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/third_party/skia/third_party/externals/libwebp/imageio/
H A Djpegdec.c235 if (jump > ctx->pub.bytes_in_buffer) { // Don't overflow the buffer. in ContextSkip()
267 JSAMPROW buffer[1]; in ReadJPEG() local
315 buffer[0] = (JSAMPLE*)rgb; in ReadJPEG()
318 if (jpeg_read_scanlines((j_decompress_ptr)&dinfo, buffer, 1) != 1) { in ReadJPEG()
321 buffer[0] += stride; in ReadJPEG()
/third_party/skia/third_party/externals/icu/source/tools/toolutil/
H A Dtoolutil.cpp130 findDirname(const char *path, char *buffer, int32_t bufLen, UErrorCode* status) { in findDirname() argument
155 uprv_strncpy(buffer, resultPtr, resultLen); in findDirname()
156 buffer[resultLen]=0; in findDirname()
157 return buffer; in findDirname()
/third_party/skia/src/shaders/
H A DSkShader.cpp41 void SkShaderBase::flatten(SkWriteBuffer& buffer) const { in flatten()
42 this->INHERITED::flatten(buffer); in flatten()
44 buffer.writeBool(hasLocalM); in flatten()
46 buffer.writeMatrix(fLocalMatrix); in flatten()
/third_party/skia/src/shaders/gradients/
H A DSk4fGradientBase.cpp102 Sk4fGradientIntervalBuffer::BufferType* buffer) { in addMirrorIntervals()
105 SkASSERT(buffer->empty() || buffer->back().fT1 == 2 - t0); in addMirrorIntervals()
112 buffer->emplace_back(pack_color(c0, premulColors, componentScale), mirror_t0, in addMirrorIntervals()
98 addMirrorIntervals(const SkGradientShaderBase& shader, const SkColor4f* colors, const Sk4f& componentScale, bool premulColors, bool reverse, Sk4fGradientIntervalBuffer::BufferType* buffer) addMirrorIntervals() argument
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
H A DBufferVk.cpp135 Ref<Buffer> buffer = AcquireRef(new Buffer(device, descriptor)); in Create() local
136 DAWN_TRY(buffer->Initialize(descriptor->mappedAtCreation)); in Create()
137 return std::move(buffer); in Create()
147 // is equal to the whole buffer size. Allocate at least one more byte so it in Initialize()
149 // of the buffer with (offset=buffer.size, size=0). in Initialize()
185 // Add CopyDst for non-mappable buffer initialization with mappedAtCreation in Initialize()
197 // Gather requirements for the buffer's memory and allocate it. in Initialize()
208 // Finally associate it with the buffer. in Initialize()
286 barrier->buffer in TransitionUsageAndGetResourceBarrier()
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/third_party/skia/third_party/externals/angle2/util/
H A Dshader_utils.cpp22 char buffer[kMaxBufferSize] = {}; in ReadEntireFile() local
23 if (!angle::ReadEntireFileToString(filePath.c_str(), buffer, kMaxBufferSize) || in ReadEntireFile()
24 strlen(buffer) == 0) in ReadEntireFile()
26 *contentsOut = buffer; in ReadEntireFile()
/third_party/skia/third_party/externals/angle2/util/posix/
H A Dtest_utils_posix.cpp81 char buffer[kBufSize]; in ReadFromFile() local
82 ssize_t bytesRead = read(fd, buffer, sizeof(buffer)); in ReadFromFile()
94 out->append(buffer, bytesRead); in ReadFromFile()
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
H A DGPURenderPassEncoder.cpp174 interop::Interface<interop::GPUBuffer> buffer, in setIndexBuffer()
183 if (!conv(b, buffer) || // in setIndexBuffer()
193 interop::Interface<interop::GPUBuffer> buffer, in setVertexBuffer()
200 if (!conv(b, buffer) || !conv(s, size)) { in setVertexBuffer()
173 setIndexBuffer(Napi::Env env, interop::Interface<interop::GPUBuffer> buffer, interop::GPUIndexFormat indexFormat, interop::GPUSize64 offset, std::optional<interop::GPUSize64> size) setIndexBuffer() argument
191 setVertexBuffer(Napi::Env env, interop::GPUIndex32 slot, interop::Interface<interop::GPUBuffer> buffer, interop::GPUSize64 offset, std::optional<interop::GPUSize64> size) setVertexBuffer() argument
/third_party/skia/third_party/externals/harfbuzz/src/
H A Dhb-ot-shape-complex-use-machine.hh38 /* buffer var allocations */
426 find_syllables_use (hb_buffer_t *buffer) in find_syllables_use() argument
428 hb_glyph_info_t *info = buffer->info; in find_syllables_use()
430 + hb_iter (info, buffer->len) in find_syllables_use()
437 for (unsigned i = p.first + 1; i < buffer->len; ++i) in find_syllables_use()
/third_party/skia/third_party/externals/icu/source/common/
H A Dustrenum.cpp110 UChar *buffer=unistr.getBuffer(length+1); in setChars() local
111 if(buffer!=NULL) { in setChars()
112 u_charsToUChars(s, buffer, length); in setChars()
113 buffer[length]=0; in setChars()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/
H A DMathTests.cpp141 char buffer[kTestAlignment * 4]; in TEST() local
144 char* unaligned = &buffer[i]; in TEST()
187 char buffer[kTestAlignment * 4]; in TEST() local
190 char* unaligned = &buffer[i]; in TEST()
/third_party/skia/third_party/externals/dng_sdk/source/
H A Ddng_opcodes.cpp477 // Setup buffer. in Process()
479 dng_pixel_buffer buffer(tile, 0, fImage.Planes (), fPixelType, in Process()
485 fImage.Get (buffer); in Process()
491 buffer, in Process()
497 fImage.Put (buffer); in Process()
/third_party/python/Lib/wsgiref/
H A Dhandlers.py404 """Override in subclass to buffer data for send to client
532 self, sys.stdin.buffer, sys.stdout.buffer, sys.stderr,
568 self, sys.stdin.buffer, sys.stdout.buffer, sys.stderr,
/third_party/skia/modules/skunicode/include/
H A DSkUnicode.h189 uint16_t buffer[2]; in extractUtfConversionMapping() local
190 size_t count = SkUTF::ToUTF16(u, buffer); in extractUtfConversionMapping()
219 uint16_t buffer[2]; in forEachCodepoint() local
220 size_t count = SkUTF::ToUTF16(unichar, buffer); in forEachCodepoint()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/protected_memory/
H A DvktProtectedMemBufferValidator.hpp24 * \brief Protected content buffer validator helper
105 const vk::VkBuffer buffer) const;
177 const vk::VkBuffer buffer) const in validateBuffer()
244 buffer, // VkBuffer buffer in validateBuffer()
257 vk::VkDescriptorBufferInfo descTestBuffer = makeDescriptorBufferInfo(buffer, 0, testBufferSize); in validateBuffer()
/third_party/ltp/tools/sparse/sparse-src/
H A Dshow-parse.c112 static char buffer[100]; in show_modifiers() local
153 while ((c = *name++) != '\0' && len + 2 < sizeof buffer) in show_modifiers()
154 buffer[len++] = c; in show_modifiers()
155 buffer[len++] = ' '; in show_modifiers()
160 buffer[len] = 0; in show_modifiers()
161 return buffer; in show_modifiers()
210 static char buffer[512]; in prepend() local
215 n = vsprintf(buffer, fmt, args); in prepend()
219 memcpy(name->start, buffer, n); in prepend()
224 static char buffer[51 in append() local
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/third_party/lzma/C/
H A DLzFind.c111 static const Byte *MatchFinder_GetPointerToCurrentPos(CMatchFinder *p) { return p->buffer; } in MatchFinder_GetPointerToCurrentPos()
139 const Byte *dest = p->buffer + GET_AVAIL_BYTES(p); in MatchFinder_ReadBlock()
186 const size_t offset = (size_t)(p->buffer - p->bufBase) - p->keepSizeBefore; in MatchFinder_MoveBlock()
188 p->buffer = p->bufBase + keepBefore; in MatchFinder_MoveBlock()
208 return ((size_t)(p->bufBase + p->blockSize - p->buffer) <= p->keepSizeAfter); in MatchFinder_NeedMove()
234 p->buffer = NULL; in MatchFinder_Construct()
473 // 22.02: we don't reallocate buffer, if old size is enough in MatchFinder_Create()
556 p->buffer = p->bufBase; in MatchFinder_Init_4()
848 of (p->pos) and (p->buffer) for speculated accesses. */ in MatchFinder_CheckLimits()
1086 p->buffer
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredFramebuffer.cpp173 unsigned char buffer[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; in iterate() local
321 gl.readPixels(0 /* x */, 0 /* y */, TEXTURE_WIDTH, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, buffer); in iterate()
329 const unsigned char* row = buffer + y * pixel_size; in iterate()
576 void* buffer = NULL; in iterate() local
594 buffer = buffer_char; in iterate()
610 buffer = (void*)buffer_int; in iterate()
626 buffer = (void*)buffer_uint; in iterate()
675 gl.clearBufferiv(GL_COLOR, 0 /* draw buffer index */, clear_color_int); in iterate()
682 gl.clearBufferuiv(GL_COLOR, 0 /* draw buffer index */, (const glw::GLuint*)clear_color_int); in iterate()
689 gl.clearBufferfv(GL_COLOR, 0 /* draw buffer inde in iterate()
1044 unsigned char buffer[TEXTURE_WIDTH * TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]; iterate() local
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/third_party/vk-gl-cts/external/amber/src/src/
H A Dpipeline_test.cc269 EXPECT_EQ("buffer (0:0) requires a format", r.Error()); in TEST_F()
391 EXPECT_EQ("vertex_buffer", vtex_buffers[0].buffer->GetName()); in TEST_F()
399 EXPECT_EQ("buf1", bufs[0].buffer->GetName()); in TEST_F()
406 EXPECT_EQ("buf2", bufs[1].buffer->GetName()); in TEST_F()
451 EXPECT_EQ("buf1", bufs[0].buffer->GetName()); in TEST_F()
454 EXPECT_EQ("buf2", bufs[1].buffer->GetName()); in TEST_F()
626 EXPECT_EQ(5U, b1.buffer->ValueCount()); in TEST_F()
631 EXPECT_EQ(4U, b2.buffer->ValueCount()); in TEST_F()
798 EXPECT_EQ(5U, b1.buffer->ValueCount()); in TEST_F()
803 EXPECT_EQ(4U, b2.buffer in TEST_F()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DBufferVk.cpp27 // the buffer is made in 4-byte chunks. Assume the size of the buffer is 4k+n where n is in [0, 3).
29 // last n bytes. By rounding up the buffer sizes to a multiple of 4, the problem is alleviated.
33 // Start with a fairly small buffer size. We can increase this dynamically as we convert more data.
113 // The buffer may be used for a number of different operations, so its allocations should in GetPreferredDynamicBufferInitialSize()
131 // buffer size automatically (which will allocate BufferHelpers with the same size as this in GetPreferredDynamicBufferInitialSize()
132 // buffer). in GetPreferredDynamicBufferInitialSize()
136 // Sub-allocate from a 4KB buffer. If the buffer allocations are bigger, the dynamic buffer in GetPreferredDynamicBufferInitialSize()
327 std::unique_ptr<vk::BufferHelper> buffer = std::make_unique<vk::BufferHelper>(); setExternalBufferData() local
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/third_party/backends/backend/pixma/
H A Dpixma_bjnp.c201 /* if debuglevel == exact match and buffer contains more than 3 lines, print 2 lines + .... */ in bjnp_hexdump()
365 * len is length of destination buffer in charTo2byte()
588 * Set command buffer with command code, session_id and length of payload in set_cmd_from_string()
607 * Set command buffer with command code, session_id and length of payload in set_cmd_for_dev()
1140 int buf_len; /* length of the whole command buffer */ in bjnp_poll_scanner()
1552 bjnp_recv_data (int devno, SANE_Byte * buffer, size_t start_pos, size_t * len) in bjnp_recv_data() argument
1570 (LOG_DEBUG, "bjnp_recv_data: read response payload (0x%lx bytes max), buffer: 0x%lx, start_pos: 0x%lx\n", in bjnp_recv_data()
1571 (long) *len, (long) buffer, (long) start_pos)); in bjnp_recv_data()
1624 if ((recv_bytes = recv (fd, buffer + start_pos, *len, 0)) < 0) in bjnp_recv_data()
1629 (long) buffer, (lon in bjnp_recv_data()
2403 sanei_bjnp_read_bulk(SANE_Int dn, SANE_Byte * buffer, size_t * size) sanei_bjnp_read_bulk() argument
2520 sanei_bjnp_write_bulk(SANE_Int dn, const SANE_Byte * buffer, size_t * size) sanei_bjnp_write_bulk() argument
2595 sanei_bjnp_read_int(SANE_Int dn, SANE_Byte * buffer, size_t * size) sanei_bjnp_read_int() argument
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/third_party/icu/vendor/double-conversion/upstream/test/cctest/
H A Dtest-strtod.cc1094 static bool CheckDouble(Vector<const char> buffer, in CheckDouble() argument
1100 input_digits.AssignDecimalString(buffer); in CheckDouble()
1103 // Check that the buffer*10^exponent < (0 + kMinDouble)/2. in CheckDouble()
1110 // Check that the buffer*10^exponent >= boundary between kMaxDouble and inf. in CheckDouble()
1150 char buffer[kBufferSize]; in TEST() local
1155 buffer[pos++] = DeterministicRandom() % 10 + '0'; in TEST()
1158 buffer[pos] = '\0'; in TEST()
1159 Vector<const char> vector(buffer, pos); in TEST()
1168 buffer[pos++] = DeterministicRandom() % 10 + '0'; in TEST()
1171 buffer[po in TEST()
1180 CheckFloat(Vector<const char> buffer, int exponent, float to_check) CheckFloat() argument
1217 char buffer[kBufferSize]; TEST() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DFramebufferGL.cpp321 // Temporarily allocated pixel readback buffer
530 GLenum buffer, in clearBufferfv()
538 syncClearBufferState(context, buffer, drawbuffer); in clearBufferfv()
543 functions->clearBufferfv(buffer, drawbuffer, values); in clearBufferfv()
550 static_cast<GLbitfield>(0u), buffer, drawbuffer, in clearBufferfv()
559 GLenum buffer, in clearBufferuiv()
567 syncClearBufferState(context, buffer, drawbuffer); in clearBufferuiv()
572 functions->clearBufferuiv(buffer, drawbuffer, values); in clearBufferuiv()
579 static_cast<GLbitfield>(0u), buffer, drawbuffer, in clearBufferuiv()
588 GLenum buffer, in clearBufferiv()
529 clearBufferfv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLfloat *values) clearBufferfv() argument
558 clearBufferuiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLuint *values) clearBufferuiv() argument
587 clearBufferiv(const gl::Context *context, GLenum buffer, GLint drawbuffer, const GLint *values) clearBufferiv() argument
616 clearBufferfi(const gl::Context *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearBufferfi() argument
1407 syncClearBufferState(const gl::Context *context, GLenum buffer, GLint drawBuffer) syncClearBufferState() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleFunctionalTests.cpp564 * for the depth buffer to be updated. in iterate()
647 unsigned int buffer[64 /* width */ * 64 /* height */ * 4 /* components */]; in iterate() local
653 GL_RGBA_INTEGER, GL_UNSIGNED_INT, buffer); in iterate()
667 float* row_ptr = (float*)buffer + row_width * data_y; in iterate()
844 * as the color buffer's attachment uses GL_R16UI format. in iterate()
970 /* Clear color buffer before drawing to it, not strictly neccesary in iterate()
1005 /* Clear color buffer before drawing to it, not strictly neccesary in iterate()
1015 * because the read buffer contains integer data. in iterate()
1032 /* Allocate a buffer to hold the result data and then download the result texture's in iterate()
1034 unsigned int* buffer in iterate() local
2626 unsigned char* buffer = NULL; iterate() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gl.cpp996 void Context::feedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) in feedbackBuffer() argument
1572 void Context::selectBuffer(GLsizei size, GLuint *buffer) in selectBuffer() argument
2719 void Context::invalidateBufferData(BufferID buffer) in invalidateBufferData() argument
2724 void Context::invalidateBufferSubData(BufferID buffer, GLintptr offset, GLsizeiptr length) in invalidateBufferSubData() argument
2863 void Context::clearNamedBufferData(BufferID buffer, in clearNamedBufferData() argument
2872 void Context::clearNamedBufferSubData(BufferID buffer, in clearNamedBufferSubData() argument
2884 GLenum buffer, in clearNamedFramebufferfi()
2893 GLenum buffer, in clearNamedFramebufferfv()
2901 GLenum buffer, in clearNamedFramebufferiv()
2909 GLenum buffer, in clearNamedFramebufferuiv()
2883 clearNamedFramebufferfi(FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearNamedFramebufferfi() argument
2892 clearNamedFramebufferfv(FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value) clearNamedFramebufferfv() argument
2900 clearNamedFramebufferiv(FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value) clearNamedFramebufferiv() argument
2908 clearNamedFramebufferuiv(FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value) clearNamedFramebufferuiv() argument
3054 flushMappedNamedBufferRange(BufferID buffer, GLintptr offset, GLsizeiptr length) flushMappedNamedBufferRange() argument
3086 getNamedBufferParameteri64v(BufferID buffer, GLenum pname, GLint64 *params) getNamedBufferParameteri64v() argument
3091 getNamedBufferParameteriv(BufferID buffer, GLenum pname, GLint *params) getNamedBufferParameteriv() argument
3096 getNamedBufferPointerv(BufferID buffer, GLenum pname, void **params) getNamedBufferPointerv() argument
3101 getNamedBufferSubData(BufferID buffer, GLintptr offset, GLsizeiptr size, void *data) getNamedBufferSubData() argument
3126 getQueryBufferObjecti64v(GLuint id, BufferID buffer, GLenum pname, GLintptr offset) getQueryBufferObjecti64v() argument
3131 getQueryBufferObjectiv(GLuint id, BufferID buffer, GLenum pname, GLintptr offset) getQueryBufferObjectiv() argument
3136 getQueryBufferObjectui64v(GLuint id, BufferID buffer, GLenum pname, GLintptr offset) getQueryBufferObjectui64v() argument
3141 getQueryBufferObjectuiv(GLuint id, BufferID buffer, GLenum pname, GLintptr offset) getQueryBufferObjectuiv() argument
3375 mapNamedBuffer(BufferID buffer, GLenum access) mapNamedBuffer() argument
3381 mapNamedBufferRange(BufferID buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) mapNamedBufferRange() argument
3390 namedBufferData(BufferID buffer, GLsizeiptr size, const void *data, GLenum usage) namedBufferData() argument
3395 namedBufferStorage(BufferID buffer, GLsizeiptr size, const void *data, GLbitfield flags) namedBufferStorage() argument
3403 namedBufferSubData(BufferID buffer, GLintptr offset, GLsizeiptr size, const void *data) namedBufferSubData() argument
3478 textureBuffer(TextureID texture, GLenum internalformat, BufferID buffer) textureBuffer() argument
3483 textureBufferRange(TextureID texture, GLenum internalformat, BufferID buffer, GLintptr offset, GLsizeiptr size) textureBufferRange() argument
3609 transformFeedbackBufferBase(GLuint xfb, GLuint index, BufferID buffer) transformFeedbackBufferBase() argument
3614 transformFeedbackBufferRange(GLuint xfb, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) transformFeedbackBufferRange() argument
3623 unmapNamedBuffer(BufferID buffer) unmapNamedBuffer() argument
3667 vertexArrayElementBuffer(VertexArrayID vaobj, BufferID buffer) vertexArrayElementBuffer() argument
3672 vertexArrayVertexBuffer(VertexArrayID vaobj, GLuint bindingindex, BufferID buffer, GLintptr offset, GLsizei stride) vertexArrayVertexBuffer() argument
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