1bf215546Sopenharmony_ci/*
2bf215546Sopenharmony_ci * Copyright © 2015 Intel Corporation
3bf215546Sopenharmony_ci *
4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a
5bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"),
6bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation
7bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the
9bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions:
10bf215546Sopenharmony_ci *
11bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next
12bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the
13bf215546Sopenharmony_ci * Software.
14bf215546Sopenharmony_ci *
15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19bf215546Sopenharmony_ci * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20bf215546Sopenharmony_ci * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21bf215546Sopenharmony_ci * IN THE SOFTWARE.
22bf215546Sopenharmony_ci */
23bf215546Sopenharmony_ci
24bf215546Sopenharmony_ci#include "nir.h"
25bf215546Sopenharmony_ci#include "nir_builder.h"
26bf215546Sopenharmony_ci#include "nir_xfb_info.h"
27bf215546Sopenharmony_ci
28bf215546Sopenharmony_ci/**
29bf215546Sopenharmony_ci * \file nir_lower_gs_intrinsics.c
30bf215546Sopenharmony_ci *
31bf215546Sopenharmony_ci * Geometry Shaders can call EmitVertex()/EmitStreamVertex() to output an
32bf215546Sopenharmony_ci * arbitrary number of vertices.  However, the shader must declare the maximum
33bf215546Sopenharmony_ci * number of vertices that it will ever output - further attempts to emit
34bf215546Sopenharmony_ci * vertices result in undefined behavior according to the GLSL specification.
35bf215546Sopenharmony_ci *
36bf215546Sopenharmony_ci * Drivers might use this maximum number of vertices to allocate enough space
37bf215546Sopenharmony_ci * to hold the geometry shader's output.  Some drivers (such as i965) need to
38bf215546Sopenharmony_ci * implement "safety checks" which ensure that the shader hasn't emitted too
39bf215546Sopenharmony_ci * many vertices, to avoid overflowing that space and trashing other memory.
40bf215546Sopenharmony_ci *
41bf215546Sopenharmony_ci * The count of emitted vertices can also be useful in buffer offset
42bf215546Sopenharmony_ci * calculations, so drivers know where to write the GS output.
43bf215546Sopenharmony_ci *
44bf215546Sopenharmony_ci * However, for simple geometry shaders that emit a statically determinable
45bf215546Sopenharmony_ci * number of vertices, this extra bookkeeping is unnecessary and inefficient.
46bf215546Sopenharmony_ci * By tracking the vertex count in NIR, we allow constant folding/propagation
47bf215546Sopenharmony_ci * and dead control flow optimizations to eliminate most of it where possible.
48bf215546Sopenharmony_ci *
49bf215546Sopenharmony_ci * This pass introduces a new global variable which stores the current vertex
50bf215546Sopenharmony_ci * count (initialized to 0), and converts emit_vertex/end_primitive intrinsics
51bf215546Sopenharmony_ci * to their *_with_counter variants.  emit_vertex is also wrapped in a safety
52bf215546Sopenharmony_ci * check to avoid buffer overflows.  Finally, it adds a set_vertex_count
53bf215546Sopenharmony_ci * intrinsic at the end of the program, informing the driver of the final
54bf215546Sopenharmony_ci * vertex count.
55bf215546Sopenharmony_ci */
56bf215546Sopenharmony_ci
57bf215546Sopenharmony_cistruct state {
58bf215546Sopenharmony_ci   nir_builder *builder;
59bf215546Sopenharmony_ci   nir_variable *vertex_count_vars[NIR_MAX_XFB_STREAMS];
60bf215546Sopenharmony_ci   nir_variable *vtxcnt_per_prim_vars[NIR_MAX_XFB_STREAMS];
61bf215546Sopenharmony_ci   nir_variable *primitive_count_vars[NIR_MAX_XFB_STREAMS];
62bf215546Sopenharmony_ci   bool per_stream;
63bf215546Sopenharmony_ci   bool count_prims;
64bf215546Sopenharmony_ci   bool count_vtx_per_prim;
65bf215546Sopenharmony_ci   bool overwrite_incomplete;
66bf215546Sopenharmony_ci   bool is_points;
67bf215546Sopenharmony_ci   bool progress;
68bf215546Sopenharmony_ci};
69bf215546Sopenharmony_ci
70bf215546Sopenharmony_ci/**
71bf215546Sopenharmony_ci * Replace emit_vertex intrinsics with:
72bf215546Sopenharmony_ci *
73bf215546Sopenharmony_ci * if (vertex_count < max_vertices) {
74bf215546Sopenharmony_ci *    emit_vertex_with_counter vertex_count, vertex_count_per_primitive (optional) ...
75bf215546Sopenharmony_ci *    vertex_count += 1
76bf215546Sopenharmony_ci *    vertex_count_per_primitive += 1
77bf215546Sopenharmony_ci * }
78bf215546Sopenharmony_ci */
79bf215546Sopenharmony_cistatic void
80bf215546Sopenharmony_cirewrite_emit_vertex(nir_intrinsic_instr *intrin, struct state *state)
81bf215546Sopenharmony_ci{
82bf215546Sopenharmony_ci   nir_builder *b = state->builder;
83bf215546Sopenharmony_ci   unsigned stream = nir_intrinsic_stream_id(intrin);
84bf215546Sopenharmony_ci
85bf215546Sopenharmony_ci   /* Load the vertex count */
86bf215546Sopenharmony_ci   b->cursor = nir_before_instr(&intrin->instr);
87bf215546Sopenharmony_ci   assert(state->vertex_count_vars[stream] != NULL);
88bf215546Sopenharmony_ci   nir_ssa_def *count = nir_load_var(b, state->vertex_count_vars[stream]);
89bf215546Sopenharmony_ci   nir_ssa_def *count_per_primitive;
90bf215546Sopenharmony_ci
91bf215546Sopenharmony_ci   if (state->count_vtx_per_prim)
92bf215546Sopenharmony_ci      count_per_primitive = nir_load_var(b, state->vtxcnt_per_prim_vars[stream]);
93bf215546Sopenharmony_ci   else if (state->is_points)
94bf215546Sopenharmony_ci      count_per_primitive = nir_imm_int(b, 0);
95bf215546Sopenharmony_ci   else
96bf215546Sopenharmony_ci      count_per_primitive = nir_ssa_undef(b, 1, 32);
97bf215546Sopenharmony_ci
98bf215546Sopenharmony_ci   nir_ssa_def *max_vertices =
99bf215546Sopenharmony_ci      nir_imm_int(b, b->shader->info.gs.vertices_out);
100bf215546Sopenharmony_ci
101bf215546Sopenharmony_ci   /* Create: if (vertex_count < max_vertices) and insert it.
102bf215546Sopenharmony_ci    *
103bf215546Sopenharmony_ci    * The new if statement needs to be hooked up to the control flow graph
104bf215546Sopenharmony_ci    * before we start inserting instructions into it.
105bf215546Sopenharmony_ci    */
106bf215546Sopenharmony_ci   nir_push_if(b, nir_ilt(b, count, max_vertices));
107bf215546Sopenharmony_ci
108bf215546Sopenharmony_ci   nir_emit_vertex_with_counter(b, count, count_per_primitive, stream);
109bf215546Sopenharmony_ci
110bf215546Sopenharmony_ci   /* Increment the vertex count by 1 */
111bf215546Sopenharmony_ci   nir_store_var(b, state->vertex_count_vars[stream],
112bf215546Sopenharmony_ci                 nir_iadd_imm(b, count, 1),
113bf215546Sopenharmony_ci                 0x1); /* .x */
114bf215546Sopenharmony_ci
115bf215546Sopenharmony_ci   if (state->count_vtx_per_prim) {
116bf215546Sopenharmony_ci      /* Increment the per-primitive vertex count by 1 */
117bf215546Sopenharmony_ci      nir_variable *var = state->vtxcnt_per_prim_vars[stream];
118bf215546Sopenharmony_ci      nir_ssa_def *vtx_per_prim_cnt = nir_load_var(b, var);
119bf215546Sopenharmony_ci      nir_store_var(b, var,
120bf215546Sopenharmony_ci                    nir_iadd_imm(b, vtx_per_prim_cnt, 1),
121bf215546Sopenharmony_ci                    0x1); /* .x */
122bf215546Sopenharmony_ci   }
123bf215546Sopenharmony_ci
124bf215546Sopenharmony_ci   nir_pop_if(b, NULL);
125bf215546Sopenharmony_ci
126bf215546Sopenharmony_ci   nir_instr_remove(&intrin->instr);
127bf215546Sopenharmony_ci
128bf215546Sopenharmony_ci   state->progress = true;
129bf215546Sopenharmony_ci}
130bf215546Sopenharmony_ci
131bf215546Sopenharmony_ci/**
132bf215546Sopenharmony_ci * Emits code that overwrites incomplete primitives and their vertices.
133bf215546Sopenharmony_ci *
134bf215546Sopenharmony_ci * A primitive is considered incomplete when it doesn't have enough vertices.
135bf215546Sopenharmony_ci * For example, a triangle strip that has 2 or fewer vertices, or a line strip
136bf215546Sopenharmony_ci * with 1 vertex are considered incomplete.
137bf215546Sopenharmony_ci *
138bf215546Sopenharmony_ci * After each end_primitive and at the end of the shader before emitting
139bf215546Sopenharmony_ci * set_vertex_and_primitive_count, we check if the primitive that is being
140bf215546Sopenharmony_ci * emitted has enough vertices or not, and we adjust the vertex and primitive
141bf215546Sopenharmony_ci * counters accordingly.
142bf215546Sopenharmony_ci *
143bf215546Sopenharmony_ci * This means that the following emit_vertex can reuse the vertex index of
144bf215546Sopenharmony_ci * a previous vertex, if the previous primitive was incomplete, so the compiler
145bf215546Sopenharmony_ci * backend is expected to simply overwrite any data that belonged to those.
146bf215546Sopenharmony_ci */
147bf215546Sopenharmony_cistatic void
148bf215546Sopenharmony_cioverwrite_incomplete_primitives(struct state *state, unsigned stream)
149bf215546Sopenharmony_ci{
150bf215546Sopenharmony_ci   assert(state->count_vtx_per_prim);
151bf215546Sopenharmony_ci
152bf215546Sopenharmony_ci   nir_builder *b = state->builder;
153bf215546Sopenharmony_ci   enum shader_prim outprim = b->shader->info.gs.output_primitive;
154bf215546Sopenharmony_ci   unsigned outprim_min_vertices;
155bf215546Sopenharmony_ci
156bf215546Sopenharmony_ci   if (outprim == SHADER_PRIM_POINTS)
157bf215546Sopenharmony_ci      outprim_min_vertices = 1;
158bf215546Sopenharmony_ci   else if (outprim == SHADER_PRIM_LINE_STRIP)
159bf215546Sopenharmony_ci      outprim_min_vertices = 2;
160bf215546Sopenharmony_ci   else if (outprim == SHADER_PRIM_TRIANGLE_STRIP)
161bf215546Sopenharmony_ci      outprim_min_vertices = 3;
162bf215546Sopenharmony_ci   else
163bf215546Sopenharmony_ci      unreachable("Invalid GS output primitive type.");
164bf215546Sopenharmony_ci
165bf215546Sopenharmony_ci   /* Total count of vertices emitted so far. */
166bf215546Sopenharmony_ci   nir_ssa_def *vtxcnt_total =
167bf215546Sopenharmony_ci      nir_load_var(b, state->vertex_count_vars[stream]);
168bf215546Sopenharmony_ci
169bf215546Sopenharmony_ci   /* Number of vertices emitted for the last primitive */
170bf215546Sopenharmony_ci   nir_ssa_def *vtxcnt_per_primitive =
171bf215546Sopenharmony_ci      nir_load_var(b, state->vtxcnt_per_prim_vars[stream]);
172bf215546Sopenharmony_ci
173bf215546Sopenharmony_ci   /* See if the current primitive is a incomplete */
174bf215546Sopenharmony_ci   nir_ssa_def *is_inc_prim =
175bf215546Sopenharmony_ci      nir_ilt(b, vtxcnt_per_primitive, nir_imm_int(b, outprim_min_vertices));
176bf215546Sopenharmony_ci
177bf215546Sopenharmony_ci   /* Number of vertices in the incomplete primitive */
178bf215546Sopenharmony_ci   nir_ssa_def *num_inc_vtx =
179bf215546Sopenharmony_ci      nir_bcsel(b, is_inc_prim, vtxcnt_per_primitive, nir_imm_int(b, 0));
180bf215546Sopenharmony_ci
181bf215546Sopenharmony_ci   /* Store corrected total vertex count */
182bf215546Sopenharmony_ci   nir_store_var(b, state->vertex_count_vars[stream],
183bf215546Sopenharmony_ci                 nir_isub(b, vtxcnt_total, num_inc_vtx),
184bf215546Sopenharmony_ci                 0x1); /* .x */
185bf215546Sopenharmony_ci
186bf215546Sopenharmony_ci   if (state->count_prims) {
187bf215546Sopenharmony_ci      /* Number of incomplete primitives (0 or 1) */
188bf215546Sopenharmony_ci      nir_ssa_def *num_inc_prim = nir_b2i32(b, is_inc_prim);
189bf215546Sopenharmony_ci
190bf215546Sopenharmony_ci      /* Store corrected primitive count */
191bf215546Sopenharmony_ci      nir_ssa_def *prim_cnt = nir_load_var(b, state->primitive_count_vars[stream]);
192bf215546Sopenharmony_ci      nir_store_var(b, state->primitive_count_vars[stream],
193bf215546Sopenharmony_ci                    nir_isub(b, prim_cnt, num_inc_prim),
194bf215546Sopenharmony_ci                    0x1); /* .x */
195bf215546Sopenharmony_ci   }
196bf215546Sopenharmony_ci}
197bf215546Sopenharmony_ci
198bf215546Sopenharmony_ci/**
199bf215546Sopenharmony_ci * Replace end_primitive with end_primitive_with_counter.
200bf215546Sopenharmony_ci */
201bf215546Sopenharmony_cistatic void
202bf215546Sopenharmony_cirewrite_end_primitive(nir_intrinsic_instr *intrin, struct state *state)
203bf215546Sopenharmony_ci{
204bf215546Sopenharmony_ci   nir_builder *b = state->builder;
205bf215546Sopenharmony_ci   unsigned stream = nir_intrinsic_stream_id(intrin);
206bf215546Sopenharmony_ci
207bf215546Sopenharmony_ci   b->cursor = nir_before_instr(&intrin->instr);
208bf215546Sopenharmony_ci   assert(state->vertex_count_vars[stream] != NULL);
209bf215546Sopenharmony_ci   nir_ssa_def *count = nir_load_var(b, state->vertex_count_vars[stream]);
210bf215546Sopenharmony_ci   nir_ssa_def *count_per_primitive;
211bf215546Sopenharmony_ci
212bf215546Sopenharmony_ci   if (state->count_vtx_per_prim)
213bf215546Sopenharmony_ci      count_per_primitive = nir_load_var(b, state->vtxcnt_per_prim_vars[stream]);
214bf215546Sopenharmony_ci   else if (state->is_points)
215bf215546Sopenharmony_ci      count_per_primitive = nir_imm_int(b, 0);
216bf215546Sopenharmony_ci   else
217bf215546Sopenharmony_ci      count_per_primitive = nir_ssa_undef(b, count->num_components, count->bit_size);
218bf215546Sopenharmony_ci
219bf215546Sopenharmony_ci   nir_end_primitive_with_counter(b, count, count_per_primitive, stream);
220bf215546Sopenharmony_ci
221bf215546Sopenharmony_ci   if (state->count_prims) {
222bf215546Sopenharmony_ci      /* Increment the primitive count by 1 */
223bf215546Sopenharmony_ci      nir_ssa_def *prim_cnt = nir_load_var(b, state->primitive_count_vars[stream]);
224bf215546Sopenharmony_ci      nir_store_var(b, state->primitive_count_vars[stream],
225bf215546Sopenharmony_ci                    nir_iadd_imm(b, prim_cnt, 1),
226bf215546Sopenharmony_ci                    0x1); /* .x */
227bf215546Sopenharmony_ci   }
228bf215546Sopenharmony_ci
229bf215546Sopenharmony_ci   if (state->count_vtx_per_prim) {
230bf215546Sopenharmony_ci      if (state->overwrite_incomplete)
231bf215546Sopenharmony_ci         overwrite_incomplete_primitives(state, stream);
232bf215546Sopenharmony_ci
233bf215546Sopenharmony_ci      /* Store 0 to per-primitive vertex count */
234bf215546Sopenharmony_ci      nir_store_var(b, state->vtxcnt_per_prim_vars[stream],
235bf215546Sopenharmony_ci                    nir_imm_int(b, 0),
236bf215546Sopenharmony_ci                    0x1); /* .x */
237bf215546Sopenharmony_ci   }
238bf215546Sopenharmony_ci
239bf215546Sopenharmony_ci   nir_instr_remove(&intrin->instr);
240bf215546Sopenharmony_ci
241bf215546Sopenharmony_ci   state->progress = true;
242bf215546Sopenharmony_ci}
243bf215546Sopenharmony_ci
244bf215546Sopenharmony_cistatic bool
245bf215546Sopenharmony_cirewrite_intrinsics(nir_block *block, struct state *state)
246bf215546Sopenharmony_ci{
247bf215546Sopenharmony_ci   nir_foreach_instr_safe(instr, block) {
248bf215546Sopenharmony_ci      if (instr->type != nir_instr_type_intrinsic)
249bf215546Sopenharmony_ci         continue;
250bf215546Sopenharmony_ci
251bf215546Sopenharmony_ci      nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
252bf215546Sopenharmony_ci      switch (intrin->intrinsic) {
253bf215546Sopenharmony_ci      case nir_intrinsic_emit_vertex:
254bf215546Sopenharmony_ci      case nir_intrinsic_emit_vertex_with_counter:
255bf215546Sopenharmony_ci         rewrite_emit_vertex(intrin, state);
256bf215546Sopenharmony_ci         break;
257bf215546Sopenharmony_ci      case nir_intrinsic_end_primitive:
258bf215546Sopenharmony_ci      case nir_intrinsic_end_primitive_with_counter:
259bf215546Sopenharmony_ci         rewrite_end_primitive(intrin, state);
260bf215546Sopenharmony_ci         break;
261bf215546Sopenharmony_ci      default:
262bf215546Sopenharmony_ci         /* not interesting; skip this */
263bf215546Sopenharmony_ci         break;
264bf215546Sopenharmony_ci      }
265bf215546Sopenharmony_ci   }
266bf215546Sopenharmony_ci
267bf215546Sopenharmony_ci   return true;
268bf215546Sopenharmony_ci}
269bf215546Sopenharmony_ci
270bf215546Sopenharmony_ci/**
271bf215546Sopenharmony_ci * Add a set_vertex_and_primitive_count intrinsic at the end of the program
272bf215546Sopenharmony_ci * (representing the final total vertex and primitive count).
273bf215546Sopenharmony_ci */
274bf215546Sopenharmony_cistatic void
275bf215546Sopenharmony_ciappend_set_vertex_and_primitive_count(nir_block *end_block, struct state *state)
276bf215546Sopenharmony_ci{
277bf215546Sopenharmony_ci   nir_builder *b = state->builder;
278bf215546Sopenharmony_ci   nir_shader *shader = state->builder->shader;
279bf215546Sopenharmony_ci
280bf215546Sopenharmony_ci   /* Insert the new intrinsic in all of the predecessors of the end block,
281bf215546Sopenharmony_ci    * but before any jump instructions (return).
282bf215546Sopenharmony_ci    */
283bf215546Sopenharmony_ci   set_foreach(end_block->predecessors, entry) {
284bf215546Sopenharmony_ci      nir_block *pred = (nir_block *) entry->key;
285bf215546Sopenharmony_ci      b->cursor = nir_after_block_before_jump(pred);
286bf215546Sopenharmony_ci
287bf215546Sopenharmony_ci      for (unsigned stream = 0; stream < NIR_MAX_XFB_STREAMS; ++stream) {
288bf215546Sopenharmony_ci         /* When it's not per-stream, we only need to write one variable. */
289bf215546Sopenharmony_ci         if (!state->per_stream && stream != 0)
290bf215546Sopenharmony_ci            continue;
291bf215546Sopenharmony_ci
292bf215546Sopenharmony_ci         nir_ssa_def *vtx_cnt;
293bf215546Sopenharmony_ci         nir_ssa_def *prim_cnt;
294bf215546Sopenharmony_ci
295bf215546Sopenharmony_ci         if (state->per_stream && !(shader->info.gs.active_stream_mask & (1 << stream))) {
296bf215546Sopenharmony_ci            /* Inactive stream: vertex count is 0, primitive count is 0 or undef. */
297bf215546Sopenharmony_ci            vtx_cnt = nir_imm_int(b, 0);
298bf215546Sopenharmony_ci            prim_cnt = state->count_prims || state->is_points
299bf215546Sopenharmony_ci                       ? nir_imm_int(b, 0)
300bf215546Sopenharmony_ci                       : nir_ssa_undef(b, 1, 32);
301bf215546Sopenharmony_ci         } else {
302bf215546Sopenharmony_ci            if (state->overwrite_incomplete)
303bf215546Sopenharmony_ci               overwrite_incomplete_primitives(state, stream);
304bf215546Sopenharmony_ci
305bf215546Sopenharmony_ci            vtx_cnt = nir_load_var(b, state->vertex_count_vars[stream]);
306bf215546Sopenharmony_ci
307bf215546Sopenharmony_ci            if (state->count_prims)
308bf215546Sopenharmony_ci               prim_cnt = nir_load_var(b, state->primitive_count_vars[stream]);
309bf215546Sopenharmony_ci            else if (state->is_points)
310bf215546Sopenharmony_ci               /* EndPrimitive does not affect primitive count for points,
311bf215546Sopenharmony_ci                * just use vertex count instead
312bf215546Sopenharmony_ci                */
313bf215546Sopenharmony_ci               prim_cnt = vtx_cnt;
314bf215546Sopenharmony_ci            else
315bf215546Sopenharmony_ci               prim_cnt = nir_ssa_undef(b, 1, 32);
316bf215546Sopenharmony_ci         }
317bf215546Sopenharmony_ci
318bf215546Sopenharmony_ci         nir_set_vertex_and_primitive_count(b, vtx_cnt, prim_cnt, stream);
319bf215546Sopenharmony_ci         state->progress = true;
320bf215546Sopenharmony_ci      }
321bf215546Sopenharmony_ci   }
322bf215546Sopenharmony_ci}
323bf215546Sopenharmony_ci
324bf215546Sopenharmony_ci/**
325bf215546Sopenharmony_ci * Check to see if there are any blocks that need set_vertex_and_primitive_count
326bf215546Sopenharmony_ci *
327bf215546Sopenharmony_ci * If every block that could need the set_vertex_and_primitive_count intrinsic
328bf215546Sopenharmony_ci * already has one, there is nothing for this pass to do.
329bf215546Sopenharmony_ci */
330bf215546Sopenharmony_cistatic bool
331bf215546Sopenharmony_cia_block_needs_set_vertex_and_primitive_count(nir_block *end_block, bool per_stream)
332bf215546Sopenharmony_ci{
333bf215546Sopenharmony_ci   set_foreach(end_block->predecessors, entry) {
334bf215546Sopenharmony_ci      nir_block *pred = (nir_block *) entry->key;
335bf215546Sopenharmony_ci
336bf215546Sopenharmony_ci
337bf215546Sopenharmony_ci      for (unsigned stream = 0; stream < NIR_MAX_XFB_STREAMS; ++stream) {
338bf215546Sopenharmony_ci         /* When it's not per-stream, we only need to write one variable. */
339bf215546Sopenharmony_ci         if (!per_stream && stream != 0)
340bf215546Sopenharmony_ci            continue;
341bf215546Sopenharmony_ci
342bf215546Sopenharmony_ci         bool found = false;
343bf215546Sopenharmony_ci
344bf215546Sopenharmony_ci         nir_foreach_instr_reverse(instr, pred) {
345bf215546Sopenharmony_ci            if (instr->type != nir_instr_type_intrinsic)
346bf215546Sopenharmony_ci               continue;
347bf215546Sopenharmony_ci
348bf215546Sopenharmony_ci            const nir_intrinsic_instr *const intrin =
349bf215546Sopenharmony_ci               nir_instr_as_intrinsic(instr);
350bf215546Sopenharmony_ci
351bf215546Sopenharmony_ci            if (intrin->intrinsic == nir_intrinsic_set_vertex_and_primitive_count &&
352bf215546Sopenharmony_ci                intrin->const_index[0] == stream) {
353bf215546Sopenharmony_ci               found = true;
354bf215546Sopenharmony_ci               break;
355bf215546Sopenharmony_ci            }
356bf215546Sopenharmony_ci         }
357bf215546Sopenharmony_ci
358bf215546Sopenharmony_ci         if (!found)
359bf215546Sopenharmony_ci            return true;
360bf215546Sopenharmony_ci      }
361bf215546Sopenharmony_ci   }
362bf215546Sopenharmony_ci
363bf215546Sopenharmony_ci   return false;
364bf215546Sopenharmony_ci}
365bf215546Sopenharmony_ci
366bf215546Sopenharmony_cibool
367bf215546Sopenharmony_cinir_lower_gs_intrinsics(nir_shader *shader, nir_lower_gs_intrinsics_flags options)
368bf215546Sopenharmony_ci{
369bf215546Sopenharmony_ci   bool per_stream = options & nir_lower_gs_intrinsics_per_stream;
370bf215546Sopenharmony_ci   bool count_primitives = options & nir_lower_gs_intrinsics_count_primitives;
371bf215546Sopenharmony_ci   bool overwrite_incomplete = options & nir_lower_gs_intrinsics_overwrite_incomplete;
372bf215546Sopenharmony_ci   bool count_vtx_per_prim =
373bf215546Sopenharmony_ci      overwrite_incomplete ||
374bf215546Sopenharmony_ci      (options & nir_lower_gs_intrinsics_count_vertices_per_primitive);
375bf215546Sopenharmony_ci
376bf215546Sopenharmony_ci   bool is_points = shader->info.gs.output_primitive == SHADER_PRIM_POINTS;
377bf215546Sopenharmony_ci   /* points are always complete primitives with a single vertex, so these are
378bf215546Sopenharmony_ci    * not needed when primitive is points.
379bf215546Sopenharmony_ci    */
380bf215546Sopenharmony_ci   if (is_points) {
381bf215546Sopenharmony_ci      count_primitives = false;
382bf215546Sopenharmony_ci      overwrite_incomplete = false;
383bf215546Sopenharmony_ci      count_vtx_per_prim = false;
384bf215546Sopenharmony_ci   }
385bf215546Sopenharmony_ci
386bf215546Sopenharmony_ci   struct state state;
387bf215546Sopenharmony_ci   state.progress = false;
388bf215546Sopenharmony_ci   state.count_prims = count_primitives;
389bf215546Sopenharmony_ci   state.count_vtx_per_prim = count_vtx_per_prim;
390bf215546Sopenharmony_ci   state.overwrite_incomplete = overwrite_incomplete;
391bf215546Sopenharmony_ci   state.per_stream = per_stream;
392bf215546Sopenharmony_ci   state.is_points = is_points;
393bf215546Sopenharmony_ci
394bf215546Sopenharmony_ci   nir_function_impl *impl = nir_shader_get_entrypoint(shader);
395bf215546Sopenharmony_ci   assert(impl);
396bf215546Sopenharmony_ci
397bf215546Sopenharmony_ci   if (!a_block_needs_set_vertex_and_primitive_count(impl->end_block, per_stream))
398bf215546Sopenharmony_ci      return false;
399bf215546Sopenharmony_ci
400bf215546Sopenharmony_ci   nir_builder b;
401bf215546Sopenharmony_ci   nir_builder_init(&b, impl);
402bf215546Sopenharmony_ci   state.builder = &b;
403bf215546Sopenharmony_ci
404bf215546Sopenharmony_ci   b.cursor = nir_before_cf_list(&impl->body);
405bf215546Sopenharmony_ci
406bf215546Sopenharmony_ci   for (unsigned i = 0; i < NIR_MAX_XFB_STREAMS; i++) {
407bf215546Sopenharmony_ci      if (per_stream && !(shader->info.gs.active_stream_mask & (1 << i)))
408bf215546Sopenharmony_ci         continue;
409bf215546Sopenharmony_ci
410bf215546Sopenharmony_ci      if (i == 0 || per_stream) {
411bf215546Sopenharmony_ci         state.vertex_count_vars[i] =
412bf215546Sopenharmony_ci            nir_local_variable_create(impl, glsl_uint_type(), "vertex_count");
413bf215546Sopenharmony_ci         /* initialize to 0 */
414bf215546Sopenharmony_ci         nir_store_var(&b, state.vertex_count_vars[i], nir_imm_int(&b, 0), 0x1);
415bf215546Sopenharmony_ci
416bf215546Sopenharmony_ci         if (count_primitives) {
417bf215546Sopenharmony_ci            state.primitive_count_vars[i] =
418bf215546Sopenharmony_ci               nir_local_variable_create(impl, glsl_uint_type(), "primitive_count");
419bf215546Sopenharmony_ci            /* initialize to 1 */
420bf215546Sopenharmony_ci            nir_store_var(&b, state.primitive_count_vars[i], nir_imm_int(&b, 1), 0x1);
421bf215546Sopenharmony_ci         }
422bf215546Sopenharmony_ci         if (count_vtx_per_prim) {
423bf215546Sopenharmony_ci            state.vtxcnt_per_prim_vars[i] =
424bf215546Sopenharmony_ci               nir_local_variable_create(impl, glsl_uint_type(), "vertices_per_primitive");
425bf215546Sopenharmony_ci            /* initialize to 0 */
426bf215546Sopenharmony_ci            nir_store_var(&b, state.vtxcnt_per_prim_vars[i], nir_imm_int(&b, 0), 0x1);
427bf215546Sopenharmony_ci         }
428bf215546Sopenharmony_ci      } else {
429bf215546Sopenharmony_ci         /* If per_stream is false, we only have one counter of each kind which we
430bf215546Sopenharmony_ci          * want to use for all streams. Duplicate the counter pointers so all
431bf215546Sopenharmony_ci          * streams use the same counters.
432bf215546Sopenharmony_ci          */
433bf215546Sopenharmony_ci         state.vertex_count_vars[i] = state.vertex_count_vars[0];
434bf215546Sopenharmony_ci
435bf215546Sopenharmony_ci         if (count_primitives)
436bf215546Sopenharmony_ci            state.primitive_count_vars[i] = state.primitive_count_vars[0];
437bf215546Sopenharmony_ci         if (count_vtx_per_prim)
438bf215546Sopenharmony_ci            state.vtxcnt_per_prim_vars[i] = state.vtxcnt_per_prim_vars[0];
439bf215546Sopenharmony_ci      }
440bf215546Sopenharmony_ci   }
441bf215546Sopenharmony_ci
442bf215546Sopenharmony_ci   nir_foreach_block_safe(block, impl)
443bf215546Sopenharmony_ci      rewrite_intrinsics(block, &state);
444bf215546Sopenharmony_ci
445bf215546Sopenharmony_ci   /* This only works because we have a single main() function. */
446bf215546Sopenharmony_ci   append_set_vertex_and_primitive_count(impl->end_block, &state);
447bf215546Sopenharmony_ci
448bf215546Sopenharmony_ci   nir_metadata_preserve(impl, 0);
449bf215546Sopenharmony_ci
450bf215546Sopenharmony_ci   return state.progress;
451bf215546Sopenharmony_ci}
452