546Sopenharmony_ci assert(info->stencil_aux_usage == ISL_AUX_USAGE_NONE || 199bf215546Sopenharmony_ci info->stencil_aux_usage == ISL_AUX_USAGE_STC_CCS); 200bf215546Sopenharmony_ci sb.StencilCompressionEnable = 201bf215546Sopenharmony_ci info->stencil_aux_usage == ISL_AUX_USAGE_STC_CCS; 202bf215546Sopenharmony_ci sb.ControlSurfaceEnable = sb.StencilCompressionEnable; 203bf215546Sopenharmony_ci#elif GFX_VERx10 >= 75 204bf215546Sopenharmony_ci sb.StencilBufferEnable = true; 205bf215546Sopenharmony_ci#endif 206bf215546Sopenharmony_ci sb.SurfaceBaseAddress = info->stencil_address; 207bf215546Sopenharmony_ci sb.SurfacePitch = info->stencil_surf->row_pitch_B - 1; 208bf215546Sopenharmony_ci#if GFX_VER >= 8 209bf215546Sopenharmony_ci sb.SurfaceQPitch = 210bf215546Sopenharmony_ci isl_surf_get_array_pitch_el_rows(info->stencil_surf) >> 2; 211bf215546Sopenharmony_ci#endif 212bf215546Sopenharmony_ci } else { 213bf215546Sopenharmony_ci#if GFX_VER >= 12 214bf215546Sopenharmony_ci sb.SurfaceType = SURFTYPE_NULL; 215bf215546Sopenharmony_ci 216bf215546Sopenharmony_ci /* The docs seem to indicate that if surf-type is null, then we may need 217bf215546Sopenharmony_ci * to match the depth-buffer value for `Depth`. It may be a 218bf215546Sopenharmony_ci * documentation bug, since the other fields don't require this. 219bf215546Sopenharmony_ci * 220bf215546Sopenharmony_ci * TODO: Confirm documentation and remove setting of `Depth` if not 221bf215546Sopenharmony_ci * required. 222bf215546Sopenharmony_ci */ 223bf215546Sopenharmony_ci sb.Depth = db.Depth; 224bf215546Sopenharmony_ci#endif 225bf215546Sopenharmony_ci } 226bf215546Sopenharmony_ci 227bf215546Sopenharmony_ci#if GFX_VER >= 6 228bf215546Sopenharmony_ci struct GENX(3DSTATE_HIER_DEPTH_BUFFER) hiz = { 229bf215546Sopenharmony_ci GENX(3DSTATE_HIER_DEPTH_BUFFER_header), 230bf215546Sopenharmony_ci .MOCS = info->mocs, 231bf215546Sopenharmony_ci }; 232bf215546Sopenharmony_ci struct GENX(3DSTATE_CLEAR_PARAMS) clear = { 233bf215546Sopenharmony_ci GENX(3DSTATE_CLEAR_PARAMS_header), 234bf215546Sopenharmony_ci }; 235bf215546Sopenharmony_ci 236bf215546Sopenharmony_ci assert(info->hiz_usage == ISL_AUX_USAGE_NONE || 237bf215546Sopenharmony_ci isl_aux_usage_has_hiz(info->hiz_usage)); 238bf215546Sopenharmony_ci if (isl_aux_usage_has_hiz(info->hiz_usage)) { 239bf215546Sopenharmony_ci assert(GFX_VER >= 12 || info->hiz_usage == ISL_AUX_USAGE_HIZ); 240bf215546Sopenharmony_ci db.HierarchicalDepthBufferEnable = true; 241bf215546Sopenharmony_ci 242bf215546Sopenharmony_ci hiz.SurfaceBaseAddress = info->hiz_address; 243bf215546Sopenharmony_ci hiz.SurfacePitch = info->hiz_surf->row_pitch_B - 1; 244bf215546Sopenharmony_ci 245bf215546Sopenharmony_ci#if GFX_VERx10 >= 125 246bf215546Sopenharmony_ci /* From 3DSTATE_HIER_DEPTH_BUFFER_BODY::TiledMode, 247bf215546Sopenharmony_ci * 248bf215546Sopenharmony_ci * HZ buffer only supports Tile4 mode 249bf215546Sopenharmony_ci * 250bf215546Sopenharmony_ci * and from Bspec 47009, "Hierarchical Depth Buffer", 251bf215546Sopenharmony_ci * 252bf215546Sopenharmony_ci * The format of the data in the hierarchical depth buffer is not 253bf215546Sopenharmony_ci * documented here, as this surface needs only to be allocated by 254bf215546Sopenharmony_ci * software. 255bf215546Sopenharmony_ci * 256bf215546Sopenharmony_ci * We choose to apply the second quote to the first. ISL describes HiZ 257bf215546Sopenharmony_ci * with a tiling that has the same extent as Tile4 (128Bx32), but a 258bf215546Sopenharmony_ci * different internal layout. This has two benefits: 1) it allows us to 259bf215546Sopenharmony_ci * have the correct allocation size and 2) we can continue to use a 260bf215546Sopenharmony_ci * tiling that was determined to exist on some prior platforms. 261bf215546Sopenharmony_ci */ 262bf215546Sopenharmony_ci assert(info->hiz_surf->tiling == ISL_TILING_HIZ); 263bf215546Sopenharmony_ci hiz.TiledMode = TILE4; 264bf215546Sopenharmony_ci#endif 265bf215546Sopenharmony_ci 266bf215546Sopenharmony_ci#if GFX_VER >= 12 267bf215546Sopenharmony_ci hiz.HierarchicalDepthBufferWriteThruEnable = 268bf215546Sopenharmony_ci info->hiz_usage == ISL_AUX_USAGE_HIZ_CCS_WT; 269bf215546Sopenharmony_ci 270bf215546Sopenharmony_ci /* The bspec docs for this bit are fairly unclear about exactly what is 271bf215546Sopenharmony_ci * and isn't supported with HiZ write-through. It's fairly clear that 272bf215546Sopenharmony_ci * you can't sample from a multisampled depth buffer with CCS. This 273bf215546Sopenharmony_ci * limitation isn't called out explicitly but the docs for the CCS_E 274bf215546Sopenharmony_ci * value of RENDER_SURFACE_STATE::AuxiliarySurfaceMode say: 275bf215546Sopenharmony_ci * 276bf215546Sopenharmony_ci * "If Number of multisamples > 1, programming this value means MSAA 277bf215546Sopenharmony_ci * compression is enabled for that surface. Auxiliary surface is MSC 278bf215546Sopenharmony_ci * with tile y." 279bf215546Sopenharmony_ci * 280bf215546Sopenharmony_ci * Since this interpretation ignores whether the surface is 281bf215546Sopenharmony_ci * depth/stencil or not and since multisampled depth buffers use 282bf215546Sopenharmony_ci * ISL_MSAA_LAYOUT_INTERLEAVED which is incompatible with MCS 283bf215546Sopenharmony_ci * compression, this means that we can't even specify MSAA depth CCS in 284bf215546Sopenharmony_ci * RENDER_SURFACE_STATE::AuxiliarySurfaceMode. The BSpec also says, for 285bf215546Sopenharmony_ci * 3DSTATE_HIER_DEPTH_BUFFER::HierarchicalDepthBufferWriteThruEnable, 286bf215546Sopenharmony_ci * 287bf215546Sopenharmony_ci * "This bit must NOT be set for >1x MSAA modes, since sampler 288bf215546Sopenharmony_ci * doesn't support sampling from >1x MSAA depth buffer." 289bf215546Sopenharmony_ci * 290bf215546Sopenharmony_ci * Again, this is all focused around what the sampler can do and not 291bf215546Sopenharmony_ci * what the depth hardware can do. 292bf215546Sopenharmony_ci * 293bf215546Sopenharmony_ci * Reading even more internal docs which can't be quoted here makes it 294bf215546Sopenharmony_ci * pretty clear that, even if it's not currently called out in the 295bf215546Sopenharmony_ci * BSpec, HiZ+CCS write-through isn't intended to work with MSAA and we 296bf215546Sopenharmony_ci * shouldn't try to use it. Treat it as if it's disallowed even if the 297bf215546Sopenharmony_ci * BSpec doesn't explicitly document that. 298bf215546Sopenharmony_ci */ 299bf215546Sopenharmony_ci if (hiz.HierarchicalDepthBufferWriteThruEnable) 300bf215546Sopenharmony_ci assert(info->depth_surf->samples == 1); 301bf215546Sopenharmony_ci#endif 302bf215546Sopenharmony_ci 303bf215546Sopenharmony_ci#if GFX_VER >= 8 304bf215546Sopenharmony_ci /* From the SKL PRM Vol2a: 305bf215546Sopenharmony_ci * 306bf215546Sopenharmony_ci * The interpretation of this field is dependent on Surface Type 307bf215546Sopenharmony_ci * as follows: 308bf215546Sopenharmony_ci * - SURFTYPE_1D: distance in pixels between array slices 309bf215546Sopenharmony_ci * - SURFTYPE_2D/CUBE: distance in rows between array slices 310bf215546Sopenharmony_ci * - SURFTYPE_3D: distance in rows between R - slices 311bf215546Sopenharmony_ci * 312bf215546Sopenharmony_ci * Unfortunately, the docs aren't 100% accurate here. They fail to 313bf215546Sopenharmony_ci * mention that the 1-D rule only applies to linear 1-D images. 314bf215546Sopenharmony_ci * Since depth and HiZ buffers are always tiled, they are treated as 315bf215546Sopenharmony_ci * 2-D images. Prior to Sky Lake, this field is always in rows. 316bf215546Sopenharmony_ci */ 317bf215546Sopenharmony_ci hiz.SurfaceQPitch = 318bf215546Sopenharmony_ci isl_surf_get_array_pitch_sa_rows(info->hiz_surf) >> 2; 319bf215546Sopenharmony_ci#endif 320bf215546Sopenharmony_ci 321bf215546Sopenharmony_ci clear.DepthClearValueValid = true; 322bf215546Sopenharmony_ci#if GFX_VER >= 8 323bf215546Sopenharmony_ci clear.DepthClearValue = info->depth_clear_value; 324bf215546Sopenharmony_ci#else 325bf215546Sopenharmony_ci switch (info->depth_surf->format) { 326bf215546Sopenharmony_ci case ISL_FORMAT_R32_FLOAT: { 327bf215546Sopenharmony_ci union { float f; uint32_t u; } fu; 328bf215546Sopenharmony_ci fu.f = info->depth_clear_value; 329bf215546Sopenharmony_ci clear.DepthClearValue = fu.u; 330bf215546Sopenharmony_ci break; 331bf215546Sopenharmony_ci } 332bf215546Sopenharmony_ci case ISL_FORMAT_R24_UNORM_X8_TYPELESS: 333bf215546Sopenharmony_ci clear.DepthClearValue = info->depth_clear_value * ((1u << 24) - 1); 334bf215546Sopenharmony_ci break; 335bf215546Sopenharmony_ci case ISL_FORMAT_R16_UNORM: 336bf215546Sopenharmony_ci clear.DepthClearValue = info->depth_clear_value * ((1u << 16) - 1); 337bf215546Sopenharmony_ci break; 338bf215546Sopenharmony_ci default: 339bf215546Sopenharmony_ci unreachable("Invalid depth type"); 340bf215546Sopenharmony_ci } 341bf215546Sopenharmony_ci#endif 342bf215546Sopenharmony_ci } 343bf215546Sopenharmony_ci#endif /* GFX_VER >= 6 */ 344bf215546Sopenharmony_ci 345bf215546Sopenharmony_ci /* Pack everything into the batch */ 346bf215546Sopenharmony_ci uint32_t *dw = batch; 347bf215546Sopenharmony_ci GENX(3DSTATE_DEPTH_BUFFER_pack)(NULL, dw, &db); 348bf215546Sopenharmony_ci dw += GENX(3DSTATE_DEPTH_BUFFER_length); 349bf215546Sopenharmony_ci 350bf215546Sopenharmony_ci#if GFX_VER >= 6 351bf215546Sopenharmony_ci GENX(3DSTATE_STENCIL_BUFFER_pack)(NULL, dw, &sb); 352bf215546Sopenharmony_ci dw += GENX(3DSTATE_STENCIL_BUFFER_length); 353bf215546Sopenharmony_ci 354bf215546Sopenharmony_ci GENX(3DSTATE_HIER_DEPTH_BUFFER_pack)(NULL, dw, &hiz); 355bf215546Sopenharmony_ci dw += GENX(3DSTATE_HIER_DEPTH_BUFFER_length); 356bf215546Sopenharmony_ci 357bf215546Sopenharmony_ci GENX(3DSTATE_CLEAR_PARAMS_pack)(NULL, dw, &clear); 358bf215546Sopenharmony_ci dw += GENX(3DSTATE_CLEAR_PARAMS_length); 359bf215546Sopenharmony_ci#endif 360bf215546Sopenharmony_ci} 361