| /test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/listitem/ |
| H A D | listitem_rotate_test.cpp | 23 float rotateX = SIZE_100; in TestListItemRotate001() local 45 float rotateX = PARAM_0; in TestListItemRotate002() local 62 float rotateX = SIZE_100; in TestListItemRotate003() local 84 float rotateX = PARAM_0; in TestListItemRotate004() local 106 float rotateX = PARAM_0; TestListItemRotate005() local [all...] |
| /test/xts/acts/arkui/ace_c_arkui_test/entry/src/main/cpp/list/ |
| H A D | list_rotate_test.cpp | 23 float rotateX = SIZE_100; in TestListRotate001() local 45 float rotateX = PARAM_0; in TestListRotate002() local 62 float rotateX = SIZE_100; in TestListRotate003() local 84 float rotateX = PARAM_0; in TestListRotate004() local 106 float rotateX = PARAM_0; TestListRotate005() local [all...] |
| /foundation/arkui/ace_engine/frameworks/core/components/transform/ |
| H A D | rosen_render_transform.cpp | 161 double rotateX = 0.0; in CheckNeedPaint() local
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| /foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/canvas/ |
| H A D | js_matrix2d.cpp | 114 double rotateX = 0; in JsSetRotateX() local
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| /third_party/skia/src/utils/ |
| H A D | SkCamera.cpp | 204 void Sk3DView::rotateX(SkScalar deg) { in rotateX() function in Sk3DView
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| /applications/standard/app_samples/code/BasicFeature/Native/ArkTSXComponent/entry/src/main/cpp/render/ |
| H A D | egl_core.cpp | 288 GLfloat rotateX = 0; in Draw() local 353 GLfloat rotateX = 0; in ChangeColor() local 468 void EGLCore::Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloat theta) in Rotate2d() argument [all...] |
| /applications/standard/app_samples/code/BasicFeature/Native/NdkXComponent/entry/src/main/cpp/render/ |
| H A D | egl_core.cpp | 292 GLfloat rotateX = 0; in Draw() local 357 GLfloat rotateX = 0; in ChangeColor() local 472 void EGLCore::Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloat theta) in Rotate2d() argument [all...] |
| /applications/standard/app_samples/code/BasicFeature/Native/XComponent/entry/src/main/cpp/render/ |
| H A D | egl_core.cpp | 294 GLfloat rotateX = 0; in Draw() local 359 GLfloat rotateX = 0; in ChangeColor() local 474 void EGLCore::Rotate2d(GLfloat centerX, GLfloat centerY, GLfloat* rotateX, GLfloat* rotateY, GLfloat theta) in Rotate2d() argument [all...] |
| /foundation/arkui/ace_engine/interfaces/napi/kits/componentutils/ |
| H A D | js_component_utils.cpp | 74 napi_value rotateX = nullptr; in JSGetRectangleById() local
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| /third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
| H A D | Matrix.java | 143 public Matrix rotateX(float rad) { in rotateX() method in Matrix
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| /third_party/backends/sanei/ |
| H A D | sanei_magic.c | 523 int rotateX = 0; in sanei_magic_findSkew() local
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| /foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/ |
| H A D | rs_uni_render_util.cpp | 849 int rotateX = static_cast<int>(-round(atan2(value[Drawing::Matrix::Index::PERSP_1], in Is3DRotation() local
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