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Searched defs:texture (Results 576 - 600 of 616) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_helpers.h47 TextureVk *texture; member
H A DContextVk.cpp1274 const gl::Texture *texture = mState.getImageUnit(imageUnitIndex).texture.get(); in renderPassUsesStorageResources() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationGL4.cpp818 ValidateInvalidateTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level) ValidateInvalidateTexImage() argument
826 ValidateInvalidateTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) ValidateInvalidateTexSubImage() argument
870 ValidateTextureView(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) ValidateTextureView() argument
964 ValidateClearTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, const void *data) ValidateClearTexImage() argument
975 ValidateClearTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) ValidateClearTexSubImage() argument
992 ValidateBindTextureUnit(const Context *context, angle::EntryPoint entryPoint, GLuint unit, TextureID texture) ValidateBindTextureUnit() argument
1099 ValidateCompressedTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage1D() argument
1112 ValidateCompressedTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage2D() argument
1127 ValidateCompressedTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage3D() argument
1155 ValidateCopyTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ValidateCopyTextureSubImage1D() argument
1167 ValidateCopyTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage2D() argument
1181 ValidateCopyTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage3D() argument
1295 ValidateGenerateTextureMipmap(const Context *context, angle::EntryPoint entryPoint, TextureID texture) ValidateGenerateTextureMipmap() argument
1302 ValidateGetCompressedTextureImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureImage() argument
1312 ValidateGetCompressedTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureSubImage() argument
1433 ValidateGetTextureImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureImage() argument
1445 ValidateGetTextureLevelParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum pname, const GLfloat *params) ValidateGetTextureLevelParameterfv() argument
1455 ValidateGetTextureLevelParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum pname, const GLint *params) ValidateGetTextureLevelParameteriv() argument
1465 ValidateGetTextureParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateGetTextureParameterIiv() argument
1474 ValidateGetTextureParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLuint *params) ValidateGetTextureParameterIuiv() argument
1483 ValidateGetTextureParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLfloat *params) ValidateGetTextureParameterfv() argument
1492 ValidateGetTextureParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateGetTextureParameteriv() argument
1501 ValidateGetTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureSubImage() argument
1848 ValidateNamedFramebufferTexture(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, TextureID texture, GLint level) ValidateNamedFramebufferTexture() argument
1858 ValidateNamedFramebufferTextureLayer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, TextureID texture, GLint level, GLint layer) ValidateNamedFramebufferTextureLayer() argument
1895 ValidateTextureBuffer(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum internalformat, BufferID buffer) ValidateTextureBuffer() argument
1904 ValidateTextureBufferRange(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum internalformat, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTextureBufferRange() argument
1915 ValidateTextureParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateTextureParameterIiv() argument
1924 ValidateTextureParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLuint *params) ValidateTextureParameterIuiv() argument
1933 ValidateTextureParameterf(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, GLfloat param) ValidateTextureParameterf() argument
1942 ValidateTextureParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLfloat *param) ValidateTextureParameterfv() argument
1951 ValidateTextureParameteri(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, GLint param) ValidateTextureParameteri() argument
1960 ValidateTextureParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *param) ValidateTextureParameteriv() argument
1969 ValidateTextureStorage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTextureStorage1D() argument
1979 ValidateTextureStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTextureStorage2D() argument
1990 ValidateTextureStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTextureStorage2DMultisample() argument
2002 ValidateTextureStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTextureStorage3D() argument
2014 ValidateTextureStorage3DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTextureStorage3DMultisample() argument
2027 ValidateTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage1D() argument
2040 ValidateTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage2D() argument
2055 ValidateTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage3D() argument
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H A DvalidationES2.cpp936 Texture *texture = context->getTextureByType(texType); in ValidateES2TexImageParametersBase() local
1734 Texture *texture = context->getTextureByType(target); ValidateES2TexStorageParametersBase() local
3678 ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture) ValidateActiveTexture() argument
4639 ValidateIsTexture(const Context *context, angle::EntryPoint entryPoint, TextureID texture) ValidateIsTexture() argument
5322 ValidateFramebufferTexture2D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) ValidateFramebufferTexture2D() argument
5463 ValidateFramebufferTexture3DOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) ValidateFramebufferTexture3DOES() argument
6273 ValidateFramebufferTexture2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level, GLsizei samples) ValidateFramebufferTexture2DMultisampleEXT() argument
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/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp674 auto texture = GrGLTexture::MakeWrapped(this, mipmapStatus, desc, in onWrapBackendTexture() local
728 auto texture = GrGLTexture::MakeWrapped(this, mipmapStatus, desc, in onWrapCompressedBackendTexture() local
867 bool GrGLGpu::onTransferPixelsTo(GrTexture* texture, in onTransferPixelsTo() argument
2637 bindTexture(int unitIdx, GrSamplerState samplerState, const GrSwizzle& swizzle, GrGLTexture* texture) bindTexture() argument
2952 GrGLTexture* texture = static_cast<GrGLTexture*>(surface->asTexture()); bindSurfaceFBOForPixelOps() local
3471 onRegenerateMipMapLevels(GrTexture* texture) onRegenerateMipMapLevels() argument
4117 prepareTextureForCrossContextUsage(GrTexture* texture) prepareTextureForCrossContextUsage() argument
4128 TextureToCopyProgramIdx(GrTexture* texture) TextureToCopyProgramIdx() argument
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/third_party/skia/src/gpu/vk/
H A DGrVkGpu.cpp504 GrVkTexture* texture = static_cast<GrVkTexture*>(surface->asTexture()); in onWritePixels() local
562 bool GrVkGpu::onTransferPixelsTo(GrTexture* texture, in onTransferPixelsTo() argument
1263 sk_sp<GrVkTexture> texture = GrVkTexture::MakeNewTexture(this, budgeted, dimensions, pixelFormat, onCreateCompressedTexture() local
1756 sk_sp<GrVkTexture> texture = onClearBackendTexture() local
1856 sk_sp<GrVkTexture> texture = GrVkTexture::MakeWrappedTexture(this, onUpdateCompressedBackendTexture() local
1961 sk_sp<GrVkImage> texture = GrVkImage::MakeWrapped(this, setBackendSurfaceState() local
2875 prepareTextureForCrossContextUsage(GrTexture* texture) prepareTextureForCrossContextUsage() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dentry_points.cpp23 GL_APICALL void GL_APIENTRY glActiveTexture(GLenum texture) in glActiveTexture() argument
68 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) in glBindTexture() argument
345 GL_APICALL void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) in glFramebufferTexture2D() argument
350 GL_APICALL void GL_APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) in glFramebufferTexture2DOES() argument
635 GL_APICALL GLboolean GL_APIENTRY glIsTexture(GLuint texture) in glIsTexture() argument
980 glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) glFramebufferTexture3DOES() argument
1120 glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) glFramebufferTextureLayer() argument
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H A DlibGLESv2.cpp60 void GL_APIENTRY ActiveTexture(GLenum texture) in ActiveTexture() argument
267 void GL_APIENTRY BindTexture(GLenum target, GLuint texture) in BindTexture() argument
765 es2::Texture2D *texture = context->getTexture2D(target); CompressedTexImage2D() local
776 es2::TextureCubeMap *texture = context->getTextureCubeMap(); CompressedTexImage2D() local
840 es2::Texture2D *texture = context->getTexture2D(target); CompressedTexSubImage2D() local
852 es2::TextureCubeMap *texture = context->getTextureCubeMap(); CompressedTexSubImage2D() local
990 es2::Texture2D *texture = context->getTexture2D(target); CopyTexImage2D() local
1001 es2::TextureCubeMap *texture = context->getTextureCubeMap(); CopyTexImage2D() local
1058 es2::Texture *texture = nullptr; CopyTexSubImage2D() local
1946 FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) FramebufferTexture2D() argument
2111 es2::Texture *texture = context->getTargetTexture(target); GenerateMipmap() local
3292 es2::Texture *texture = context->getTargetTexture(target); GetTexParameterfv() local
3372 es2::Texture *texture = context->getTargetTexture(target); GetTexParameteriv() local
3963 IsTexture(GLuint texture) IsTexture() argument
4606 es2::Texture2D *texture = context->getTexture2D(target); TexImage2D() local
4617 es2::TextureCubeMap *texture = context->getTextureCubeMap(); TexImage2D() local
4637 es2::Texture *texture = context->getTargetTexture(target); TexParameterf() local
4761 es2::Texture *texture = context->getTargetTexture(target); TexParameteri() local
4915 es2::Texture2D *texture = context->getTexture2D(target); TexSubImage2D() local
4933 es2::TextureCubeMap *texture = context->getTextureCubeMap(); TexSubImage2D() local
5750 es2::Texture3D *texture = context->getTexture3D(); TexImage3DOES() local
5797 es2::Texture3D *texture = context->getTexture3D(); TexSubImage3DOES() local
5852 es2::Texture3D *texture = context->getTexture3D(); CopyTexSubImage3DOES() local
5903 es2::Texture3D *texture = context->getTexture3D(); CompressedTexImage3DOES() local
5960 es2::Texture3D *texture = context->getTexture3D(); CompressedTexSubImage3DOES() local
5977 FramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) FramebufferTexture3DOES() argument
6084 es2::Texture2D *texture = context->getTexture2D(target); EGLImageTargetTexture2DOES() local
6169 FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) FramebufferTexture2DOES() argument
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/third_party/skia/third_party/externals/tint/src/writer/spirv/
H A Dbuilder.cc2734 auto* texture = arg(Usage::kTexture); in GenerateTextureIntrinsic() local
3976 GenerateTextureType(const sem::Texture* texture, const Operand& result) GenerateTextureType() argument
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fUniformApiTests.cpp1404 glu::Texture2D* texture = new glu::Texture2D(m_context.getRenderContext(), GL_RGBA, GL_UNSIGNED_BYTE, width, height); in setupTexture() local
1423 glu::TextureCube* texture = new glu::TextureCube(m_context.getRenderContext(), GL_RGBA, GL_UNSIGNED_BYTE, width); in setupTexture() local
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/third_party/vk-gl-cts/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp81 void addTexture (SharedPtr<Texture> texture) { m_textures.push_back(texture); } in addTexture() argument
108 SharedPtr<Texture> texture = m_textures[index]; in popTexture() local
872 GLuint texture; member in deqp::egl::GLES2ThreadTest::Texture
897 CreateTexture::CreateTexture (SharedPtr<Texture>& texture, bool useSync, bool serverSync) in CreateTexture() argument
926 DeleteTexture(SharedPtr<Texture> texture, bool useSync, bool serverSync) DeleteTexture() argument
961 TexImage2D(SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync) TexImage2D() argument
1013 TexSubImage2D(SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync) TexSubImage2D() argument
1065 CopyTexImage2D(SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, bool useSync, bool serverSync) CopyTexImage2D() argument
1117 CopyTexSubImage2D(SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, bool useSync, bool serverSync) CopyTexSubImage2D() argument
1744 RenderTexture(SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync) RenderTexture() argument
1890 CreateImageFromTexture(SharedPtr<EGLImage>& image, SharedPtr<Texture> texture, bool useSync, bool serverSync) CreateImageFromTexture() argument
1982 DefineTextureFromImage(SharedPtr<Texture> texture, SharedPtr<EGLImage> image, bool useSync, bool serverSync) DefineTextureFromImage() argument
2352 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->getTexture(textureNdx); addRandomOperation() local
2637 SharedPtr<GLES2ThreadTest::Texture> texture; addRandomOperation() local
2649 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); addRandomOperation() local
2657 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx); addRandomOperation() local
2665 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); addRandomOperation() local
2673 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx); addRandomOperation() local
2773 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(nonSiblingTextureNdx); addRandomOperation() local
2792 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); addRandomOperation() local
3258 SharedPtr<GLES2ThreadTest::Texture> texture; addTextureOperations() local
3366 SharedPtr<GLES2ThreadTest::Texture> texture; addImageOperations() local
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/third_party/ffmpeg/fftools/
H A Dffplay.c825 static int realloc_texture(SDL_Texture **texture, Uint32 new_format, int new_width, int new_height, SDL_BlendMode blendmode, int init_texture) in realloc_texture() argument
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/third_party/glslang/glslang/MachineIndependent/
H A DParseHelper.cpp3765 TSampler texture = function.getType().getSampler(); constructorTextureSamplerError() local
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/third_party/mesa3d/src/amd/addrlib/inc/
H A Daddrinterface.h493 UINT_32 texture : 1; ///< Flag indicates this is a texture member
2404 UINT_32 texture : 1; ///< This resource can be used with SRV global() member
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/third_party/mesa3d/src/freedreno/vulkan/
H A Dtu_cmd_buffer.c1108 struct tu_cs_memory texture; in tu_emit_input_attachments() local
/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_private.h1919 uint32_t texture = combined_index_key >> 24; in v3dv_pipeline_combined_index_key_unpack() local
/third_party/mesa3d/src/panfrost/bifrost/
H A Dbifrost_compile.c3618 bi_index texture = bi_imm_u32(instr->texture_index); in bi_emit_tex_valhall() local
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/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_context.h413 struct pipe_resource *texture; member
761 struct pipe_resource *texture; member
/third_party/mesa3d/src/gallium/drivers/r600/
H A Devergreen_state.c724 evergreen_fill_tex_resource_words(struct r600_context *rctx, struct pipe_resource *texture, struct eg_tex_res_params *params, bool *skip_mip_address_reloc, unsigned tex_resource_words[8]) evergreen_fill_tex_resource_words() argument
912 evergreen_create_sampler_view_custom(struct pipe_context *ctx, struct pipe_resource *texture, const struct pipe_sampler_view *state, unsigned width0, unsigned height0, unsigned force_level) evergreen_create_sampler_view_custom() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp1219 ShaderTextureFunctionCase(tcu::TestContext& testCtx, const std::string& name, const TextureLookupSpec& lookup, const TextureSpec& texture, TexEvalFunc evalFunc, bool isVertexCase) ShaderTextureFunctionCase() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_ext_autogen.cpp4654 CaptureEGLImageTargetTextureStorageEXT(const State &glState, bool isCallValid, GLuint texture, GLeglImageOES image, const GLint *attrib_list) CaptureEGLImageTargetTextureStorageEXT() argument
H A Dcapture_gles_ext_params.cpp3526 const Texture *texture = glState.getTargetTexture(TextureTargetToType(target)); in CaptureGetTexImageANGLE_pixels() local
3897 CaptureEGLImageTargetTextureStorageEXT_attrib_list(const State &glState, bool isCallValid, GLuint texture, GLeglImageOES image, const GLint *attrib_list, angle::ParamCapture *paramCapture) CaptureEGLImageTargetTextureStorageEXT_attrib_list() argument
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp3357 prepareCompresedTexture(const textureDefinition& texture, const formatDefinition& format, const resolutionDefinition& resolution, bool mutability) prepareCompresedTexture() argument
3445 prepareTexture(const textureDefinition& texture, const formatDefinition& texture_format, const resolutionDefinition& resolution, bool mutability) prepareTexture() argument
3616 textureDefinition texture; global() local
3662 testTexture(const formatDefinition& format, bool mutability, const resolutionDefinition& resolution, textureDefinition& texture, programCollectionForFormat& program_collection) global() argument
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/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_4_autogen.cpp5149 void GL_APIENTRY GL_InvalidateTexImage(GLuint texture, GLint level) in GL_InvalidateTexImage() argument
5175 void GL_APIENTRY GL_InvalidateTexSubImage(GLuint texture, in GL_InvalidateTexSubImage() argument
3920 GL_BindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) GL_BindImageTexture() argument
5518 GL_TextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) GL_TextureView() argument
5909 GL_ClearTexImage(GLuint texture, GLint level, GLenum format, GLenum type, const void *data) GL_ClearTexImage() argument
5938 GL_ClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) GL_ClearTexSubImage() argument
5982 GL_BindTextureUnit(GLuint unit, GLuint texture) GL_BindTextureUnit() argument
6315 GL_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage1D() argument
6352 GL_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage2D() argument
6392 GL_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage3D() argument
6467 GL_CopyTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) GL_CopyTextureSubImage1D() argument
6500 GL_CopyTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTextureSubImage2D() argument
6537 GL_CopyTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTextureSubImage3D() argument
6877 GL_GenerateTextureMipmap(GLuint texture) GL_GenerateTextureMipmap() argument
6902 GL_GetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize, void *pixels) GL_GetCompressedTextureImage() argument
6933 GL_GetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) GL_GetCompressedTextureSubImage() argument
7336 GL_GetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) GL_GetTextureImage() argument
7371 GL_GetTextureLevelParameterfv(GLuint texture, GLint level, GLenum pname, GLfloat *params) GL_GetTextureLevelParameterfv() argument
7403 GL_GetTextureLevelParameteriv(GLuint texture, GLint level, GLenum pname, GLint *params) GL_GetTextureLevelParameteriv() argument
7435 GL_GetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params) GL_GetTextureParameterIiv() argument
7462 GL_GetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params) GL_GetTextureParameterIuiv() argument
7489 GL_GetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params) GL_GetTextureParameterfv() argument
7516 GL_GetTextureParameteriv(GLuint texture, GLenum pname, GLint *params) GL_GetTextureParameteriv() argument
7543 GL_GetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) GL_GetTextureSubImage() argument
8670 GL_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) GL_NamedFramebufferTexture() argument
8703 GL_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) GL_NamedFramebufferTextureLayer() argument
8862 GL_TextureBuffer(GLuint texture, GLenum internalformat, GLuint buffer) GL_TextureBuffer() argument
8890 GL_TextureBufferRange(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) GL_TextureBufferRange() argument
8925 GL_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params) GL_TextureParameterIiv() argument
8952 GL_TextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params) GL_TextureParameterIuiv() argument
8979 GL_TextureParameterf(GLuint texture, GLenum pname, GLfloat param) GL_TextureParameterf() argument
9005 GL_TextureParameterfv(GLuint texture, GLenum pname, const GLfloat *param) GL_TextureParameterfv() argument
9032 GL_TextureParameteri(GLuint texture, GLenum pname, GLint param) GL_TextureParameteri() argument
9058 GL_TextureParameteriv(GLuint texture, GLenum pname, const GLint *param) GL_TextureParameteriv() argument
9085 GL_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width) GL_TextureStorage1D() argument
9115 GL_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) GL_TextureStorage2D() argument
9148 GL_TextureStorage2DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) GL_TextureStorage2DMultisample() argument
9186 GL_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TextureStorage3D() argument
9221 GL_TextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TextureStorage3DMultisample() argument
9260 GL_TextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage1D() argument
9297 GL_TextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage2D() argument
9337 GL_TextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage3D() argument
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H A Dentry_points_gl_1_autogen.cpp7391 void GL_APIENTRY GL_BindTexture(GLenum target, GLuint texture) in GL_BindTexture() argument
7878 GLboolean GL_APIENTRY GL_IsTexture(GLuint texture) in GL_IsTexture() argument
8321 void GL_APIENTRY GL_ActiveTexture(GLenum texture) in GL_ActiveTexture() argument
8345 GL_ClientActiveTexture(GLenum texture) GL_ClientActiveTexture() argument
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