/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/Disassembler/ |
H A D | X86Disassembler.cpp | 1440 int vvvv; in readVVVV() local [all...] |
H A D | X86DisassemblerDecoder.h | 585 Reg vvvv; member
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/kernel/linux/linux-6.6/arch/x86/net/ |
H A D | bpf_jit_comp.c | 977 u8 vvvv = reg2hex[src_reg2]; in emit_3vex() local
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/third_party/node/deps/v8/src/diagnostics/x64/ |
H A D | disasm-x64.cc | 890 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 967 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 1067 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local 1172 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local 1242 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local 1286 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local 1309 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local 1350 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local 1445 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local [all...] |
/third_party/node/deps/v8/src/diagnostics/ia32/ |
H A D | disasm-ia32.cc | 694 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 774 int mod, regop, rm, vvvv = vex_vreg(); in AVXInstruction() local 878 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local 922 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local 1010 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local 1051 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local 1073 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local 1103 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local 1246 int mod, regop, rm, vvvv = vex_vreg(); AVXInstruction() local [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | SamplerCore.cpp | 461 Short4 vvvv = address(v, state.addressingModeV, mipmap); in sampleQuad2D() local 663 Short4 vvvv = address(v_, state.addressingModeV, mipmap); in sample3D() local 1114 void SamplerCore::computeLod2D(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, Float4 &dsx, Float4 &dsy, SamplerFunction function) in computeLod2D() argument 1203 computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, Float4 &dsx, Float4 &dsy, SamplerFunction function) computeLod3D() argument 1320 computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, const Short4 &layerIndex, Vector4i &offset, const Int4 &sample, const Pointer<Byte> &mipmap, SamplerFunction function) computeIndices() argument 1387 computeIndices(UInt index[4], Int4 uuuu, Int4 vvvv, Int4 wwww, const Int4 &sample, Int4 valid, const Pointer<Byte> &mipmap, SamplerFunction function) computeIndices() argument 1725 sampleTexel(Short4 &uuuu, Short4 &vvvv, Short4 &wwww, const Short4 &layerIndex, Vector4i &offset, const Int4 &sample, Pointer<Byte> &mipmap, Pointer<Byte> buffer, SamplerFunction function) sampleTexel() argument 1874 sampleTexel(Int4 &uuuu, Int4 &vvvv, Int4 &wwww, Float4 &dRef, const Int4 &sample, Pointer<Byte> &mipmap, Pointer<Byte> buffer, SamplerFunction function) sampleTexel() argument [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
H A D | SamplerCore.cpp | 95 Float4 vvvv = v; in sampleTexture() local 304 Float4 vvvv = v; in sampleTexture() local 755 Short4 vvvv = texelFetch ? Short4(As<Int4>(v)) : address(v, state.addressingModeV, mipmap); sampleQuad2D() local 950 Short4 vvvv = texelFetch ? Short4(As<Int4>(v_)) : address(v_, state.addressingModeV, mipmap); sample3D() local 1382 computeLod(Pointer<Byte> &texture, Float &lod, Float &anisotropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerFunction function) computeLod() argument 1519 computeLod3D(Pointer<Byte> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, SamplerFunction function) computeLod3D() argument 1656 computeIndices(UInt index[4], Short4 uuuu, Short4 vvvv, Short4 wwww, Vector4f &offset, const Pointer<Byte> &mipmap, SamplerFunction function) computeIndices() argument 1730 computeIndices(UInt index[4], Int4& uuuu, Int4& vvvv, Int4& wwww, const Pointer<Byte> &mipmap, SamplerFunction function) computeIndices() argument 2006 sampleTexel(Short4 &uuuu, Short4 &vvvv, Short4 &wwww, Vector4f &offset, Pointer<Byte> &mipmap, Pointer<Byte> buffer[4], SamplerFunction function) sampleTexel() argument 2115 sampleTexel(Int4 &uuuu, Int4 &vvvv, Int4 &wwww, Float4 &z, Pointer<Byte> &mipmap, Pointer<Byte> buffer[4], SamplerFunction function) sampleTexel() argument [all...] |