18bf80f4bSopenharmony_ci/* 28bf80f4bSopenharmony_ci * Copyright (c) 2024 Huawei Device Co., Ltd. 38bf80f4bSopenharmony_ci * Licensed under the Apache License, Version 2.0 (the "License"); 48bf80f4bSopenharmony_ci * you may not use this file except in compliance with the License. 58bf80f4bSopenharmony_ci * You may obtain a copy of the License at 68bf80f4bSopenharmony_ci * 78bf80f4bSopenharmony_ci * http://www.apache.org/licenses/LICENSE-2.0 88bf80f4bSopenharmony_ci * 98bf80f4bSopenharmony_ci * Unless required by applicable law or agreed to in writing, software 108bf80f4bSopenharmony_ci * distributed under the License is distributed on an "AS IS" BASIS, 118bf80f4bSopenharmony_ci * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 128bf80f4bSopenharmony_ci * See the License for the specific language governing permissions and 138bf80f4bSopenharmony_ci * limitations under the License. 148bf80f4bSopenharmony_ci */ 158bf80f4bSopenharmony_ci 168bf80f4bSopenharmony_ci#include "animation_controller.h" 178bf80f4bSopenharmony_ci 188bf80f4bSopenharmony_ci#include <meta/api/make_callback.h> 198bf80f4bSopenharmony_ci#include <meta/ext/serialization/serializer.h> 208bf80f4bSopenharmony_ci#include <meta/interface/property/property_events.h> 218bf80f4bSopenharmony_ci 228bf80f4bSopenharmony_ciMETA_BEGIN_NAMESPACE() 238bf80f4bSopenharmony_ci 248bf80f4bSopenharmony_cibool AnimationController::Build(const IMetadata::Ptr& data) 258bf80f4bSopenharmony_ci{ 268bf80f4bSopenharmony_ci updateCallback_ = MakeCallback<IOnChanged>(this, &AnimationController::UpdateAnimations); 278bf80f4bSopenharmony_ci return true; 288bf80f4bSopenharmony_ci} 298bf80f4bSopenharmony_ci 308bf80f4bSopenharmony_cibool AnimationController::AttachTo(const META_NS::IAttach::Ptr& target, const META_NS::IObject::Ptr& dataContext) 318bf80f4bSopenharmony_ci{ 328bf80f4bSopenharmony_ci return true; 338bf80f4bSopenharmony_ci} 348bf80f4bSopenharmony_ci 358bf80f4bSopenharmony_cibool AnimationController::DetachFrom(const META_NS::IAttach::Ptr& target) 368bf80f4bSopenharmony_ci{ 378bf80f4bSopenharmony_ci return true; 388bf80f4bSopenharmony_ci} 398bf80f4bSopenharmony_ci 408bf80f4bSopenharmony_civoid AnimationController::UpdateAnimations() 418bf80f4bSopenharmony_ci{ 428bf80f4bSopenharmony_ci uint32_t count = 0; 438bf80f4bSopenharmony_ci uint32_t running = 0; 448bf80f4bSopenharmony_ci { 458bf80f4bSopenharmony_ci std::unique_lock lock(mutex_); 468bf80f4bSopenharmony_ci auto it = animations_.begin(); 478bf80f4bSopenharmony_ci running_.clear(); 488bf80f4bSopenharmony_ci while (it != animations_.end()) { 498bf80f4bSopenharmony_ci auto& weak = *it; 508bf80f4bSopenharmony_ci if (auto animation = weak.lock()) { 518bf80f4bSopenharmony_ci // Assuming here that getting the running property value cannot cause a recursive call back 528bf80f4bSopenharmony_ci // to the animation controller 538bf80f4bSopenharmony_ci if (GetValue(animation->Running())) { 548bf80f4bSopenharmony_ci running_.push_back(weak); 558bf80f4bSopenharmony_ci } 568bf80f4bSopenharmony_ci it++; 578bf80f4bSopenharmony_ci } else { 588bf80f4bSopenharmony_ci // Animation has died, clean up weak_ptr from our list 598bf80f4bSopenharmony_ci it = animations_.erase(it); 608bf80f4bSopenharmony_ci } 618bf80f4bSopenharmony_ci } 628bf80f4bSopenharmony_ci count = animations_.size(); 638bf80f4bSopenharmony_ci running = running_.size(); 648bf80f4bSopenharmony_ci } 658bf80f4bSopenharmony_ci 668bf80f4bSopenharmony_ci SetValue(META_ACCESS_PROPERTY(Count), count); 678bf80f4bSopenharmony_ci SetValue(META_ACCESS_PROPERTY(RunningCount), running); 688bf80f4bSopenharmony_ci} 698bf80f4bSopenharmony_ci 708bf80f4bSopenharmony_civoid AnimationController::UpdateRunningHandler(const IAnimation::Ptr& animation, bool addHandler) 718bf80f4bSopenharmony_ci{ 728bf80f4bSopenharmony_ci if (!animation) { 738bf80f4bSopenharmony_ci return; 748bf80f4bSopenharmony_ci } 758bf80f4bSopenharmony_ci if (auto running = animation->Running()) { 768bf80f4bSopenharmony_ci if (addHandler) { 778bf80f4bSopenharmony_ci running->OnChanged()->AddHandler(updateCallback_, uintptr_t(this)); 788bf80f4bSopenharmony_ci } else { 798bf80f4bSopenharmony_ci running->OnChanged()->RemoveHandler(uintptr_t(this)); 808bf80f4bSopenharmony_ci } 818bf80f4bSopenharmony_ci } 828bf80f4bSopenharmony_ci} 838bf80f4bSopenharmony_ci 848bf80f4bSopenharmony_cibool AnimationController::AddAnimation(const META_NS::IAnimation::Ptr& animation) 858bf80f4bSopenharmony_ci{ 868bf80f4bSopenharmony_ci if (!animation) { 878bf80f4bSopenharmony_ci return false; 888bf80f4bSopenharmony_ci } 898bf80f4bSopenharmony_ci { 908bf80f4bSopenharmony_ci std::unique_lock lock(mutex_); 918bf80f4bSopenharmony_ci for (auto& weak : animations_) { 928bf80f4bSopenharmony_ci if (weak.lock() == animation) { 938bf80f4bSopenharmony_ci // Already there 948bf80f4bSopenharmony_ci return true; 958bf80f4bSopenharmony_ci } 968bf80f4bSopenharmony_ci } 978bf80f4bSopenharmony_ci animations_.emplace_back(animation); 988bf80f4bSopenharmony_ci } 998bf80f4bSopenharmony_ci 1008bf80f4bSopenharmony_ci UpdateRunningHandler(animation, true); 1018bf80f4bSopenharmony_ci SetValue(animation->Controller(), GetSelf<IAnimationController>()); 1028bf80f4bSopenharmony_ci UpdateAnimations(); 1038bf80f4bSopenharmony_ci return true; 1048bf80f4bSopenharmony_ci} 1058bf80f4bSopenharmony_ci 1068bf80f4bSopenharmony_cibool AnimationController::RemoveAnimation(const META_NS::IAnimation::Ptr& animation) 1078bf80f4bSopenharmony_ci{ 1088bf80f4bSopenharmony_ci bool removed = false; 1098bf80f4bSopenharmony_ci if (animation) { 1108bf80f4bSopenharmony_ci std::unique_lock lock(mutex_); 1118bf80f4bSopenharmony_ci for (auto it = animations_.begin(); it != animations_.end(); it++) { 1128bf80f4bSopenharmony_ci if ((*it).lock() == animation) { 1138bf80f4bSopenharmony_ci animations_.erase(it); 1148bf80f4bSopenharmony_ci removed = true; 1158bf80f4bSopenharmony_ci break; 1168bf80f4bSopenharmony_ci } 1178bf80f4bSopenharmony_ci } 1188bf80f4bSopenharmony_ci } 1198bf80f4bSopenharmony_ci if (removed) { 1208bf80f4bSopenharmony_ci UpdateRunningHandler(animation, false); 1218bf80f4bSopenharmony_ci UpdateAnimations(); 1228bf80f4bSopenharmony_ci } 1238bf80f4bSopenharmony_ci return removed; 1248bf80f4bSopenharmony_ci} 1258bf80f4bSopenharmony_ci 1268bf80f4bSopenharmony_civoid AnimationController::Clear() 1278bf80f4bSopenharmony_ci{ 1288bf80f4bSopenharmony_ci { 1298bf80f4bSopenharmony_ci BASE_NS::vector<IAnimation::WeakPtr> all; 1308bf80f4bSopenharmony_ci { 1318bf80f4bSopenharmony_ci std::unique_lock lock(mutex_); 1328bf80f4bSopenharmony_ci all.swap(animations_); 1338bf80f4bSopenharmony_ci running_.clear(); 1348bf80f4bSopenharmony_ci } 1358bf80f4bSopenharmony_ci for (auto& weak : all) { 1368bf80f4bSopenharmony_ci UpdateRunningHandler(weak.lock(), false); 1378bf80f4bSopenharmony_ci } 1388bf80f4bSopenharmony_ci } 1398bf80f4bSopenharmony_ci UpdateAnimations(); 1408bf80f4bSopenharmony_ci} 1418bf80f4bSopenharmony_ci 1428bf80f4bSopenharmony_ciIAnimationController::StepInfo AnimationController::Step(const IClock::ConstPtr& clock) 1438bf80f4bSopenharmony_ci{ 1448bf80f4bSopenharmony_ci StepInfo info { 0, 0 }; 1458bf80f4bSopenharmony_ci 1468bf80f4bSopenharmony_ci for (auto& anim : GetRunning()) { 1478bf80f4bSopenharmony_ci if (auto animation = anim.lock()) { 1488bf80f4bSopenharmony_ci animation->Step(clock); 1498bf80f4bSopenharmony_ci info.stepped_++; 1508bf80f4bSopenharmony_ci } 1518bf80f4bSopenharmony_ci } 1528bf80f4bSopenharmony_ci 1538bf80f4bSopenharmony_ci // Step may end up starting/stopping some animations 1548bf80f4bSopenharmony_ci std::shared_lock lock(mutex_); 1558bf80f4bSopenharmony_ci info.running_ = running_.size(); 1568bf80f4bSopenharmony_ci return info; 1578bf80f4bSopenharmony_ci} 1588bf80f4bSopenharmony_ci 1598bf80f4bSopenharmony_ciBASE_NS::vector<IAnimation::WeakPtr> AnimationController::GetAnimations() const 1608bf80f4bSopenharmony_ci{ 1618bf80f4bSopenharmony_ci std::shared_lock lock(mutex_); 1628bf80f4bSopenharmony_ci return animations_; 1638bf80f4bSopenharmony_ci} 1648bf80f4bSopenharmony_ci 1658bf80f4bSopenharmony_ciBASE_NS::vector<IAnimation::WeakPtr> AnimationController::GetRunning() const 1668bf80f4bSopenharmony_ci{ 1678bf80f4bSopenharmony_ci std::shared_lock lock(mutex_); 1688bf80f4bSopenharmony_ci return running_; 1698bf80f4bSopenharmony_ci} 1708bf80f4bSopenharmony_ci 1718bf80f4bSopenharmony_ciReturnError AnimationController::Export(IExportContext& c) const 1728bf80f4bSopenharmony_ci{ 1738bf80f4bSopenharmony_ci return Serializer(c) & NamedValue("__animations", animations_); 1748bf80f4bSopenharmony_ci} 1758bf80f4bSopenharmony_ciReturnError AnimationController::Import(IImportContext& c) 1768bf80f4bSopenharmony_ci{ 1778bf80f4bSopenharmony_ci return Serializer(c) & NamedValue("__animations", animations_); 1788bf80f4bSopenharmony_ci} 1798bf80f4bSopenharmony_ciReturnError AnimationController::Finalize(IImportFunctions&) 1808bf80f4bSopenharmony_ci{ 1818bf80f4bSopenharmony_ci // take the animations out and re-add by setting the animation controller 1828bf80f4bSopenharmony_ci BASE_NS::vector<IAnimation::WeakPtr> vec = BASE_NS::move(animations_); 1838bf80f4bSopenharmony_ci for (auto&& anim : vec) { 1848bf80f4bSopenharmony_ci if (auto p = anim.lock()) { 1858bf80f4bSopenharmony_ci p->Controller()->SetValue(GetSelf<IAnimationController>()); 1868bf80f4bSopenharmony_ci } 1878bf80f4bSopenharmony_ci } 1888bf80f4bSopenharmony_ci return GenericError::SUCCESS; 1898bf80f4bSopenharmony_ci} 1908bf80f4bSopenharmony_ci 1918bf80f4bSopenharmony_ciMETA_END_NAMESPACE() 192