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Searched defs:shaderId (Results 1 - 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_state_vs.c166 SVGA3dShaderId shaderId = SVGA3D_INVALID_ID; in svga_reemit_vs_bindings() local
H A Dsvga_cmd_vgpu10.c234 SVGA3D_vgpu10_SetShader(struct svga_winsys_context *swc, SVGA3dShaderType type, struct svga_winsys_gb_shader *gbshader, SVGA3dShaderId shaderId) SVGA3D_vgpu10_SetShader() argument
1068 SVGA3D_vgpu10_DefineAndBindShader(struct svga_winsys_context *swc, struct svga_winsys_gb_shader *gbshader, SVGA3dShaderId shaderId, SVGA3dShaderType type, uint32 sizeInBytes) SVGA3D_vgpu10_DefineAndBindShader() argument
1111 SVGA3D_vgpu10_DestroyShader(struct svga_winsys_context *swc, SVGA3dShaderId shaderId) SVGA3D_vgpu10_DestroyShader() argument
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/third_party/skia/src/gpu/gl/builders/
H A DGrGLShaderStringBuilder.cpp65 GrGLuint shaderId; in GrGLCompileAndAttachShader() local
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H A DGrGLProgramBuilder.cpp105 GrGLuint shaderId = GrGLCompileAndAttachShader(gpu->glContext(), in compileAndAttachShaders() local
/third_party/mesa3d/src/gallium/winsys/svga/drm/
H A Dvmw_context.c701 vmw_svga_winsys_vgpu10_shader_create(struct svga_winsys_context *swc, uint32 shaderId, SVGA3dShaderType shaderType, const uint32 *bytecode, uint32 bytecodeLen, const SVGA3dDXShaderSignatureHeader *sgnInfo, uint32 sgnLen) vmw_svga_winsys_vgpu10_shader_create() argument
/kernel/linux/linux-5.10/drivers/gpu/drm/vmwgfx/device_include/
H A Dsvga3d_dx.h259 SVGA3dShaderId shaderId; member
1708 SVGA3dShaderId shaderId; member
1730 SVGA3dShaderId shaderId; member
2017 uint32 shaderId; member
/kernel/linux/linux-6.6/drivers/gpu/drm/vmwgfx/device_include/
H A Dsvga3d_dx.h191 SVGA3dShaderId shaderId; member
1420 SVGA3dShaderId shaderId; member
1438 SVGA3dShaderId shaderId; member
1689 uint32 shaderId; member
/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_dx.h251 SVGA3dShaderId shaderId; member
1787 SVGA3dShaderId shaderId; member
1809 SVGA3dShaderId shaderId; member
2104 uint32 shaderId; member

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