| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cShaderSubroutineTests.cpp | 3041 bool FunctionalTest3_4::checkProgramStageiv(glw::GLuint program_id, glw::GLenum pname, glw::GLint expected) const in checkProgramStageiv() argument 3075 bool FunctionalTest3_4::checkProgramResourceiv(GLuint program_id, GLenum program_interface, GLenum pname, in checkProgramResourceiv() argument 3117 bool FunctionalTest3_4::checkProgramInterfaceiv(GLuint program_id, GLenum program_interface, GLenum pname, in checkProgramInterfaceiv() argument 3152 checkActiveSubroutineUniformiv(GLuint program_id, GLuint index, GLenum pname, GLint expected) const checkActiveSubroutineUniformiv() argument 3186 getProgramResourceIndex(GLuint program_id, GLenum program_interface, const glw::GLchar* resource_name) const getProgramResourceIndex() argument 3213 getSubroutineIndex(GLuint program_id, const glw::GLchar* subroutine_name, bool use_program_query) const getSubroutineIndex() argument 3246 getSubroutineUniformLocation(GLuint program_id, const glw::GLchar* uniform_name, bool use_program_query) const getSubroutineUniformLocation() argument 3340 inspectProgramResourceiv(GLuint program_id, const GLchar** subroutine_names, const GLchar** uniform_names) const inspectProgramResourceiv() argument 3438 inspectActiveSubroutineUniformiv(GLuint program_id, const GLchar** uniform_names) const inspectActiveSubroutineUniformiv() argument 3515 inspectActiveSubroutineUniformName(GLuint program_id, const GLchar** uniform_names) const inspectActiveSubroutineUniformName() argument 3566 inspectActiveSubroutineName(GLuint program_id, const GLchar** subroutine_names) const inspectActiveSubroutineName() argument 3618 inspectSubroutineBinding(GLuint program_id, const GLchar** subroutine_names, const GLchar** uniform_names, bool use_program_query) const inspectSubroutineBinding() argument 3680 testDraw(GLuint program_id, const GLchar* first_routine_name, const GLchar* second_routine_name, const GLchar** uniform_names, const Utils::vec4<GLfloat> expected_results[5], bool use_program_query) const testDraw() argument [all...] |
| H A D | gl4cGPUShaderFP64Tests.cpp | 3577 void GPUShaderFP64Test2::inspectProgram(glw::GLuint program_id, glw::GLint n_uniforms, in inspectProgram() argument 4132 const glw::GLuint program_id in prepareUniforms() local 4317 testBegin(glw::GLuint program_id, shaderStage shader_stage) const testBegin() argument 15162 testBegin(const functionObject& function_object, glw::GLuint program_id, glw::GLuint vertex) testBegin() argument [all...] |
| H A D | gl4cEnhancedLayoutsTests.cpp | 2639 void Pipeline::UseProgramStages(GLuint program_id, GLenum stages) in UseProgramStages() argument 2664 void Pipeline::UseProgramStages(const Functions& gl, GLuint id, GLuint program_id, GLenum stages) in UseProgramStages() argument 2900 void Program::Attach(const Functions& gl, GLuint program_id, GLuint shader_id) in Attach() argument 2978 GetActiveUniformsiv(const Functions& gl, GLuint program_id, GLsizei count, const GLuint* indices, GLenum pname, GLint* params) GetActiveUniformsiv() argument 2993 GetUniformIndices(const Functions& gl, GLuint program_id, GLsizei count, const GLchar** names, GLuint* indices) GetUniformIndices() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| H A D | esextcTextureCubeMapArraySampling.cpp | 1764 glw::GLuint TextureCubeMapArraySamplingTest::checkUniformAndResourceApi(glw::GLuint program_id, in checkUniformAndResourceApi() argument 1862 void TextureCubeMapArraySamplingTest::dispatch(glw::GLuint program_id, glw::GLuint width, glw::GLuint height) in dispatch() argument 1879 draw(glw::GLuint program_id, glw::GLenum primitive_type, glw::GLuint n_vertices, glw::GLenum format) draw() argument 3520 setupSharedStorageBuffer(const attributeDefinition& attribute, const bufferCollection& buffers, glw::GLuint program_id) setupSharedStorageBuffer() argument 3567 setupSharedStorageBuffers(const formatDefinition& format, const samplingFunction& sampling_function, const bufferCollection& buffers, glw::GLuint program_id) setupSharedStorageBuffers() argument 4975 setupSampler(glw::GLuint texture_unit, const glw::GLchar* sampler_name_p, glw::GLuint program_id, bool is_shadow) global() argument 5041 init(const glw::Functions& gl, const formatDefinition& format, const samplingFunction& sampling_function, const bufferCollection& buffers, glw::GLuint program_id) global() argument 5083 setupAttribute(const attributeDefinition& attribute, const bufferCollection& buffers, glw::GLuint program_id) global() argument [all...] |