| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cSparseTexture2Tests.cpp | 963 sparseAllocateTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint levels) sparseAllocateTexture() argument 1006 allocateTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint levels) allocateTexture() argument 1046 writeDataToTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) writeDataToTexture() argument 1145 verifyTextureData(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) verifyTextureData() argument 1412 GLuint texture; iterate() local 1524 UncommittedReads(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) UncommittedReads() argument 1594 UncommittedAtomicOperations(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) UncommittedAtomicOperations() argument 1618 UncommittedDepthStencil(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) UncommittedDepthStencil() argument 1739 verifyTextureDataExtended(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level, bool shaderOnly) verifyTextureDataExtended() argument 1999 verifyAtomicOperations(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) verifyAtomicOperations() argument 2418 GLuint texture; iterate() local 2751 writeDataToTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) writeDataToTexture() argument 2837 setupDepthMode(const Functions& gl, GLint target, GLuint& texture) setupDepthMode() argument 2857 verifyLookupTextureData(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level, FunctionToken& funcToken) verifyLookupTextureData() argument [all...] |
| H A D | gl4cSparseTextureTests.cpp | 365 GLuint texture; iterate() local 1155 GLuint texture; positiveTesting() local 1207 GLuint texture; verifyTexParameterErrors() local 1309 GLuint texture; verifyTexStorageVirtualPageSizeIndexError() local 1370 GLuint texture; verifyTexStorageFullArrayCubeMipmapsError() local 1444 GLuint texture; verifyTexStorageInvalidValueErrors() local 1702 GLuint texture; iterate() local 1771 texPageCommitment(const glw::Functions& gl, glw::GLint target, glw::GLint format, glw::GLuint& texture, GLint level, GLint xOffset, GLint yOffset, GLint zOffset, GLint width, GLint height, GLint depth, GLboolean commit) texPageCommitment() argument 1805 prepareTexture(const Functions& gl, GLint target, GLint format, GLuint& texture) prepareTexture() argument 1841 sparseAllocateTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint levels) sparseAllocateTexture() argument 1870 allocateTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint levels) allocateTexture() argument 1898 writeDataToTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) writeDataToTexture() argument 1944 verifyTextureData(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) verifyTextureData() argument 2063 commitTexturePage(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) commitTexturePage() argument 2157 verifyInvalidOperationErrors(const Functions& gl, GLint target, GLint format, GLuint& texture) verifyInvalidOperationErrors() argument 2278 verifyInvalidValueErrors(const Functions& gl, GLint target, GLint format, GLuint& texture) verifyInvalidValueErrors() argument 2360 GLuint texture; iterate() local 2422 texPageCommitment(const glw::Functions& gl, glw::GLint target, glw::GLint format, glw::GLuint& texture, GLint level, GLint xOffset, GLint yOffset, GLint zOffset, GLint width, GLint height, GLint depth, GLboolean commit) texPageCommitment() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | ProgramBinaryTest.cpp | 1149 GLTexture texture; in TEST_P() local
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| H A D | D3DTextureTest.cpp | 152 ID3D11Texture2D *texture = nullptr; in createD3D11PBuffer() local 213 IDirect3DTexture9 *texture = nullptr; in createPBuffer() local 262 void testTextureSamplesAs50PercentGreen(GLuint texture) in testTextureSamplesAs50PercentGreen() argument 388 GLuint texture = 0u; TEST_P() local 489 GLuint texture = 0u; TEST_P() local 589 GLuint texture = 0u; TEST_P() local 696 ID3D11Texture2D *texture = nullptr; TEST_P() local 848 GLuint texture = 0; TEST_P() local 1254 GLuint texture; RunClearTest() local 1379 GLuint texture; TEST_P() local 1429 GLuint texture; TEST_P() local 1586 GLuint texture; TEST_P() local [all...] |
| H A D | CopyTextureTest.cpp | 2268 GLTexture texture; TEST_P() local 2402 GLTexture texture; TEST_P() local 2465 GLTexture texture; invalidateBlitThenBlendCommon() local [all...] |
| H A D | TextureMultisampleTest.cpp | 424 GLTexture texture; in TEST_P() local [all...] |
| H A D | WebGLFramebufferTest.cpp | 115 GLTexture texture; in TEST_P() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
| H A D | mtl_render_utils.h | 156 TextureRef texture; member [all...] |
| H A D | mtl_state_cache.h | 323 TextureRef texture; member
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| /third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
| H A D | EGLPreRotationTest.cpp | 801 void initializeFBO(GLFramebuffer *framebuffer, GLTexture *texture) in initializeFBO() argument 866 GLTexture texture; in TEST_P() local 1512 GLTexture texture; in TEST_P() local 1630 GLTexture texture; TEST_P() local 1749 GLTexture texture; TEST_P() local 1872 GLTexture texture; TEST_P() local 1963 GLTexture texture; TEST_P() local 2120 GLTexture texture; TEST_P() local 2244 GLTexture texture; TEST_P() local 2500 GLTexture texture; TEST_P() local [all...] |
| H A D | EGLSurfaceTest.cpp | 999 angle::ComPtr<ID3D11Texture2D> texture; in TEST_P() local 1080 angle::ComPtr<ID3D11Texture2D> texture; in TEST_P() local
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| /third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
| H A D | DrawCallPerf.cpp | 97 GLuint texture; in CreateSimpleTexture2D() local
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| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | egl_stubs.cpp | 572 gl::Texture *texture = eglSurface->getBoundTexture(); in ReleaseTexImage() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationGL3.cpp | 43 ValidateFramebufferTexture1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level) ValidateFramebufferTexture1D() argument 54 ValidateFramebufferTexture3D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) ValidateFramebufferTexture3D() argument 330 ValidateMultiTexCoordP1ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP1ui() argument 339 ValidateMultiTexCoordP1uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP1uiv() argument 348 ValidateMultiTexCoordP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP2ui() argument 357 ValidateMultiTexCoordP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP2uiv() argument 366 ValidateMultiTexCoordP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP3ui() argument 375 ValidateMultiTexCoordP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP3uiv() argument 384 ValidateMultiTexCoordP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP4ui() argument 393 ValidateMultiTexCoordP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP4uiv() argument [all...] |
| /third_party/skia/src/image/ |
| H A D | SkSurface_Gpu.cpp | 88 GrTexture* texture = rt->asTexture(); in onGetBackendTexture() local
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| /third_party/skia/src/gpu/effects/ |
| H A D | GrTextureEffect.cpp | 242 GrTexture* texture = this->texture(); in coordAdjustmentMatrix() local [all...] |
| /third_party/skia/src/gpu/dawn/ |
| H A D | GrDawnProgramBuilder.cpp | 479 static void set_texture(GrDawnGpu* gpu, GrSamplerState state, GrTexture* texture, in set_texture() argument
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| /third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
| H A D | SpirvShaderImage.cpp | 444 Pointer<Byte> texture = imageDescriptor + OFFSET(vk::SampledImageDescriptor, texture); // sw::Texture* in callSamplerFunction() local
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| /third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
| H A D | PixelProcessor.hpp | 109 Interpolant texture[8]; member
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| H A D | Sampler.hpp | 240 Texture texture; member in sw::Sampler
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| /third_party/skia/third_party/externals/imgui/backends/ |
| H A D | imgui_impl_wgpu.cpp | 282 static WGPUBindGroup ImGui_ImplWGPU_CreateImageBindGroup(WGPUBindGroupLayout layout, WGPUTextureView texture) in ImGui_ImplWGPU_CreateImageBindGroup() argument [all...] |
| /third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
| H A D | TextureD3D12.cpp | 1165 Create(TextureBase* texture, const TextureViewDescriptor* descriptor) Create() argument 1170 TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor) TextureView() argument [all...] |
| /third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
| H A D | CopyTextureForBrowserTests.cpp | 295 wgpu::Texture texture = this->device.CreateTexture(&descriptor); CreateTexture() local 304 wgpu::Texture texture = CreateTexture(spec, usage); CreateAndInitTexture() local [all...] |
| H A D | TextureZeroInitTests.cpp | 132 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local 150 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local 193 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 238 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 277 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 309 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 341 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 837 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 861 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 914 wgpu::Texture texture = device.CreateTexture(&texDesc); TEST_P() local 967 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 1030 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 1065 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 1099 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 1132 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 1442 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 1475 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 1510 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 1545 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 1588 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 1629 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local 1668 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local [all...] |
| /third_party/skia/third_party/externals/dawn/src/dawn_native/ |
| H A D | CommandEncoder.cpp | 60 MaybeError ValidateTextureSampleCountInBufferCopyCommands(const TextureBase* texture) { in ValidateTextureSampleCountInBufferCopyCommands() argument [all...] |