/third_party/node/lib/internal/modules/cjs/ |
H A D | loader.js | 1409 const { 1: line, 2: col } = 1411 if (line && col) { 1414 StringPrototypeRepeat(' ', col - 1)}^\n`;
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/third_party/mesa3d/src/mesa/main/ |
H A D | texcompress_s3tc_tmp.h | 51 #define EXP4TO8(col) \ 52 ((col) | ((col) << 4))
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_nir_passes.c | 289 nir_ssa_def *col = nir_ssa_for_src(b, intr->src[1], intr->num_components); in lower_uint_color_write() local 290 nir_ssa_def *def = is_signed ? nir_format_float_to_snorm(b, col, bits) : in lower_uint_color_write() 291 nir_format_float_to_unorm(b, col, bits); in lower_uint_color_write()
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/third_party/skia/third_party/externals/spirv-cross/ |
H A D | spirv_glsl.hpp | 897 std::string convert_half_to_string(const SPIRConstant &value, uint32_t col, uint32_t row); 898 std::string convert_float_to_string(const SPIRConstant &value, uint32_t col, uint32_t row); 899 std::string convert_double_to_string(const SPIRConstant &value, uint32_t col, uint32_t row);
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H A D | spirv_glsl.cpp | 4947 for (uint32_t col = 0; col < c.columns(); col++) 4949 if (c.specialization_constant_id(col) != 0) 4950 res += to_name(c.specialization_constant_id(col)); 4952 res += constant_expression_vector(c, col); 4954 if (col + 1 < c.columns()) 4969 string CompilerGLSL::convert_half_to_string(const SPIRConstant &c, uint32_t col, uint32_t row) 4972 float float_value = c.scalar_f16(col, row); 5004 string CompilerGLSL::convert_float_to_string(const SPIRConstant &c, uint32_t col, uint32_ [all...] |
H A D | spirv_hlsl.cpp | 2609 for (uint32_t col = 0; col < mtype.columns; col++) in emit_hlsl_entry_point() 2610 statement(name, "[", col, "] = stage_input.", name, "_", col, ";"); in emit_hlsl_entry_point() 4868 for (uint32_t col = 0; col < type.columns; col++) in emit_instruction() 4872 expr += to_extract_component_expression(b, col); in emit_instruction() 4873 if (col in emit_instruction() [all...] |
/third_party/skia/third_party/externals/tint/src/reader/spirv/ |
H A D | function.cc | 968 for (int col = 0; col < num_columns; col++) { in EmitPipelineInput() 969 index_prefix.back() = col; in EmitPipelineInput() 1104 for (int col = 0; col < num_columns; col++) { in EmitPipelineOutput() 1105 index_prefix.back() = col; in EmitPipelineOutput() 5863 auto col = MakeOperand(inst, 0); in MakeOuterProduct() local 5865 auto* col_ty = As<Vector>(col in MakeOuterProduct() [all...] |
/third_party/mesa3d/src/panfrost/vulkan/ |
H A D | panvk_cmd_buffer.c | 421 union pipe_color_union *col = (union pipe_color_union *) &in[i].color; in panvk_cmd_prepare_clear_values() local 422 pan_pack_color(cmdbuf->state.clear[i].color, col, fmt, false); in panvk_cmd_prepare_clear_values()
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/third_party/ffmpeg/libavcodec/mips/ |
H A D | h264dsp_msa.c | 2003 int32_t col, tc_val; in avc_h_loop_filter_chroma422_msa() local 2009 for (col = 0; col < 4; col++) { in avc_h_loop_filter_chroma422_msa() 2010 tc_val = (tc0[col] - 1) + 1; in avc_h_loop_filter_chroma422_msa() 2029 int32_t col, tc_val; in avc_h_loop_filter_chroma422_mbaff_msa() local 2036 for (col = 0; col < 4; col++) { in avc_h_loop_filter_chroma422_mbaff_msa() 2037 tc_val = (tc0[col] in avc_h_loop_filter_chroma422_mbaff_msa() [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
H A D | SamplerCore.cpp | 263 const Vector4s col(c); in sampleTexture() 264 applySwizzle(state.swizzleR, c.x, col); in sampleTexture() 265 applySwizzle(state.swizzleG, c.y, col); in sampleTexture() 266 applySwizzle(state.swizzleB, c.z, col); in sampleTexture() 267 applySwizzle(state.swizzleA, c.w, col); in sampleTexture() 491 const Vector4f col(c); in sampleTexture() 492 applySwizzle(state.swizzleR, c.x, col); in sampleTexture() 493 applySwizzle(state.swizzleG, c.y, col); in sampleTexture() 494 applySwizzle(state.swizzleB, c.z, col); in sampleTexture() 495 applySwizzle(state.swizzleA, c.w, col); in sampleTexture() [all...] |
H A D | VertexRoutine.cpp | 767 UInt col = *Pointer<UInt>(data + OFFSET(DrawData, vs.col[i])); in transformFeedback() 775 UInt rOffsetX = r * col * sizeof(float); in transformFeedback() 778 For(UInt c = 0, c < col, c++) in transformFeedback()
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/third_party/ffmpeg/libavcodec/ |
H A D | g2meet.c | 1022 int i, j, nb, col; in kempf_restore_buf() local 1038 col = get_bits(&gb, nb); in kempf_restore_buf() 1039 if (col != tidx) in kempf_restore_buf() 1040 memcpy(dst + i * 3, pal + col * 3, 3); in kempf_restore_buf()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineMultisampleShaderFragmentMaskTests.cpp | 81 PositionColor (const tcu::Vec4& pos, const tcu::UVec4& col) : position(pos) in PositionColor() 83 deMemcpy(color.uint32, col.getPtr(), sizeof(color.uint32)); in PositionColor() 86 PositionColor (const tcu::Vec4& pos, const tcu::Vec4& col) : position(pos) in PositionColor() 88 deMemcpy(color.float32, col.getPtr(), sizeof(color.float32)); in PositionColor()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineMultisampleShaderFragmentMaskTests.cpp | 80 PositionColor (const tcu::Vec4& pos, const tcu::UVec4& col) : position(pos) in PositionColor() 82 deMemcpy(color.uint32, col.getPtr(), sizeof(color.uint32)); in PositionColor() 85 PositionColor (const tcu::Vec4& pos, const tcu::Vec4& col) : position(pos) in PositionColor() 87 deMemcpy(color.float32, col.getPtr(), sizeof(color.float32)); in PositionColor()
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/third_party/vk-gl-cts/modules/gles2/stress/ |
H A D | es2sSpecialFloatTests.cpp | 187 const tcu::RGBA col = result.getPixel(x, y); in checkResultImage() local 189 if (col.getGreen() == 255) in checkResultImage() 320 const tcu::RGBA col = resultImage.getPixel(x, y); in drawTestPattern() local 321 const tcu::IVec4 colorDiff = tcu::abs(col.toIVec() - refCol.toIVec()); in drawTestPattern()
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/third_party/skia/third_party/externals/libwebp/src/dsp/ |
H A D | dec_neon.c | 1200 #define STORE_WHT(dst, col, rows) do { \ 1201 *dst = vgetq_lane_s32(rows.val[0], col); (dst) += 16; \ 1202 *dst = vgetq_lane_s32(rows.val[1], col); (dst) += 16; \ 1203 *dst = vgetq_lane_s32(rows.val[2], col); (dst) += 16; \ 1204 *dst = vgetq_lane_s32(rows.val[3], col); (dst) += 16; \
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/third_party/spirv-tools/source/opt/ |
H A D | const_folding_rules.cpp | 391 for (uint32_t col = 0; col < number_of_rows; ++col) { 393 result_elements[col]); 394 result_columns[col] =
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fTextureGatherTests.cpp | 111 for (int col = 0; col < numCols; col++) in fillWithRandomColorTiles() 115 const int xBegin = (col+0)*dst.getWidth()/numCols; in fillWithRandomColorTiles() 116 const int xEnd = (col+1)*dst.getWidth()/numCols; in fillWithRandomColorTiles()
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/third_party/json/tests/thirdparty/doctest/ |
H A D | doctest.h | 3960 auto col = ""; 3963 case Color::Red: col = "[0;31m"; break; 3964 case Color::Green: col = "[0;32m"; break; 3965 case Color::Blue: col = "[0;34m"; break; 3966 case Color::Cyan: col = "[0;36m"; break; 3967 case Color::Yellow: col = "[0;33m"; break; 3968 case Color::Grey: col = "[1;30m"; break; 3969 case Color::LightGrey: col = "[0;37m"; break; 3970 case Color::BrightRed: col = "[1;31m"; break; 3971 case Color::BrightGreen: col [all...] |
/third_party/elfutils/libdw/ |
H A D | libdw.h | 650 extern int dwarf_getsrc_file (Dwarf *dbg, const char *fname, int line, int col,
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/third_party/mesa3d/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 171 glVertexAttribPointer(g_AttribLocationColor, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert), (GLvoid*)IM_OFFSETOF(ImDrawVert, col)); in ImGui_ImplOpenGL3_RenderDrawData()
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/third_party/python/Lib/idlelib/ |
H A D | format.py | 89 lineno, col = map(int, mark.split("."))
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
H A D | ParseHelper.h | 28 int col; member
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | Renderer.hpp | 139 unsigned int col[MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS]; // Number of columns to read member
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/third_party/skia/third_party/externals/imgui/ |
H A D | imgui_tables.cpp | 2305 // [ 0. ] no freeze [ 0. ] row freeze [ 01 ] col freeze [ 01 ] row+col freeze 2531 ImU32 col; in TableDrawBorders() local 2536 col = is_resized ? GetColorU32(ImGuiCol_SeparatorActive) : is_hovered ? GetColorU32(ImGuiCol_SeparatorHovered) : table->BorderColorStrong; in TableDrawBorders() 2541 col = (table->Flags & (ImGuiTableFlags_NoBordersInBody | ImGuiTableFlags_NoBordersInBodyUntilResize)) ? table->BorderColorStrong : table->BorderColorLight; in TableDrawBorders() 2545 inner_drawlist->AddLine(ImVec2(column->MaxX, draw_y1), ImVec2(column->MaxX, draw_y2), col, border_size); in TableDrawBorders() 2919 const ImU32 col = GetColorU32(held ? ImGuiCol_HeaderActive : hovered ? ImGuiCol_HeaderHovered : ImGuiCol_Header); 2920 //RenderFrame(bb.Min, bb.Max, col, false, 0.0f); 2921 TableSetBgColor(ImGuiTableBgTarget_CellBg, col, table->CurrentColumn); 4006 const ImU32 col [all...] |