Lines Matching refs:current
492 /* next use distances at the beginning of the current block */
602 /* keep variables spilled if they are alive and not used in the current block */
666 /* TODO: test this idea with more than Dawn of War III shaders (the current pipeline-db
791 /* variable is spilled at predecessor and live at current block: create reload instruction */
825 /* variable is spilled at predecessor and live at current block:
1045 // TODO: reload at current block if variable is spilled on all predecessors
1211 /* check if register demand is low enough before and after the current instruction */
1320 /* check if the next block leaves the current loop */
1337 Block& current = ctx.program->blocks[idx];
1338 std::vector<aco_ptr<Instruction>>::iterator instr_it = current.instructions.begin();
1341 while (instr_it != current.instructions.end()) {
1371 while (!renamed && instr_it != current.instructions.end()) {
1791 /* insert right before the current instruction */
1832 /* insert right before the current instruction */
1933 const RegisterDemand demand = program->max_reg_demand; /* current max */