Lines Matching defs:state
18 sk_sp<GrD3DResourceState> state,
26 , GrD3DTextureResource(info, state)
27 , GrD3DTexture(gpu, dimensions, info, state, shaderResourceView, mipmapStatus)
31 state,
45 sk_sp<GrD3DResourceState> state,
50 , GrD3DTextureResource(info, state)
51 , GrD3DTexture(gpu, dimensions, info, state, shaderResourceView, mipmapStatus)
52 , GrD3DRenderTarget(gpu, dimensions, info, state, renderTargetView) {
60 sk_sp<GrD3DResourceState> state,
69 , GrD3DTextureResource(info, state)
70 , GrD3DTexture(gpu, dimensions, info, state, shaderResourceView, mipmapStatus)
74 state,
87 sk_sp<GrD3DResourceState> state,
93 , GrD3DTextureResource(info, state)
94 , GrD3DTexture(gpu, dimensions, info, state, shaderResourceView, mipmapStatus)
95 , GrD3DRenderTarget(gpu, dimensions, info, state, renderTargetView) {
123 sk_sp<GrD3DResourceState> state(new GrD3DResourceState(
144 gpu, budgeted, dimensions, info, std::move(state), shaderResourceView, msInfo,
149 gpu, budgeted, dimensions, info, std::move(state), shaderResourceView,
161 sk_sp<GrD3DResourceState> state) {
188 gpu, dimensions, info, std::move(state), shaderResourceView, msInfo,
194 gpu, dimensions, info, std::move(state), shaderResourceView, renderTargetView,