| /device/soc/rockchip/common/sdk_linux/drivers/gpu/drm/rockchip/ |
| H A D | rockchip_drm_drv.h | 89 int saturation; member
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| H A D | rockchip_drm_vop.c | 3506 int brightness, contrast, saturation, hue, sin_hue, cos_hue; in vop_tv_config_update() local
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| H A D | rockchip_drm_vop2.c | 7106 int brightness, contrast, saturation, hue, sin_hue, cos_hue; in vop2_tv_config_update() local
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| /device/soc/rockchip/rk3588/kernel/drivers/devfreq/ |
| H A D | rockchip_drm_drv.h | 90 int saturation; member
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/menu/ |
| H A D | menu_view.cpp | 1233 auto saturation = menuTheme->GetBgEffectSaturation(); in UpdateMenuBackgroundEffect() local
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| /foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/unittest/ui/ |
| H A D | rs_node_test.cpp | 6087 float saturation = 1.f; // for test in HWTEST_F() local 6185 float saturation = 1.f; // for test in HWTEST_F() local
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| /third_party/ffmpeg/libavfilter/ |
| H A D | avf_showspectrum.c | 76 float saturation; ///< color saturation multiplier member [all...] |
| /third_party/ffmpeg/libswscale/ |
| H A D | utils.c | 901 sws_setColorspaceDetails(struct SwsContext *c, const int inv_table[4], int srcRange, const int table[4], int dstRange, int brightness, int contrast, int saturation) sws_setColorspaceDetails() argument 1058 sws_getColorspaceDetails(struct SwsContext *c, int **inv_table, int *srcRange, int **table, int *dstRange, int *brightness, int *contrast, int *saturation) sws_getColorspaceDetails() argument [all...] |
| H A D | swscale_internal.h | 453 int contrast, brightness, saturation; // for sws_getColorspaceDetails member
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| /third_party/backends/backend/ |
| H A D | dc25.c | 740 static float saturation = SATURATION, variable
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| /third_party/skia/src/core/ |
| H A D | SkVM.cpp | 1518 static skvm::F32 saturation(skvm::F32 r, skvm::F32 g, skvm::F32 b) { in saturation() function
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/event/ |
| H A D | drag_event.cpp | 1367 auto saturation = (blurParam->saturation - 1) * ratio + 1.0; in BrulStyleToEffection() local
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_client/core/ui/ |
| H A D | rs_node.cpp | 1631 void RSNode::SetFgBrightnessSaturation(const float& saturation) in SetFgBrightnessSaturation() argument 1671 void RSNode::SetBgBrightnessSaturation(const float& saturation) in SetBgBrightnessSaturation() argument 1986 void RSNode::SetBackgroundBlurSaturation(float saturation) in SetBackgroundBlurSaturation() argument 2028 void RSNode::SetForegroundBlurSaturation(float saturation) in SetForegroundBlurSaturation() argument
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| /foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/property/ |
| H A D | rs_properties.cpp | 1510 void RSProperties::SetFgBrightnessSaturation(const float& saturation) in SetFgBrightnessSaturation() argument 1611 void RSProperties::SetBgBrightnessSaturation(const float& saturation) in SetBgBrightnessSaturation() argument
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| /third_party/libdrm/include/drm/ |
| H A D | i915_drm.h | 1395 __u32 saturation; member
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| /device/soc/rockchip/rk3588/kernel/drivers/gpu/drm/rockchip/ |
| H A D | rockchip_drm_vop2.c | 7228 int brightness, contrast, saturation, hue, sin_hue, cos_hue; in vop2_tv_config_update() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
| H A D | rosen_render_context.cpp | 176 auto saturation = (blurParam->saturation - 1) * ratio + 1.0; in CreateRSMaterialFilter() local
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| /foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
| H A D | node_common_modifier.cpp | 3486 double saturation = 1.0f; in ResetBackgroundEffect() local 3536 float saturation = 1.0f; in ResetBackgroundBrightnessInternal() local 3569 float saturation in ResetForegroundBrightness() local 3512 SetBackgroundBrightnessInternal(ArkUINodeHandle node, ArkUI_Float32 rate, ArkUI_Float32 lightUpDegree, ArkUI_Float32 cubicCoeff, ArkUI_Float32 quadCoeff, ArkUI_Float32 saturation, const ArkUI_Float32* posRGBValues, ArkUI_Int32 posRGBValuesSize, const ArkUI_Float32* negRGBValues, ArkUI_Int32 negRGBValuesSize , ArkUI_Float32 fraction) SetBackgroundBrightnessInternal() argument 3545 SetForegroundBrightness(ArkUINodeHandle node, ArkUI_Float32 rate, ArkUI_Float32 lightUpDegree, ArkUI_Float32 cubicCoeff, ArkUI_Float32 quadCoeff, ArkUI_Float32 saturation, const ArkUI_Float32* posRGBValues, ArkUI_Int32 posRGBValuesSize, const ArkUI_Float32* negRGBValues, ArkUI_Int32 negRGBValuesSize, ArkUI_Float32 fraction) SetForegroundBrightness() argument [all...] |
| /third_party/mesa3d/include/drm-uapi/ |
| H A D | i915_drm.h | 1827 __u32 saturation; member
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| /third_party/openSLES/api/1.1/ |
| H A D | OpenSLES.h | 669 SLpermille saturation; member
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| /third_party/openSLES/api/1.0.1/ |
| H A D | OpenSLES.h | 624 SLpermille saturation; member
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| /third_party/openSLES/api/1.0/ |
| H A D | OpenSLES.h | 621 SLpermille saturation; member
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| /device/soc/hisilicon/hi3516dv300/sdk_liteos/include/adapt/ |
| H A D | hi_comm_isp_adapt.h | 2434 hi_u8 saturation; /* RW; Range: [0, 0xFF]; Format:8.0; set the manual saturation of CCM */
member 2458 hi_u16 saturation; /* R; Range: [0x0, 0xFF];Format:8.0;Current saturation */
member
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| /device/soc/hisilicon/hi3516dv300/sdk_linux/include/adapt/ |
| H A D | hi_comm_isp_adapt.h | 2434 hi_u8 saturation; /* RW; Range: [0, 0xFF]; Format:8.0; set the manual saturation of CCM */
member 2458 hi_u16 saturation; /* R; Range: [0x0, 0xFF];Format:8.0;Current saturation */
member
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| /foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/ |
| H A D | arkts_native_common_bridge.cpp | 4958 ArkUI_Float32 saturation = 1.0f; in SetBackgroundEffect() local 1282 ParseDynamicBrightnessOption(ArkUIRuntimeCallInfo* runtimeCallInfo, EcmaVM* vm, ArkUI_Float32& rate, ArkUI_Float32& lightUpDegree, ArkUI_Float32& cubicCoeff, ArkUI_Float32& quadCoeff, ArkUI_Float32& saturation, std::vector<float>& posRGB, std::vector<float>& negRGB, ArkUI_Float32& fraction) ParseDynamicBrightnessOption() argument 5040 ArkUI_Float32 saturation = 1.0f; SetBackgroundBrightnessInternal() local 5072 ArkUI_Float32 saturation = 1.0f; SetForegroundBrightness() local [all...] |