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Searched defs:shader (Results 376 - 400 of 1249) sorted by relevance

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/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_glsl_to_ir.cpp60 struct gl_linked_shader *shader = prog->_LinkedShaders[i]; in link_shader() local
157 struct gl_linked_shader *shader = prog->_LinkedShaders[i]; in st_link_shader() local
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H A Dst_nir_lower_builtin.c97 nir_shader *shader = b->shader; in get_variable() local
233 st_nir_lower_builtin(nir_shader *shader) in st_nir_lower_builtin() argument
/third_party/mesa3d/src/gallium/drivers/iris/
H A Diris_binder.c193 struct iris_compiled_shader *shader = in iris_binder_reserve_compute() local
/third_party/mesa3d/src/gallium/drivers/lima/ir/
H A Dlima_nir_lower_txp.c166 lima_nir_lower_txp(nir_shader *shader) in lima_nir_lower_txp() argument
/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_vs.c57 draw_create_vertex_shader(struct draw_context *draw, const struct pipe_shader_state *shader) draw_create_vertex_shader() argument
H A Ddraw_vs_llvm.c44 vs_llvm_prepare(struct draw_vertex_shader *shader, in vs_llvm_prepare() argument
51 vs_llvm_run_linear( struct draw_vertex_shader *shader, in vs_llvm_run_linear() argument
70 struct llvm_vertex_shader *shader = llvm_vertex_shader(dvs); in vs_llvm_delete() local
/third_party/mesa3d/src/gallium/drivers/etnaviv/
H A Detnaviv_nir.c33 etna_lower_io(nir_shader *shader, struct etna_shader_variant *v) in etna_lower_io() argument
152 nir_shader *shader = impl->function->shader; in etna_lower_alu_impl() local
210 etna_lower_alu(nir_shader *shader, bool has_new_transcendentals) in etna_lower_alu() argument
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/third_party/vk-gl-cts/external/amber/src/src/amberscript/
H A Dparser_shader_test.cc35 const auto* shader = shaders[0].get(); in TEST_F() local
146 const auto* shader = shaders[0].get(); TEST_F() local
255 const auto* shader = shaders[0].get(); TEST_F() local
301 auto shader = script->GetShader("my_shader"); TEST_F() local
363 const auto* shader = shaders[0].get(); TEST_P() local
409 const auto* shader = shaders[0].get(); TEST_P() local
477 auto shader = script->GetShader("shader_name"); TEST_F() local
497 auto shader = script->GetShader("shader_name"); TEST_F() local
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/third_party/vk-gl-cts/external/amber/src/src/
H A Dscript_test.cc37 auto shader = MakeUnique<Shader>(kShaderTypeVertex); in TEST_F() local
79 auto shader = MakeUnique<Shader>(kShaderTypeVertex); TEST_F() local
104 auto shader = MakeUnique<Shader>(kShaderTypeVertex); TEST_F() local
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/third_party/vk-gl-cts/external/amber/src/src/vulkan/
H A Dengine_vulkan.h70 VkShaderModule shader; member
/third_party/skia/third_party/externals/spirv-tools/test/fuzz/
H A Davailable_instructions_test.cpp26 std::string shader = R"( in TEST() local
278 std::string shader = R"( in TEST() local
H A Dfuzzer_pass_test.cpp56 std::string shader = R"( in TEST() local
H A Dtransformation_add_dead_continue_test.cpp42 std::string shader = R"( in TEST() local
258 std::string shader = R"( in TEST() local
542 std::string shader = R"( in TEST() local
742 std::string shader = R"( in TEST() local
957 std::string shader = R"( in TEST() local
1087 std::string shader = R"( TEST() local
1137 std::string shader = R"( TEST() local
1186 std::string shader = R"( TEST() local
1327 std::string shader = R"( TEST() local
1395 std::string shader = R"( TEST() local
1457 std::string shader = R"( TEST() local
1519 std::string shader = R"( TEST() local
1572 std::string shader = R"( TEST() local
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H A Dtransformation_add_synonym_test.cpp27 std::string shader = R"( in TEST() local
161 std::string shader = R"( in TEST() local
341 std::string shader = R"( in TEST() local
443 std::string shader = R"( in TEST() local
481 std::string shader = R"( in TEST() local
519 std::string shader = R"( TEST() local
635 std::string shader = R"( TEST() local
824 std::string shader = R"( TEST() local
1116 std::string shader = R"( TEST() local
1246 std::string shader = R"( TEST() local
1284 std::string shader = R"( TEST() local
1351 std::string shader = R"( TEST() local
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/third_party/skia/third_party/externals/spirv-tools/test/opt/
H A Dconvert_to_sampled_image_test.cpp201 const std::string shader = BuildShader( in TEST_F() local
233 const std::string shader = BuildShader( in TEST_F() local
264 const std::string shader = BuildShader( in TEST_F() local
291 const std::string shader = BuildShader( in TEST_F() local
322 const std::string shader = BuildShader( in TEST_F() local
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/third_party/skia/third_party/externals/spirv-tools/test/reduce/
H A Dmerge_blocks_test.cpp26 std::string shader = R"( in TEST() local
261 std::string shader = R"( in TEST() local
442 std::string shader = R"( in TEST() local
522 std::string shader = R"( in MergeBlocksReductionPassTest_LoopReturn_Helper() local
651 std::string shader = R"( in TEST() local
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/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelPipeline.hpp25 PixelPipeline(const PixelProcessor::State &state, const PixelShader *shader) : in PixelPipeline() argument
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/fuzz/
H A Davailable_instructions_test.cpp26 std::string shader = R"( in TEST() local
278 std::string shader = R"( in TEST() local
H A Dfuzzer_pass_test.cpp56 std::string shader = R"( in TEST() local
H A Dtransformation_add_dead_continue_test.cpp42 std::string shader = R"( in TEST() local
258 std::string shader = R"( in TEST() local
542 std::string shader = R"( in TEST() local
742 std::string shader = R"( in TEST() local
957 std::string shader = R"( in TEST() local
1087 std::string shader = R"( TEST() local
1137 std::string shader = R"( TEST() local
1186 std::string shader = R"( TEST() local
1327 std::string shader = R"( TEST() local
1395 std::string shader = R"( TEST() local
1457 std::string shader = R"( TEST() local
1519 std::string shader = R"( TEST() local
1572 std::string shader = R"( TEST() local
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H A Dtransformation_add_synonym_test.cpp27 std::string shader = R"( in TEST() local
161 std::string shader = R"( in TEST() local
341 std::string shader = R"( in TEST() local
443 std::string shader = R"( in TEST() local
481 std::string shader = R"( in TEST() local
519 std::string shader = R"( TEST() local
635 std::string shader = R"( TEST() local
824 std::string shader = R"( TEST() local
1116 std::string shader = R"( TEST() local
1246 std::string shader = R"( TEST() local
1284 std::string shader = R"( TEST() local
1351 std::string shader = R"( TEST() local
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/
H A Dconvert_to_sampled_image_test.cpp201 const std::string shader = BuildShader( in TEST_F() local
233 const std::string shader = BuildShader( in TEST_F() local
264 const std::string shader = BuildShader( in TEST_F() local
291 const std::string shader = BuildShader( in TEST_F() local
322 const std::string shader = BuildShader( in TEST_F() local
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/reduce/
H A Dmerge_blocks_test.cpp26 std::string shader = R"( in TEST() local
261 std::string shader = R"( in TEST() local
442 std::string shader = R"( in TEST() local
522 std::string shader = R"( in MergeBlocksReductionPassTest_LoopReturn_Helper() local
651 std::string shader = R"( in TEST() local
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/third_party/skia/src/shaders/
H A DSkTransformShader.cpp12 SkTransformShader::SkTransformShader(const SkShaderBase& shader) : fShader{shader} {} in SkTransformShader() argument
H A DSkBitmapProcShader.cpp17 BitmapProcShaderContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec, in BitmapProcShaderContext() argument
78 MakeContext( const SkShaderBase& shader, SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions& sampling, const SkImage_Base* image, const ContextRec& rec, SkArenaAlloc* alloc) MakeContext() argument

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