/third_party/skia/src/effects/imagefilters/ |
H A D | SkLightingImageFilter.cpp | 502 SkIRect topRight = SkIRect::MakeXYWH(dstRect.width() - 1, 0, 1, 1); in filterImageGPU() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureMipmapTests.cpp | 236 Vec2 topRight; in getBasicTexCoord2D() member 263 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureMipmapTests.cpp | 215 const Vec2 topRight; in getBasicTexCoord2D() member 242 const Vec2& topRight = s_basicCoords[cellNdx].topRight; in getBasicTexCoord2D() local
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 1085 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument 1095 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument 1190 computeQuadTexCoordCube(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) computeQuadTexCoordCube() argument 1230 computeQuadTexCoordCubeArray(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& layerRange) computeQuadTexCoordCubeArray() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 103 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument 113 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument 123 computeQuadTexCoordCube(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) computeQuadTexCoordCube() argument 1908 const auto topRight = (biasMode ? Vec2(1.0f, 1.0f) : Vec2(1.5f, 1.6f)); computeQuadTexCoord() local 2128 const auto topRight = (biasMode ? Vec2(1.0f, 1.0f) : Vec2(1.5f, 1.6f)); computeQuadTexCoord() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 103 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument 113 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument 123 computeQuadTexCoordCube(std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) computeQuadTexCoordCube() argument 1920 const auto topRight = (biasMode ? Vec2(1.0f, 1.0f) : Vec2(1.5f, 1.6f)); computeQuadTexCoord() local 2142 const auto topRight = (biasMode ? Vec2(1.0f, 1.0f) : Vec2(1.5f, 1.6f)); computeQuadTexCoord() local [all...] |