1cb93a386Sopenharmony_ci/*
2cb93a386Sopenharmony_ci * Copyright 2011 Google Inc.
3cb93a386Sopenharmony_ci *
4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be
5cb93a386Sopenharmony_ci * found in the LICENSE file.
6cb93a386Sopenharmony_ci */
7cb93a386Sopenharmony_ci
8cb93a386Sopenharmony_ci#include "src/shaders/SkBitmapProcShader.h"
9cb93a386Sopenharmony_ci
10cb93a386Sopenharmony_ci#include "src/core/SkArenaAlloc.h"
11cb93a386Sopenharmony_ci#include "src/core/SkBitmapProcState.h"
12cb93a386Sopenharmony_ci#include "src/core/SkPaintPriv.h"
13cb93a386Sopenharmony_ci#include "src/core/SkXfermodePriv.h"
14cb93a386Sopenharmony_ci
15cb93a386Sopenharmony_ciclass BitmapProcShaderContext : public SkShaderBase::Context {
16cb93a386Sopenharmony_cipublic:
17cb93a386Sopenharmony_ci    BitmapProcShaderContext(const SkShaderBase& shader, const SkShaderBase::ContextRec& rec,
18cb93a386Sopenharmony_ci                            SkBitmapProcState* state)
19cb93a386Sopenharmony_ci        : INHERITED(shader, rec)
20cb93a386Sopenharmony_ci        , fState(state)
21cb93a386Sopenharmony_ci        , fFlags(0)
22cb93a386Sopenharmony_ci    {
23cb93a386Sopenharmony_ci        if (fState->fPixmap.isOpaque() && (255 == this->getPaintAlpha())) {
24cb93a386Sopenharmony_ci            fFlags |= SkShaderBase::kOpaqueAlpha_Flag;
25cb93a386Sopenharmony_ci        }
26cb93a386Sopenharmony_ci
27cb93a386Sopenharmony_ci        auto only_scale_and_translate = [](const SkMatrix& matrix) {
28cb93a386Sopenharmony_ci            unsigned mask = SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask;
29cb93a386Sopenharmony_ci            return (matrix.getType() & ~mask) == 0;
30cb93a386Sopenharmony_ci        };
31cb93a386Sopenharmony_ci
32cb93a386Sopenharmony_ci        if (1 == fState->fPixmap.height() && only_scale_and_translate(this->getTotalInverse())) {
33cb93a386Sopenharmony_ci            fFlags |= SkShaderBase::kConstInY32_Flag;
34cb93a386Sopenharmony_ci        }
35cb93a386Sopenharmony_ci    }
36cb93a386Sopenharmony_ci
37cb93a386Sopenharmony_ci    uint32_t getFlags() const override { return fFlags; }
38cb93a386Sopenharmony_ci
39cb93a386Sopenharmony_ci    void shadeSpan(int x, int y, SkPMColor dstC[], int count) override {
40cb93a386Sopenharmony_ci        const SkBitmapProcState& state = *fState;
41cb93a386Sopenharmony_ci        if (state.getShaderProc32()) {
42cb93a386Sopenharmony_ci            state.getShaderProc32()(&state, x, y, dstC, count);
43cb93a386Sopenharmony_ci            return;
44cb93a386Sopenharmony_ci        }
45cb93a386Sopenharmony_ci
46cb93a386Sopenharmony_ci        const int BUF_MAX = 128;
47cb93a386Sopenharmony_ci        uint32_t buffer[BUF_MAX];
48cb93a386Sopenharmony_ci        SkBitmapProcState::MatrixProc   mproc = state.getMatrixProc();
49cb93a386Sopenharmony_ci        SkBitmapProcState::SampleProc32 sproc = state.getSampleProc32();
50cb93a386Sopenharmony_ci        const int max = state.maxCountForBufferSize(sizeof(buffer[0]) * BUF_MAX);
51cb93a386Sopenharmony_ci
52cb93a386Sopenharmony_ci        SkASSERT(state.fPixmap.addr());
53cb93a386Sopenharmony_ci
54cb93a386Sopenharmony_ci        for (;;) {
55cb93a386Sopenharmony_ci            int n = std::min(count, max);
56cb93a386Sopenharmony_ci            SkASSERT(n > 0 && n < BUF_MAX*2);
57cb93a386Sopenharmony_ci            mproc(state, buffer, n, x, y);
58cb93a386Sopenharmony_ci            sproc(state, buffer, n, dstC);
59cb93a386Sopenharmony_ci
60cb93a386Sopenharmony_ci            if ((count -= n) == 0) {
61cb93a386Sopenharmony_ci                break;
62cb93a386Sopenharmony_ci            }
63cb93a386Sopenharmony_ci            SkASSERT(count > 0);
64cb93a386Sopenharmony_ci            x += n;
65cb93a386Sopenharmony_ci            dstC += n;
66cb93a386Sopenharmony_ci        }
67cb93a386Sopenharmony_ci    }
68cb93a386Sopenharmony_ci
69cb93a386Sopenharmony_ciprivate:
70cb93a386Sopenharmony_ci    SkBitmapProcState*  fState;
71cb93a386Sopenharmony_ci    uint32_t            fFlags;
72cb93a386Sopenharmony_ci
73cb93a386Sopenharmony_ci    using INHERITED = SkShaderBase::Context;
74cb93a386Sopenharmony_ci};
75cb93a386Sopenharmony_ci
76cb93a386Sopenharmony_ci///////////////////////////////////////////////////////////////////////////////////////////////////
77cb93a386Sopenharmony_ci
78cb93a386Sopenharmony_ciSkShaderBase::Context* SkBitmapProcLegacyShader::MakeContext(
79cb93a386Sopenharmony_ci    const SkShaderBase& shader, SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions& sampling,
80cb93a386Sopenharmony_ci    const SkImage_Base* image, const ContextRec& rec, SkArenaAlloc* alloc)
81cb93a386Sopenharmony_ci{
82cb93a386Sopenharmony_ci    SkMatrix totalInverse;
83cb93a386Sopenharmony_ci    // Do this first, so we know the matrix can be inverted.
84cb93a386Sopenharmony_ci    if (!shader.computeTotalInverse(*rec.fMatrix, rec.fLocalMatrix, &totalInverse)) {
85cb93a386Sopenharmony_ci        return nullptr;
86cb93a386Sopenharmony_ci    }
87cb93a386Sopenharmony_ci
88cb93a386Sopenharmony_ci    SkBitmapProcState* state = alloc->make<SkBitmapProcState>(image, tmx, tmy);
89cb93a386Sopenharmony_ci    if (!state->setup(totalInverse, rec.fPaintAlpha, sampling)) {
90cb93a386Sopenharmony_ci        return nullptr;
91cb93a386Sopenharmony_ci    }
92cb93a386Sopenharmony_ci    return alloc->make<BitmapProcShaderContext>(shader, rec, state);
93cb93a386Sopenharmony_ci}
94