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Searched defs:state (Results 2576 - 2600 of 11239) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
H A DBufferNULL.cpp21 BufferNULL::BufferNULL(const gl::BufferState &state, AllocationTrackerNULL *allocationTracker) in BufferNULL() argument
/third_party/skia/src/gpu/d3d/
H A DGrD3DRenderTarget.cpp20 GrD3DRenderTarget(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DTextureResourceInfo& msaaInfo, sk_sp<GrD3DResourceState> msaaState, const GrD3DDescriptorHeap::CPUHandle& colorRenderTargetView, const GrD3DDescriptorHeap::CPUHandle& resolveRenderTargetView, Wrapped) GrD3DRenderTarget() argument
43 GrD3DRenderTarget(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DTextureResourceInfo& msaaInfo, sk_sp<GrD3DResourceState> msaaState, const GrD3DDescriptorHeap::CPUHandle& colorRenderTargetView, const GrD3DDescriptorHeap::CPUHandle& resolveRenderTargetView) GrD3DRenderTarget() argument
64 GrD3DRenderTarget(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DDescriptorHeap::CPUHandle& renderTargetView, Wrapped) GrD3DRenderTarget() argument
80 GrD3DRenderTarget(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DDescriptorHeap::CPUHandle& renderTargetView) GrD3DRenderTarget() argument
91 MakeWrappedRenderTarget( GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state) MakeWrappedRenderTarget() argument
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H A DGrD3DTextureRenderTarget.cpp13 GrD3DTextureRenderTarget( GrD3DGpu* gpu, SkBudgeted budgeted, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DDescriptorHeap::CPUHandle& shaderResourceView, const GrD3DTextureResourceInfo& msaaInfo, sk_sp<GrD3DResourceState> msaaState, const GrD3DDescriptorHeap::CPUHandle& colorRenderTargetView, const GrD3DDescriptorHeap::CPUHandle& resolveRenderTargetView, GrMipmapStatus mipmapStatus) GrD3DTextureRenderTarget() argument
40 GrD3DTextureRenderTarget( GrD3DGpu* gpu, SkBudgeted budgeted, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DDescriptorHeap::CPUHandle& shaderResourceView, const GrD3DDescriptorHeap::CPUHandle& renderTargetView, GrMipmapStatus mipmapStatus) GrD3DTextureRenderTarget() argument
56 GrD3DTextureRenderTarget( GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DDescriptorHeap::CPUHandle& shaderResourceView, const GrD3DTextureResourceInfo& msaaInfo, sk_sp<GrD3DResourceState> msaaState, const GrD3DDescriptorHeap::CPUHandle& colorRenderTargetView, const GrD3DDescriptorHeap::CPUHandle& resolveRenderTargetView, GrMipmapStatus mipmapStatus, GrWrapCacheable cacheable) GrD3DTextureRenderTarget() argument
83 GrD3DTextureRenderTarget( GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state, const GrD3DDescriptorHeap::CPUHandle& shaderResourceView, const GrD3DDescriptorHeap::CPUHandle& renderTargetView, GrMipmapStatus mipmapStatus, GrWrapCacheable cacheable) GrD3DTextureRenderTarget() argument
155 MakeWrappedTextureRenderTarget( GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, GrWrapCacheable cacheable, const GrD3DTextureResourceInfo& info, sk_sp<GrD3DResourceState> state) MakeWrappedTextureRenderTarget() argument
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/third_party/skia/src/gpu/gl/
H A DGrGLVertexArray.cpp196 GrGLAttribArrayState* state = this->bind(gpu); in bindWithIndexBuffer() local
/third_party/skia/src/gpu/vk/
H A DGrVkTexture.cpp178 const GrVkDescriptorSet* GrVkTexture::cachedSingleDescSet(GrSamplerState state) { in cachedSingleDescSet() argument
185 void GrVkTexture::addDescriptorSetToCache(const GrVkDescriptorSet* descSet, GrSamplerState state) { in addDescriptorSetToCache() argument
H A DGrVkUniformHandler.cpp248 addSampler( const GrBackendFormat& backendFormat, GrSamplerState state, const GrSwizzle& swizzle, const char* name, const GrShaderCaps* shaderCaps) addSampler() argument
/third_party/skia/src/gpu/ops/
H A DGrMeshDrawOp.cpp17 void GrMeshDrawOp::onPrepare(GrOpFlushState* state) { this->onPrepareDraws(state); } in onPrepare() argument
/third_party/skia/third_party/externals/swiftshader/src/Main/
H A DFrameBuffer.cpp162 std::shared_ptr<Routine> FrameBuffer::copyRoutine(const BlitState &state) in copyRoutine() argument
502 For(Int y1 = 0, y1 < state.cursorHeight, y1++) copyRoutine() argument
512 For(Int x1 = 0, x1 < state.cursorWidth, x1++) copyRoutine() argument
533 blend(const BlitState &state, const Pointer<Byte> &d, const Pointer<Byte> &s, const Pointer<Byte> &c) blend() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
H A DPoolAlloc.cpp178 tAllocState state = { currentPageOffset, inUseList }; in push() local
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelProgram.cpp25 PixelProgram( const PixelProcessor::State &state, const vk::PipelineLayout *pipelineLayout, const SpirvShader *spirvShader, const vk::DescriptorSet::Bindings &descriptorSets) PixelProgram() argument
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/third_party/skia/third_party/externals/swiftshader/src/Vulkan/Debug/
H A DThread.cpp167 Thread::State Thread::state() const in state() function in vk::dbg::Thread
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkCommandBuffer.hpp196 State state = INITIAL; member in vk::CommandBuffer
H A DVkPipeline.hpp118 const GraphicsState state; member in vk::GraphicsPipeline
/third_party/skia/third_party/externals/spirv-tools/source/opt/
H A Dstruct_cfg_analysis.cpp52 std::vector<TraversalInfo> state; in AddBlocksInFunction() local
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/
H A Dstruct_cfg_analysis.cpp52 std::vector<TraversalInfo> state; in AddBlocksInFunction() local
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/third_party/skia/third_party/externals/libpng/contrib/gregbook/
H A Dreadpng2.h99 int state; member
/third_party/skia/third_party/externals/icu/source/i18n/
H A Dnumber_affixutils.cpp20 AffixPatternState state = STATE_BASE; in estimateLength() local
86 AffixPatternState state = STATE_BASE; in escape() local
281 int32_t state = tag.state; nextToken() local
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/third_party/skia/third_party/externals/icu/source/tools/genrb/
H A Drle.c42 appendEncodedByte(uint16_t* buffer, uint16_t* buffLimit, uint8_t value, uint8_t state[],UErrorCode* status) { in appendEncodedByte() argument
67 encodeRunByte(uint16_t* buffer,uint16_t* bufLimit, uint8_t value, int32_t length, uint8_t state[], UErrorCode* status) encodeRunByte() argument
206 uint8_t state[2]= {0}; byteArrayToRLEString() local
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/third_party/skia/third_party/externals/oboe/src/common/
H A DAudioStream.cpp78 StreamState state; in waitForStateTransition() local
H A DUtilities.cpp143 const char *convertToText<StreamState>(StreamState state) { in convertToText() argument
/third_party/skia/src/sksl/lex/
H A DNFAtoDFA.h77 NFAState state = fNFA.fStates[nfaState]; in add() local
103 void scanState(DFAState* state) { in scanState() argument
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/third_party/skia/src/pdf/
H A DSkPDFGraphicStackState.cpp185 void SkPDFGraphicStackState::updateDrawingState(const SkPDFGraphicStackState::Entry& state) { in updateDrawingState() argument
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/third_party/skia/tests/
H A DPathOpsQuadLineIntersectionThreadedTest.cpp79 PathOpsThreadState& state = *data; in testQuadLineIntersectMain() local
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/third_party/skia/third_party/externals/brotli/csharp/org/brotli/dec/
H A DBrotliInputStream.cs27 private readonly Org.Brotli.Dec.State state = new Org.Brotli.Dec.State(); field in Org.Brotli.Dec.BrotliInputStream
213 BeginWrite(byte[] buffer, int offset, int count, System.AsyncCallback callback, object state) BeginWrite() argument
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/third_party/skia/third_party/externals/dawn/src/dawn_wire/server/
H A DObjectStorage.h47 AllocationState state; member
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