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Searched defs:program (Results 601 - 625 of 630) sorted by relevance

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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fUniformApiTests.cpp2065 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& program, Random& rnd) in renderTest() argument
2157 log << program; in iterate() local
2228 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) test() argument
2422 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) test() argument
2495 test(const vector<BasicUniform>& basicUniforms, const vector<BasicUniformReportRef>& basicUniformReportsRef, const ShaderProgram& program, Random& rnd) test() argument
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fSSBOLayoutCase.cpp1348 void getGLBufferLayout (const glw::Functions& gl, BufferLayout& layout, deUint32 program) in getGLBufferLayout() argument
2122 log << program; in iterate() local
2586 checkIndexQueries(deUint32 program, const BufferLayout& layout) const checkIndexQueries() argument
2611 execute(deUint32 program) execute() argument
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H A Des31fShaderImageLoadStoreTests.cpp961 log << program; in readFloatOrNormTextureWithLookupsAndVerify() local
1239 log << program; iterate() local
1490 log << program; iterate() local
2107 log << program; iterate() local
2520 log << program; iterate() local
2734 log << program; iterate() local
2925 log << program; iterate() local
3163 log << program; iterate() local
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/third_party/wpa_supplicant/wpa_supplicant-2.9/wpa_supplicant/
H A Dwpa_cli.c3896 static int wpa_cli_exec(const char *program, const char *arg1, in wpa_cli_exec() argument
/third_party/vk-gl-cts/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp96 void addProgram (SharedPtr<Program> program) { m_programs.push_back(program); } in addProgram() argument
135 SharedPtr<Program> program = m_programs[index]; in popProgram() local
1465 GLuint program; member in deqp::egl::GLES2ThreadTest::Program
1489 CreateProgram::CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync) in CreateProgram() argument
1499 GLuint program = 0; exec() local
1519 DeleteProgram(SharedPtr<Program> program, bool useSync, bool serverSync) DeleteProgram() argument
1529 GLuint program = m_program->program; exec() local
1549 AttachShader(SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync) AttachShader() argument
1592 DetachShader(SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) DetachShader() argument
1645 LinkProgram(SharedPtr<Program> program, bool useSync, bool serverSync) LinkProgram() argument
1656 GLuint program = m_program->program; exec() local
1674 RenderBuffer(SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync) RenderBuffer() argument
1744 RenderTexture(SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync) RenderTexture() argument
2408 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->getProgram(programNdx); addRandomOperation() local
2732 SharedPtr<GLES2ThreadTest::Program> program; addRandomOperation() local
2744 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(attachProgramNdx); addRandomOperation() local
2756 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(detachableProgramNdx); addRandomOperation() local
2764 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(linkableProgramNdx); addRandomOperation() local
3135 SharedPtr<GLES2ThreadTest::Program> program; addBufferOperations() local
3222 SharedPtr<GLES2ThreadTest::Program> program; addTextureOperations() local
3326 SharedPtr<GLES2ThreadTest::Program> program; addImageOperations() local
3546 SharedPtr<GLES2ThreadTest::Program> program; addProgramOperations() local
[all...]
/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/wpa_supplicant/
H A Dwpa_cli.c4449 static int wpa_cli_exec(const char *program, const char *arg1, in wpa_cli_exec() argument
/third_party/ffmpeg/fftools/
H A Dffprobe.c3160 static int show_program(WriterContext *w, InputFile *ifile, AVProgram *program) in show_program() argument
3198 AVProgram *program = fmt_ctx->programs[i]; show_programs() local
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/third_party/mesa3d/include/CL/
H A Dcl2.hpp6545 Program(const cl_program& program, bool retainObject = false) Program() argument
6557 Program(const Program& program) Program() argument
6562 operator =(const Program &program) operator =() argument
6576 operator =(Program &&program) operator =() argument
6773 setReleaseCallback( void (CL_CALLBACK * pfn_notify)(cl_program program, void * user_data), void * user_data = NULL) setReleaseCallback() argument
6954 Kernel(const Program& program, const char* name, cl_int* err) Kernel() argument
9985 KernelFunctor( const Program& program, const string name, cl_int * err = NULL) KernelFunctor() argument
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/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_private.h1000 struct pvr_pds_upload program; member
H A Dpvr_cmd_buffer.c585 struct pvr_pds_pixel_shader_sa_program program = { 0 }; in pvr_load_op_pds_data_create_and_upload() local
1337 const struct pvr_pds_upload *program; pvr_compute_generate_idfwdf() local
1384 const struct pvr_pds_upload *program = pvr_compute_generate_fence() local
4494 const struct pvr_pds_attrib_program *program; pvr_validate_draw_state() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_ext_params.cpp575 CaptureGetProgramivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramivRobustANGLE_length() argument
587 CaptureGetProgramivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramivRobustANGLE_params() argument
695 CaptureGetUniformfvRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetUniformfvRobustANGLE_length() argument
707 CaptureGetUniformfvRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetUniformfvRobustANGLE_params() argument
719 CaptureGetUniformivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetUniformivRobustANGLE_length() argument
731 CaptureGetUniformivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetUniformivRobustANGLE_params() argument
1264 CaptureGetUniformuivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetUniformuivRobustANGLE_length() argument
1276 CaptureGetUniformuivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetUniformuivRobustANGLE_params() argument
1288 CaptureGetActiveUniformBlockivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetActiveUniformBlockivRobustANGLE_length() argument
1301 CaptureGetActiveUniformBlockivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetActiveUniformBlockivRobustANGLE_params() argument
1478 CaptureGetProgramInterfaceivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramInterfaceivRobustANGLE_length() argument
1491 CaptureGetProgramInterfaceivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetProgramInterfaceivRobustANGLE_params() argument
1698 CaptureGetnUniformfvRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetnUniformfvRobustANGLE_length() argument
1710 CaptureGetnUniformfvRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params, ParamCapture *paramCapture) CaptureGetnUniformfvRobustANGLE_params() argument
1722 CaptureGetnUniformivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetnUniformivRobustANGLE_length() argument
1734 CaptureGetnUniformivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params, ParamCapture *paramCapture) CaptureGetnUniformivRobustANGLE_params() argument
1746 CaptureGetnUniformuivRobustANGLE_length(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetnUniformuivRobustANGLE_length() argument
1758 CaptureGetnUniformuivRobustANGLE_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params, ParamCapture *paramCapture) CaptureGetnUniformuivRobustANGLE_params() argument
2038 CaptureBindUniformLocationCHROMIUM_name(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, const GLchar *name, ParamCapture *paramCapture) CaptureBindUniformLocationCHROMIUM_name() argument
2295 CaptureProgramPathFragmentInputGenCHROMIUM_coeffs(const State &glState, bool isCallValid, ShaderProgramID program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs, ParamCapture *paramCapture) CaptureProgramPathFragmentInputGenCHROMIUM_coeffs() argument
2307 CaptureBindFragDataLocationEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, GLuint color, const GLchar *name, ParamCapture *paramCapture) CaptureBindFragDataLocationEXT_name() argument
2317 CaptureBindFragDataLocationIndexedEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, GLuint colorNumber, GLuint index, const GLchar *name, ParamCapture *paramCapture) CaptureBindFragDataLocationIndexedEXT_name() argument
2328 CaptureGetFragDataIndexEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, const GLchar *name, ParamCapture *paramCapture) CaptureGetFragDataIndexEXT_name() argument
2337 CaptureGetProgramResourceLocationIndexEXT_name(const State &glState, bool isCallValid, ShaderProgramID program, GLenum programInterface, const GLchar *name, ParamCapture *paramCapture) CaptureGetProgramResourceLocationIndexEXT_name() argument
2551 CaptureGetnUniformfvEXT_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLfloat *params, ParamCapture *paramCapture) CaptureGetnUniformfvEXT_params() argument
2562 CaptureGetnUniformivEXT_params(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLint *params, ParamCapture *paramCapture) CaptureGetnUniformivEXT_params() argument
3170 CaptureGetProgramBinaryOES_length(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary, ParamCapture *paramCapture) CaptureGetProgramBinaryOES_length() argument
3182 CaptureGetProgramBinaryOES_binaryFormat(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary, ParamCapture *paramCapture) CaptureGetProgramBinaryOES_binaryFormat() argument
3194 CaptureGetProgramBinaryOES_binary(const State &glState, bool isCallValid, ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary, ParamCapture *paramCapture) CaptureGetProgramBinaryOES_binary() argument
3206 CaptureProgramBinaryOES_binary(const State &glState, bool isCallValid, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length, ParamCapture *paramCapture) CaptureProgramBinaryOES_binary() argument
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H A DFrameCapture.cpp1312 ProgramSources GetAttachedProgramSources(const gl::Program *program) in GetAttachedProgramSources() argument
1355 void CaptureUpdateUniformLocations(const gl::Program *program, std::vector<CallCapture> *callsOut) in CaptureUpdateUniformLocations() argument
1435 void CaptureUpdateUniformBlockIndexes(const gl::Program *program, in CaptureUpdateUniformBlockIndexes() argument
1456 CaptureDeleteUniformLocations(gl::ShaderProgramID program, std::vector<CallCapture> *callsOut) CaptureDeleteUniformLocations() argument
1705 CaptureUpdateUniformValues(const gl::State &replayState, const gl::Context *context, gl::Program *program, std::vector<CallCapture> *callsOut) CaptureUpdateUniformValues() argument
2288 GenerateLinkedProgram(const gl::Context *context, const gl::State &replayState, ResourceTracker *resourceTracker, std::vector<CallCapture> *setupCalls, gl::Program *program, gl::ShaderProgramID id, gl::ShaderProgramID tempIDStart, const ProgramSources &linkedSources) GenerateLinkedProgram() argument
2980 gl::Program *program = programIter.second; CaptureShareGroupMidExecutionSetup() local
3431 gl::Program *program = pipeline->getShaderProgram(shaderType); CaptureMidExecutionSetup() local
3448 gl::Program *program = pipeline->getActiveShaderProgram(); CaptureMidExecutionSetup() local
4772 gl::Program *program = context->getProgramResolveLink(id); overrideProgramBinary() local
5099 gl::Program *program = context->getProgramResolveLink(programID); maybeCapturePreCallUpdates() local
5147 const gl::Program *program = context->getProgramResolveLink(programID); maybeCapturePreCallUpdates() local
5501 const gl::Program *program = context->getProgramResolveLink(programId); maybeCapturePostCallUpdates() local
5510 const gl::Program *program = maybeCapturePostCallUpdates() local
6711 gl::Program *program = glState.getShaderProgramManagerForCapture().getProgram(handle); GetProgramForCapture() local
6730 gl::Program *program = GetProgramForCapture(glState, handle); CaptureGetActiveUniformBlockivParameters() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp3688 const programDefinition* program = 0; local
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/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_4_autogen.cpp373 void GL_APIENTRY GL_GetActiveSubroutineName(GLuint program, in GL_GetActiveSubroutineName() argument
409 void GL_APIENTRY GL_GetActiveSubroutineUniformName(GLuint program, in GL_GetActiveSubroutineUniformName() argument
445 void GL_APIENTRY GL_GetActiveSubroutineUniformiv(GLuint program, in GL_GetActiveSubroutineUniformiv() argument
479 GL_GetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) GL_GetProgramStageiv() argument
538 GL_GetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar *name) GL_GetSubroutineIndex() argument
573 GL_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar *name) GL_GetSubroutineUniformLocation() argument
638 GL_GetUniformdv(GLuint program, GLint location, GLdouble *params) GL_GetUniformdv() argument
1320 GL_ActiveShaderProgram(GLuint pipeline, GLuint program) GL_ActiveShaderProgram() argument
1601 GL_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) GL_GetProgramBinary() argument
1785 GL_ProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) GL_ProgramBinary() argument
1816 GL_ProgramParameteri(GLuint program, GLenum pname, GLint value) GL_ProgramParameteri() argument
1842 GL_ProgramUniform1d(GLuint program, GLint location, GLdouble v0) GL_ProgramUniform1d() argument
1868 GL_ProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform1dv() argument
1900 GL_ProgramUniform1f(GLuint program, GLint location, GLfloat v0) GL_ProgramUniform1f() argument
1926 GL_ProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform1fv() argument
1958 GL_ProgramUniform1i(GLuint program, GLint location, GLint v0) GL_ProgramUniform1i() argument
1984 GL_ProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform1iv() argument
2016 GL_ProgramUniform1ui(GLuint program, GLint location, GLuint v0) GL_ProgramUniform1ui() argument
2043 GL_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform1uiv() argument
2075 GL_ProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) GL_ProgramUniform2d() argument
2103 GL_ProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform2dv() argument
2135 GL_ProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) GL_ProgramUniform2f() argument
2163 GL_ProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform2fv() argument
2195 GL_ProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) GL_ProgramUniform2i() argument
2223 GL_ProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform2iv() argument
2255 GL_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) GL_ProgramUniform2ui() argument
2284 GL_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform2uiv() argument
2317 GL_ProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) GL_ProgramUniform3d() argument
2345 GL_ProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform3dv() argument
2378 GL_ProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) GL_ProgramUniform3f() argument
2406 GL_ProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform3fv() argument
2438 GL_ProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) GL_ProgramUniform3i() argument
2466 GL_ProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform3iv() argument
2499 GL_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) GL_ProgramUniform3ui() argument
2528 GL_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform3uiv() argument
2560 GL_ProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) GL_ProgramUniform4d() argument
2594 GL_ProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) GL_ProgramUniform4dv() argument
2627 GL_ProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) GL_ProgramUniform4f() argument
2656 GL_ProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform4fv() argument
2689 GL_ProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) GL_ProgramUniform4i() argument
2718 GL_ProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform4iv() argument
2751 GL_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) GL_ProgramUniform4ui() argument
2780 GL_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform4uiv() argument
2812 GL_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix2dv() argument
2847 GL_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2fv() argument
2882 GL_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix2x3dv() argument
2917 GL_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x3fv() argument
2952 GL_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix2x4dv() argument
2987 GL_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x4fv() argument
3022 GL_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix3dv() argument
3057 GL_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3fv() argument
3092 GL_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix3x2dv() argument
3127 GL_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x2fv() argument
3162 GL_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix3x4dv() argument
3197 GL_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x4fv() argument
3232 GL_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix4dv() argument
3267 GL_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4fv() argument
3302 GL_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix4x2dv() argument
3337 GL_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x2fv() argument
3372 GL_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) GL_ProgramUniformMatrix4x3dv() argument
3407 GL_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x3fv() argument
3572 GL_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) GL_UseProgramStages() argument
4126 GL_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) GL_GetActiveAtomicCounterBufferiv() argument
4802 GL_GetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) GL_GetProgramInterfaceiv() argument
4835 GL_GetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceIndex() argument
4874 GL_GetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocation() argument
4915 GL_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocationIndex() argument
4957 GL_GetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) GL_GetProgramResourceName() argument
4993 GL_GetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetProgramResourceiv() argument
5376 GL_ShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) GL_ShaderStorageBlockBinding() argument
8163 GL_GetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) GL_GetnUniformdv() argument
8191 GL_GetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) GL_GetnUniformfv() argument
8219 GL_GetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) GL_GetnUniformiv() argument
8247 GL_GetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) GL_GetnUniformuiv() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DContextVk.cpp2191 gl::Program *program = resource.second; in syncObjectPerfCounters() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES.cpp466 const Program *program = context->getActiveLinkedProgram(); in ValidateFragmentShaderColorBufferMaskMatch() local
489 const Program *program = context->getActiveLinkedProgram(); in ValidateVertexShaderAttributeTypeMatch() local
562 ValidateProgramDrawStates(const Context *context, const Extensions &extensions, Program *program) ValidateProgramDrawStates() argument
1332 Program *program = GetValidProgramNoResolve(context, entryPoint, id); GetValidProgram() local
2623 ValidateUniformCommonBase(const Context *context, angle::EntryPoint entryPoint, const Program *program, UniformLocation location, GLsizei count, const LinkedUniform **uniformOut) ValidateUniformCommonBase() argument
3836 Program *program = programPipeline->getShaderProgram(shaderType); ValidateProgramPipelineDrawStates() local
4031 Program *program = state.getLinkedProgram(context); ValidateDrawStates() local
4392 ValidateGetUniformBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location) ValidateGetUniformBase() argument
4424 ValidateSizedGetUniform(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length) ValidateSizedGetUniform() argument
4466 ValidateGetnUniformfvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLfloat *params) ValidateGetnUniformfvEXT() argument
4476 ValidateGetnUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetnUniformfvRobustANGLE() argument
4488 ValidateGetnUniformivEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLint *params) ValidateGetnUniformivEXT() argument
4498 ValidateGetnUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetnUniformivRobustANGLE() argument
4510 ValidateGetnUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetnUniformuivRobustANGLE() argument
4522 ValidateGetUniformfvRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLfloat *params) ValidateGetUniformfvRobustANGLE() argument
4548 ValidateGetUniformivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetUniformivRobustANGLE() argument
4574 ValidateGetUniformuivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei bufSize, const GLsizei *length, const GLuint *params) ValidateGetUniformuivRobustANGLE() argument
4859 ValidateProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum binaryFormat, const void *binary, GLint length) ValidateProgramBinaryBase() argument
4890 ValidateGetProgramBinaryBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLsizei bufSize, const GLsizei *length, const GLenum *binaryFormat, const void *binary) ValidateGetProgramBinaryBase() argument
5635 ValidateGetProgramivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei *numParams) ValidateGetProgramivBase() argument
5803 ValidateGetProgramivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetProgramivRobustANGLE() argument
6310 ValidateGetActiveUniformBlockivRobustANGLE(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, const GLsizei *length, const GLint *params) ValidateGetActiveUniformBlockivRobustANGLE() argument
7599 ValidateGetActiveUniformBlockivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei *length) ValidateGetActiveUniformBlockivBase() argument
[all...]
H A DContext_gl.cpp462 void Context::getActiveUniformName(ShaderProgramID program, in getActiveUniformName() argument
2220 void Context::getActiveSubroutineName(ShaderProgramID program, in getActiveSubroutineName() argument
2230 void Context::getActiveSubroutineUniformName(ShaderProgramID program, in getActiveSubroutineUniformName() argument
2240 void Context::getActiveSubroutineUniformiv(ShaderProgramID program, in getActiveSubroutineUniformiv() argument
2249 void Context::getProgramStageiv(ShaderProgramID program, in getProgramStageiv() argument
2262 GLuint Context::getSubroutineIndex(ShaderProgramID program, GLenum shadertype, const GLchar *name) in getSubroutineIndex() argument
2268 GLint Context::getSubroutineUniformLocation(ShaderProgramID program, in getSubroutineUniformLocation() argument
2281 void Context::getUniformdv(ShaderProgramID program, UniformLocation location, GLdouble *params) in getUniformdv() argument
2433 void Context::programUniform1d(ShaderProgramID program, UniformLocation location, GLdouble v0) in programUniform1d() argument
2438 void Context::programUniform1dv(ShaderProgramID program, in programUniform1dv() argument
2446 programUniform2d(ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1) programUniform2d() argument
2454 programUniform2dv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) programUniform2dv() argument
2462 programUniform3d(ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2) programUniform3d() argument
2471 programUniform3dv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) programUniform3dv() argument
2479 programUniform4d(ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) programUniform4d() argument
2489 programUniform4dv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) programUniform4dv() argument
2497 programUniformMatrix2dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix2dv() argument
2506 programUniformMatrix2x3dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix2x3dv() argument
2515 programUniformMatrix2x4dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix2x4dv() argument
2524 programUniformMatrix3dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix3dv() argument
2533 programUniformMatrix3x2dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix3x2dv() argument
2542 programUniformMatrix3x4dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix3x4dv() argument
2551 programUniformMatrix4dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix4dv() argument
2560 programUniformMatrix4x2dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix4x2dv() argument
2569 programUniformMatrix4x3dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix4x3dv() argument
2682 getActiveAtomicCounterBufferiv(ShaderProgramID program, GLuint bufferIndex, GLenum pname, GLint *params) getActiveAtomicCounterBufferiv() argument
2746 shaderStorageBlockBinding(ShaderProgramID program, GLuint storageBlockIndex, GLuint storageBlockBinding) shaderStorageBlockBinding() argument
3341 getnUniformdv(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLdouble *params) getnUniformdv() argument
3349 getnUniformuiv(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLuint *params) getnUniformuiv() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_ext_autogen.cpp1260 void GL_APIENTRY GL_GetProgramivRobustANGLE(GLuint program, in GL_GetProgramivRobustANGLE() argument
1428 void GL_APIENTRY GL_GetUniformfvRobustANGLE(GLuint program, in GL_GetUniformfvRobustANGLE() argument
1462 void GL_APIENTRY GL_GetUniformivRobustANGLE(GLuint program, in GL_GetUniformivRobustANGLE() argument
2287 GL_GetUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) GL_GetUniformuivRobustANGLE() argument
2321 GL_GetActiveUniformBlockivRobustANGLE(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetActiveUniformBlockivRobustANGLE() argument
2624 GL_GetProgramInterfaceivRobustANGLE(GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetProgramInterfaceivRobustANGLE() argument
2875 GL_GetnUniformfvRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params) GL_GetnUniformfvRobustANGLE() argument
2909 GL_GetnUniformivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params) GL_GetnUniformivRobustANGLE() argument
2943 GL_GetnUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) GL_GetnUniformuivRobustANGLE() argument
3652 GL_BindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name) GL_BindUniformLocationCHROMIUM() argument
3933 GL_BindFragDataLocationEXT(GLuint program, GLuint color, const GLchar *name) GL_BindFragDataLocationEXT() argument
3960 GL_BindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) GL_BindFragDataLocationIndexedEXT() argument
3991 GL_GetFragDataIndexEXT(GLuint program, const GLchar *name) GL_GetFragDataIndexEXT() argument
4024 GL_GetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar *name) GL_GetProgramResourceLocationIndexEXT() argument
5978 GL_GetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) GL_GetnUniformfvEXT() argument
6010 GL_GetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) GL_GetnUniformivEXT() argument
6331 GL_ActiveShaderProgramEXT(GLuint pipeline, GLuint program) GL_ActiveShaderProgramEXT() argument
6564 GL_ProgramParameteriEXT(GLuint program, GLenum pname, GLint value) GL_ProgramParameteriEXT() argument
6590 GL_ProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0) GL_ProgramUniform1fEXT() argument
6617 GL_ProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform1fvEXT() argument
6649 GL_ProgramUniform1iEXT(GLuint program, GLint location, GLint v0) GL_ProgramUniform1iEXT() argument
6676 GL_ProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform1ivEXT() argument
6708 GL_ProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0) GL_ProgramUniform1uiEXT() argument
6736 GL_ProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform1uivEXT() argument
6768 GL_ProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1) GL_ProgramUniform2fEXT() argument
6797 GL_ProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform2fvEXT() argument
6829 GL_ProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1) GL_ProgramUniform2iEXT() argument
6858 GL_ProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform2ivEXT() argument
6890 GL_ProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1) GL_ProgramUniform2uiEXT() argument
6919 GL_ProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform2uivEXT() argument
6952 GL_ProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) GL_ProgramUniform3fEXT() argument
6981 GL_ProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform3fvEXT() argument
7014 GL_ProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) GL_ProgramUniform3iEXT() argument
7043 GL_ProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform3ivEXT() argument
7076 GL_ProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) GL_ProgramUniform3uiEXT() argument
7105 GL_ProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform3uivEXT() argument
7137 GL_ProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) GL_ProgramUniform4fEXT() argument
7171 GL_ProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) GL_ProgramUniform4fvEXT() argument
7204 GL_ProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) GL_ProgramUniform4iEXT() argument
7233 GL_ProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) GL_ProgramUniform4ivEXT() argument
7266 GL_ProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) GL_ProgramUniform4uiEXT() argument
7295 GL_ProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) GL_ProgramUniform4uivEXT() argument
7327 GL_ProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2fvEXT() argument
7362 GL_ProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x3fvEXT() argument
7397 GL_ProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x4fvEXT() argument
7432 GL_ProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3fvEXT() argument
7467 GL_ProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x2fvEXT() argument
7502 GL_ProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x4fvEXT() argument
7537 GL_ProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4fvEXT() argument
7572 GL_ProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x2fvEXT() argument
7607 GL_ProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x3fvEXT() argument
7642 GL_UseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) GL_UseProgramStagesEXT() argument
9930 GL_GetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) GL_GetProgramBinaryOES() argument
9964 GL_ProgramBinaryOES(GLuint program, GLenum binaryFormat, const void *binary, GLint length) GL_ProgramBinaryOES() argument
[all...]
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp1004 void Context::deleteProgram(GLuint program) in deleteProgram() argument
1305 void Context::useProgram(GLuint program) in useProgram() argument
2840 Program *program = getCurrentProgram(); in applyRenderTarget() local
3074 Program *program = getCurrentProgram(); applyVertexBuffer() local
3235 Program *program = getCurrentProgram(); applyTexture() local
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DRenderer11.cpp338 GLsizei GetAdjustedInstanceCount(const ProgramD3D *program, GLsizei instanceCount) in GetAdjustedInstanceCount() argument
4055 const gl::Program *program = glState.getProgram(); in dispatchCompute() local
4070 const gl::Program *program = glState.getProgram(); in dispatchComputeIndirect() local
4276 const gl::Program *program = glState.getProgram(); markRawBufferUsage() local
[all...]
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp1447 GLuint program = glCreateProgram(); in GLDispatchCompute() local
1478 GLuint program = glCreateProgram(); in GLDispatchComputeIndirect() local
2479 GLuint program = glCreateProgram(); GLGetProgramBinary() local
2506 GLuint program = glCreateProgram(); GLGetProgramInfoLog() local
2530 GLuint program = glCreateProgram(); GLGetProgramInterfaceiv() local
2543 GLuint program = glCreateProgram(); GLGetProgramiv() local
2571 GLuint program = glCreateProgram(); GLGetProgramResourceIndex() local
2591 GLuint program = glCreateProgram(); GLGetProgramResourceiv() local
2624 GLuint program = glCreateProgram(); GLGetProgramResourceLocation() local
2644 GLuint program = glCreateProgram(); GLGetProgramResourceName() local
2941 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetTransformFeedbackVarying() local
2961 GLuint program = initProgram(); GLGetUniformBlockIndex() local
2976 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformfv() local
2990 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetUniformIndices() local
3004 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformiv() local
3019 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformLocation() local
3035 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformuiv() local
3429 GLuint program = glCreateProgram(); GLLinkProgram() local
3496 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLObjectLabel() local
3540 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLPauseTransformFeedback() local
3614 GLuint program = initProgram(); GLProgramBinary() local
3635 GLuint program = glCreateProgram(); GLProgramParameteri() local
4187 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLResumeTransformFeedback() local
5200 GLuint program = glCreateShaderProgramv(GL_FRAGMENT_SHADER, CREAT_NUM_ONE, &fragmentShaderSource); GLUseProgramStages() local
5574 GLuint program = glCreateShaderProgramv(GL_FRAGMENT_SHADER, CREAT_NUM_ONE, &fragmentShaderSource); GLGetProgramPipelineInfoLog() local
5590 GLuint program = initProgram(vertexSource, fragmentSource); GLGetActiveUniform() local
5610 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformBlockiv() local
5624 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformBlockName() local
5641 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformsiv() local
5655 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformfv() local
5668 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformiv() local
5681 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformuiv() local
[all...]
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_pipe.h736 struct si_compute *program; member
/third_party/mesa3d/src/glx/tests/
H A Dindirect_api.cpp617 void __indirect_glBindProgramARB(GLenum target, GLuint program) { } in __indirect_glBindProgramARB() argument
623 void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { } in __indirect_glGetProgramStringNV() argument
630 void __indirect_glIsProgramARB(GLuint program) { } in __indirect_glIsProgramARB() argument
631 void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { } in __indirect_glLoadProgramNV() argument
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cEnhancedLayoutsTests.cpp1063 bool verifyVarying(Program& program, const std::string& parent_name, const Variable::Descriptor& desc, in verifyVarying() argument
1119 bool checkVarying(Program& program, Shader::STAGES stage, const Variable& variable, std::stringstream& stream, bool is_input) in checkVarying() argument
1215 checkUniform(Program& program, const Utils::Variable& variable, std::stringstream& stream) checkUniform() argument
1299 checkSSB(Program& program, const Utils::Variable& variable, std::stringstream& stream) checkSSB() argument
1375 checkProgramStage(Program& program, const ProgramInterface& program_interface, Utils::Shader::STAGES stage, bool check_inputs, bool check_outputs, bool check_uniforms, bool check_ssbs, std::stringstream& stream) checkProgramStage() argument
1452 checkMonolithicComputeProgramInterface(Program& program, const ProgramInterface& program_interface, std::stringstream& stream) checkMonolithicComputeProgramInterface() argument
1474 checkMonolithicDrawProgramInterface(Program& program, const ProgramInterface& program_interface, std::stringstream& stream) checkMonolithicDrawProgramInterface() argument
1496 checkSeparableDrawProgramInterface(Program& program, const ProgramInterface& program_interface, Utils::Shader::STAGES stage, std::stringstream& stream) checkSeparableDrawProgramInterface() argument
6394 prepareAttribLocation(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument
6916 prepareFragmentDataLoc(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument
7001 prepareSSBs(GLuint , Utils::ShaderInterface& si, Utils::Program& program, Utils::Buffer& buffer) test() argument
7053 prepareSSBs(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& cs_buffer) test() argument
7076 prepareSSBs(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& fs_buffer, Utils::Buffer& gs_buffer, Utils::Buffer& tcs_buffer, Utils::Buffer& tes_buffer, Utils::Buffer& vs_buffer) test() argument
7111 prepareUniform(Utils::Program& program, Utils::Variable& variable, Utils::Buffer& buffer) test() argument
7149 prepareUniforms(GLuint , Utils::ShaderInterface& si, Utils::Program& program, Utils::Buffer& buffer) test() argument
7200 prepareUniforms(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& cs_buffer) test() argument
7223 prepareUniforms(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& fs_buffer, Utils::Buffer& gs_buffer, Utils::Buffer& tcs_buffer, Utils::Buffer& tes_buffer, Utils::Buffer& vs_buffer) test() argument
8621 prepareUniforms(GLuint , Utils::ProgramInterface& , Utils::Program& program, Utils::Buffer& ) test() argument
8649 prepareUniforms(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& , Utils::Buffer& , Utils::Buffer& , Utils::Buffer& , Utils::Buffer& vs_buffer) test() argument
19684 prepareAttribLocation(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument
19944 prepareFragmentDataLoc(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument
22179 inspectProgram(Utils::Program& program) test() argument
22373 inspectProgram(GLuint , Utils::Program& program, std::stringstream& out_stream) test() argument
22974 inspectProgram(glw::GLuint test_case_index, Utils::Program& program) test() argument
23437 inspectProgram(GLuint test_case_index, Utils::Program& program, std::stringstream& out_stream) test() argument
26338 inspectProgram(GLuint , Utils::Program& program, std::stringstream& out_stream) test() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dnull_functions.cpp15 void INTERNAL_GL_APIENTRY glActiveShaderProgramNULL(GLuint pipeline, GLuint program) {} in glActiveShaderProgramNULL() argument
19 void INTERNAL_GL_APIENTRY glAttachShaderNULL(GLuint program, GLuint shader) {} in glAttachShaderNULL() argument
29 void INTERNAL_GL_APIENTRY glBindAttribLocationNULL(GLuint program, GLuint index, const GLchar *name) in glBindAttribLocationNULL() argument
54 void INTERNAL_GL_APIENTRY glBindFragDataLocationNULL(GLuint program, in glBindFragDataLocationNULL() argument
59 void INTERNAL_GL_APIENTRY glBindFragDataLocationIndexedNULL(GLuint program, in glBindFragDataLocationIndexedNULL() argument
612 void INTERNAL_GL_APIENTRY glDeleteProgramNULL(GLuint program) {} in glDeleteProgramNULL() argument
646 void INTERNAL_GL_APIENTRY glDetachShaderNULL(GLuint program, GLuint shader) {} in glDetachShaderNULL() argument
908 void INTERNAL_GL_APIENTRY glGetActiveAtomicCounterBufferivNULL(GLuint program, in glGetActiveAtomicCounterBufferivNULL() argument
914 void INTERNAL_GL_APIENTRY glGetActiveAttribNULL(GLuint program, in glGetActiveAttribNULL() argument
923 void INTERNAL_GL_APIENTRY glGetActiveSubroutineNameNULL(GLuint program, in glGetActiveSubroutineNameNULL() argument
931 glGetActiveSubroutineUniformNameNULL(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) glGetActiveSubroutineUniformNameNULL() argument
939 glGetActiveSubroutineUniformivNULL(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) glGetActiveSubroutineUniformivNULL() argument
946 glGetActiveUniformNULL(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) glGetActiveUniformNULL() argument
955 glGetActiveUniformBlockNameNULL(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) glGetActiveUniformBlockNameNULL() argument
962 glGetActiveUniformBlockivNULL(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) glGetActiveUniformBlockivNULL() argument
968 glGetActiveUniformNameNULL(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) glGetActiveUniformNameNULL() argument
975 glGetActiveUniformsivNULL(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsivNULL() argument
982 glGetAttachedShadersNULL(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) glGetAttachedShadersNULL() argument
988 glGetAttribLocationNULL(GLuint program, const GLchar *name) glGetAttribLocationNULL() argument
1057 glGetFragDataIndexNULL(GLuint program, const GLchar *name) glGetFragDataIndexNULL() argument
1062 glGetFragDataLocationNULL(GLuint program, const GLchar *name) glGetFragDataLocationNULL() argument
1170 glGetProgramBinaryNULL(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) glGetProgramBinaryNULL() argument
1177 glGetProgramInfoLogNULL(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) glGetProgramInfoLogNULL() argument
1183 glGetProgramInterfaceivNULL(GLuint program, GLenum programInterface, GLenum pname, GLint *params) glGetProgramInterfaceivNULL() argument
1198 glGetProgramResourceIndexNULL(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceIndexNULL() argument
1205 glGetProgramResourceLocationNULL(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocationNULL() argument
1212 glGetProgramResourceLocationIndexNULL(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocationIndexNULL() argument
1219 glGetProgramResourceNameNULL(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) glGetProgramResourceNameNULL() argument
1227 glGetProgramResourceivNULL(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramResourceivNULL() argument
1237 glGetProgramStageivNULL(GLuint program, GLenum shadertype, GLenum pname, GLint *values) glGetProgramStageivNULL() argument
1243 glGetProgramivNULL(GLuint program, GLenum pname, GLint *params) glGetProgramivNULL() argument
1339 glGetSubroutineIndexNULL(GLuint program, GLenum shadertype, const GLchar *name) glGetSubroutineIndexNULL() argument
1346 glGetSubroutineUniformLocationNULL(GLuint program, GLenum shadertype, const GLchar *name) glGetSubroutineUniformLocationNULL() argument
1429 glGetTransformFeedbackVaryingNULL(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) glGetTransformFeedbackVaryingNULL() argument
1452 glGetUniformBlockIndexNULL(GLuint program, const GLchar *uniformBlockName) glGetUniformBlockIndexNULL() argument
1458 glGetUniformIndicesNULL(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndicesNULL() argument
1464 glGetUniformLocationNULL(GLuint program, const GLchar *name) glGetUniformLocationNULL() argument
1474 glGetUniformdvNULL(GLuint program, GLint location, GLdouble *params) glGetUniformdvNULL() argument
1476 glGetUniformfvNULL(GLuint program, GLint location, GLfloat *params) glGetUniformfvNULL() argument
1478 glGetUniformivNULL(GLuint program, GLint location, GLint *params) glGetUniformivNULL() argument
1480 glGetUniformuivNULL(GLuint program, GLint location, GLuint *params) glGetUniformuivNULL() argument
1529 glGetnUniformdvNULL(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) glGetnUniformdvNULL() argument
1535 glGetnUniformfvNULL(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) glGetnUniformfvNULL() argument
1541 glGetnUniformivNULL(GLuint program, GLint location, GLsizei bufSize, GLint *params) glGetnUniformivNULL() argument
1547 glGetnUniformuivNULL(GLuint program, GLint location, GLsizei bufSize, GLuint *params) glGetnUniformuivNULL() argument
1665 glIsProgramNULL(GLuint program) glIsProgramNULL() argument
1722 glLinkProgramNULL(GLuint program) glLinkProgramNULL() argument
1920 glProgramBinaryNULL(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) glProgramBinaryNULL() argument
1926 glProgramParameteriNULL(GLuint program, GLenum pname, GLint value) glProgramParameteriNULL() argument
1928 glProgramUniform1dNULL(GLuint program, GLint location, GLdouble v0) glProgramUniform1dNULL() argument
1930 glProgramUniform1dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform1dvNULL() argument
1936 glProgramUniform1fNULL(GLuint program, GLint location, GLfloat v0) glProgramUniform1fNULL() argument
1938 glProgramUniform1fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform1fvNULL() argument
1944 glProgramUniform1iNULL(GLuint program, GLint location, GLint v0) glProgramUniform1iNULL() argument
1946 glProgramUniform1ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform1ivNULL() argument
1952 glProgramUniform1uiNULL(GLuint program, GLint location, GLuint v0) glProgramUniform1uiNULL() argument
1954 glProgramUniform1uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform1uivNULL() argument
1960 glProgramUniform2dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1) glProgramUniform2dNULL() argument
1966 glProgramUniform2dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform2dvNULL() argument
1972 glProgramUniform2fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1) glProgramUniform2fNULL() argument
1978 glProgramUniform2fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform2fvNULL() argument
1984 glProgramUniform2iNULL(GLuint program, GLint location, GLint v0, GLint v1) glProgramUniform2iNULL() argument
1987 glProgramUniform2ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform2ivNULL() argument
1993 glProgramUniform2uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1) glProgramUniform2uiNULL() argument
1999 glProgramUniform2uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform2uivNULL() argument
2006 glProgramUniform3dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) glProgramUniform3dNULL() argument
2009 glProgramUniform3dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform3dvNULL() argument
2016 glProgramUniform3fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) glProgramUniform3fNULL() argument
2019 glProgramUniform3fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform3fvNULL() argument
2026 glProgramUniform3iNULL(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) glProgramUniform3iNULL() argument
2029 glProgramUniform3ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform3ivNULL() argument
2036 glProgramUniform3uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) glProgramUniform3uiNULL() argument
2039 glProgramUniform3uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform3uivNULL() argument
2045 glProgramUniform4dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) glProgramUniform4dNULL() argument
2053 glProgramUniform4dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform4dvNULL() argument
2059 glProgramUniform4fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) glProgramUniform4fNULL() argument
2067 glProgramUniform4fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform4fvNULL() argument
2074 glProgramUniform4iNULL(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) glProgramUniform4iNULL() argument
2077 glProgramUniform4ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform4ivNULL() argument
2084 glProgramUniform4uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) glProgramUniform4uiNULL() argument
2087 glProgramUniform4uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform4uivNULL() argument
2093 glProgramUniformMatrix2dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2dvNULL() argument
2100 glProgramUniformMatrix2fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2fvNULL() argument
2107 glProgramUniformMatrix2x3dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2x3dvNULL() argument
2114 glProgramUniformMatrix2x3fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x3fvNULL() argument
2121 glProgramUniformMatrix2x4dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2x4dvNULL() argument
2128 glProgramUniformMatrix2x4fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x4fvNULL() argument
2135 glProgramUniformMatrix3dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3dvNULL() argument
2142 glProgramUniformMatrix3fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3fvNULL() argument
2149 glProgramUniformMatrix3x2dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3x2dvNULL() argument
2156 glProgramUniformMatrix3x2fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x2fvNULL() argument
2163 glProgramUniformMatrix3x4dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3x4dvNULL() argument
2170 glProgramUniformMatrix3x4fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x4fvNULL() argument
2177 glProgramUniformMatrix4dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4dvNULL() argument
2184 glProgramUniformMatrix4fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4fvNULL() argument
2191 glProgramUniformMatrix4x2dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4x2dvNULL() argument
2198 glProgramUniformMatrix4x2fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x2fvNULL() argument
2205 glProgramUniformMatrix4x3dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4x3dvNULL() argument
2212 glProgramUniformMatrix4x3fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x3fvNULL() argument
2339 glShaderStorageBlockBindingNULL(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) glShaderStorageBlockBindingNULL() argument
2744 glTransformFeedbackVaryingsNULL(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) glTransformFeedbackVaryingsNULL() argument
2820 glUniformBlockBindingNULL(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) glUniformBlockBindingNULL() argument
2948 glUseProgramNULL(GLuint program) glUseProgramNULL() argument
2950 glUseProgramStagesNULL(GLuint pipeline, GLbitfield stages, GLuint program) glUseProgramStagesNULL() argument
2953 glValidateProgramNULL(GLuint program) glValidateProgramNULL() argument
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