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Searched defs:rotateX (Results 1 - 12 of 12) sorted by relevance

/test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/listitem/
H A Dlistitem_rotate_test.cpp23 float rotateX = SIZE_100; in TestListItemRotate001() local
45 float rotateX = PARAM_0; in TestListItemRotate002() local
62 float rotateX = SIZE_100; in TestListItemRotate003() local
84 float rotateX = PARAM_0; in TestListItemRotate004() local
106 float rotateX = PARAM_0; TestListItemRotate005() local
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/test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/list/
H A Dlist_rotate_test.cpp23 float rotateX = SIZE_100; in TestListRotate001() local
45 float rotateX = PARAM_0; in TestListRotate002() local
62 float rotateX = SIZE_100; in TestListRotate003() local
84 float rotateX = PARAM_0; in TestListRotate004() local
106 float rotateX = PARAM_0; TestListRotate005() local
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/foundation/arkui/ace_engine/frameworks/core/components/transform/
H A Drosen_render_transform.cpp161 double rotateX = 0.0; in CheckNeedPaint() local
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/canvas/
H A Djs_matrix2d.cpp114 double rotateX = 0; in JsSetRotateX() local
/third_party/skia/src/utils/
H A DSkCamera.cpp204 void Sk3DView::rotateX(SkScalar deg) { in rotateX() function in Sk3DView
/applications/standard/app_samples/code/BasicFeature/Native/ArkTSXComponent/entry/src/main/cpp/render/
H A Degl_core.cpp288 GLfloat rotateX = 0; in Draw() local
353 GLfloat rotateX = 0; in ChangeColor() local
468 void EGLCore::Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloat theta) in Rotate2d() argument
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/applications/standard/app_samples/code/BasicFeature/Native/NdkXComponent/entry/src/main/cpp/render/
H A Degl_core.cpp292 GLfloat rotateX = 0; in Draw() local
357 GLfloat rotateX = 0; in ChangeColor() local
472 void EGLCore::Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloat theta) in Rotate2d() argument
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/applications/standard/app_samples/code/BasicFeature/Native/XComponent/entry/src/main/cpp/render/
H A Degl_core.cpp294 GLfloat rotateX = 0; in Draw() local
359 GLfloat rotateX = 0; in ChangeColor() local
474 void EGLCore::Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloat theta) in Rotate2d() argument
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/foundation/arkui/ace_engine/interfaces/napi/kits/componentutils/
H A Djs_component_utils.cpp74 napi_value rotateX = nullptr; in JSGetRectangleById() local
/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/
H A DMatrix.java143 public Matrix rotateX(float rad) { in rotateX() method in Matrix
/third_party/backends/sanei/
H A Dsanei_magic.c523 int rotateX = 0; in sanei_magic_findSkew() local
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/
H A Drs_uni_render_util.cpp849 int rotateX = static_cast<int>(-round(atan2(value[Drawing::Matrix::Index::PERSP_1], in Is3DRotation() local

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