| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | vk_helpers.h | 47 TextureVk *texture; member
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| H A D | ContextVk.cpp | 1274 const gl::Texture *texture = mState.getImageUnit(imageUnitIndex).texture.get(); in renderPassUsesStorageResources() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationGL4.cpp | 818 ValidateInvalidateTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level) ValidateInvalidateTexImage() argument 826 ValidateInvalidateTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) ValidateInvalidateTexSubImage() argument 870 ValidateTextureView(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) ValidateTextureView() argument 964 ValidateClearTexImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, const void *data) ValidateClearTexImage() argument 975 ValidateClearTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) ValidateClearTexSubImage() argument 992 ValidateBindTextureUnit(const Context *context, angle::EntryPoint entryPoint, GLuint unit, TextureID texture) ValidateBindTextureUnit() argument 1099 ValidateCompressedTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage1D() argument 1112 ValidateCompressedTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage2D() argument 1127 ValidateCompressedTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage3D() argument 1155 ValidateCopyTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ValidateCopyTextureSubImage1D() argument 1167 ValidateCopyTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage2D() argument 1181 ValidateCopyTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage3D() argument 1295 ValidateGenerateTextureMipmap(const Context *context, angle::EntryPoint entryPoint, TextureID texture) ValidateGenerateTextureMipmap() argument 1302 ValidateGetCompressedTextureImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureImage() argument 1312 ValidateGetCompressedTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureSubImage() argument 1433 ValidateGetTextureImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureImage() argument 1445 ValidateGetTextureLevelParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum pname, const GLfloat *params) ValidateGetTextureLevelParameterfv() argument 1455 ValidateGetTextureLevelParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLenum pname, const GLint *params) ValidateGetTextureLevelParameteriv() argument 1465 ValidateGetTextureParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateGetTextureParameterIiv() argument 1474 ValidateGetTextureParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLuint *params) ValidateGetTextureParameterIuiv() argument 1483 ValidateGetTextureParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLfloat *params) ValidateGetTextureParameterfv() argument 1492 ValidateGetTextureParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateGetTextureParameteriv() argument 1501 ValidateGetTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureSubImage() argument 1848 ValidateNamedFramebufferTexture(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, TextureID texture, GLint level) ValidateNamedFramebufferTexture() argument 1858 ValidateNamedFramebufferTextureLayer(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum attachment, TextureID texture, GLint level, GLint layer) ValidateNamedFramebufferTextureLayer() argument 1895 ValidateTextureBuffer(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum internalformat, BufferID buffer) ValidateTextureBuffer() argument 1904 ValidateTextureBufferRange(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum internalformat, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateTextureBufferRange() argument 1915 ValidateTextureParameterIiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *params) ValidateTextureParameterIiv() argument 1924 ValidateTextureParameterIuiv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLuint *params) ValidateTextureParameterIuiv() argument 1933 ValidateTextureParameterf(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, GLfloat param) ValidateTextureParameterf() argument 1942 ValidateTextureParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLfloat *param) ValidateTextureParameterfv() argument 1951 ValidateTextureParameteri(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, GLint param) ValidateTextureParameteri() argument 1960 ValidateTextureParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum pname, const GLint *param) ValidateTextureParameteriv() argument 1969 ValidateTextureStorage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTextureStorage1D() argument 1979 ValidateTextureStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTextureStorage2D() argument 1990 ValidateTextureStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTextureStorage2DMultisample() argument 2002 ValidateTextureStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTextureStorage3D() argument 2014 ValidateTextureStorage3DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTextureStorage3DMultisample() argument 2027 ValidateTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage1D() argument 2040 ValidateTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage2D() argument 2055 ValidateTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage3D() argument [all...] |
| H A D | validationES2.cpp | 936 Texture *texture = context->getTextureByType(texType); in ValidateES2TexImageParametersBase() local 1734 Texture *texture = context->getTextureByType(target); ValidateES2TexStorageParametersBase() local 3678 ValidateActiveTexture(const Context *context, angle::EntryPoint entryPoint, GLenum texture) ValidateActiveTexture() argument 4639 ValidateIsTexture(const Context *context, angle::EntryPoint entryPoint, TextureID texture) ValidateIsTexture() argument 5322 ValidateFramebufferTexture2D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) ValidateFramebufferTexture2D() argument 5463 ValidateFramebufferTexture3DOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) ValidateFramebufferTexture3DOES() argument 6273 ValidateFramebufferTexture2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level, GLsizei samples) ValidateFramebufferTexture2DMultisampleEXT() argument [all...] |
| /third_party/skia/src/gpu/gl/ |
| H A D | GrGLGpu.cpp | 674 auto texture = GrGLTexture::MakeWrapped(this, mipmapStatus, desc, in onWrapBackendTexture() local 728 auto texture = GrGLTexture::MakeWrapped(this, mipmapStatus, desc, in onWrapCompressedBackendTexture() local 867 bool GrGLGpu::onTransferPixelsTo(GrTexture* texture, in onTransferPixelsTo() argument 2637 bindTexture(int unitIdx, GrSamplerState samplerState, const GrSwizzle& swizzle, GrGLTexture* texture) bindTexture() argument 2952 GrGLTexture* texture = static_cast<GrGLTexture*>(surface->asTexture()); bindSurfaceFBOForPixelOps() local 3471 onRegenerateMipMapLevels(GrTexture* texture) onRegenerateMipMapLevels() argument 4117 prepareTextureForCrossContextUsage(GrTexture* texture) prepareTextureForCrossContextUsage() argument 4128 TextureToCopyProgramIdx(GrTexture* texture) TextureToCopyProgramIdx() argument [all...] |
| /third_party/skia/src/gpu/vk/ |
| H A D | GrVkGpu.cpp | 504 GrVkTexture* texture = static_cast<GrVkTexture*>(surface->asTexture()); in onWritePixels() local 562 bool GrVkGpu::onTransferPixelsTo(GrTexture* texture, in onTransferPixelsTo() argument 1263 sk_sp<GrVkTexture> texture = GrVkTexture::MakeNewTexture(this, budgeted, dimensions, pixelFormat, onCreateCompressedTexture() local 1756 sk_sp<GrVkTexture> texture = onClearBackendTexture() local 1856 sk_sp<GrVkTexture> texture = GrVkTexture::MakeWrappedTexture(this, onUpdateCompressedBackendTexture() local 1961 sk_sp<GrVkImage> texture = GrVkImage::MakeWrapped(this, setBackendSurfaceState() local 2875 prepareTextureForCrossContextUsage(GrTexture* texture) prepareTextureForCrossContextUsage() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | entry_points.cpp | 23 GL_APICALL void GL_APIENTRY glActiveTexture(GLenum texture) in glActiveTexture() argument 68 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) in glBindTexture() argument 345 GL_APICALL void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) in glFramebufferTexture2D() argument 350 GL_APICALL void GL_APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) in glFramebufferTexture2DOES() argument 635 GL_APICALL GLboolean GL_APIENTRY glIsTexture(GLuint texture) in glIsTexture() argument 980 glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) glFramebufferTexture3DOES() argument 1120 glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) glFramebufferTextureLayer() argument [all...] |
| H A D | libGLESv2.cpp | 60 void GL_APIENTRY ActiveTexture(GLenum texture) in ActiveTexture() argument 267 void GL_APIENTRY BindTexture(GLenum target, GLuint texture) in BindTexture() argument 765 es2::Texture2D *texture = context->getTexture2D(target); CompressedTexImage2D() local 776 es2::TextureCubeMap *texture = context->getTextureCubeMap(); CompressedTexImage2D() local 840 es2::Texture2D *texture = context->getTexture2D(target); CompressedTexSubImage2D() local 852 es2::TextureCubeMap *texture = context->getTextureCubeMap(); CompressedTexSubImage2D() local 990 es2::Texture2D *texture = context->getTexture2D(target); CopyTexImage2D() local 1001 es2::TextureCubeMap *texture = context->getTextureCubeMap(); CopyTexImage2D() local 1058 es2::Texture *texture = nullptr; CopyTexSubImage2D() local 1946 FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) FramebufferTexture2D() argument 2111 es2::Texture *texture = context->getTargetTexture(target); GenerateMipmap() local 3292 es2::Texture *texture = context->getTargetTexture(target); GetTexParameterfv() local 3372 es2::Texture *texture = context->getTargetTexture(target); GetTexParameteriv() local 3963 IsTexture(GLuint texture) IsTexture() argument 4606 es2::Texture2D *texture = context->getTexture2D(target); TexImage2D() local 4617 es2::TextureCubeMap *texture = context->getTextureCubeMap(); TexImage2D() local 4637 es2::Texture *texture = context->getTargetTexture(target); TexParameterf() local 4761 es2::Texture *texture = context->getTargetTexture(target); TexParameteri() local 4915 es2::Texture2D *texture = context->getTexture2D(target); TexSubImage2D() local 4933 es2::TextureCubeMap *texture = context->getTextureCubeMap(); TexSubImage2D() local 5750 es2::Texture3D *texture = context->getTexture3D(); TexImage3DOES() local 5797 es2::Texture3D *texture = context->getTexture3D(); TexSubImage3DOES() local 5852 es2::Texture3D *texture = context->getTexture3D(); CopyTexSubImage3DOES() local 5903 es2::Texture3D *texture = context->getTexture3D(); CompressedTexImage3DOES() local 5960 es2::Texture3D *texture = context->getTexture3D(); CompressedTexSubImage3DOES() local 5977 FramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) FramebufferTexture3DOES() argument 6084 es2::Texture2D *texture = context->getTexture2D(target); EGLImageTargetTexture2DOES() local 6169 FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) FramebufferTexture2DOES() argument [all...] |
| /third_party/skia/third_party/externals/tint/src/writer/spirv/ |
| H A D | builder.cc | 2734 auto* texture = arg(Usage::kTexture); in GenerateTextureIntrinsic() local 3976 GenerateTextureType(const sem::Texture* texture, const Operand& result) GenerateTextureType() argument [all...] |
| /third_party/vk-gl-cts/modules/gles3/functional/ |
| H A D | es3fUniformApiTests.cpp | 1404 glu::Texture2D* texture = new glu::Texture2D(m_context.getRenderContext(), GL_RGBA, GL_UNSIGNED_BYTE, width, height); in setupTexture() local 1423 glu::TextureCube* texture = new glu::TextureCube(m_context.getRenderContext(), GL_RGBA, GL_UNSIGNED_BYTE, width); in setupTexture() local [all...] |
| /third_party/vk-gl-cts/modules/egl/ |
| H A D | teglGLES2SharingThreadedTests.cpp | 81 void addTexture (SharedPtr<Texture> texture) { m_textures.push_back(texture); } in addTexture() argument 108 SharedPtr<Texture> texture = m_textures[index]; in popTexture() local 872 GLuint texture; member in deqp::egl::GLES2ThreadTest::Texture 897 CreateTexture::CreateTexture (SharedPtr<Texture>& texture, bool useSync, bool serverSync) in CreateTexture() argument 926 DeleteTexture(SharedPtr<Texture> texture, bool useSync, bool serverSync) DeleteTexture() argument 961 TexImage2D(SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync) TexImage2D() argument 1013 TexSubImage2D(SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync) TexSubImage2D() argument 1065 CopyTexImage2D(SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, bool useSync, bool serverSync) CopyTexImage2D() argument 1117 CopyTexSubImage2D(SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, bool useSync, bool serverSync) CopyTexSubImage2D() argument 1744 RenderTexture(SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync) RenderTexture() argument 1890 CreateImageFromTexture(SharedPtr<EGLImage>& image, SharedPtr<Texture> texture, bool useSync, bool serverSync) CreateImageFromTexture() argument 1982 DefineTextureFromImage(SharedPtr<Texture> texture, SharedPtr<EGLImage> image, bool useSync, bool serverSync) DefineTextureFromImage() argument 2352 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->getTexture(textureNdx); addRandomOperation() local 2637 SharedPtr<GLES2ThreadTest::Texture> texture; addRandomOperation() local 2649 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); addRandomOperation() local 2657 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx); addRandomOperation() local 2665 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); addRandomOperation() local 2673 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx); addRandomOperation() local 2773 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(nonSiblingTextureNdx); addRandomOperation() local 2792 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); addRandomOperation() local 3258 SharedPtr<GLES2ThreadTest::Texture> texture; addTextureOperations() local 3366 SharedPtr<GLES2ThreadTest::Texture> texture; addImageOperations() local [all...] |
| /third_party/ffmpeg/fftools/ |
| H A D | ffplay.c | 825 static int realloc_texture(SDL_Texture **texture, Uint32 new_format, int new_width, int new_height, SDL_BlendMode blendmode, int init_texture) in realloc_texture() argument [all...] |
| /third_party/glslang/glslang/MachineIndependent/ |
| H A D | ParseHelper.cpp | 3765 TSampler texture = function.getType().getSampler(); constructorTextureSamplerError() local [all...] |
| /third_party/mesa3d/src/amd/addrlib/inc/ |
| H A D | addrinterface.h | 493 UINT_32 texture : 1; ///< Flag indicates this is a texture member 2404 UINT_32 texture : 1; ///< This resource can be used with SRV global() member [all...] |
| /third_party/mesa3d/src/freedreno/vulkan/ |
| H A D | tu_cmd_buffer.c | 1108 struct tu_cs_memory texture; in tu_emit_input_attachments() local
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| /third_party/mesa3d/src/broadcom/vulkan/ |
| H A D | v3dv_private.h | 1919 uint32_t texture = combined_index_key >> 24; in v3dv_pipeline_combined_index_key_unpack() local
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| /third_party/mesa3d/src/panfrost/bifrost/ |
| H A D | bifrost_compile.c | 3618 bi_index texture = bi_imm_u32(instr->texture_index); in bi_emit_tex_valhall() local [all...] |
| /third_party/mesa3d/src/gallium/drivers/svga/ |
| H A D | svga_context.h | 413 struct pipe_resource *texture; member 761 struct pipe_resource *texture; member
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| /third_party/mesa3d/src/gallium/drivers/r600/ |
| H A D | evergreen_state.c | 724 evergreen_fill_tex_resource_words(struct r600_context *rctx, struct pipe_resource *texture, struct eg_tex_res_params *params, bool *skip_mip_address_reloc, unsigned tex_resource_words[8]) evergreen_fill_tex_resource_words() argument 912 evergreen_create_sampler_view_custom(struct pipe_context *ctx, struct pipe_resource *texture, const struct pipe_sampler_view *state, unsigned width0, unsigned height0, unsigned force_level) evergreen_create_sampler_view_custom() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
| H A D | vktShaderRenderTextureFunctionTests.cpp | 1219 ShaderTextureFunctionCase(tcu::TestContext& testCtx, const std::string& name, const TextureLookupSpec& lookup, const TextureSpec& texture, TexEvalFunc evalFunc, bool isVertexCase) ShaderTextureFunctionCase() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| H A D | capture_gles_ext_autogen.cpp | 4654 CaptureEGLImageTargetTextureStorageEXT(const State &glState, bool isCallValid, GLuint texture, GLeglImageOES image, const GLint *attrib_list) CaptureEGLImageTargetTextureStorageEXT() argument
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| H A D | capture_gles_ext_params.cpp | 3526 const Texture *texture = glState.getTargetTexture(TextureTargetToType(target)); in CaptureGetTexImageANGLE_pixels() local 3897 CaptureEGLImageTargetTextureStorageEXT_attrib_list(const State &glState, bool isCallValid, GLuint texture, GLeglImageOES image, const GLint *attrib_list, angle::ParamCapture *paramCapture) CaptureEGLImageTargetTextureStorageEXT_attrib_list() argument
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| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| H A D | esextcTextureCubeMapArraySampling.cpp | 3357 prepareCompresedTexture(const textureDefinition& texture, const formatDefinition& format, const resolutionDefinition& resolution, bool mutability) prepareCompresedTexture() argument 3445 prepareTexture(const textureDefinition& texture, const formatDefinition& texture_format, const resolutionDefinition& resolution, bool mutability) prepareTexture() argument 3616 textureDefinition texture; global() local 3662 testTexture(const formatDefinition& format, bool mutability, const resolutionDefinition& resolution, textureDefinition& texture, programCollectionForFormat& program_collection) global() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | entry_points_gl_4_autogen.cpp | 5149 void GL_APIENTRY GL_InvalidateTexImage(GLuint texture, GLint level) in GL_InvalidateTexImage() argument 5175 void GL_APIENTRY GL_InvalidateTexSubImage(GLuint texture, in GL_InvalidateTexSubImage() argument 3920 GL_BindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) GL_BindImageTexture() argument 5518 GL_TextureView(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) GL_TextureView() argument 5909 GL_ClearTexImage(GLuint texture, GLint level, GLenum format, GLenum type, const void *data) GL_ClearTexImage() argument 5938 GL_ClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) GL_ClearTexSubImage() argument 5982 GL_BindTextureUnit(GLuint unit, GLuint texture) GL_BindTextureUnit() argument 6315 GL_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage1D() argument 6352 GL_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage2D() argument 6392 GL_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage3D() argument 6467 GL_CopyTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) GL_CopyTextureSubImage1D() argument 6500 GL_CopyTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTextureSubImage2D() argument 6537 GL_CopyTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) GL_CopyTextureSubImage3D() argument 6877 GL_GenerateTextureMipmap(GLuint texture) GL_GenerateTextureMipmap() argument 6902 GL_GetCompressedTextureImage(GLuint texture, GLint level, GLsizei bufSize, void *pixels) GL_GetCompressedTextureImage() argument 6933 GL_GetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) GL_GetCompressedTextureSubImage() argument 7336 GL_GetTextureImage(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels) GL_GetTextureImage() argument 7371 GL_GetTextureLevelParameterfv(GLuint texture, GLint level, GLenum pname, GLfloat *params) GL_GetTextureLevelParameterfv() argument 7403 GL_GetTextureLevelParameteriv(GLuint texture, GLint level, GLenum pname, GLint *params) GL_GetTextureLevelParameteriv() argument 7435 GL_GetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params) GL_GetTextureParameterIiv() argument 7462 GL_GetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params) GL_GetTextureParameterIuiv() argument 7489 GL_GetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params) GL_GetTextureParameterfv() argument 7516 GL_GetTextureParameteriv(GLuint texture, GLenum pname, GLint *params) GL_GetTextureParameteriv() argument 7543 GL_GetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) GL_GetTextureSubImage() argument 8670 GL_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) GL_NamedFramebufferTexture() argument 8703 GL_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) GL_NamedFramebufferTextureLayer() argument 8862 GL_TextureBuffer(GLuint texture, GLenum internalformat, GLuint buffer) GL_TextureBuffer() argument 8890 GL_TextureBufferRange(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) GL_TextureBufferRange() argument 8925 GL_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params) GL_TextureParameterIiv() argument 8952 GL_TextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params) GL_TextureParameterIuiv() argument 8979 GL_TextureParameterf(GLuint texture, GLenum pname, GLfloat param) GL_TextureParameterf() argument 9005 GL_TextureParameterfv(GLuint texture, GLenum pname, const GLfloat *param) GL_TextureParameterfv() argument 9032 GL_TextureParameteri(GLuint texture, GLenum pname, GLint param) GL_TextureParameteri() argument 9058 GL_TextureParameteriv(GLuint texture, GLenum pname, const GLint *param) GL_TextureParameteriv() argument 9085 GL_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width) GL_TextureStorage1D() argument 9115 GL_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) GL_TextureStorage2D() argument 9148 GL_TextureStorage2DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) GL_TextureStorage2DMultisample() argument 9186 GL_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TextureStorage3D() argument 9221 GL_TextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TextureStorage3DMultisample() argument 9260 GL_TextureSubImage1D(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage1D() argument 9297 GL_TextureSubImage2D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage2D() argument 9337 GL_TextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage3D() argument [all...] |
| H A D | entry_points_gl_1_autogen.cpp | 7391 void GL_APIENTRY GL_BindTexture(GLenum target, GLuint texture) in GL_BindTexture() argument 7878 GLboolean GL_APIENTRY GL_IsTexture(GLuint texture) in GL_IsTexture() argument 8321 void GL_APIENTRY GL_ActiveTexture(GLenum texture) in GL_ActiveTexture() argument 8345 GL_ClientActiveTexture(GLenum texture) GL_ClientActiveTexture() argument [all...] |