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Searched defs:shaders (Results 51 - 75 of 162) sorted by relevance

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/third_party/vk-gl-cts/external/amber/src/src/
H A Dpipeline_test.cc67 const auto& shaders = p.GetShaders(); in TEST_F() local
150 const auto& shaders = p.GetShaders(); in TEST_F() local
306 const auto& shaders in TEST_F() local
320 const auto& shaders = p.GetShaders(); TEST_F() local
379 auto shaders = clone->GetShaders(); TEST_F() local
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/third_party/skia/src/gpu/vk/
H A DGrVkPipelineStateBuilder.cpp112 SkSL::String shaders[kGrShaderTypeCount]; in loadShadersFromCache() local
145 void GrVkPipelineStateBuilder::storeShadersInCache(const SkSL::String shaders[], in storeShadersInCache() argument
227 SkSL::String shaders[kGrShaderTypeCount]; in finalize() local
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DRenderPipelineD3D12.cpp349 PerStage<D3D12_SHADER_BYTECODE*> shaders; in Initialize() local
/third_party/skia/gm/
H A Dcomposeshader.cpp96 sk_sp<SkShader> shaders[] = { variable
197 sk_sp<SkShader> shaders[] = { variable
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/util/
H A DvktDrawUtil.hpp140 std::vector<VulkanShader> shaders; member
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_pipeline_cache.c42 struct radv_shader *shaders[MESA_VULKAN_SHADER_STAGES]; member
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/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_program.h111 struct zink_shader *shaders[ZINK_SHADER_COUNT]; member
/third_party/mesa3d/src/gallium/drivers/r600/
H A Dr600_perfcounter.c96 unsigned shaders; member
256 unsigned shaders; in get_group_state() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/amber/
H A DvktAmberTestCase.cpp321 std::vector<amber::ShaderInfo> shaders = m_recipe->GetShaderInfo(); in initPrograms() local
421 std::vector<amber::ShaderInfo> shaders = m_recipe->GetShaderInfo(); in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/sc/
H A DvktPipelineIdentifierTests.cpp140 std::vector<Move<VkShaderModule>> shaders; in testGraphicsPipelineIdentifier() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/
H A DvktShaderObjectCreateUtil.cpp406 vk::VkShaderEXT shaders[] = { in bindGraphicsShaders() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/amber/
H A DvktAmberTestCase.cpp320 std::vector<amber::ShaderInfo> shaders = m_recipe->GetShaderInfo(); in initPrograms() local
420 std::vector<amber::ShaderInfo> shaders = m_recipe->GetShaderInfo(); in iterate() local
/third_party/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp159 storeShaderInCache(const SkSL::Program::Inputs& inputs, GrGLuint programID, const SkSL::String shaders[], bool isSkSL, SkSL::Program::Settings* settings) storeShaderInCache() argument
570 SkSL::String shaders[kGrShaderTypeCount]; PrecompileProgram() local
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/third_party/skia/src/gpu/glsl/
H A DGrGLSLProgramBuilder.cpp38 void GrGLSLProgramBuilder::addFeature(GrShaderFlags shaders, in addFeature() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/sc/
H A DvktPipelineIdentifierTests.cpp140 std::vector<Move<VkShaderModule>> shaders; in testGraphicsPipelineIdentifier() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h418 BASE_NS::vector<ShaderAllocs> shaders; member
/third_party/mesa3d/src/amd/compiler/
H A Daco_instruction_selection_setup.cpp825 setup_isel_context(Program* program, unsigned shader_count, struct nir_shader* const* shaders, in setup_isel_context() argument
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/third_party/mesa3d/src/gallium/frontends/xa/
H A Dxa_priv.h87 struct xa_shaders *shaders; member
/third_party/mesa3d/src/gallium/drivers/r600/sb/
H A Dsb_shader.cpp660 sblog << ", shaders:" << shaders; in dump() local
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_perfcounter.c55 unsigned shaders; member
88 void si_pc_emit_shaders(struct radeon_cmdbuf *cs, unsigned shaders) in si_pc_emit_shaders() argument
470 unsigned shaders; in get_group_state() local
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/third_party/mesa3d/src/panfrost/lib/
H A Dpan_device.h69 } shaders; member
78 struct hash_table *shaders; member
109 struct pan_indirect_draw_shader shaders[PAN_INDIRECT_DRAW_NUM_SHADERS]; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderInvarianceTests.cpp291 std::vector<VulkanShader> shaders; in iterate() local
/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineStateBuilder.cpp115 bool GrD3DPipelineStateBuilder::loadHLSLFromCache(SkReadBuffer* reader, gr_cp<ID3DBlob> shaders[]) { in loadHLSLFromCache() argument
590 gr_cp<ID3DBlob> shaders[kGrShaderTypeCount]; in finalize() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderInvarianceTests.cpp291 std::vector<VulkanShader> shaders; in iterate() local
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderProgram.cpp465 std::vector<Shader*> shaders; in init() local
509 void ShaderProgram::setBinary (const glw::Functions& gl, std::vector<Shader*>& shaders, glw::GLenum binaryFormat, const void* binaryData, const int length) in setBinary() argument
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