Home
last modified time | relevance | path

Searched refs:current (Results 1351 - 1375 of 1496) sorted by relevance

1...<<51525354555657585960

/third_party/skia/third_party/externals/angle2/src/third_party/trace_event/
H A Dtrace_event.h38 // current process id, thread id, and a timestamp in microseconds.
153 // Records a pair of begin and end events called "name" for the current
394 // Returns a current sampling state of the given bucket.
397 TraceEvent::SamplingStateScope<bucket_number>::current()
399 // Sets a current sampling state of the given bucket.
404 // Sets a current sampling state of the given bucket.
/third_party/mesa3d/src/imgui/
H A Dimgui.cpp242 io.DisplaySize.x = 1920.0f; // set the current display width
243 io.DisplaySize.y = 1280.0f; // set the current display height here
1480 // - We don't do 'current += 2; continue;' after handling ### to keep the code smaller/faster (measured ~10% diff in Debug build)
2664 // Assume that SetFocusID() is called in the context where its NavLayer is the current layer, which is the case everywhere we call it. in SetFocusID()
2812 // We need to calculate this now to take account of the current clipping rectangle (as items like Selectable may change them) in ItemAdd()
3042 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() or ImGui::SetCurrentContext()?"); in GetIO()
3048 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() or ImGui::SetCurrentContext()?"); in GetStyle()
3359 IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() or ImGui::SetCurrentContext()?"); in NewFrame()
3416 // Setup current font and draw list shared data in NewFrame()
3889 // (Legacy) Call the Render callback function. The current prefe in Render()
4449 { int current = window->IDStack.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup == current && "PushID/PopID or TreeNode/TreePop Mismatch!"); p_backup++; } // Too few or too many PopID()/TreePop() CheckStacksSize() local
4450 { int current = window->DC.GroupStack.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup == current && "BeginGroup/EndGroup Mismatch!"); p_backup++; } // Too few or too many EndGroup() CheckStacksSize() local
4451 { int current = g.BeginPopupStack.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup == current && "BeginMenu/EndMenu or BeginPopup/EndPopup Mismatch"); p_backup++;}// Too few or too many EndMenu()/EndPopup() CheckStacksSize() local
4453 { int current = g.ColorModifiers.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup >= current && "PushStyleColor/PopStyleColor Mismatch!"); p_backup++; } // Too few or too many PopStyleColor() CheckStacksSize() local
4454 { int current = g.StyleModifiers.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup >= current && "PushStyleVar/PopStyleVar Mismatch!"); p_backup++; } // Too few or too many PopStyleVar() CheckStacksSize() local
4455 { int current = g.FontStack.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup >= current && "PushFont/PopFont Mismatch!"); p_backup++; } // Too few or too many PopFont() CheckStacksSize() local
[all...]
/third_party/backends/backend/
H A Depsonds.c2202 /* if current selected area is the maximum available, in change_source()
2589 if (s->acquirePage == 0 && s->current == &s->front) in get_next_image()
2652 if (s->current == &s->front) in sane_get_parameters()
2678 if (s->current == &s->back) in sane_get_parameters()
2837 s->current = &s->front; in sane_start()
2840 s->current = &s->back; in sane_start()
3589 int available = eds_ring_avail(s->current); in sane_read()
3600 eds_ring_flush(s->current); in sane_read()
3601 eds_ring_destory(s->current); in sane_read()
3610 eds_ring_flush(s->current); in sane_read()
[all...]
/third_party/node/test/fixtures/snapshot/
H A Dtypescript.js206 return { current: data.head, selector: selector };
210 data.current = getNext(data.current);
211 if (data.current) {
212 return { value: data.selector(data.current.key, data.current.value), done: false };
1139 // move to the next element in arrayB without changing the current position
1145 // arrayB without adding B to the result or changing the current position
2237 var current = new Array(s2.length + 1);
2247 current[
[all...]
/third_party/node/deps/v8/src/builtins/ia32/
H A Dbuiltins-ia32.cc434 // Store the current pc as the handler offset. It's used later to create the in Generate_JSEntryVariant()
461 // Check if the current stack frame is marked as the outermost JS frame. in Generate_JSEntryVariant()
906 // Advance the current bytecode offset. This simulates what all bytecode
909 // the bytecode offset if the current bytecode is a JumpLoop, instead just
930 // Load the current bytecode. in AdvanceBytecodeOffsetOrReturn()
984 // Otherwise, load the size of the current bytecode and advance the offset. in AdvanceBytecodeOffsetOrReturn()
1200 // handler at the current bytecode offset. in Generate_InterpreterEntryTrampoline()
1428 // current stack =====> required stack layout in Generate_InterpreterPushZeroAndArgsAndReturnAddress()
2157 Register current = scratch1; in Generate_AllocateSpaceAndShiftExistingArguments() local
2161 __ mov(current, in Generate_AllocateSpaceAndShiftExistingArguments()
[all...]
/third_party/typescript/lib/
H A Dtsserverlibrary.js963 // move to the next element in arrayB without changing the current position
969 // arrayB without adding B to the result or changing the current position
2109 var current = new Array(s2.length + 1);
2119 current[0] = i;
2123 current[j] = big;
2132 : Math.min(/*delete*/ previous[j] + 1, /*insert*/ current[j - 1] + 1, /*substitute*/ substitutionDistance);
2133 current[j] = dist;
2137 current[j] = big;
2144 previous = current;
2145 current
[all...]
H A Dtypescript.js954 // move to the next element in arrayB without changing the current position
960 // arrayB without adding B to the result or changing the current position
2100 var current = new Array(s2.length + 1);
2110 current[0] = i;
2114 current[j] = big;
2123 : Math.min(/*delete*/ previous[j] + 1, /*insert*/ current[j - 1] + 1, /*substitute*/ substitutionDistance);
2124 current[j] = dist;
2128 current[j] = big;
2135 previous = current;
2136 current
[all...]
H A DtypescriptServices.js954 // move to the next element in arrayB without changing the current position
960 // arrayB without adding B to the result or changing the current position
2100 var current = new Array(s2.length + 1);
2110 current[0] = i;
2114 current[j] = big;
2123 : Math.min(/*delete*/ previous[j] + 1, /*insert*/ current[j - 1] + 1, /*substitute*/ substitutionDistance);
2124 current[j] = dist;
2128 current[j] = big;
2135 previous = current;
2136 current
[all...]
H A Dtsserver.js964 // move to the next element in arrayB without changing the current position
970 // arrayB without adding B to the result or changing the current position
2110 var current = new Array(s2.length + 1);
2120 current[0] = i;
2124 current[j] = big;
2133 : Math.min(/*delete*/ previous[j] + 1, /*insert*/ current[j - 1] + 1, /*substitute*/ substitutionDistance);
2134 current[j] = dist;
2138 current[j] = big;
2145 previous = current;
2146 current
[all...]
/third_party/node/src/crypto/
H A Dcrypto_tls.cc762 char* current = out; in ClearOut() local
769 memcpy(buf.base, current, avail); in ClearOut()
781 current += avail; in ClearOut()
1007 // Store the current write wrap in DoWrite()
/third_party/node/
H A Dvcbuild.bat283 @rem prevent VsDevCmd.bat from changing the current working directory
323 @rem prevent VsDevCmd.bat from changing the current working directory
811 echo Cannot determine current version of Node.js
/third_party/node/deps/v8/src/diagnostics/
H A Dobjects-debug.cc2075 uint32_t current = 0; in IsSortedNoDuplicates() local
2085 if (hash < current) { in IsSortedNoDuplicates()
2089 current = hash; in IsSortedNoDuplicates()
/third_party/skia/third_party/externals/libpng/
H A Dpng.c2736 /* Now deal with this type according to the current in png_check_fp_number()
3731 * precision and that 'lg2' is current scaled by an extra 12 bits, so adjust in png_log16bit()
4339 png_uint_32 current = png_ptr->options; in png_set_option() local
4341 png_ptr->options = (png_uint_32)((current & ~mask) | setting); in png_set_option()
4343 return (int)(current & mask) >> option; in png_set_option()
/third_party/mesa3d/src/egl/drivers/dri2/
H A Degl_dri2.c1162 * current context (so we cannot call dri2_make_current(NULL)), and therefore in dri2_initialize()
1332 /* Release all non-current Context/Surfaces. */ in dri2_terminate()
1988 /* We know there's a current context because: in dri2_flush_drawable_for_swapbuffers()
1990 * "If surface is not bound to the calling thread’s current in dri2_flush_drawable_for_swapbuffers()
3565 * "If no context is current for the bound API, in dri2_client_wait_sync()
3602 struct timespec current; in dri2_client_wait_sync() local
3607 clock_gettime(CLOCK_MONOTONIC, &current); in dri2_client_wait_sync()
3613 expire.tv_nsec += current.tv_nsec; in dri2_client_wait_sync()
3614 expire.tv_sec += current.tv_sec; in dri2_client_wait_sync()
/third_party/mesa3d/src/amd/compiler/
H A Daco_spill.cpp492 /* next use distances at the beginning of the current block */ in init_live_in_vars()
602 /* keep variables spilled if they are alive and not used in the current block */ in init_live_in_vars()
666 /* TODO: test this idea with more than Dawn of War III shaders (the current pipeline-db in init_live_in_vars()
791 /* variable is spilled at predecessor and live at current block: create reload instruction */ in add_coupling_code()
825 /* variable is spilled at predecessor and live at current block: in add_coupling_code()
1045 // TODO: reload at current block if variable is spilled on all predecessors in add_coupling_code()
1211 /* check if register demand is low enough before and after the current instruction */ in process_block()
1320 /* check if the next block leaves the current loop */ in spill_block()
1337 Block& current = ctx.program->blocks[idx]; in spill_block() local
1338 std::vector<aco_ptr<Instruction>>::iterator instr_it = current in spill_block()
[all...]
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_eu_emit.c76 * with EOT for current thread is pending dispatch." in gfx7_convert_mrf_to_grf()
705 brw_inst_set_state(p->isa, insn, p->current); in brw_next_insn()
1045 if (p->current->access_mode == BRW_ALIGN_16) { \
1075 if (p->current->access_mode == BRW_ALIGN_16) { \
1872 * nesting, since it can always just point to the end of the block/current loop.
3384 const unsigned flag_subreg = p->current->flag_subreg; in brw_find_live_channel()
/third_party/mesa3d/src/gallium/drivers/r600/
H A Devergreen_state.c2243 if (rctx->vs_shader->current->shader.vs_as_ls) { in evergreen_emit_vs_constant_buffers()
2367 if (rctx->vs_shader->current->shader.vs_as_ls) { in evergreen_emit_vs_sampler_views()
2482 if (rctx->vs_shader->current->shader.vs_as_ls) { in evergreen_emit_vs_sampler_states()
2568 if (rctx->vs_shader->current->shader.vs_as_gs_a) { in evergreen_emit_shader_stages()
2593 if (rctx->gs_shader->current->shader.gs_prim_id_input) in evergreen_emit_shader_stages()
2599 struct tgsi_shader_info *info = &rctx->tes_shader->current->selector->info; in evergreen_emit_shader_stages()
3732 !rctx->ps_shader->current->ps_depth_export; in evergreen_update_db_shader_control()
3734 db_shader_control = rctx->ps_shader->current->db_shader_control | in evergreen_update_db_shader_control()
/base/startup/appspawn/test/unittest/app_spawn_standard_test/
H A Dapp_spawn_sandbox_new_mount_test.cpp463 context.buffer[0].current = 0; in HWTEST_F()
/test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/Dialog/
H A Dnative_type.h911 * @brief Define the current scrolling state.
3511 * @brief Set accessibility current value.
3514 * @param current value based on range components, The default value is -1。
3517 void OH_ArkUI_AccessibilityValue_SetCurrent(ArkUI_AccessibilityValue* value, int32_t current);
3520 * @brief Get accessibility current value.
3523 * @return current value based on range components, The default value is -1。
/third_party/gn/src/gn/
H A Dsetup.cc50 When gn starts, it will search the current directory and parent directories
105 be checked against this list and GN will fail if the current file isn't
349 // First search for python.exe in the current directory.
764 "I could not find a \".gn\" file in the current directory or any "
/third_party/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/format/
H A DCompactDecimalFormatTest.java533 for (char c = iter.current(); c != CharacterIterator.DONE; c = iter.next()) { in iterToString()
/third_party/libsnd/src/
H A Dcommon.h266 { uint32_t current ; member
992 /* Generate the current date as a string. */
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
H A Dsfn_nir.cpp819 gs_shader = &rctx->gs_shader->current->shader; in r600_shader_from_nir()
/third_party/node/deps/v8/third_party/jinja2/
H A Denvironment.py408 current environment except for cache and the overridden attributes.
673 "chunk after expression", parser.stream.current.lineno, None, None
/third_party/node/tools/inspector_protocol/jinja2/
H A Denvironment.py366 current environment except for cache and the overridden attributes.
627 parser.stream.current.lineno,

Completed in 105 milliseconds

1...<<51525354555657585960