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Searched defs:texture (Results 326 - 350 of 616) sorted by relevance

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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cSparseTexture2Tests.cpp963 sparseAllocateTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint levels) sparseAllocateTexture() argument
1006 allocateTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint levels) allocateTexture() argument
1046 writeDataToTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) writeDataToTexture() argument
1145 verifyTextureData(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) verifyTextureData() argument
1412 GLuint texture; iterate() local
1524 UncommittedReads(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) UncommittedReads() argument
1594 UncommittedAtomicOperations(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) UncommittedAtomicOperations() argument
1618 UncommittedDepthStencil(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) UncommittedDepthStencil() argument
1739 verifyTextureDataExtended(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level, bool shaderOnly) verifyTextureDataExtended() argument
1999 verifyAtomicOperations(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) verifyAtomicOperations() argument
2418 GLuint texture; iterate() local
2751 writeDataToTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) writeDataToTexture() argument
2837 setupDepthMode(const Functions& gl, GLint target, GLuint& texture) setupDepthMode() argument
2857 verifyLookupTextureData(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level, FunctionToken& funcToken) verifyLookupTextureData() argument
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H A Dgl4cSparseTextureTests.cpp365 GLuint texture; iterate() local
1155 GLuint texture; positiveTesting() local
1207 GLuint texture; verifyTexParameterErrors() local
1309 GLuint texture; verifyTexStorageVirtualPageSizeIndexError() local
1370 GLuint texture; verifyTexStorageFullArrayCubeMipmapsError() local
1444 GLuint texture; verifyTexStorageInvalidValueErrors() local
1702 GLuint texture; iterate() local
1771 texPageCommitment(const glw::Functions& gl, glw::GLint target, glw::GLint format, glw::GLuint& texture, GLint level, GLint xOffset, GLint yOffset, GLint zOffset, GLint width, GLint height, GLint depth, GLboolean commit) texPageCommitment() argument
1805 prepareTexture(const Functions& gl, GLint target, GLint format, GLuint& texture) prepareTexture() argument
1841 sparseAllocateTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint levels) sparseAllocateTexture() argument
1870 allocateTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint levels) allocateTexture() argument
1898 writeDataToTexture(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) writeDataToTexture() argument
1944 verifyTextureData(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) verifyTextureData() argument
2063 commitTexturePage(const Functions& gl, GLint target, GLint format, GLuint& texture, GLint level) commitTexturePage() argument
2157 verifyInvalidOperationErrors(const Functions& gl, GLint target, GLint format, GLuint& texture) verifyInvalidOperationErrors() argument
2278 verifyInvalidValueErrors(const Functions& gl, GLint target, GLint format, GLuint& texture) verifyInvalidValueErrors() argument
2360 GLuint texture; iterate() local
2422 texPageCommitment(const glw::Functions& gl, glw::GLint target, glw::GLint format, glw::GLuint& texture, GLint level, GLint xOffset, GLint yOffset, GLint zOffset, GLint width, GLint height, GLint depth, GLboolean commit) texPageCommitment() argument
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DProgramBinaryTest.cpp1149 GLTexture texture; in TEST_P() local
H A DD3DTextureTest.cpp152 ID3D11Texture2D *texture = nullptr; in createD3D11PBuffer() local
213 IDirect3DTexture9 *texture = nullptr; in createPBuffer() local
262 void testTextureSamplesAs50PercentGreen(GLuint texture) in testTextureSamplesAs50PercentGreen() argument
388 GLuint texture = 0u; TEST_P() local
489 GLuint texture = 0u; TEST_P() local
589 GLuint texture = 0u; TEST_P() local
696 ID3D11Texture2D *texture = nullptr; TEST_P() local
848 GLuint texture = 0; TEST_P() local
1254 GLuint texture; RunClearTest() local
1379 GLuint texture; TEST_P() local
1429 GLuint texture; TEST_P() local
1586 GLuint texture; TEST_P() local
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H A DCopyTextureTest.cpp2268 GLTexture texture; TEST_P() local
2402 GLTexture texture; TEST_P() local
2465 GLTexture texture; invalidateBlitThenBlendCommon() local
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H A DTextureMultisampleTest.cpp424 GLTexture texture; in TEST_P() local
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H A DWebGLFramebufferTest.cpp115 GLTexture texture; in TEST_P() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A Dmtl_render_utils.h156 TextureRef texture; member
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H A Dmtl_state_cache.h323 TextureRef texture; member
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLPreRotationTest.cpp801 void initializeFBO(GLFramebuffer *framebuffer, GLTexture *texture) in initializeFBO() argument
866 GLTexture texture; in TEST_P() local
1512 GLTexture texture; in TEST_P() local
1630 GLTexture texture; TEST_P() local
1749 GLTexture texture; TEST_P() local
1872 GLTexture texture; TEST_P() local
1963 GLTexture texture; TEST_P() local
2120 GLTexture texture; TEST_P() local
2244 GLTexture texture; TEST_P() local
2500 GLTexture texture; TEST_P() local
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H A DEGLSurfaceTest.cpp999 angle::ComPtr<ID3D11Texture2D> texture; in TEST_P() local
1080 angle::ComPtr<ID3D11Texture2D> texture; in TEST_P() local
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DDrawCallPerf.cpp97 GLuint texture; in CreateSimpleTexture2D() local
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Degl_stubs.cpp572 gl::Texture *texture = eglSurface->getBoundTexture(); in ReleaseTexImage() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationGL3.cpp43 ValidateFramebufferTexture1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level) ValidateFramebufferTexture1D() argument
54 ValidateFramebufferTexture3D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) ValidateFramebufferTexture3D() argument
330 ValidateMultiTexCoordP1ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP1ui() argument
339 ValidateMultiTexCoordP1uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP1uiv() argument
348 ValidateMultiTexCoordP2ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP2ui() argument
357 ValidateMultiTexCoordP2uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP2uiv() argument
366 ValidateMultiTexCoordP3ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP3ui() argument
375 ValidateMultiTexCoordP3uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP3uiv() argument
384 ValidateMultiTexCoordP4ui(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, GLuint coords) ValidateMultiTexCoordP4ui() argument
393 ValidateMultiTexCoordP4uiv(const Context *context, angle::EntryPoint entryPoint, GLenum texture, GLenum type, const GLuint *coords) ValidateMultiTexCoordP4uiv() argument
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/third_party/skia/src/image/
H A DSkSurface_Gpu.cpp88 GrTexture* texture = rt->asTexture(); in onGetBackendTexture() local
/third_party/skia/src/gpu/effects/
H A DGrTextureEffect.cpp242 GrTexture* texture = this->texture(); in coordAdjustmentMatrix() local
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/third_party/skia/src/gpu/dawn/
H A DGrDawnProgramBuilder.cpp479 static void set_texture(GrDawnGpu* gpu, GrSamplerState state, GrTexture* texture, in set_texture() argument
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSpirvShaderImage.cpp444 Pointer<Byte> texture = imageDescriptor + OFFSET(vk::SampledImageDescriptor, texture); // sw::Texture* in callSamplerFunction() local
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DPixelProcessor.hpp109 Interpolant texture[8]; member
H A DSampler.hpp240 Texture texture; member in sw::Sampler
/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_wgpu.cpp282 static WGPUBindGroup ImGui_ImplWGPU_CreateImageBindGroup(WGPUBindGroupLayout layout, WGPUTextureView texture) in ImGui_ImplWGPU_CreateImageBindGroup() argument
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DTextureD3D12.cpp1165 Create(TextureBase* texture, const TextureViewDescriptor* descriptor) Create() argument
1170 TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor) TextureView() argument
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DCopyTextureForBrowserTests.cpp295 wgpu::Texture texture = this->device.CreateTexture(&descriptor); CreateTexture() local
304 wgpu::Texture texture = CreateTexture(spec, usage); CreateAndInitTexture() local
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H A DTextureZeroInitTests.cpp132 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local
150 wgpu::Texture texture = device.CreateTexture(&descriptor); in TEST_P() local
193 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
238 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
277 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
309 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
341 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
837 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
861 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
914 wgpu::Texture texture = device.CreateTexture(&texDesc); TEST_P() local
967 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
1030 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
1065 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
1099 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
1132 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
1442 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
1475 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
1510 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
1545 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
1588 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
1629 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
1668 wgpu::Texture texture = device.CreateTexture(&descriptor); TEST_P() local
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/third_party/skia/third_party/externals/dawn/src/dawn_native/
H A DCommandEncoder.cpp60 MaybeError ValidateTextureSampleCountInBufferCopyCommands(const TextureBase* texture) { in ValidateTextureSampleCountInBufferCopyCommands() argument
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