| /foundation/graphic/graphic_3d/lume/LumeRender/src/ |
| H A D | render_graph.h | 61 GpuResourceState state; member 72 GpuResourceState state; member 100 GpuResourceState state; member [all...] |
| /foundation/graphic/graphic_3d/lume/metaobject/src/ |
| H A D | startable_object_controller.cpp | 243 const auto state = GetValue(startable->StartableState()); in StartStartable() local 274 const auto state = GetValue(startable->StartableState()); in StopStartable() local
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| /foundation/graphic/surface_lite/interfaces/innerkits/ |
| H A D | surface_buffer_impl.h | 59 BufferState state; member [all...] |
| /foundation/multimedia/audio_framework/frameworks/native/audiorenderer/test/example/ |
| H A D | audio_interrupt_test.cpp | 38 void AudioInterruptTest::OnStateChange(const RendererState state, in OnStateChange() argument
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| H A D | interrupt_multi_renderer_test.cpp | 47 void AudioRendererCallbackTestImpl::OnStateChange(const RendererState state, in OnStateChange() argument
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| /foundation/multimedia/audio_framework/frameworks/native/audiocapturer/test/unittest/capturer_test/src/ |
| H A D | audio_capturer_extra_unit_test.cpp | 581 CapturerState state = CAPTURER_INVALID; HWTEST() local 614 CapturerState state = CAPTURER_INVALID; HWTEST() local 633 CapturerState state = CAPTURER_INVALID; HWTEST() local 656 CapturerState state = CAPTURER_INVALID; HWTEST() local 688 CapturerState state = CAPTURER_INVALID; HWTEST() local 1250 CapturerState state = audioCapturer->GetStatus(); HWTEST() local 1279 CapturerState state = audioCapturer->GetStatus(); HWTEST() local [all...] |
| /foundation/multimedia/audio_framework/frameworks/native/audiostream/include/ |
| H A D | i_audio_stream.h | 66 State state; member
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| /foundation/multimedia/audio_lite/frameworks/binder/ |
| H A D | audio_capturer_client.cpp | 249 uint32_t state; in GetStatus() local
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| /foundation/multimedia/audio_framework/frameworks/native/opensles/test/unittest/opensles_player_test/src/ |
| H A D | audio_opensles_player_unit_test.cpp | 126 SLuint32 state; in HWTEST() local 506 SLuint32 state = SL_PLAYSTATE_PAUSED; in HWTEST() local 519 SLuint32 state = SL_PLAYSTATE_PAUSED; in HWTEST() local 826 SLuint32 state = SL_PLAYSTATE_PAUSED; in HWTEST() local 833 SLuint32 state = SL_PLAYSTATE_PLAYING; in HWTEST() local 840 SLuint32 state = SL_PLAYSTATE_STOPPED; HWTEST() local 847 SLuint32 state = -1; HWTEST() local 854 SLuint32 state = -1; HWTEST() local 1193 SLuint32 state = SL_PLAYSTATE_PLAYING; HWTEST() local [all...] |
| /foundation/multimedia/audio_framework/services/audio_policy/test/unittest/audio_spatialization_service_unit_test/src/ |
| H A D | audio_spatialization_service_unit_test.cpp | 50 static uint32_t PackSpatializationState(AudioSpatializationState state) in PackSpatializationState() argument
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| /foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/ |
| H A D | transform.h | 120 void SetInvalid(bool state) in SetInvalid() argument
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| /foundation/multimedia/audio_framework/frameworks/native/audiopolicy/test/unittest/policy_test/include/ |
| H A D | audio_policy_unit_test.h | 165 virtual void SetOffloadModeImpl(int32_t state, bool isAppBack) {}; in SetOffloadModeImpl() argument
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| /foundation/multimedia/audio_framework/frameworks/native/pulseaudio/modules/hdi/ |
| H A D | module_hdi_source.c | 427 void *state = NULL; in ReleaseAllChains() local
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| /foundation/multimedia/audio_framework/frameworks/native/toneplayer/src/ |
| H A D | toneplayer_impl.cpp | 110 void TonePlayerImpl::OnStateChange(const RendererState state, const StateChangeCmdType __attribute__((unused)) cmdType) in OnStateChange() argument
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| /foundation/multimedia/audio_framework/services/audio_service/server/src/ |
| H A D | audio_server_dump.cpp | 119 pa_context_state_t state = pa_context_get_state(context); in Initialize() local
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| /foundation/graphic/graphic_surface/utils/frame_report/src/ |
| H A D | frame_report.cpp | 63 void FrameReport::SetGameScene(int32_t pid, int32_t state) in SetGameScene() argument
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| /foundation/graphic/surface_lite/frameworks/ |
| H A D | buffer_queue.cpp | 227 int32_t BufferQueue::ReleaseBuffer(const SurfaceBufferImpl& buffer, BufferState state) in ReleaseBuffer() argument
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| /foundation/multimedia/audio_framework/test/fuzztest/audioutils_fuzzer/ |
| H A D | audio_utils_fuzzer.cpp | 198 AudioPermissionState state = *(reinterpret_cast<const AudioPermissionState*>(rawData)); in NotifyPrivacyFuzzTest() local
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
| H A D | morphing_system.cpp | 100 void MorphingSystem::SetActive(bool state) in SetActive() argument
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| /foundation/multimedia/audio_framework/frameworks/cj/src/ |
| H A D | multimedia_audio_capturer_impl.cpp | 290 auto state = audioCapturer_->GetStatus(); in RegisterCallback() local
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| /foundation/multimedia/audio_framework/frameworks/native/opensles/src/adapter/ |
| H A D | audioplayer_adapter.cpp | 90 SLresult AudioPlayerAdapter::SetPlayStateAdapter(SLuint32 id, SLuint32 state)
in SetPlayStateAdapter() argument 123 SLresult AudioPlayerAdapter::GetPlayStateAdapter(SLuint32 id, SLuint32 *state)
in GetPlayStateAdapter() argument 212 SLresult AudioPlayerAdapter::GetStateAdapter(SLuint32 id, SLOHBufferQueueState *state)
in GetStateAdapter() argument [all...] |
| H A D | audiocapturer_adapter.cpp | 77 SLresult AudioCapturerAdapter::SetCaptureStateAdapter(SLuint32 id, SLuint32 state) in SetCaptureStateAdapter() argument 111 SLresult AudioCapturerAdapter::GetCaptureStateAdapter(SLuint32 id, SLuint32 *state) in GetCaptureStateAdapter() argument 161 GetStateAdapter(SLuint32 id, SLOHBufferQueueState *state) GetStateAdapter() argument [all...] |
| /foundation/graphic/graphic_3d/lume/metaobject/src/animation/ |
| H A D | animation_state.cpp | 128 const auto& state = move.state; variable 198 auto state = state_.animationState_; in Seek() local 265 SetState(IAnimationInternal::AnimationTargetState state) SetState() argument [all...] |
| /foundation/graphic/graphic_2d/rosen/modules/render_service_profiler/ |
| H A D | rs_profiler_socket.cpp | 97 void Socket::SetState(SocketState state) in SetState() argument
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| /foundation/graphic/graphic_3d/lume/LumeDotfield/src/systems/ |
| H A D | dotfield_system.cpp | 116 void DotfieldSystem::SetActive(bool state) in SetActive() argument
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