| /third_party/vk-gl-cts/modules/gles3/functional/ |
| H A D | es3fUniformApiTests.cpp | 2065 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) in renderTest() argument 2157 log << program; in iterate() local 2228 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) test() argument 2422 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) test() argument 2495 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) test() argument [all...] |
| /third_party/vk-gl-cts/modules/gles31/functional/ |
| H A D | es31fSSBOLayoutCase.cpp | 1348 void getGLBufferLayout (const glw::Functions& gl, BufferLayout& layout, deUint32 program) in getGLBufferLayout() argument 2122 log << program; in iterate() local 2586 checkIndexQueries(deUint32 program, const BufferLayout& layout) const checkIndexQueries() argument 2611 execute(deUint32 program) execute() argument [all...] |
| H A D | es31fShaderImageLoadStoreTests.cpp | 961 log << program; in readFloatOrNormTextureWithLookupsAndVerify() local 1239 log << program; iterate() local 1490 log << program; iterate() local 2107 log << program; iterate() local 2520 log << program; iterate() local 2734 log << program; iterate() local 2925 log << program; iterate() local 3163 log << program; iterate() local [all...] |
| /third_party/wpa_supplicant/wpa_supplicant-2.9/wpa_supplicant/ |
| H A D | wpa_cli.c | 3896 static int wpa_cli_exec(const char *program, const char *arg1, in wpa_cli_exec() argument
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| /third_party/vk-gl-cts/modules/egl/ |
| H A D | teglGLES2SharingThreadedTests.cpp | 96 void addProgram (SharedPtr<Program> program) { m_programs.push_back(program); } in addProgram() argument 135 SharedPtr<Program> program = m_programs[index]; in popProgram() local 1465 GLuint program; member in deqp::egl::GLES2ThreadTest::Program 1489 CreateProgram::CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync) in CreateProgram() argument 1499 GLuint program = 0; exec() local 1519 DeleteProgram(SharedPtr<Program> program, bool useSync, bool serverSync) DeleteProgram() argument 1529 GLuint program = m_program->program; exec() local 1549 AttachShader(SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync) AttachShader() argument 1592 DetachShader(SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) DetachShader() argument 1645 LinkProgram(SharedPtr<Program> program, bool useSync, bool serverSync) LinkProgram() argument 1656 GLuint program = m_program->program; exec() local 1674 RenderBuffer(SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync) RenderBuffer() argument 1744 RenderTexture(SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync) RenderTexture() argument 2408 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->getProgram(programNdx); addRandomOperation() local 2732 SharedPtr<GLES2ThreadTest::Program> program; addRandomOperation() local 2744 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(attachProgramNdx); addRandomOperation() local 2756 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(detachableProgramNdx); addRandomOperation() local 2764 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(linkableProgramNdx); addRandomOperation() local 3135 SharedPtr<GLES2ThreadTest::Program> program; addBufferOperations() local 3222 SharedPtr<GLES2ThreadTest::Program> program; addTextureOperations() local 3326 SharedPtr<GLES2ThreadTest::Program> program; addImageOperations() local 3546 SharedPtr<GLES2ThreadTest::Program> program; addProgramOperations() local [all...] |
| /third_party/wpa_supplicant/wpa_supplicant-2.9_standard/wpa_supplicant/ |
| H A D | wpa_cli.c | 4449 static int wpa_cli_exec(const char *program, const char *arg1, in wpa_cli_exec() argument
|
| /third_party/ffmpeg/fftools/ |
| H A D | ffprobe.c | 3160 static int show_program(WriterContext *w, InputFile *ifile, AVProgram *program) in show_program() argument 3198 AVProgram *program = fmt_ctx->programs[i]; show_programs() local [all...] |
| /third_party/mesa3d/include/CL/ |
| H A D | cl2.hpp | 6545 Program(const cl_program& program, bool retainObject = false) Program() argument 6557 Program(const Program& program) Program() argument 6562 operator =(const Program &program) operator =() argument 6576 operator =(Program &&program) operator =() argument 6773 setReleaseCallback( void (CL_CALLBACK * pfn_notify)(cl_program program, void * user_data), void * user_data = NULL) setReleaseCallback() argument 6954 Kernel(const Program& program, const char* name, cl_int* err) Kernel() argument 9985 KernelFunctor( const Program& program, const string name, cl_int * err = NULL) KernelFunctor() argument [all...] |
| /third_party/mesa3d/src/imagination/vulkan/ |
| H A D | pvr_private.h | 1000 struct pvr_pds_upload program; member
|
| H A D | pvr_cmd_buffer.c | 585 struct pvr_pds_pixel_shader_sa_program program = { 0 }; in pvr_load_op_pds_data_create_and_upload() local 1337 const struct pvr_pds_upload *program; pvr_compute_generate_idfwdf() local 1384 const struct pvr_pds_upload *program = pvr_compute_generate_fence() local 4494 const struct pvr_pds_attrib_program *program; pvr_validate_draw_state() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| H A D | capture_gles_ext_params.cpp | 575 CaptureGetProgramivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramivRobustANGLE_length() argument 587 CaptureGetProgramivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramivRobustANGLE_params() argument 695 CaptureGetUniformfvRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetUniformfvRobustANGLE_length() argument 707 CaptureGetUniformfvRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetUniformfvRobustANGLE_params() argument 719 CaptureGetUniformivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetUniformivRobustANGLE_length() argument 731 CaptureGetUniformivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetUniformivRobustANGLE_params() argument 1264 CaptureGetUniformuivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetUniformuivRobustANGLE_length() argument 1276 CaptureGetUniformuivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetUniformuivRobustANGLE_params() argument 1288 CaptureGetActiveUniformBlockivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetActiveUniformBlockivRobustANGLE_length() argument 1301 CaptureGetActiveUniformBlockivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetActiveUniformBlockivRobustANGLE_params() argument 1478 CaptureGetProgramInterfaceivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramInterfaceivRobustANGLE_length() argument 1491 CaptureGetProgramInterfaceivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramInterfaceivRobustANGLE_params() argument 1698 CaptureGetnUniformfvRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetnUniformfvRobustANGLE_length() argument 1710 CaptureGetnUniformfvRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetnUniformfvRobustANGLE_params() argument 1722 CaptureGetnUniformivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetnUniformivRobustANGLE_length() argument 1734 CaptureGetnUniformivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetnUniformivRobustANGLE_params() argument 1746 CaptureGetnUniformuivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetnUniformuivRobustANGLE_length() argument 1758 CaptureGetnUniformuivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetnUniformuivRobustANGLE_params() argument 2038 CaptureBindUniformLocationCHROMIUM_name(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, const GLchar *name, ParamCapture *paramCapture) CaptureBindUniformLocationCHROMIUM_name() argument 2295 CaptureProgramPathFragmentInputGenCHROMIUM_coeffs(const State &glState, bool isCallValid, ShaderProgramID program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs, ParamCapture *paramCapture) CaptureProgramPathFragmentInputGenCHROMIUM_coeffs() argument 2307 CaptureBindFragDataLocationEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, GLuint color, const GLchar *name, ParamCapture *paramCapture) CaptureBindFragDataLocationEXT_name() argument 2317 CaptureBindFragDataLocationIndexedEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, GLuint colorNumber, GLuint index, const GLchar *name, ParamCapture *paramCapture) CaptureBindFragDataLocationIndexedEXT_name() argument 2328 CaptureGetFragDataIndexEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, const GLchar *name, ParamCapture *paramCapture) CaptureGetFragDataIndexEXT_name() argument 2337 CaptureGetProgramResourceLocationIndexEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, const GLchar *name, ParamCapture *paramCapture) CaptureGetProgramResourceLocationIndexEXT_name() argument 2551 CaptureGetnUniformfvEXT_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLfloat *params, ParamCapture *paramCapture) CaptureGetnUniformfvEXT_params() argument 2562 CaptureGetnUniformivEXT_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLint *params, ParamCapture *paramCapture) CaptureGetnUniformivEXT_params() argument 3170 CaptureGetProgramBinaryOES_length(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary, ParamCapture *paramCapture) CaptureGetProgramBinaryOES_length() argument 3182 CaptureGetProgramBinaryOES_binaryFormat(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary, ParamCapture *paramCapture) CaptureGetProgramBinaryOES_binaryFormat() argument 3194 CaptureGetProgramBinaryOES_binary(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary, ParamCapture *paramCapture) CaptureGetProgramBinaryOES_binary() argument 3206 CaptureProgramBinaryOES_binary(const State &glState, bool isCallValid, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length, ParamCapture *paramCapture) CaptureProgramBinaryOES_binary() argument [all...] |
| H A D | FrameCapture.cpp | 1312 ProgramSources GetAttachedProgramSources(const gl::Program *program) in GetAttachedProgramSources() argument 1355 void CaptureUpdateUniformLocations(const gl::Program *program, std::vector<CallCapture> *callsOut) in CaptureUpdateUniformLocations() argument 1435 void CaptureUpdateUniformBlockIndexes(const gl::Program *program, in CaptureUpdateUniformBlockIndexes() argument 1456 CaptureDeleteUniformLocations(gl::ShaderProgramID program, std::vector<CallCapture> *callsOut) CaptureDeleteUniformLocations() argument 1705 CaptureUpdateUniformValues(const gl::State &replayState, const gl::Context *context, gl::Program *program, std::vector<CallCapture> *callsOut) CaptureUpdateUniformValues() argument 2288 GenerateLinkedProgram(const gl::Context *context, const gl::State &replayState, ResourceTracker *resourceTracker, std::vector<CallCapture> *setupCalls, gl::Program *program, gl::ShaderProgramID id, gl::ShaderProgramID tempIDStart, const ProgramSources &linkedSources) GenerateLinkedProgram() argument 2980 gl::Program *program = programIter.second; CaptureShareGroupMidExecutionSetup() local 3431 gl::Program *program = pipeline->getShaderProgram(shaderType); CaptureMidExecutionSetup() local 3448 gl::Program *program = pipeline->getActiveShaderProgram(); CaptureMidExecutionSetup() local 4772 gl::Program *program = context->getProgramResolveLink(id); overrideProgramBinary() local 5099 gl::Program *program = context->getProgramResolveLink(programID); maybeCapturePreCallUpdates() local 5147 const gl::Program *program = context->getProgramResolveLink(programID); maybeCapturePreCallUpdates() local 5501 const gl::Program *program = context->getProgramResolveLink(programId); maybeCapturePostCallUpdates() local 5510 const gl::Program *program = maybeCapturePostCallUpdates() local 6711 gl::Program *program = glState.getShaderProgramManagerForCapture().getProgram(handle); GetProgramForCapture() local 6730 gl::Program *program = GetProgramForCapture(glState, handle); CaptureGetActiveUniformBlockivParameters() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| H A D | esextcTextureCubeMapArraySampling.cpp | 3688 const programDefinition* program = 0; local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | entry_points_gl_4_autogen.cpp | 373 void GL_APIENTRY GL_GetActiveSubroutineName(GLuint program, in GL_GetActiveSubroutineName() argument 409 void GL_APIENTRY GL_GetActiveSubroutineUniformName(GLuint program, in GL_GetActiveSubroutineUniformName() argument 445 void GL_APIENTRY GL_GetActiveSubroutineUniformiv(GLuint program, in GL_GetActiveSubroutineUniformiv() argument 479 GL_GetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) GL_GetProgramStageiv() argument 538 GL_GetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar *name) GL_GetSubroutineIndex() argument 573 GL_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar *name) GL_GetSubroutineUniformLocation() argument 638 GL_GetUniformdv(GLuint program, GLint location, GLdouble *params) GL_GetUniformdv() argument 1320 GL_ActiveShaderProgram(GLuint pipeline, GLuint program) GL_ActiveShaderProgram() argument 1601 GL_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) GL_GetProgramBinary() argument 1785 GL_ProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) GL_ProgramBinary() argument 1816 GL_ProgramParameteri(GLuint program, GLenum pname, GLint value) GL_ProgramParameteri() argument 1842 GL_ProgramUniform1d(GLuint program, GLint location, GLdouble v0) GL_ProgramUniform1d() argument 1868 GL_ProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform1dv() argument 1900 GL_ProgramUniform1f(GLuint program, GLint location, GLfloat v0) GL_ProgramUniform1f() argument 1926 GL_ProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform1fv() argument 1958 GL_ProgramUniform1i(GLuint program, GLint location, GLint v0) GL_ProgramUniform1i() argument 1984 GL_ProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform1iv() argument 2016 GL_ProgramUniform1ui(GLuint program, GLint location, GLuint v0) GL_ProgramUniform1ui() argument 2043 GL_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform1uiv() argument 2075 GL_ProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) GL_ProgramUniform2d() argument 2103 GL_ProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform2dv() argument 2135 GL_ProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) GL_ProgramUniform2f() argument 2163 GL_ProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform2fv() argument 2195 GL_ProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) GL_ProgramUniform2i() argument 2223 GL_ProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform2iv() argument 2255 GL_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) GL_ProgramUniform2ui() argument 2284 GL_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform2uiv() argument 2317 GL_ProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) GL_ProgramUniform3d() argument 2345 GL_ProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform3dv() argument 2378 GL_ProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) GL_ProgramUniform3f() argument 2406 GL_ProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform3fv() argument 2438 GL_ProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) GL_ProgramUniform3i() argument 2466 GL_ProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform3iv() argument 2499 GL_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) GL_ProgramUniform3ui() argument 2528 GL_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform3uiv() argument 2560 GL_ProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) GL_ProgramUniform4d() argument 2594 GL_ProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform4dv() argument 2627 GL_ProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) GL_ProgramUniform4f() argument 2656 GL_ProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform4fv() argument 2689 GL_ProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) GL_ProgramUniform4i() argument 2718 GL_ProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform4iv() argument 2751 GL_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) GL_ProgramUniform4ui() argument 2780 GL_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform4uiv() argument 2812 GL_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix2dv() argument 2847 GL_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2fv() argument 2882 GL_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix2x3dv() argument 2917 GL_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x3fv() argument 2952 GL_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix2x4dv() argument 2987 GL_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x4fv() argument 3022 GL_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix3dv() argument 3057 GL_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3fv() argument 3092 GL_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix3x2dv() argument 3127 GL_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x2fv() argument 3162 GL_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix3x4dv() argument 3197 GL_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x4fv() argument 3232 GL_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix4dv() argument 3267 GL_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4fv() argument 3302 GL_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix4x2dv() argument 3337 GL_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x2fv() argument 3372 GL_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix4x3dv() argument 3407 GL_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x3fv() argument 3572 GL_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) GL_UseProgramStages() argument 4126 GL_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) GL_GetActiveAtomicCounterBufferiv() argument 4802 GL_GetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) GL_GetProgramInterfaceiv() argument 4835 GL_GetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceIndex() argument 4874 GL_GetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocation() argument 4915 GL_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocationIndex() argument 4957 GL_GetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) GL_GetProgramResourceName() argument 4993 GL_GetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetProgramResourceiv() argument 5376 GL_ShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) GL_ShaderStorageBlockBinding() argument 8163 GL_GetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) GL_GetnUniformdv() argument 8191 GL_GetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) GL_GetnUniformfv() argument 8219 GL_GetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) GL_GetnUniformiv() argument 8247 GL_GetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) GL_GetnUniformuiv() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | ContextVk.cpp | 2191 gl::Program *program = resource.second; in syncObjectPerfCounters() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationES.cpp | 466 const Program *program = context->getActiveLinkedProgram(); in ValidateFragmentShaderColorBufferMaskMatch() local 489 const Program *program = context->getActiveLinkedProgram(); in ValidateVertexShaderAttributeTypeMatch() local 562 ValidateProgramDrawStates(const Context *context, const Extensions &extensions, Program *program) ValidateProgramDrawStates() argument 1332 Program *program = GetValidProgramNoResolve(context, entryPoint, id); GetValidProgram() local 2623 ValidateUniformCommonBase(const Context *context, angle::EntryPoint entryPoint, const Program *program, UniformLocation location, GLsizei count, const LinkedUniform **uniformOut) ValidateUniformCommonBase() argument 3836 Program *program = programPipeline->getShaderProgram(shaderType); ValidateProgramPipelineDrawStates() local 4031 Program *program = state.getLinkedProgram(context); ValidateDrawStates() local 4392 ValidateGetUniformBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location) ValidateGetUniformBase() argument 4424 ValidateSizedGetUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length) ValidateSizedGetUniform() argument 4466 ValidateGetnUniformfvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLfloat *params) ValidateGetnUniformfvEXT() argument 4476 ValidateGetnUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetnUniformfvRobustANGLE() argument 4488 ValidateGetnUniformivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLint *params) ValidateGetnUniformivEXT() argument 4498 ValidateGetnUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetnUniformivRobustANGLE() argument 4510 ValidateGetnUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetnUniformuivRobustANGLE() argument 4522 ValidateGetUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetUniformfvRobustANGLE() argument 4548 ValidateGetUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetUniformivRobustANGLE() argument 4574 ValidateGetUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetUniformuivRobustANGLE() argument 4859 ValidateProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryBase() argument 4890 ValidateGetProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryBase() argument 5635 ValidateGetProgramivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei *numParams) ValidateGetProgramivBase() argument 5803 ValidateGetProgramivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetProgramivRobustANGLE() argument 6310 ValidateGetActiveUniformBlockivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetActiveUniformBlockivRobustANGLE() argument 7599 ValidateGetActiveUniformBlockivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei *length) ValidateGetActiveUniformBlockivBase() argument [all...] |
| H A D | Context_gl.cpp | 462 void Context::getActiveUniformName(ShaderProgramID program, in getActiveUniformName() argument 2220 void Context::getActiveSubroutineName(ShaderProgramID program, in getActiveSubroutineName() argument 2230 void Context::getActiveSubroutineUniformName(ShaderProgramID program, in getActiveSubroutineUniformName() argument 2240 void Context::getActiveSubroutineUniformiv(ShaderProgramID program, in getActiveSubroutineUniformiv() argument 2249 void Context::getProgramStageiv(ShaderProgramID program, in getProgramStageiv() argument 2262 GLuint Context::getSubroutineIndex(ShaderProgramID program, GLenum shadertype, const GLchar *name) in getSubroutineIndex() argument 2268 GLint Context::getSubroutineUniformLocation(ShaderProgramID program, in getSubroutineUniformLocation() argument 2281 void Context::getUniformdv(ShaderProgramID program, UniformLocation location, GLdouble *params) in getUniformdv() argument 2433 void Context::programUniform1d(ShaderProgramID program, UniformLocation location, GLdouble v0) in programUniform1d() argument 2438 void Context::programUniform1dv(ShaderProgramID program, in programUniform1dv() argument 2446 programUniform2d(ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1) programUniform2d() argument 2454 programUniform2dv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) programUniform2dv() argument 2462 programUniform3d(ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2) programUniform3d() argument 2471 programUniform3dv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) programUniform3dv() argument 2479 programUniform4d(ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) programUniform4d() argument 2489 programUniform4dv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) programUniform4dv() argument 2497 programUniformMatrix2dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix2dv() argument 2506 programUniformMatrix2x3dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix2x3dv() argument 2515 programUniformMatrix2x4dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix2x4dv() argument 2524 programUniformMatrix3dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix3dv() argument 2533 programUniformMatrix3x2dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix3x2dv() argument 2542 programUniformMatrix3x4dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix3x4dv() argument 2551 programUniformMatrix4dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix4dv() argument 2560 programUniformMatrix4x2dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix4x2dv() argument 2569 programUniformMatrix4x3dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix4x3dv() argument 2682 getActiveAtomicCounterBufferiv(ShaderProgramID program, GLuint bufferIndex, GLenum pname, GLint *params) getActiveAtomicCounterBufferiv() argument 2746 shaderStorageBlockBinding(ShaderProgramID program, GLuint storageBlockIndex, GLuint storageBlockBinding) shaderStorageBlockBinding() argument 3341 getnUniformdv(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLdouble *params) getnUniformdv() argument 3349 getnUniformuiv(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLuint *params) getnUniformuiv() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | entry_points_gles_ext_autogen.cpp | 1260 void GL_APIENTRY GL_GetProgramivRobustANGLE(GLuint program, in GL_GetProgramivRobustANGLE() argument 1428 void GL_APIENTRY GL_GetUniformfvRobustANGLE(GLuint program, in GL_GetUniformfvRobustANGLE() argument 1462 void GL_APIENTRY GL_GetUniformivRobustANGLE(GLuint program, in GL_GetUniformivRobustANGLE() argument 2287 GL_GetUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) GL_GetUniformuivRobustANGLE() argument 2321 GL_GetActiveUniformBlockivRobustANGLE(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetActiveUniformBlockivRobustANGLE() argument 2624 GL_GetProgramInterfaceivRobustANGLE(GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetProgramInterfaceivRobustANGLE() argument 2875 GL_GetnUniformfvRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params) GL_GetnUniformfvRobustANGLE() argument 2909 GL_GetnUniformivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetnUniformivRobustANGLE() argument 2943 GL_GetnUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) GL_GetnUniformuivRobustANGLE() argument 3652 GL_BindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name) GL_BindUniformLocationCHROMIUM() argument 3933 GL_BindFragDataLocationEXT(GLuint program, GLuint color, const GLchar *name) GL_BindFragDataLocationEXT() argument 3960 GL_BindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) GL_BindFragDataLocationIndexedEXT() argument 3991 GL_GetFragDataIndexEXT(GLuint program, const GLchar *name) GL_GetFragDataIndexEXT() argument 4024 GL_GetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocationIndexEXT() argument 5978 GL_GetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) GL_GetnUniformfvEXT() argument 6010 GL_GetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) GL_GetnUniformivEXT() argument 6331 GL_ActiveShaderProgramEXT(GLuint pipeline, GLuint program) GL_ActiveShaderProgramEXT() argument 6564 GL_ProgramParameteriEXT(GLuint program, GLenum pname, GLint value) GL_ProgramParameteriEXT() argument 6590 GL_ProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0) GL_ProgramUniform1fEXT() argument 6617 GL_ProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform1fvEXT() argument 6649 GL_ProgramUniform1iEXT(GLuint program, GLint location, GLint v0) GL_ProgramUniform1iEXT() argument 6676 GL_ProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform1ivEXT() argument 6708 GL_ProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0) GL_ProgramUniform1uiEXT() argument 6736 GL_ProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform1uivEXT() argument 6768 GL_ProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1) GL_ProgramUniform2fEXT() argument 6797 GL_ProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform2fvEXT() argument 6829 GL_ProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1) GL_ProgramUniform2iEXT() argument 6858 GL_ProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform2ivEXT() argument 6890 GL_ProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1) GL_ProgramUniform2uiEXT() argument 6919 GL_ProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform2uivEXT() argument 6952 GL_ProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) GL_ProgramUniform3fEXT() argument 6981 GL_ProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform3fvEXT() argument 7014 GL_ProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) GL_ProgramUniform3iEXT() argument 7043 GL_ProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform3ivEXT() argument 7076 GL_ProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) GL_ProgramUniform3uiEXT() argument 7105 GL_ProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform3uivEXT() argument 7137 GL_ProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) GL_ProgramUniform4fEXT() argument 7171 GL_ProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform4fvEXT() argument 7204 GL_ProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) GL_ProgramUniform4iEXT() argument 7233 GL_ProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform4ivEXT() argument 7266 GL_ProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) GL_ProgramUniform4uiEXT() argument 7295 GL_ProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform4uivEXT() argument 7327 GL_ProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2fvEXT() argument 7362 GL_ProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x3fvEXT() argument 7397 GL_ProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x4fvEXT() argument 7432 GL_ProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3fvEXT() argument 7467 GL_ProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x2fvEXT() argument 7502 GL_ProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x4fvEXT() argument 7537 GL_ProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4fvEXT() argument 7572 GL_ProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x2fvEXT() argument 7607 GL_ProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x3fvEXT() argument 7642 GL_UseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) GL_UseProgramStagesEXT() argument 9930 GL_GetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) GL_GetProgramBinaryOES() argument 9964 GL_ProgramBinaryOES(GLuint program, GLenum binaryFormat, const void *binary, GLint length) GL_ProgramBinaryOES() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | Context.cpp | 1004 void Context::deleteProgram(GLuint program) in deleteProgram() argument 1305 void Context::useProgram(GLuint program) in useProgram() argument 2840 Program *program = getCurrentProgram(); in applyRenderTarget() local 3074 Program *program = getCurrentProgram(); applyVertexBuffer() local 3235 Program *program = getCurrentProgram(); applyTexture() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| H A D | Renderer11.cpp | 338 GLsizei GetAdjustedInstanceCount(const ProgramD3D *program, GLsizei instanceCount) in GetAdjustedInstanceCount() argument 4055 const gl::Program *program = glState.getProgram(); in dispatchCompute() local 4070 const gl::Program *program = glState.getProgram(); in dispatchComputeIndirect() local 4276 const gl::Program *program = glState.getProgram(); markRawBufferUsage() local [all...] |
| /test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/ |
| H A D | gles3ndk.cpp | 1447 GLuint program = glCreateProgram(); in GLDispatchCompute() local 1478 GLuint program = glCreateProgram(); in GLDispatchComputeIndirect() local 2479 GLuint program = glCreateProgram(); GLGetProgramBinary() local 2506 GLuint program = glCreateProgram(); GLGetProgramInfoLog() local 2530 GLuint program = glCreateProgram(); GLGetProgramInterfaceiv() local 2543 GLuint program = glCreateProgram(); GLGetProgramiv() local 2571 GLuint program = glCreateProgram(); GLGetProgramResourceIndex() local 2591 GLuint program = glCreateProgram(); GLGetProgramResourceiv() local 2624 GLuint program = glCreateProgram(); GLGetProgramResourceLocation() local 2644 GLuint program = glCreateProgram(); GLGetProgramResourceName() local 2941 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetTransformFeedbackVarying() local 2961 GLuint program = initProgram(); GLGetUniformBlockIndex() local 2976 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformfv() local 2990 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetUniformIndices() local 3004 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformiv() local 3019 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformLocation() local 3035 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformuiv() local 3429 GLuint program = glCreateProgram(); GLLinkProgram() local 3496 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLObjectLabel() local 3540 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLPauseTransformFeedback() local 3614 GLuint program = initProgram(); GLProgramBinary() local 3635 GLuint program = glCreateProgram(); GLProgramParameteri() local 4187 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLResumeTransformFeedback() local 5200 GLuint program = glCreateShaderProgramv(GL_FRAGMENT_SHADER, CREAT_NUM_ONE, &fragmentShaderSource); GLUseProgramStages() local 5574 GLuint program = glCreateShaderProgramv(GL_FRAGMENT_SHADER, CREAT_NUM_ONE, &fragmentShaderSource); GLGetProgramPipelineInfoLog() local 5590 GLuint program = initProgram(vertexSource, fragmentSource); GLGetActiveUniform() local 5610 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformBlockiv() local 5624 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformBlockName() local 5641 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformsiv() local 5655 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformfv() local 5668 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformiv() local 5681 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformuiv() local [all...] |
| /third_party/mesa3d/src/gallium/drivers/radeonsi/ |
| H A D | si_pipe.h | 736 struct si_compute *program; member
|
| /third_party/mesa3d/src/glx/tests/ |
| H A D | indirect_api.cpp | 617 void __indirect_glBindProgramARB(GLenum target, GLuint program) { } in __indirect_glBindProgramARB() argument 623 void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { } in __indirect_glGetProgramStringNV() argument 630 void __indirect_glIsProgramARB(GLuint program) { } in __indirect_glIsProgramARB() argument 631 void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { } in __indirect_glLoadProgramNV() argument
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cEnhancedLayoutsTests.cpp | 1063 bool verifyVarying(Program& program, const std::string& parent_name, const Variable::Descriptor& desc, in verifyVarying() argument 1119 bool checkVarying(Program& program, Shader::STAGES stage, const Variable& variable, std::stringstream& stream, bool is_input) in checkVarying() argument 1215 checkUniform(Program& program, const Utils::Variable& variable, std::stringstream& stream) checkUniform() argument 1299 checkSSB(Program& program, const Utils::Variable& variable, std::stringstream& stream) checkSSB() argument 1375 checkProgramStage(Program& program, const ProgramInterface& program_interface, Utils::Shader::STAGES stage, bool check_inputs, bool check_outputs, bool check_uniforms, bool check_ssbs, std::stringstream& stream) checkProgramStage() argument 1452 checkMonolithicComputeProgramInterface(Program& program, const ProgramInterface& program_interface, std::stringstream& stream) checkMonolithicComputeProgramInterface() argument 1474 checkMonolithicDrawProgramInterface(Program& program, const ProgramInterface& program_interface, std::stringstream& stream) checkMonolithicDrawProgramInterface() argument 1496 checkSeparableDrawProgramInterface(Program& program, const ProgramInterface& program_interface, Utils::Shader::STAGES stage, std::stringstream& stream) checkSeparableDrawProgramInterface() argument 6394 prepareAttribLocation(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument 6916 prepareFragmentDataLoc(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument 7001 prepareSSBs(GLuint , Utils::ShaderInterface& si, Utils::Program& program, Utils::Buffer& buffer) test() argument 7053 prepareSSBs(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& cs_buffer) test() argument 7076 prepareSSBs(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& fs_buffer, Utils::Buffer& gs_buffer, Utils::Buffer& tcs_buffer, Utils::Buffer& tes_buffer, Utils::Buffer& vs_buffer) test() argument 7111 prepareUniform(Utils::Program& program, Utils::Variable& variable, Utils::Buffer& buffer) test() argument 7149 prepareUniforms(GLuint , Utils::ShaderInterface& si, Utils::Program& program, Utils::Buffer& buffer) test() argument 7200 prepareUniforms(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& cs_buffer) test() argument 7223 prepareUniforms(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& fs_buffer, Utils::Buffer& gs_buffer, Utils::Buffer& tcs_buffer, Utils::Buffer& tes_buffer, Utils::Buffer& vs_buffer) test() argument 8621 prepareUniforms(GLuint , Utils::ProgramInterface& , Utils::Program& program, Utils::Buffer& ) test() argument 8649 prepareUniforms(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& , Utils::Buffer& , Utils::Buffer& , Utils::Buffer& , Utils::Buffer& vs_buffer) test() argument 19684 prepareAttribLocation(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument 19944 prepareFragmentDataLoc(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument 22179 inspectProgram(Utils::Program& program) test() argument 22373 inspectProgram(GLuint , Utils::Program& program, std::stringstream& out_stream) test() argument 22974 inspectProgram(glw::GLuint test_case_index, Utils::Program& program) test() argument 23437 inspectProgram(GLuint test_case_index, Utils::Program& program, std::stringstream& out_stream) test() argument 26338 inspectProgram(GLuint , Utils::Program& program, std::stringstream& out_stream) test() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | null_functions.cpp | 15 void INTERNAL_GL_APIENTRY glActiveShaderProgramNULL(GLuint pipeline, GLuint program) {} in glActiveShaderProgramNULL() argument 19 void INTERNAL_GL_APIENTRY glAttachShaderNULL(GLuint program, GLuint shader) {} in glAttachShaderNULL() argument 29 void INTERNAL_GL_APIENTRY glBindAttribLocationNULL(GLuint program, GLuint index, const GLchar *name) in glBindAttribLocationNULL() argument 54 void INTERNAL_GL_APIENTRY glBindFragDataLocationNULL(GLuint program, in glBindFragDataLocationNULL() argument 59 void INTERNAL_GL_APIENTRY glBindFragDataLocationIndexedNULL(GLuint program, in glBindFragDataLocationIndexedNULL() argument 612 void INTERNAL_GL_APIENTRY glDeleteProgramNULL(GLuint program) {} in glDeleteProgramNULL() argument 646 void INTERNAL_GL_APIENTRY glDetachShaderNULL(GLuint program, GLuint shader) {} in glDetachShaderNULL() argument 908 void INTERNAL_GL_APIENTRY glGetActiveAtomicCounterBufferivNULL(GLuint program, in glGetActiveAtomicCounterBufferivNULL() argument 914 void INTERNAL_GL_APIENTRY glGetActiveAttribNULL(GLuint program, in glGetActiveAttribNULL() argument 923 void INTERNAL_GL_APIENTRY glGetActiveSubroutineNameNULL(GLuint program, in glGetActiveSubroutineNameNULL() argument 931 glGetActiveSubroutineUniformNameNULL(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) glGetActiveSubroutineUniformNameNULL() argument 939 glGetActiveSubroutineUniformivNULL(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) glGetActiveSubroutineUniformivNULL() argument 946 glGetActiveUniformNULL(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) glGetActiveUniformNULL() argument 955 glGetActiveUniformBlockNameNULL(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) glGetActiveUniformBlockNameNULL() argument 962 glGetActiveUniformBlockivNULL(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) glGetActiveUniformBlockivNULL() argument 968 glGetActiveUniformNameNULL(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) glGetActiveUniformNameNULL() argument 975 glGetActiveUniformsivNULL(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsivNULL() argument 982 glGetAttachedShadersNULL(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) glGetAttachedShadersNULL() argument 988 glGetAttribLocationNULL(GLuint program, const GLchar *name) glGetAttribLocationNULL() argument 1057 glGetFragDataIndexNULL(GLuint program, const GLchar *name) glGetFragDataIndexNULL() argument 1062 glGetFragDataLocationNULL(GLuint program, const GLchar *name) glGetFragDataLocationNULL() argument 1170 glGetProgramBinaryNULL(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) glGetProgramBinaryNULL() argument 1177 glGetProgramInfoLogNULL(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) glGetProgramInfoLogNULL() argument 1183 glGetProgramInterfaceivNULL(GLuint program, GLenum programInterface, GLenum pname, GLint *params) glGetProgramInterfaceivNULL() argument 1198 glGetProgramResourceIndexNULL(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceIndexNULL() argument 1205 glGetProgramResourceLocationNULL(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocationNULL() argument 1212 glGetProgramResourceLocationIndexNULL(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocationIndexNULL() argument 1219 glGetProgramResourceNameNULL(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) glGetProgramResourceNameNULL() argument 1227 glGetProgramResourceivNULL(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramResourceivNULL() argument 1237 glGetProgramStageivNULL(GLuint program, GLenum shadertype, GLenum pname, GLint *values) glGetProgramStageivNULL() argument 1243 glGetProgramivNULL(GLuint program, GLenum pname, GLint *params) glGetProgramivNULL() argument 1339 glGetSubroutineIndexNULL(GLuint program, GLenum shadertype, const GLchar *name) glGetSubroutineIndexNULL() argument 1346 glGetSubroutineUniformLocationNULL(GLuint program, GLenum shadertype, const GLchar *name) glGetSubroutineUniformLocationNULL() argument 1429 glGetTransformFeedbackVaryingNULL(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) glGetTransformFeedbackVaryingNULL() argument 1452 glGetUniformBlockIndexNULL(GLuint program, const GLchar *uniformBlockName) glGetUniformBlockIndexNULL() argument 1458 glGetUniformIndicesNULL(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndicesNULL() argument 1464 glGetUniformLocationNULL(GLuint program, const GLchar *name) glGetUniformLocationNULL() argument 1474 glGetUniformdvNULL(GLuint program, GLint location, GLdouble *params) glGetUniformdvNULL() argument 1476 glGetUniformfvNULL(GLuint program, GLint location, GLfloat *params) glGetUniformfvNULL() argument 1478 glGetUniformivNULL(GLuint program, GLint location, GLint *params) glGetUniformivNULL() argument 1480 glGetUniformuivNULL(GLuint program, GLint location, GLuint *params) glGetUniformuivNULL() argument 1529 glGetnUniformdvNULL(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) glGetnUniformdvNULL() argument 1535 glGetnUniformfvNULL(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) glGetnUniformfvNULL() argument 1541 glGetnUniformivNULL(GLuint program, GLint location, GLsizei bufSize, GLint *params) glGetnUniformivNULL() argument 1547 glGetnUniformuivNULL(GLuint program, GLint location, GLsizei bufSize, GLuint *params) glGetnUniformuivNULL() argument 1665 glIsProgramNULL(GLuint program) glIsProgramNULL() argument 1722 glLinkProgramNULL(GLuint program) glLinkProgramNULL() argument 1920 glProgramBinaryNULL(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) glProgramBinaryNULL() argument 1926 glProgramParameteriNULL(GLuint program, GLenum pname, GLint value) glProgramParameteriNULL() argument 1928 glProgramUniform1dNULL(GLuint program, GLint location, GLdouble v0) glProgramUniform1dNULL() argument 1930 glProgramUniform1dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform1dvNULL() argument 1936 glProgramUniform1fNULL(GLuint program, GLint location, GLfloat v0) glProgramUniform1fNULL() argument 1938 glProgramUniform1fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform1fvNULL() argument 1944 glProgramUniform1iNULL(GLuint program, GLint location, GLint v0) glProgramUniform1iNULL() argument 1946 glProgramUniform1ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform1ivNULL() argument 1952 glProgramUniform1uiNULL(GLuint program, GLint location, GLuint v0) glProgramUniform1uiNULL() argument 1954 glProgramUniform1uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform1uivNULL() argument 1960 glProgramUniform2dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1) glProgramUniform2dNULL() argument 1966 glProgramUniform2dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform2dvNULL() argument 1972 glProgramUniform2fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1) glProgramUniform2fNULL() argument 1978 glProgramUniform2fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform2fvNULL() argument 1984 glProgramUniform2iNULL(GLuint program, GLint location, GLint v0, GLint v1) glProgramUniform2iNULL() argument 1987 glProgramUniform2ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform2ivNULL() argument 1993 glProgramUniform2uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1) glProgramUniform2uiNULL() argument 1999 glProgramUniform2uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform2uivNULL() argument 2006 glProgramUniform3dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) glProgramUniform3dNULL() argument 2009 glProgramUniform3dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform3dvNULL() argument 2016 glProgramUniform3fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) glProgramUniform3fNULL() argument 2019 glProgramUniform3fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform3fvNULL() argument 2026 glProgramUniform3iNULL(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) glProgramUniform3iNULL() argument 2029 glProgramUniform3ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform3ivNULL() argument 2036 glProgramUniform3uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) glProgramUniform3uiNULL() argument 2039 glProgramUniform3uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform3uivNULL() argument 2045 glProgramUniform4dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) glProgramUniform4dNULL() argument 2053 glProgramUniform4dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform4dvNULL() argument 2059 glProgramUniform4fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) glProgramUniform4fNULL() argument 2067 glProgramUniform4fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform4fvNULL() argument 2074 glProgramUniform4iNULL(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) glProgramUniform4iNULL() argument 2077 glProgramUniform4ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform4ivNULL() argument 2084 glProgramUniform4uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) glProgramUniform4uiNULL() argument 2087 glProgramUniform4uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform4uivNULL() argument 2093 glProgramUniformMatrix2dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2dvNULL() argument 2100 glProgramUniformMatrix2fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2fvNULL() argument 2107 glProgramUniformMatrix2x3dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2x3dvNULL() argument 2114 glProgramUniformMatrix2x3fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x3fvNULL() argument 2121 glProgramUniformMatrix2x4dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2x4dvNULL() argument 2128 glProgramUniformMatrix2x4fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x4fvNULL() argument 2135 glProgramUniformMatrix3dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3dvNULL() argument 2142 glProgramUniformMatrix3fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3fvNULL() argument 2149 glProgramUniformMatrix3x2dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3x2dvNULL() argument 2156 glProgramUniformMatrix3x2fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x2fvNULL() argument 2163 glProgramUniformMatrix3x4dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3x4dvNULL() argument 2170 glProgramUniformMatrix3x4fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x4fvNULL() argument 2177 glProgramUniformMatrix4dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4dvNULL() argument 2184 glProgramUniformMatrix4fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4fvNULL() argument 2191 glProgramUniformMatrix4x2dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4x2dvNULL() argument 2198 glProgramUniformMatrix4x2fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x2fvNULL() argument 2205 glProgramUniformMatrix4x3dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4x3dvNULL() argument 2212 glProgramUniformMatrix4x3fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x3fvNULL() argument 2339 glShaderStorageBlockBindingNULL(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) glShaderStorageBlockBindingNULL() argument 2744 glTransformFeedbackVaryingsNULL(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) glTransformFeedbackVaryingsNULL() argument 2820 glUniformBlockBindingNULL(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) glUniformBlockBindingNULL() argument 2948 glUseProgramNULL(GLuint program) glUseProgramNULL() argument 2950 glUseProgramStagesNULL(GLuint pipeline, GLbitfield stages, GLuint program) glUseProgramStagesNULL() argument 2953 glValidateProgramNULL(GLuint program) glValidateProgramNULL() argument [all...] |