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Searched
defs:rotateY
(Results
1 - 10
of
10
) sorted by relevance
/test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/listitem/
H
A
D
listitem_rotate_test.cpp
24
float
rotateY
= SIZE_100;
in TestListItemRotate001()
local
46
float
rotateY
= PARAM_0;
in TestListItemRotate002()
local
63
float
rotateY
= SIZE_100;
in TestListItemRotate003()
local
85
float
rotateY
= PARAM_0;
in TestListItemRotate004()
local
107
float
rotateY
= PARAM_0;
TestListItemRotate005()
local
[all...]
/test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/list/
H
A
D
list_rotate_test.cpp
24
float
rotateY
= SIZE_100;
in TestListRotate001()
local
46
float
rotateY
= PARAM_0;
in TestListRotate002()
local
63
float
rotateY
= SIZE_100;
in TestListRotate003()
local
85
float
rotateY
= PARAM_0;
in TestListRotate004()
local
107
float
rotateY
= PARAM_0;
TestListRotate005()
local
[all...]
/foundation/arkui/ace_engine/frameworks/core/components/transform/
H
A
D
rosen_render_transform.cpp
162
double
rotateY
= 0.0;
in CheckNeedPaint()
local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/canvas/
H
A
D
js_matrix2d.cpp
102
double
rotateY
= 0;
in JsSetRotateY()
local
/third_party/skia/src/utils/
H
A
D
SkCamera.cpp
208
void Sk3DView::
rotateY
(SkScalar deg) {
in rotateY()
function in Sk3DView
/foundation/arkui/ace_engine/interfaces/napi/kits/componentutils/
H
A
D
js_component_utils.cpp
75
napi_value
rotateY
= nullptr;
in JSGetRectangleById()
local
/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/
H
A
D
Matrix.java
153
public Matrix
rotateY
(float rad) {
in rotateY()
method in Matrix
/foundation/multimedia/image_framework/frameworks/innerkitsimpl/utils/src/
H
A
D
pixel_yuv_ext_utils.cpp
195
uint16_t*
rotateY
= rotatePixels.get();
in NV12P010Rotate()
local
/third_party/backends/sanei/
H
A
D
sanei_magic.c
524
int
rotateY
= 0;
in sanei_magic_findSkew()
local
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/
H
A
D
rs_uni_render_util.cpp
851
int
rotateY
= static_cast<int>(-round(atan2(value[Drawing::Matrix::Index::PERSP_0],
in Is3DRotation()
local
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