| /third_party/skia/src/effects/ |
| H A D | SkDashPathEffect.cpp | 62 static bool cull_line(SkPoint* pts, const SkStrokeRec& rec, in cull_line() argument 185 SkPoint pts[2]; onAsPoints() local [all...] |
| /third_party/skia/samplecode/ |
| H A D | SampleFilterBounds.cpp | 113 SkPoint pts[] = {{key.centerX(), key.fTop}, {key.centerX(), key.fBottom}}; in draw_scale_key() local
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| H A D | SamplePathTessellators.cpp | 283 const SkPoint* pts = SkPathPriv::PointData(fPath); in onFindClickHandler() local [all...] |
| /third_party/skia/src/core/ |
| H A D | SkAnalyticEdge.cpp | 337 bool SkAnalyticQuadraticEdge::setQuadratic(const SkPoint pts[3]) { in setQuadratic() argument 426 bool SkAnalyticCubicEdge::setCubic(const SkPoint pts[4], bool sortY) { in setCubic() argument
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| H A D | SkContourMeasure.cpp | 31 void SkContourMeasure_segTo(const SkPoint pts[], unsigned segType, in SkContourMeasure_segTo() argument 137 quad_too_curvy(const SkPoint pts[3], SkScalar tolerance) quad_too_curvy() argument 165 cubic_too_curvy(const SkPoint pts[4], SkScalar tolerance) cubic_too_curvy() argument 208 compute_quad_segs(const SkPoint pts[3], SkScalar distance, int mint, int maxt, unsigned ptIndex) compute_quad_segs() argument [all...] |
| H A D | SkEdge.cpp | 181 bool SkQuadraticEdge::setQuadraticWithoutUpdate(const SkPoint pts[3], int shift) { in setQuadraticWithoutUpdate() argument 281 setQuadratic(const SkPoint pts[3], int shift) setQuadratic() argument 351 setCubicWithoutUpdate(const SkPoint pts[4], int shift, bool sortY) setCubicWithoutUpdate() argument 451 setCubic(const SkPoint pts[4], int shift) setCubic() argument [all...] |
| H A D | SkEdgeBuilder.cpp | 119 void SkBasicEdgeBuilder::addLine(const SkPoint pts[]) { in addLine() argument 133 void SkAnalyticEdgeBuilder::addLine(const SkPoint pts[]) { in addLine() argument 148 void SkBasicEdgeBuilder::addQuad(const SkPoint pts[]) { in addQuad() argument 154 void SkAnalyticEdgeBuilder::addQuad(const SkPoint pts[]) { in addQuad() argument 161 addCubic(const SkPoint pts[]) addCubic() argument 167 addCubic(const SkPoint pts[]) addCubic() argument 176 addPolyLine(const SkPoint pts[], char* arg_edge, char** arg_edgePtr) addPolyLine() argument 188 addPolyLine(const SkPoint pts[], char* arg_edge, char** arg_edgePtr) addPolyLine() argument [all...] |
| H A D | SkGeometry.h | 71 inline float SkMeasureQuadRotation(const SkPoint pts[3]) { in SkMeasureQuadRotation() argument 502 SkPoint* pts = fStorage.reset(1 + 2 * fQuadCount); computeQuads() local 507 computeQuads(const SkPoint pts[3], SkScalar weight, SkScalar tol) computeQuads() argument [all...] |
| H A D | SkGlyph.cpp | 199 SkPoint pts[4]; in calculate_path_gap() local [all...] |
| H A D | SkPath_serial.cpp | 103 int32_t pts = fPathRef->countPoints(); in writeToMemory() local 220 int32_t pts, cnx, vbs; in readFromMemory_EQ4Or5() local [all...] |
| /third_party/skia/src/c/ |
| H A D | sk_effects.cpp | 49 sk_shader_t* sk_shader_new_linear_gradient(const sk_point_t pts[2], in sk_shader_new_linear_gradient() argument
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| /third_party/skia/src/gpu/tessellate/ |
| H A D | WangsFormula.h | 118 quadratic_pow4(float precision, const SkPoint pts[], const VectorXform& vectorXform = VectorXform()) quadratic_pow4() argument 131 quadratic(float precision, const SkPoint pts[], const VectorXform& vectorXform = VectorXform()) quadratic() argument 139 quadratic_log2(float precision, const SkPoint pts[], const VectorXform& vectorXform = VectorXform()) quadratic_log2() argument 147 cubic_pow4(float precision, const SkPoint pts[], const VectorXform& vectorXform = VectorXform()) cubic_pow4() argument 160 cubic(float precision, const SkPoint pts[], const VectorXform& vectorXform = VectorXform()) cubic() argument 168 cubic_log2(float precision, const SkPoint pts[], const VectorXform& vectorXform = VectorXform()) cubic_log2() argument 203 conic_pow2(float precision, const SkPoint pts[], float w, const VectorXform& vectorXform = VectorXform()) conic_pow2() argument 240 conic(float tolerance, const SkPoint pts[], float w, const VectorXform& vectorXform = VectorXform()) conic() argument 249 conic_log2(float tolerance, const SkPoint pts[], float w, const VectorXform& vectorXform = VectorXform()) conic_log2() argument [all...] |
| H A D | StrokeIterator.h | 127 const SkPoint* pts() const { return this->atPts(1); } pts() function in skgpu::StrokeIterator 158 enqueue(Verb verb, const SkPoint* pts, const float* w) enqueue() argument [all...] |
| H A D | PathWedgeTessellator.cpp | 236 SkPoint pts[2] = {lastPoint, startPoint}; writePatches() local [all...] |
| /third_party/skia/src/utils/ |
| H A D | SkParsePath.cpp | 266 SkPoint pts[4]; in ToSVGString() local [all...] |
| /third_party/skia/src/pathops/ |
| H A D | SkPathOpsAsWinding.cpp | 47 static int contains_edge(SkPoint pts[4], SkPath::Verb verb, SkScalar weight, const SkPoint& edge) { in contains_edge() argument 104 left_edge(SkPoint pts[4], SkPath::Verb verb, SkScalar weight, Contour::Direction* direction) left_edge() argument [all...] |
| /third_party/skia/tests/ |
| H A D | WangsFormulaTest.cpp | 108 SkPoint pts[4]; in for_random_beziers() local 198 SkPoint pts[4]; DEF_TEST() local [all...] |
| H A D | PathOpsTestCommon.cpp | 300 ValidPoints(const SkPoint* pts, int count) ValidPoints() argument [all...] |
| /third_party/skia/modules/androidkit/src/ |
| H A D | Gradients.cpp | 59 const SkPoint pts[] = {{x0, y0}, {x1, y1}}; in MakeLinear() local
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| /third_party/skia/modules/skottie/src/effects/ |
| H A D | MotionTileEffect.cpp | 106 const SkPoint pts[] = {{ tile.x(), tile.y() }, variable
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| /third_party/skia/gm/ |
| H A D | composeshader.cpp | 34 SkPoint pts[2]; in make_shader() local 157 SkPoint pts[2]; in make_linear_gradient_shader() local 287 const SkPoint pts[] = { { 0, 0 }, { 0, size } }; make_src_shader() local 293 const SkPoint pts[] = { { 0, 0 }, { size, 0 } }; make_dst_shader() local [all...] |
| H A D | convex_all_line_paths.cpp | 24 static void create_ngon(int n, SkPoint* pts, SkScalar width, SkScalar height) { in create_ngon() argument
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| H A D | hsl.cpp | 204 SkPoint pts[] = {{0, 0}, {width, 0}}; in make_grad() local
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| H A D | strokes.cpp | 259 SkPoint pts[] = {{105.738571f,13.126318f}, in DEF_SIMPLE_GM() local
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| H A D | tablecolorfilter.cpp | 33 SkPoint pts[] = { {0, 0}, {SkIntToScalar(w), SkIntToScalar(h)} }; in make_shader0() local
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