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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderSyncTestsEXT.cpp951 Move<VkSampler> sampler; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassSubpassDependencyTests.cpp2968 Move<VkSampler> sampler; in iterateInternal() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp556 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4]) in gatherOffsets() argument
562 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4]) in gatherOffsets() argument
568 static tcu::Vector<ColorScalarType, 4> gatherOffsets (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4]) in gatherOffsets() argument
575 static Vec4 gatherOffsetsCompare (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, float refZ, const Vec2& coord, const IVec2 (&offsets)[4]) in gatherOffsetsCompare() argument
580 static Vec4 gatherOffsetsCompare (const tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord, const IVec2 (&offsets)[4]) in gatherOffsetsCompare() argument
585 gatherOffsetsCompare(const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord, const IVec2 (&offsets)[4]) gatherOffsetsCompare() argument
593 isGatherOffsetsResultValid(const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const tcu::Vector<ColorScalarT, 4>& result) isGatherOffsetsResultValid() argument
606 isGatherOffsetsCompareResultValid(const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, const tcu::TexComparePrecision& prec, const Vec3& coord, const IVec2 (&offsets)[4], float cmpReference, const Vec4& result) isGatherOffsetsCompareResultValid() argument
620 verifyGatherOffsets(TestLog& log, const ConstPixelBufferAccess& result, const TexViewT& texture, const TexCoordT (&texCoords)[4], const tcu::Sampler& sampler, const PrecType& lookupPrec, int componentNdx, const PixelOffsets& getPixelOffsets) verifyGatherOffsets() argument
700 verifyGatherOffsetsCompare(TestLog& log, const ConstPixelBufferAccess& result, const TexViewT& texture, const TexCoordT (&texCoords)[4], const tcu::Sampler& sampler, const tcu::TexComparePrecision& compPrec, const PixelCompareRefZ& getPixelRefZ, const PixelOffsets& getPixelOffsets) verifyGatherOffsetsCompare() argument
1477 tcu::Sampler sampler; verify() local
[all...]
/third_party/vk-gl-cts/framework/common/
H A DtcuTexLookupVerifier.cpp39 static bool isSamplerSupported (const Sampler& sampler) in isSamplerSupported() argument
56 inline Vector<ScalarType, 4> lookup (const ConstPixelBufferAccess& access, const Sampler& sampler, int i, int j, int k) in lookup() argument
65 inline Vector<float, 4> lookup (const ConstPixelBufferAccess& access, const Sampler& sampler, int i, int j, int k) in lookup() argument
101 static void lookupQuad (ColorQuad& dst, const ConstPixelBufferAccess& level, const Sampler& sampler, in argument
115 lookupLine(ColorLine& dst, const ConstPixelBufferAccess& level, const Sampler& sampler, int x0, int x1, int y) lookupLine() argument
565 isNearestSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const float coordX, const int coordY, const Vector<ScalarType, 4>& result) isNearestSampleResultValid() argument
592 isNearestSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const Vec2& coord, const int coordZ, const Vector<ScalarType, 4>& result) isNearestSampleResultValid() argument
627 isNearestSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const Vec3& coord, const Vector<ScalarType, 4>& result) isNearestSampleResultValid() argument
667 isLinearSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& result) isLinearSampleResultValid() argument
720 isLinearSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec4& result) isLinearSampleResultValid() argument
789 isLinearSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec4& result) isLinearSampleResultValid() argument
869 isNearestMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const float coord, const int coordY, const Vec2& fBounds, const Vec4& result) isNearestMipmapLinearSampleResultValid() argument
905 isNearestMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) isNearestMipmapLinearSampleResultValid() argument
955 isNearestMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) isNearestMipmapLinearSampleResultValid() argument
1018 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const float coordX, const int coordY, const Vec2& fBounds, const Vec4& result) isLinearMipmapLinearSampleResultValid() argument
1098 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) isLinearMipmapLinearSampleResultValid() argument
1201 isLinearMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) isLinearMipmapLinearSampleResultValid() argument
1329 isLevelSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const Sampler::FilterMode filterMode, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& result) isLevelSampleResultValid() argument
1343 isLevelSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const Sampler::FilterMode filterMode, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec4& result) isLevelSampleResultValid() argument
1357 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const float coordX, const int coordY, const Vec2& fBounds, const Vec4& result) isMipmapLinearSampleResultValid() argument
1373 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec2& fBounds, const Vec4& result) isMipmapLinearSampleResultValid() argument
1389 isLookupResultValid(const Texture2DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
1454 isLookupResultValid(const Texture1DView& texture, const Sampler& sampler, const LookupPrecision& prec, const float coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
1520 const Sampler& sampler, global() member
1593 const Sampler& sampler, global() member
1708 const Sampler& sampler, global() member
1727 const Sampler& sampler, global() member
1751 isLookupResultValid(const TextureCubeView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
1854 isLookupResultValid(const Texture1DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
1924 isLookupResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
1994 isLevelSampleResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const Sampler::FilterMode filterMode, const LookupPrecision& prec, const Vec3& coord, const Vec4& result) isLevelSampleResultValid() argument
2007 isMipmapLinearSampleResultValid(const ConstPixelBufferAccess& level0, const ConstPixelBufferAccess& level1, const Sampler& sampler, const Sampler::FilterMode levelFilter, const LookupPrecision& prec, const Vec3& coord, const Vec2& fBounds, const Vec4& result) isMipmapLinearSampleResultValid() argument
2022 isLookupResultValid(const Texture3DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
2099 isLookupResultValid(const TextureCubeArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const IVec4& coordBits, const Vec4& coord, const Vec2& lodBounds, const Vec4& result) isLookupResultValid() argument
2325 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& result) isLevel1DLookupResultValid() argument
2337 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const IVec4& result) isLevel1DLookupResultValid() argument
2350 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const UVec4& result) isLevel1DLookupResultValid() argument
2363 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec4& result) isLevel2DLookupResultValid() argument
2375 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec2& coord, const int coordZ, const IVec4& result) isLevel2DLookupResultValid() argument
2388 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec2& coord, const int coordZ, const UVec4& result) isLevel2DLookupResultValid() argument
2401 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const Vec3& coord, const Vec4& result) isLevel3DLookupResultValid() argument
2412 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec3& coord, const IVec4& result) isLevel3DLookupResultValid() argument
2424 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec3& coord, const UVec4& result) isLevel3DLookupResultValid() argument
2437 isGatherOffsetsResultValid(const ConstPixelBufferAccess& level, const Sampler& sampler, const PrecType& prec, const Vec2& coord, int coordZ, int componentNdx, const IVec2 (&offsets)[4], const Vector<ScalarType, 4>& result) isGatherOffsetsResultValid() argument
2479 isGatherOffsetsResultValid(const Texture2DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const Vec4& result) isGatherOffsetsResultValid() argument
2490 isGatherOffsetsResultValid(const Texture2DView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const IVec4& result) isGatherOffsetsResultValid() argument
2501 isGatherOffsetsResultValid(const Texture2DView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec2& coord, int componentNdx, const IVec2 (&offsets)[4], const UVec4& result) isGatherOffsetsResultValid() argument
2513 is2DArrayGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const Vector<ScalarType, 4>& result) is2DArrayGatherOffsetsResultValid() argument
2530 isGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const Vec4& result) isGatherOffsetsResultValid() argument
2541 isGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const IVec4& result) isGatherOffsetsResultValid() argument
2552 isGatherOffsetsResultValid(const Texture2DArrayView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec2 (&offsets)[4], const UVec4& result) isGatherOffsetsResultValid() argument
2564 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const PrecType& prec, const CubeFaceFloatCoords& coords, int componentNdx, const Vector<ScalarType, 4>& result) isGatherResultValid() argument
2621 isCubeGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const PrecType& prec, const Vec3& coord, int componentNdx, const Vector<ScalarType, 4>& result) isCubeGatherResultValid() argument
2647 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, int componentNdx, const Vec4& result) isGatherResultValid() argument
2657 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const IVec4& result) isGatherResultValid() argument
2667 isGatherResultValid(const TextureCubeView& texture, const Sampler& sampler, const IntLookupPrecision& prec, const Vec3& coord, int componentNdx, const UVec4& result) isGatherResultValid() argument
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H A DtcuTexture.cpp1976 static inline Vec4 lookupBorder (const tcu::TextureFormat& format, const tcu::Sampler& sampler) in lookupBorder() argument
2025 static Vec4 sampleNearest1D (const ConstPixelBufferAccess& access, const Sampler& sampler, float u, const IVec2& offset) in sampleNearest1D() argument
2040 static Vec4 sampleNearest2D (const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, const IVec3& offset) in sampleNearest2D() argument
2059 sampleNearest3D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, float w, const IVec3& offset) sampleNearest3D() argument
2082 sampleLinear1D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, const IVec2& offset) sampleLinear1D() argument
2105 sampleCubic1D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, const IVec2& offset) sampleCubic1D() argument
2143 sampleLinear2D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, const IVec3& offset) sampleLinear2D() argument
2179 sampleCubic2D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, const IVec3& offset) sampleCubic2D() argument
2230 sampleLinear1DCompare(const ConstPixelBufferAccess& access, const Sampler& sampler, float ref, float u, const IVec2& offset, bool isFixedPointDepthFormat) sampleLinear1DCompare() argument
2257 sampleLinear2DCompare(const ConstPixelBufferAccess& access, const Sampler& sampler, float ref, float u, float v, const IVec3& offset, bool isFixedPointDepthFormat) sampleLinear2DCompare() argument
2299 sampleLinear3D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, float w, const IVec3& offset) sampleLinear3D() argument
2351 sampleCubic3D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, float w, const IVec3& offset) sampleCubic3D() argument
2415 sample1D(const Sampler& sampler, Sampler::FilterMode filter, float s, int level) const sample1D() argument
2423 sample2D(const Sampler& sampler, Sampler::FilterMode filter, float s, float t, int depth) const sample2D() argument
2431 sample3D(const Sampler& sampler, Sampler::FilterMode filter, float s, float t, float r) const sample3D() argument
2436 sample1DOffset(const Sampler& sampler, Sampler::FilterMode filter, float s, const IVec2& offset) const sample1DOffset() argument
2459 sample2DOffset(const Sampler& sampler, Sampler::FilterMode filter, float s, float t, const IVec3& offset) const sample2DOffset() argument
2486 sample3DOffset(const Sampler& sampler, Sampler::FilterMode filter, float s, float t, float r, const IVec3& offset) const sample3DOffset() argument
2511 sample1DCompare(const Sampler& sampler, Sampler::FilterMode filter, float ref, float s, const IVec2& offset) const sample1DCompare() argument
2536 sample2DCompare(const Sampler& sampler, Sampler::FilterMode filter, float ref, float s, float t, const IVec3& offset) const sample2DCompare() argument
2603 sampleLevelArray1D(const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, int depth, float lod) sampleLevelArray1D() argument
2608 sampleLevelArray2D(const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, int depth, float lod, bool es2, ImageViewMinLodParams* minLodParams) sampleLevelArray2D() argument
2613 sampleLevelArray3D(const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod, ImageViewMinLodParams* minLodParams) sampleLevelArray3D() argument
2618 sampleLevelArray1DOffset(const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float lod, const IVec2& offset) sampleLevelArray1DOffset() argument
2658 sampleLevelArray2DOffset(const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float lod, const IVec3& offset, bool es2, ImageViewMinLodParams* minLodParams) sampleLevelArray2DOffset() argument
2758 sampleLevelArray3DOffset(const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offset, ImageViewMinLodParams* minLodParams) sampleLevelArray3DOffset() argument
2831 sampleLevelArray1DCompare(const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float lod, const IVec2& offset) sampleLevelArray1DCompare() argument
2871 sampleLevelArray2DCompare(const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float ref, float s, float t, float lod, const IVec3& offset) sampleLevelArray2DCompare() argument
2911 fetchGatherArray2DOffsets(const ConstPixelBufferAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 (&offsets)[4]) fetchGatherArray2DOffsets() argument
2941 gatherArray2DOffsets(const ConstPixelBufferAccess& src, const Sampler& sampler, float s, float t, int depth, int componentNdx, const IVec2 (&offsets)[4]) gatherArray2DOffsets() argument
2949 gatherArray2DOffsetsCompare(const ConstPixelBufferAccess& src, const Sampler& sampler, float ref, float s, float t, int depth, const IVec2 (&offsets)[4]) gatherArray2DOffsetsCompare() argument
2965 sampleCubeSeamlessNearest(const ConstPixelBufferAccess& faceAccess, const Sampler& sampler, float s, float t, int depth) sampleCubeSeamlessNearest() argument
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H A DtcuTexture.hpp589 sample(const Sampler& sampler, float s, float t, float lod) const sample() argument
594 sampleOffset(const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const sampleOffset() argument
599 sampleCompare(const Sampler& sampler, float ref, float s, float t, float lod) const sampleCompare() argument
604 sampleCompareOffset(const Sampler& sampler, float ref, float s, float t, float lod, const IVec2& offset) const sampleCompareOffset() argument
609 gatherOffsets(const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const gatherOffsets() argument
614 gatherOffsetsCompare(const Sampler& sampler, float ref, float s, float t, const IVec2 (&offsets)[4]) const gatherOffsetsCompare() argument
695 sample(const Sampler& sampler, float s, float t, float lod) const sample() argument
700 sampleOffset(const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const sampleOffset() argument
705 sampleCompare(const Sampler& sampler, float ref, float s, float t, float lod) const sampleCompare() argument
710 sampleCompareOffset(const Sampler& sampler, float ref, float s, float t, float lod, const IVec2& offset) const sampleCompareOffset() argument
715 gatherOffsets(const Sampler& sampler, float s, float t, int componentNdx, const IVec2 (&offsets)[4]) const gatherOffsets() argument
720 gatherOffsetsCompare(const Sampler& sampler, float ref, float s, float t, const IVec2 (&offsets)[4]) const gatherOffsetsCompare() argument
797 sample(const Sampler& sampler, float s, float t, float p, float lod) const sample() argument
802 sampleCompare(const Sampler& sampler, float ref, float s, float t, float r, float lod) const sampleCompare() argument
807 gather(const Sampler& sampler, float s, float t, float r, int componentNdx) const gather() argument
812 gatherCompare(const Sampler& sampler, float ref, float s, float t, float r) const gatherCompare() argument
850 sample(const Sampler& sampler, float s, float lod) const sample() argument
855 sampleOffset(const Sampler& sampler, float s, float lod, deInt32 offset) const sampleOffset() argument
860 sampleCompare(const Sampler& sampler, float ref, float s, float lod) const sampleCompare() argument
865 sampleCompareOffset(const Sampler& sampler, float ref, float s, float lod, deInt32 offset) const sampleCompareOffset() argument
906 sample(const Sampler& sampler, float s, float lod) const sample() argument
911 sampleOffset(const Sampler& sampler, float s, float lod, deInt32 offset) const sampleOffset() argument
916 sampleCompare(const Sampler& sampler, float ref, float s, float lod) const sampleCompare() argument
921 sampleCompareOffset(const Sampler& sampler, float ref, float s, float lod, deInt32 offset) const sampleCompareOffset() argument
991 sample(const Sampler& sampler, float s, float t, float lod) const sample() argument
996 sampleOffset(const Sampler& sampler, float s, float t, float lod, deInt32 offset) const sampleOffset() argument
1001 sampleCompare(const Sampler& sampler, float ref, float s, float t, float lod) const sampleCompare() argument
1006 sampleCompareOffset(const Sampler& sampler, float ref, float s, float t, float lod, deInt32 offset) const sampleCompareOffset() argument
1085 sample(const Sampler& sampler, float s, float t, float r, float lod) const sample() argument
1090 sampleOffset(const Sampler& sampler, float s, float t, float r, float lod, const IVec2& offset) const sampleOffset() argument
1095 sampleCompare(const Sampler& sampler, float ref, float s, float t, float r, float lod) const sampleCompare() argument
1100 sampleCompareOffset(const Sampler& sampler, float ref, float s, float t, float r, float lod, const IVec2& offset) const sampleCompareOffset() argument
1105 gatherOffsets(const Sampler& sampler, float s, float t, float r, int componentNdx, const IVec2 (&offsets)[4]) const gatherOffsets() argument
1110 gatherOffsetsCompare(const Sampler& sampler, float ref, float s, float t, float r, const IVec2 (&offsets)[4]) const gatherOffsetsCompare() argument
1144 sample(const Sampler& sampler, float s, float t, float r, float lod) const sample() argument
1149 sampleOffset(const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offset) const sampleOffset() argument
1190 sample(const Sampler& sampler, float s, float t, float r, float lod) const sample() argument
1195 sampleOffset(const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offset) const sampleOffset() argument
1267 sample(const Sampler& sampler, float s, float t, float r, float q, float lod) const sample() argument
1272 sampleOffset(const Sampler& sampler, float s, float t, float r, float q, float lod, const IVec2& offset) const sampleOffset() argument
1277 sampleCompare(const Sampler& sampler, float ref, float s, float t, float r, float q, float lod) const sampleCompare() argument
1282 sampleCompareOffset(const Sampler& sampler, float ref, float s, float t, float r, float q, float lod, const IVec2& offset) const sampleCompareOffset() argument
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fUniformApiTests.cpp492 static VarValue getSamplerFillValue (const VarValue& sampler) in getSamplerFillValue() argument
505 static VarValue getSamplerUnitValue (const VarValue& sampler) in getSamplerUnitValue() argument
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp328 auto GetSamplerIndex(const RenderHandleReference& sampler) in GetSamplerIndex() argument
975 RenderHandleReference sampler; GetTextureIndex() local
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/kernel/linux/linux-6.6/drivers/net/ethernet/mellanox/mlxsw/
H A Dcore_acl_flex_actions.c2175 struct mlxsw_afa_sampler *sampler; in mlxsw_afa_sampler_destructor() local
2163 mlxsw_afa_sampler_destroy(struct mlxsw_afa_block *block, struct mlxsw_afa_sampler *sampler) mlxsw_afa_sampler_destroy() argument
2187 struct mlxsw_afa_sampler *sampler; mlxsw_afa_sampler_create() local
2231 struct mlxsw_afa_sampler *sampler; mlxsw_afa_block_append_sampler() local
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/third_party/mesa3d/include/CL/
H A Dcl.hpp4694 __CL_EXPLICIT_CONSTRUCTORS Sampler(const cl_sampler& sampler) : detail::Wrapper<cl_type>(sampler) { } in Sampler() argument
/third_party/mesa3d/src/compiler/spirv/
H A Dspirv_to_nir.c2708 nir_deref_instr *image = NULL, *sampler = NULL; in vtn_handle_texture() local
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/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_meta_copy.c1751 nir_variable *sampler = in get_texel_buffer_copy_fs() local
3099 nir_variable *sampler = in build_nir_tex_op_read() local
3161 nir_variable *sampler in build_nir_tex_op_ms_resolve() local
3124 build_nir_tex_op_ms_fetch_sample(struct nir_builder *b, nir_variable *sampler, nir_ssa_def *tex_deref, enum glsl_base_type tex_type, nir_ssa_def *tex_pos, nir_ssa_def *sample_idx) build_nir_tex_op_ms_fetch_sample() argument
3197 nir_variable *sampler = build_nir_tex_op_ms_read() local
3996 VkSampler sampler; blit_shader() local
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/third_party/mesa3d/src/compiler/glsl/
H A Dir.h1932 ir_dereference *sampler; global() member in ir_texture
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/third_party/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_tex_sample.c1927 compute_lod(const struct pipe_sampler_state *sampler, in compute_lod() argument
1980 const struct pipe_sampler_state *sampler = &sp_samp->base; in compute_lambda_lod_unclamped() local
2030 const struct pipe_sampler_state *sampler = &sp_samp->base; in compute_lambda_lod() local
2775 const struct pipe_sampler_state *sampler in sample_compare() local
3058 get_img_filter(const struct sp_sampler_view *sp_sview, const struct pipe_sampler_state *sampler, unsigned filter, bool gather) get_img_filter() argument
3471 softpipe_create_sampler_state(struct pipe_context *pipe, const struct pipe_sampler_state *sampler) softpipe_create_sampler_state() argument
3650 sp_tgsi_sampler_cast_c(const struct tgsi_sampler *sampler) sp_tgsi_sampler_cast_c() argument
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/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_compiler.c2731 const struct glsl_type *sampler = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, true, glsl_sampler_type_is_array(type), glsl_get_sampler_result_type(type)); in lower_1d_shadow() local
H A Dzink_context.c453 struct zink_sampler_state *sampler = CALLOC_STRUCT(zink_sampler_state); in zink_create_sampler_state() local
606 VkSampler sampler = (surface->base.format == PIPE_FORMAT_Z24X8_UNORM && surface->ivci.format == VK_FORMAT_D32_SFLOAT) || update_descriptor_state_sampler() local
742 struct zink_sampler_state *sampler = sampler_state; zink_delete_sampler_state() local
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/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_state.c4005 gfx10_make_texture_descriptor( struct si_screen *screen, struct si_texture *tex, bool sampler, enum pipe_texture_target target, enum pipe_format pipe_format, const unsigned char state_swizzle[4], unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer, unsigned width, unsigned height, unsigned depth, uint32_t *state, uint32_t *fmask_state) gfx10_make_texture_descriptor() argument
4189 si_make_texture_descriptor(struct si_screen *screen, struct si_texture *tex, bool sampler, enum pipe_texture_target target, enum pipe_format pipe_format, const unsigned char state_swizzle[4], unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer, unsigned width, unsigned height, unsigned depth, uint32_t *state, uint32_t *fmask_state) si_make_texture_descriptor() argument
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/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_private.h684 uint32_t sampler, extra_uav; member
/third_party/mesa3d/src/vulkan/overlay-layer/
H A Doverlay.cpp1473 VkSampler sampler[1] = { data->font_sampler }; in setup_swapchain_data_pipeline() local
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_state_fs.c3234 struct lp_build_sampler_soa *sampler = in generate_fragment() local
3526 const struct lp_static_sampler_state *sampler = &samplers[i].sampler_state; in dump_fs_variant_key() local
618 generate_fs_loop(struct gallivm_state *gallivm, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key, LLVMBuilderRef builder, struct lp_type type, LLVMValueRef context_ptr, LLVMValueRef sample_pos_array, LLVMValueRef num_loop, struct lp_build_interp_soa_context *interp, const struct lp_build_sampler_soa *sampler, const struct lp_build_image_soa *image, LLVMValueRef mask_store, LLVMValueRef (*out_color)[4], LLVMValueRef depth_base_ptr, LLVMValueRef depth_stride, LLVMValueRef depth_sample_stride, LLVMValueRef color_ptr_ptr, LLVMValueRef color_stride_ptr, LLVMValueRef color_sample_stride_ptr, LLVMValueRef facing, LLVMValueRef thread_data_ptr) generate_fs_loop() argument
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/third_party/mesa3d/src/gallium/auxiliary/tgsi/
H A Dtgsi_exec.c1900 fetch_texel( struct tgsi_sampler *sampler, in fetch_texel() argument
1027 tgsi_exec_machine_bind_shader( struct tgsi_exec_machine *mach, const struct tgsi_token *tokens, struct tgsi_sampler *sampler, struct tgsi_image *image, struct tgsi_buffer *buffer) tgsi_exec_machine_bind_shader() argument
1992 fetch_sampler_unit(struct tgsi_exec_machine *mach, const struct tgsi_full_instruction *inst, uint sampler) fetch_sampler_unit() argument
2034 exec_tex(struct tgsi_exec_machine *mach, const struct tgsi_full_instruction *inst, uint modifier, uint sampler) exec_tex() argument
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/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_llvm.c1929 struct lp_build_sampler_soa *sampler = 0; in draw_llvm_generate() local
2461 struct draw_sampler_static_state *sampler in draw_llvm_dump_variant_key() local
2753 struct lp_build_sampler_soa *sampler = 0; draw_gs_llvm_generate() local
3059 struct draw_sampler_static_state *sampler = key->samplers; draw_gs_llvm_dump_variant_key() local
3345 struct lp_build_sampler_soa *sampler = 0; draw_tcs_llvm_generate() local
3721 struct draw_sampler_static_state *sampler = key->samplers; draw_tcs_llvm_dump_variant_key() local
3916 struct lp_build_sampler_soa *sampler = 0; draw_tes_llvm_generate() local
4261 struct draw_sampler_static_state *sampler = key->samplers; draw_tes_llvm_dump_variant_key() local
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/third_party/mesa3d/src/gallium/auxiliary/nir/
H A Dnir_to_tgsi.c2611 struct ureg_src sampler = ureg_DECL_sampler(c->ureg, instr->sampler_index); in ntt_emit_texture() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/
H A DvktApiObjectManagementTests.cpp3361 CaseDescription<Sampler> sampler; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
H A DvktFragmentShadingRateBasic.cpp1476 Move<VkSampler> sampler = createSampler(vk, device, &samplerInfo); in iterate() local

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