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Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
defs:weak
(Results
26 - 50
of
166
) sorted by relevance
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/third_party/rust/crates/rustix/tests/param/
H
A
D
weak.rs
38
macro_rules!
weak
{
macros
[all...]
/base/notification/distributed_notification_service/frameworks/ans/src/
H
A
D
push_callback_stub.cpp
86
wptr<PushCallBackStub>
weak
= this;
in OnRemoteRequest()
local
/foundation/ability/ability_runtime/test/unittest/frameworks_kits_appkit_native_test/
H
A
D
ability_stage_test.cpp
114
std::weak_ptr<AppExecFwk::OHOSApplication>
weak
;
in HWTEST_F()
local
/foundation/arkui/ace_engine/frameworks/core/components/texttimer/
H
A
D
render_texttimer.cpp
57
auto
weak
= AceType::WeakClaim(this);
in Update()
local
78
auto
weak
= AceType::WeakClaim(this);
in Update()
local
[all...]
/foundation/arkui/ace_engine/frameworks/core/components/picker/
H
A
D
picker_animation_controller.cpp
22
WeakPtr<PickerAnimationController>
weak
= AceType::WeakClaim(this);
in CreateTriangleAnimation()
local
52
WeakPtr<PickerAnimationController>
weak
= AceType::WeakClaim(this);
in CreateMovingAnimation()
local
146
WeakPtr<PickerAnimationController>
weak
= AceType::WeakClaim(this);
CreateInOpacityAnimation()
local
231
WeakPtr<PickerAnimationController>
weak
= AceType::WeakClaim(this);
CreateOutOpacityAnimation()
local
[all...]
/foundation/arkui/ace_engine/frameworks/core/components/video/resource/
H
A
D
texture.cpp
46
auto
weak
= AceType::WeakClaim(AceType::RawPtr(resRegister));
in ~Texture()
local
H
A
D
ext_texture.cpp
46
WeakPtr<PlatformResRegister>
weak
= resRegister;
in ~ExtTexture()
local
/foundation/arkui/ace_engine/frameworks/core/components/xcomponent/resource/
H
A
D
native_texture.cpp
44
auto
weak
= AceType::WeakClaim(AceType::RawPtr(resRegister));
in ~NativeTexture()
local
/foundation/arkui/ace_engine/frameworks/core/components/tab_bar/
H
A
D
tab_bar_size_animation.cpp
48
auto
weak
= AceType::WeakClaim(this);
in Initialize()
local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H
A
D
js_isolated_component.cpp
101
auto
weak
= AceType::WeakClaim(frameNode);
in Create()
local
/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H
A
D
dom_switch.cpp
138
auto
weak
= AceType::WeakClaim(this);
in PrepareCheckedListener()
local
H
A
D
dom_tab_content.cpp
52
auto
weak
= AceType::WeakClaim(this);
in PrepareChangeListener()
local
H
A
D
dom_tab_bar.cpp
189
auto
weak
= AceType::WeakClaim(this);
in PrepareChangeListener()
local
/foundation/arkui/ace_engine/frameworks/core/components/checkable/
H
A
D
checkable_element.cpp
41
auto
weak
= AceType::WeakClaim(this);
in Update()
local
/foundation/arkui/ace_engine/adapter/preview/entrance/editing/
H
A
D
text_input_client_mgr.cpp
115
auto
weak
= AceType::WeakClaim(AceType::RawPtr(currentConnection_));
in PerformAction()
local
/foundation/graphic/graphic_3d/lume/metaobject/test/src/interface/
H
A
D
IntfAnyTest.cpp
217
WeakPtrIInterface
weak
= interface_pointer_cast<CORE_NS::IInterface>(p2);
in HWTEST_F()
local
/foundation/graphic/graphic_3d/lume/metaobject/include/meta/base/
H
A
D
shared_ptr.h
419
BASE_NS::shared_ptr<U> interface_pointer_cast(const BASE_NS::weak_ptr<T>&
weak
)
in interface_pointer_cast()
argument
425
BASE_NS::shared_ptr<const U> interface_pointer_cast(const BASE_NS::weak_ptr<const T>&
weak
)
in interface_pointer_cast()
argument
/foundation/graphic/graphic_3d/lume/metaobject/src/animation/
H
A
D
animation_controller.cpp
49
auto&
weak
= *it;
in UpdateAnimations()
local
/third_party/rust/crates/rustix/src/backend/libc/
H
A
D
weak.rs
38
macro_rules!
weak
{
macros
[all...]
/foundation/ability/ability_runtime/frameworks/native/appkit/app/
H
A
D
assert_fault_task_thread.cpp
49
std::weak_ptr<AssertFaultTaskThread>
weak
= shared_from_this();
in RequestAssertResult()
local
95
void AssertFaultTaskThread::InitAssertFaultTask(const wptr<AppExecFwk::MainThread> &
weak
, bool isDebugModule)
in InitAssertFaultTask()
argument
/foundation/arkui/ace_engine/frameworks/core/components/stepper/
H
A
D
stepper_animation_controller.cpp
33
void UpdateStepperItemOpacity(const WeakPtr<StepperAnimationController>&
weak
, double value, bool isFromIndex)
in UpdateStepperItemOpacity()
argument
58
void UpdateStepperItemPosition(const WeakPtr<StepperAnimationController>&
weak
, double value, bool isFromIndex)
in UpdateStepperItemPosition()
argument
124
auto
weak
= AceType::WeakClaim(this);
in CreateOpacityAnimation()
local
138
auto
weak
in CreateTranslateAnimation()
local
[all...]
/foundation/arkui/ace_engine/frameworks/core/components/side_bar/
H
A
D
side_bar_animation_controller.cpp
28
void UpdateSideBarPosition(const WeakPtr<SideBarAnimationController>&
weak
, double value)
in UpdateSideBarPosition()
argument
134
auto
weak
= AceType::WeakClaim(this);
in CreateAnimation()
local
/foundation/arkui/ace_engine/frameworks/core/components/scroll/
H
A
D
scroll_fade_controller.cpp
62
auto
weak
= AceType::WeakClaim(this);
in Initialize()
local
/foundation/arkui/ace_engine/frameworks/core/components/text_field/
H
A
D
text_field_element.cpp
41
auto
weak
= AceType::WeakClaim(this);
in Update()
local
/foundation/arkui/ace_engine/frameworks/core/components/triangle/
H
A
D
render_triangle.cpp
139
auto
weak
= WeakClaim(this);
in OnTouchTestHit()
local
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