| /third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
| H A D | fd2_emit.c | 51 emit_constants(struct fd_ringbuffer *ring, uint32_t base, struct fd_constbuf_stateobj *constbuf, struct fd2_shader_stateobj *shader) emit_constants() argument [all...] |
| /third_party/mesa3d/src/gallium/drivers/softpipe/ |
| H A D | sp_state_sampler.c | 51 softpipe_bind_sampler_states(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned num, void **samplers) softpipe_bind_sampler_states() argument 99 softpipe_set_sampler_views(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned num, unsigned unbind_num_trailing_slots, bool take_ownership, struct pipe_sampler_view **views) softpipe_set_sampler_views() argument [all...] |
| H A D | sp_state.h | 104 struct pipe_shader_state shader; member 112 struct pipe_shader_state shader; member 119 struct pipe_shader_state shader; member 135 struct pipe_compute_state shader; member
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| /third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
| H A D | nvc0_screen.c | 475 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) nvc0_screen_get_shader_param() argument 1024 nvc0_screen_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type shader) nvc0_screen_get_compiler_options() argument
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| /third_party/mesa3d/src/gallium/drivers/r300/ |
| H A D | r300_fs.c | 88 find_output_registers(struct r300_fragment_program_compiler * compiler, struct r300_fragment_shader_code *shader) find_output_registers() argument 210 r300_dummy_fragment_shader( struct r300_context* r300, struct r300_fragment_shader_code* shader) r300_dummy_fragment_shader() argument 235 r300_emit_fs_code_to_buffer( struct r300_context *r300, struct r300_fragment_shader_code *shader) r300_emit_fs_code_to_buffer() argument 411 r300_translate_fragment_shader( struct r300_context* r300, struct r300_fragment_shader_code* shader, const struct tgsi_token *tokens) r300_translate_fragment_shader() argument [all...] |
| H A D | r300_screen.c | 249 r300_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) r300_get_shader_param() argument 553 r300_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type shader) r300_get_compiler_options() argument
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| /third_party/mesa3d/src/gallium/drivers/r600/ |
| H A D | r600_hw_context.c | 324 unsigned shader; in r600_begin_new_cs() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | MemoryProgramCache.cpp | 53 HashStream &operator<<(HashStream &stream, Shader *shader) in operator <<() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| H A D | InputLayoutCache.cpp | 293 ShaderExecutableD3D *shader = nullptr; in createInputLayout() local
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cShaderBallotTests.cpp | 339 std::string shader = in createShaderPrograms() local
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| H A D | gl4cShaderDrawParametersTests.cpp | 114 std::string shader = sdp_compute_extensionCheck; in iterate() local
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| H A D | gl4cConditionalRenderInvertedTests.cpp | 370 } shader[] = { { s_vertex_shader, GL_VERTEX_SHADER, 0 }, { s_fragment_shader, GL_FRAGMENT_SHADER, 0 } }; in createProgram() local [all...] |
| H A D | gl4cContextFlushControlTests.cpp | 555 } shader[] = { { s_vertex_shader, GL_VERTEX_SHADER, 0 }, { s_fragment_shader, GL_FRAGMENT_SHADER, 0 } }; in createProgram() local [all...] |
| H A D | gl4cDirectStateAccessSamplersTests.cpp | 611 } shader[] = { { s_vertex_shader, GL_VERTEX_SHADER, 0 }, { s_fragment_shader, GL_FRAGMENT_SHADER, 0 } }; in prepareProgram() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
| H A D | esextcTessellationShaderTriangles.cpp | 238 glw::GLuint shader = shaders[n_shader]; in initTest() local [all...] |
| H A D | esextcTessellationShaderVertexOrdering.cpp | 235 glw::GLuint shader = shaders[n_shader]; in initTest() local [all...] |
| H A D | esextcTessellationShaderXFB.cpp | 501 glw::GLuint shader = shaders[n_shader]; initTest() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| H A D | esextcTextureCubeMapArrayETC2Support.cpp | 144 } shader[] = { { s_vertex_shader, GL_VERTEX_SHADER, 0 }, { s_fragment_shader, GL_FRAGMENT_SHADER, 0 } }; in prepareProgram() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcShaderGroupVoteTests.cpp | 55 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::string& shader) in ComputeShader() argument 60 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::string& shader, in ComputeShader() argument 303 const char* shader = "${VERSION}\n" in ShaderGroupVoteAvailabilityTestCase() local
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| H A D | glcShaderIntegerMixTests.cpp | 128 GLuint shader = gl.createShader(shader_targets[i].target); in test() local 239 GLuint shader = gl.createShader(shader_targets[i].target); in test() local [all...] |
| /third_party/vk-gl-cts/executor/tools/ |
| H A D | xeExtractShaderPrograms.cpp | 83 const xe::ri::Shader& shader = dynamic_cast<const xe::ri::Shader&>(shaderProgram.shaders.getItem(shaderNdx)); in writeShaderProgram() local
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| /third_party/vk-gl-cts/executor/ |
| H A D | xeTestLogWriter.cpp | 292 const ri::Shader& shader = static_cast<const ri::Shader&>(item); in writeResultItem() local
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| /third_party/vk-gl-cts/external/amber/src/src/ |
| H A D | shader_compiler.cc | 67 const auto shader = shader_info->GetShader(); in Compile() local 215 CompileGlsl(const Shader* shader, std::vector<uint32_t>* result) const CompileGlsl() argument 264 CompileHlsl(const Shader* shader, std::vector<uint32_t>* result) const CompileHlsl() argument [all...] |
| /third_party/vk-gl-cts/external/amber/src/src/vkscript/ |
| H A D | parser.cc | 133 auto shader = MakeUnique<Shader>(section.shader_type); in ProcessShaderBlock() local
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| /third_party/skia/third_party/externals/spirv-tools/test/fuzz/fact_manager/ |
| H A D | constant_uniform_facts_test.cpp | 53 std::string shader = R"( in TEST() local 501 std::string shader = R"( in TEST() local 572 std::string shader = R"( in TEST() local 683 std::string shader = R"( in TEST() local 738 std::string shader = R"( in TEST() local [all...] |