/third_party/mesa3d/src/mesa/main/ |
H A D | clear.c | 62 * \param alpha alpha component. 67 _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) in _mesa_ClearColor() 75 ctx->Color.ClearColor.f[3] = alpha; in _mesa_ClearColor()
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_state_fs_linear_llvm.c | 200 /* Perform alpha test if necessary */ in llvm_fragment_body() 202 if (variant->key.alpha.enabled) { in llvm_fragment_body() 207 mask = lp_build_cmp(bld, variant->key.alpha.func, output, in llvm_fragment_body()
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/third_party/libdrm/tests/tegra/ |
H A D | vic41.c | 48 unsigned int alpha, unsigned int red, in vic41_fill() 68 c->outputConfig.BackgroundAlpha = alpha; in vic41_fill() 45 vic41_fill(struct vic *v, struct vic_image *output, unsigned int left, unsigned int top, unsigned int right, unsigned int bottom, unsigned int alpha, unsigned int red, unsigned int green, unsigned int blue) vic41_fill() argument
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H A D | vic42.c | 48 unsigned int alpha, unsigned int red, in vic42_fill() 68 c->outputConfig.BackgroundAlpha = alpha; in vic42_fill() 45 vic42_fill(struct vic *v, struct vic_image *output, unsigned int left, unsigned int top, unsigned int right, unsigned int bottom, unsigned int alpha, unsigned int red, unsigned int green, unsigned int blue) vic42_fill() argument
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H A D | vic40.c | 48 unsigned int alpha, unsigned int red, in vic40_fill() 68 c->outputConfig.BackgroundAlpha = alpha; in vic40_fill() 45 vic40_fill(struct vic *v, struct vic_image *output, unsigned int left, unsigned int top, unsigned int right, unsigned int bottom, unsigned int alpha, unsigned int red, unsigned int green, unsigned int blue) vic40_fill() argument
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H A D | vic30.c | 53 unsigned int alpha, unsigned int red, in vic30_fill() 75 c->blending0Struct.BackgroundAlpha = alpha; in vic30_fill() 50 vic30_fill(struct vic *v, struct vic_image *output, unsigned int left, unsigned int top, unsigned int right, unsigned int bottom, unsigned int alpha, unsigned int red, unsigned int green, unsigned int blue) vic30_fill() argument
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/third_party/libevdev/build-aux/ |
H A D | depcomp | 117 alpha=${upper}${lower} 228 -e 's/^['$alpha']:\/[^:]*: / /' < "$tmpdepfile" >> "$depfile"
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
H A D | mtl_state_cache.h | 638 lhs.alpha == rhs.alpha; in operator ==()
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/third_party/skia/third_party/externals/libgifcodec/ |
H A D | SkLibGifCodec.cpp | 87 const auto alpha = reader->firstFrameHasAlpha() ? SkEncodedInfo::kBinary_Alpha in MakeFromStream() local 93 SkEncodedInfo::kPalette_Color, alpha, 8); in MakeFromStream()
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/third_party/skia/third_party/externals/libpng/ |
H A D | depcomp | 117 alpha=${upper}${lower} 228 -e 's/^['$alpha']:\/[^:]*: / /' < "$tmpdepfile" >> "$depfile"
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H A D | pngwtran.c | 206 shift_start[channels] = row_info->bit_depth - bit_depth->alpha; in png_do_shift() 207 shift_dec[channels] = bit_depth->alpha; in png_do_shift() 413 /* This inverts the alpha channel in RGBA */ in png_do_write_invert_alpha() 433 /* This inverts the alpha channel in RRGGBBAA */ in png_do_write_invert_alpha() 460 /* This inverts the alpha channel in GA */ in png_do_write_invert_alpha() 475 /* This inverts the alpha channel in GGAA */ in png_do_write_invert_alpha()
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/third_party/skia/third_party/externals/microhttpd/ |
H A D | depcomp | 117 alpha=${upper}${lower} 228 -e 's/^['$alpha']:\/[^:]*: / /' < "$tmpdepfile" >> "$depfile"
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/third_party/skia/src/pdf/ |
H A D | SkPDFShader.cpp | 57 const SkBitmap& bitmap, int x, int y, float alpha) { in fill_color_from_bitmap() 61 SkPaint paint(SkColor4f{color.fR, color.fG, color.fB, alpha * color.fA}); in fill_color_from_bitmap() 328 return SkColor4f{0, 0, 0, paintColor.fA}; // only preserve the alpha. in adjust_color() 55 fill_color_from_bitmap(SkCanvas* canvas, float left, float top, float right, float bottom, const SkBitmap& bitmap, int x, int y, float alpha) fill_color_from_bitmap() argument
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/third_party/skia/gm/ |
H A D | rasterhandleallocator.cpp | 24 void saveLayer(const SkRect& bounds, SkAlpha alpha) { in saveLayer() argument 25 fCanvas->saveLayerAlpha(&bounds, alpha); in saveLayer() 174 // Assuming GDI wrote zeros for alpha, this will or-in 0xFF for alpha
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H A D | drawatlas.cpp | 316 * - colorfilter, imagefilter, blendmode, alpha 320 * of alpha | colorFilter | mode 341 for (float alpha : { 1.0f, 0.5f }) { in DEF_SIMPLE_GM() 342 paint.setAlphaf(alpha); in DEF_SIMPLE_GM()
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/third_party/skia/bench/ |
H A D | GradientBench.cpp | 317 fName.printf("gradient_create_%s", hasAlpha ? "alpha" : "opaque"); in Gradient2Bench() 338 const int alpha = fHasAlpha ? gray : 0xFF; variable 341 SkColorSetARGB(alpha, gray, gray, gray),
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 99 virtual void clearColor (float red, float green, float blue, float alpha) = DE_NULL; 130 virtual void blendColor (float red, float green, float blue, float alpha) = DE_NULL;
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H A D | sglrGLContext.hpp | 111 virtual void clearColor (float red, float green, float blue, float alpha); 142 virtual void blendColor (float red, float green, float blue, float alpha);
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | libGL_autogen.cpp | 68 void GL_APIENTRY glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glClearAccum() argument 70 return GL_ClearAccum(red, green, blue, alpha); in glClearAccum() 73 void GL_APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glClearColor() argument 75 return GL_ClearColor(red, green, blue, alpha); in glClearColor() 178 void GL_APIENTRY glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) in glColor4b() argument 180 return GL_Color4b(red, green, blue, alpha); in glColor4b() 188 void GL_APIENTRY glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) in glColor4d() argument 190 return GL_Color4d(red, green, blue, alpha); in glColor4d() 198 void GL_APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f() argument 200 return GL_Color4f(red, green, blue, alpha); in glColor4f() 208 glColor4i(GLint red, GLint green, GLint blue, GLint alpha) glColor4i() argument 218 glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) glColor4s() argument 228 glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) glColor4ub() argument 238 glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) glColor4ui() argument 248 glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) glColor4us() argument 258 glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) glColorMask() argument 2131 glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) glBlendColor() argument [all...] |
/third_party/glfw/src/ |
H A D | win32_window.c | 1333 // just ignores the alpha channel and makes the whole cursor opaque in createNativeWindow() 2023 BYTE alpha = 0; in _glfwSetWindowMousePassthroughWin32() local 2028 GetLayeredWindowAttributes(window->win32.handle, &key, &alpha, &flags); in _glfwSetWindowMousePassthroughWin32() 2036 // remove it if the window is alpha blended in _glfwSetWindowMousePassthroughWin32() 2047 SetLayeredWindowAttributes(window->win32.handle, key, alpha, flags); in _glfwSetWindowMousePassthroughWin32() 2052 BYTE alpha; in _glfwGetWindowOpacityWin32() local 2056 GetLayeredWindowAttributes(window->win32.handle, NULL, &alpha, &flags)) in _glfwGetWindowOpacityWin32() 2059 return alpha / 255.f; in _glfwGetWindowOpacityWin32() 2070 const BYTE alpha = (BYTE) (255 * opacity); in _glfwSetWindowOpacityWin32() local 2073 SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPH in _glfwSetWindowOpacityWin32() [all...] |
/third_party/ffmpeg/libavcodec/ |
H A D | dnxhddec.c | 72 int alpha; member 206 ctx->alpha = buf[0x7] & 1; in dnxhd_decode_header() 208 if (ctx->alpha) in dnxhd_decode_header() 209 avpriv_request_sample(ctx->avctx, "alpha"); in dnxhd_decode_header()
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H A D | opus_celt.c | 32 /* Use the 2D z-transform to apply prediction in both the time domain (alpha) 38 float alpha = ff_celt_alpha_coef[f->size]; in celt_decode_coarse_energy() local 44 alpha = 0.0f; in celt_decode_coarse_energy() 72 block->energy[i] = FFMAX(-9.0f, block->energy[i]) * alpha + prev[j] + value; in celt_decode_coarse_energy()
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/third_party/ffmpeg/libavfilter/ |
H A D | af_mcompand.c | 281 double Q = sqrt(.5), alpha = sin(w0) / (2*Q); in crossover_setup() local 294 x[6] = 1 + alpha; in crossover_setup() 296 x[8] = 1 - alpha; in crossover_setup()
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H A D | vf_geq.c | 79 { "alpha_expr", "set alpha expression", OFFSET(expr_str[A]), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS }, 80 { "a", "set alpha expression", OFFSET(expr_str[A]), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS }, 241 static double alpha(void *priv, double x, double y) { return getpix(priv, x, y, 3); } in alpha() function 298 lum , cb , cr , alpha , in geq_init() 302 "lum" , "cb" , "cr" , "alpha" , "p", in geq_init() 306 "g" , "b" , "r" , "alpha" , "p", in geq_init() 311 lum , cb , cr , alpha , p[plane], in geq_init()
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/third_party/openGLES/api/GLSC2/ |
H A D | glsc2.h | 331 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 340 GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 343 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
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