| /third_party/skia/third_party/externals/spirv-tools/source/val/ |
| H A D | basic_block.h | 80 void set_type(BlockType type) { in set_type() argument
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| H A D | construct.cpp | 34 ConstructType Construct::type() const { return type_; } in type() function in spvtools::val::Construct 43 bool ValidateConstructSize(ConstructType type, size_t size) { in ValidateConstructSize() argument
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| H A D | validate_annotation.cpp | 159 bool DecorationTakesIdParameters(SpvDecoration type) { in DecorationTakesIdParameters() argument 321 const auto type = _.FindDef(target->type_id()); in ValidateDecorationTarget() local [all...] |
| H A D | validate_decorations.cpp | 118 std::vector<uint32_t> getStructMembers(uint32_t struct_id, SpvOp type, in getStructMembers() argument [all...] |
| /third_party/skia/third_party/externals/spirv-tools/test/ |
| H A D | text_literal_test.cpp | 170 successfulEncode(const TextLiteralCase& test, IdTypeClass type) successfulEncode() argument 186 failedEncode(const TextLiteralCase& test, IdTypeClass type) failedEncode() argument [all...] |
| /third_party/skia/third_party/externals/spirv-tools/test/val/ |
| H A D | val_decoration_test.cpp | 6515 ShaderWithComponentDecoration(const std::string& type, const std::string& decoration) ShaderWithComponentDecoration() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
| H A D | IntermNode_test.cpp | 38 TIntermSymbol *createTestSymbol(const TType &type) in createTestSymbol() argument 72 const TType *type = new TType(arg->getAsTyped()->getType()); in createTestFunction() local 142 const TType *type = StaticType::Get<EbtInt, EbpHigh, EvqTemporary, 1, 1>(); in TEST_F() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/deqp_support/ |
| H A D | tcuANGLEPlatform.cpp | 163 std::vector<eglw::EGLAttrib> ANGLEPlatform::initAttribs(eglw::EGLAttrib type, in initAttribs() argument
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | IndexBufferOffsetTest.cpp | 117 void runTest(GLenum type, in runTest() argument
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| /third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
| H A D | BlitFramebufferPerf.cpp | 27 const char *BufferTypeString(BufferType type) in BufferTypeString() argument 44 GLbitfield BufferTypeMask(BufferType type) in BufferTypeMask() argument 61 GLenum BufferTypeFormat(BufferType type) in BufferTypeFormat() argument 78 GLenum BufferTypeAttachment(BufferType type) in BufferTypeAttachment() argument 118 BufferType type member 233 D3D11(BufferType type, unsigned int samples) D3D11() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
| H A D | BufferNULL.cpp | 118 getIndexRange(const gl::Context *context, gl::DrawElementsType type, size_t offset, size_t count, bool primitiveRestartEnabled, gl::IndexRange *outRange) getIndexRange() argument
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| /third_party/skia/src/gpu/geometry/ |
| H A D | GrQuad.cpp | 104 Type type; in MakeFromRect() local 119 Type type = quad_type_for_points(pts, matrix); in MakeFromSkQuad() local
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| /third_party/skia/src/gpu/gl/ |
| H A D | GrGLVertexArray.cpp | 21 static AttribLayout attrib_layout(GrVertexAttribType type) { in attrib_layout() argument
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| H A D | GrGLUniformHandler.cpp | 78 GrTextureType type = backendFormat.textureType(); in addSampler() local 27 internalAddUniformArray( const GrFragmentProcessor* owner, uint32_t visibility, GrSLType type, const char* name, bool mangleName, int arrayCount, const char** outName) internalAddUniformArray() argument
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| H A D | GrGLTexture.cpp | 32 static inline GrGLenum target_from_texture_type(GrTextureType type) { in target_from_texture_type() argument
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| /third_party/skia/src/gpu/glsl/ |
| H A D | GrGLSLVarying.h | 20 static bool is_matrix(GrSLType type) { in is_matrix() argument 44 GrGLSLVarying(GrSLType type, Scope scope = Scope::kVertToFrag) in GrGLSLVarying() argument 51 void reset(GrSLType type, Scope scope = Scope::kVertToFrag) { in reset() argument 59 GrSLType type() const { return fType; } in type() function in GrGLSLVarying
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| H A D | GrGLSLUniformHandler.h | 53 addUniform(const GrFragmentProcessor* owner, uint32_t visibility, GrSLType type, const char* name, const char** outName = nullptr) addUniform() argument 62 addUniformArray(const GrFragmentProcessor* owner, uint32_t visibility, GrSLType type, const char* name, int arrayCount, const char** outName = nullptr) addUniformArray() argument
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| /third_party/skia/src/gpu/ |
| H A D | GrGpuResource.cpp | 87 dumpMemoryStatisticsPriv(SkTraceMemoryDump* traceMemoryDump, const SkString& resourceName, const char* type, size_t size) const dumpMemoryStatisticsPriv() argument
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| H A D | GrShaderVar.h | 40 GrShaderVar(SkString name, GrSLType type, int arrayCount = kNonArray) in GrShaderVar() argument 45 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray) in GrShaderVar() argument 48 GrShaderVar(SkString name, GrSLType type, TypeModifier typeModifier) in GrShaderVar() argument 53 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier) in GrShaderVar() argument 56 GrShaderVar(SkString name, GrSLType type, TypeModifie argument 62 GrShaderVar(SkString name, GrSLType type, TypeModifier typeModifier, int arrayCount, SkString layoutQualifier, SkString extraModifier) GrShaderVar() argument 77 set(GrSLType type, const char* name) set() argument 100 setTypeModifier(TypeModifier type) setTypeModifier() argument [all...] |
| H A D | GrProgramDesc.cpp | 27 static inline uint16_t texture_type_key(GrTextureType type) { in texture_type_key() argument
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| H A D | GrSPIRVUniformHandler.cpp | 31 uint32_t grsltype_to_alignment_mask(GrSLType type) { in grsltype_to_alignment_mask() argument 94 static inline uint32_t grsltype_to_size(GrSLType type) { in grsltype_to_size() argument 164 uint32_t get_ubo_offset(uint32_t* currentOffset, GrSLType type, int arrayCount) { in get_ubo_offset() argument 188 internalAddUniformArray( const GrFragmentProcessor* owner, uint32_t visibility, GrSLType type, const char* name, bool mangleName, int arrayCount, const char** outName) internalAddUniformArray() argument [all...] |
| /third_party/skia/src/gpu/d3d/ |
| H A D | GrD3DDescriptorTableManager.h | 36 D3D12_DESCRIPTOR_HEAP_TYPE type() const { return fType; } in type() function in GrD3DDescriptorTable 65 D3D12_DESCRIPTOR_HEAP_TYPE type() const { return fType; } in type() function in GrD3DDescriptorTableManager::Heap 20 GrD3DDescriptorTable(D3D12_CPU_DESCRIPTOR_HANDLE baseCPU, D3D12_GPU_DESCRIPTOR_HANDLE baseGPU, ID3D12DescriptorHeap* heap, D3D12_DESCRIPTOR_HEAP_TYPE type) GrD3DDescriptorTable() argument 74 Heap(GrD3DGpu* gpu, std::unique_ptr<GrD3DDescriptorHeap>& heap, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int descriptorCount) Heap() argument
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| /third_party/skia/src/gpu/vk/ |
| H A D | GrVkUniformHandler.cpp | 24 static uint32_t grsltype_to_alignment_mask(GrSLType type) { in grsltype_to_alignment_mask() argument 88 static inline uint32_t grsltype_to_vk_size(GrSLType type, int layout) { in grsltype_to_vk_size() argument 164 get_aligned_offset(uint32_t* currentOffset, GrSLType type, int arrayCount, int layout) get_aligned_offset() argument 199 internalAddUniformArray( const GrFragmentProcessor* owner, uint32_t visibility, GrSLType type, const char* name, bool mangleName, int arrayCount, const char** outName) internalAddUniformArray() argument [all...] |
| /third_party/skia/src/core/ |
| H A D | SkYUVAPixmaps.cpp | 42 void SkYUVAPixmapInfo::SupportedDataTypes::enableDataType(DataType type, int numChannels) { in enableDataType() argument
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| /third_party/skia/src/gpu/effects/ |
| H A D | GrConvexPolyEffect.cpp | 17 Make(std::unique_ptr<GrFragmentProcessor> inputFP, GrClipEdgeType type, const SkPath& path) Make() argument
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