/third_party/mesa3d/src/gallium/tests/graw/ |
H A D | tri-gs.c | 52 set_viewport( float x, float y, float width, float height, float zNear, float zFar) set_viewport() argument
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H A D | fs-test.c | 133 set_viewport( float x, float y, float width, float height, float zNear, float zFar) set_viewport() argument
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H A D | graw_util.h | 185 graw_util_viewport(struct graw_info *info, float x, float y, float width, float height, float zNear, float zFar) graw_util_viewport() argument
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H A D | quad-sample.c | 61 set_viewport( float x, float y, float width, float height, float zNear, float zFar) set_viewport() argument
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H A D | tri-instanced.c | 81 set_viewport( float x, float y, float width, float height, float zNear, float zFar) set_viewport() argument
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H A D | shader-leak.c | 51 set_viewport( float x, float y, float width, float height, float zNear, float zFar) set_viewport() argument
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H A D | vs-test.c | 113 set_viewport( float x, float y, float width, float height, float zNear, float zFar) set_viewport() argument
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H A D | gs-test.c | 191 set_viewport( float x, float y, float width, float height, float zNear, float zFar) set_viewport() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/ |
H A D | MatrixStack.cpp | 124 void MatrixStack::frustum(float left, float right, float bottom, float top, float zNear, float zFar) in frustum() argument 146 void MatrixStack::ortho(double left, double right, double bottom, double top, double zNear, double zFar) in ortho() argument
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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/ |
H A D | model_view_impl.cpp | 70 void ModelViewImpl::SetCameraFrustum(float zNear, float zFar, float fovDegrees) in SetCameraFrustum() argument
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/foundation/graphic/graphic_3d/3d_widget_adapter/test/ |
H A D | 3d_widget_adapter_test.cpp | 66 void EngineTest::SetupCameraViewProjection(float zNear, float zFar, float fovDegrees) in SetupCameraViewProjection() argument
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/foundation/graphic/graphic_3d/3d_widget_adapter/src/ |
H A D | widget_adapter.cpp | 64 bool WidgetAdapter::SetupCameraViewProjection(float zNear, float zFar, float fovDegrees) in SetupCameraViewProjection() argument
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/foundation/arkui/ace_engine/frameworks/core/components/scene_viewer/ |
H A D | scene_viewer_component.h | 139 void SetCameraFrustum(float zNear, float zFar, float fovDegrees) in SetCameraFrustum() argument
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDepthRangeTests.cpp | 105 inline float depthRangeTransform (const float zd, const float zNear, const float zFar) in depthRangeTransform() argument 127 DepthRangeCompareCase::DepthRangeCompareCase (Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar, const deUint32 compareFunc) in DepthRangeCompareCase() argument 277 DepthRangeWriteCase::DepthRangeWriteCase (Context& context, const char* name, const char* desc, const tcu::Vec4& depthCoord, const float zNear, const float zFar) in DepthRangeWriteCase() argument 412 const float zNear; in init() member [all...] |
H A D | es2fShaderBuiltinVarTests.cpp | 168 float zNear; member 182 float zNear = deFloatClamp(m_params.zNear, 0.0f, 1.0f); in evaluate() local
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/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/ |
H A D | matrix_util.h | 467 static inline Mat4X4 PerspectiveLhZo(float fovy, float aspect, float zNear, float zFar) in PerspectiveLhZo() argument 496 static inline Mat4X4 PerspectiveRhZo(float fovy, float aspect, float zNear, float zFar) in PerspectiveRhZo() argument 507 static inline Mat4X4 PerspectiveLhNo(float fovy, float aspect, float zNear, float zFar) in PerspectiveLhNo() argument 536 static inline Mat4X4 PerspectiveRhNo(float fovy, float aspect, float zNear, floa argument 547 OrthoLhZo(float left, float right, float bottom, float top, float zNear, float zFar) OrthoLhZo() argument 561 OrthoLhNo(float left, float right, float bottom, float top, float zNear, float zFar) OrthoLhNo() argument 575 OrthoRhZo(float left, float right, float bottom, float top, float zNear, float zFar) OrthoRhZo() argument 584 OrthoRhNo(float left, float right, float bottom, float top, float zNear, float zFar) OrthoRhNo() argument 593 PerspectiveLhZo(float left, float right, float bottom, float top, float zNear, float zFar) PerspectiveLhZo() argument 625 PerspectiveRhZo(float left, float right, float bottom, float top, float zNear, float zFar) PerspectiveRhZo() argument 636 PerspectiveLhNo(float left, float right, float bottom, float top, float zNear, float zFar) PerspectiveLhNo() argument 668 PerspectiveRhNo(float left, float right, float bottom, float top, float zNear, float zFar) PerspectiveRhNo() argument [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | es1_conversion.c | 81 _mesa_DepthRangex(GLclampx zNear, GLclampx zFar) in _mesa_DepthRangex() argument 163 _mesa_Frustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) _mesa_Frustumf() argument 175 _mesa_Frustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) _mesa_Frustumx() argument 641 _mesa_Orthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) _mesa_Orthof() argument 653 _mesa_Orthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) _mesa_Orthox() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 418 setViewportState(const gl::Rectangle &viewport, float zNear, float zFar, gl::PrimitiveMode drawMode, GLenum frontFace, bool ignoreViewport) setViewportState() argument
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H A D | Renderer9.cpp | 1172 setViewport(const gl::Rectangle &viewport, float zNear, float zFar, gl::PrimitiveMode drawMode, GLenum frontFace, bool ignoreViewport) setViewport() argument
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderBuiltinVarTests.cpp | 177 float zNear; member 191 float zNear = deFloatClamp(m_params.zNear, 0.0f, 1.0f); in evaluate() local
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/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/ |
H A D | lume_common.cpp | 1555 void LumeCommon::SetupCameraViewProjection(float zNear, float zFar, float fovDegrees) in SetupCameraViewProjection() argument
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/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/ |
H A D | webgl_rendering_context_base.cpp | 993 double zNear = -1.0; in DepthRange() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | State.cpp | 868 void State::setDepthRange(float zNear, float zFar) in setDepthRange() argument
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H A D | Context_gles_1_0.cpp | 426 orthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) orthof() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.h | 362 float zNear; member
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