Lines Matching defs:texture
493 UINT_32 texture : 1; ///< Flag indicates this is a texture
495 UINT_32 volume : 1; ///< Flag indicates this is a volume texture
504 UINT_32 prt : 1; ///< Flag for partially resident texture
519 UINT_32 nonSplit : 1; ///< CI: depth texture should not be split
602 UINT_32 depthAlign; ///< Depth alignment, aligned to thickness, for 3d texture
701 UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture
702 /// only flag. Only non-RT texture can set this to TRUE
789 UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture
790 /// only flag. Only non-RT texture can set this to TRUE
2401 UINT_32 prt : 1; ///< This is a partially resident texture
2404 UINT_32 texture : 1; ///< This resource can be used with SRV