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Searched defs:program (Results 601 - 614 of 614) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp1004 void Context::deleteProgram(GLuint program) in deleteProgram() argument
1305 void Context::useProgram(GLuint program) in useProgram() argument
2840 Program *program = getCurrentProgram(); in applyRenderTarget() local
3074 Program *program = getCurrentProgram(); applyVertexBuffer() local
3235 Program *program = getCurrentProgram(); applyTexture() local
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DRenderer11.cpp338 GLsizei GetAdjustedInstanceCount(const ProgramD3D *program, GLsizei instanceCount) in GetAdjustedInstanceCount() argument
4055 const gl::Program *program = glState.getProgram(); in dispatchCompute() local
4070 const gl::Program *program = glState.getProgram(); in dispatchComputeIndirect() local
4276 const gl::Program *program = glState.getProgram(); markRawBufferUsage() local
[all...]
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/
H A Dgles3ndk.cpp1447 GLuint program = glCreateProgram(); in GLDispatchCompute() local
1478 GLuint program = glCreateProgram(); in GLDispatchComputeIndirect() local
2479 GLuint program = glCreateProgram(); GLGetProgramBinary() local
2506 GLuint program = glCreateProgram(); GLGetProgramInfoLog() local
2530 GLuint program = glCreateProgram(); GLGetProgramInterfaceiv() local
2543 GLuint program = glCreateProgram(); GLGetProgramiv() local
2571 GLuint program = glCreateProgram(); GLGetProgramResourceIndex() local
2591 GLuint program = glCreateProgram(); GLGetProgramResourceiv() local
2624 GLuint program = glCreateProgram(); GLGetProgramResourceLocation() local
2644 GLuint program = glCreateProgram(); GLGetProgramResourceName() local
2941 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetTransformFeedbackVarying() local
2961 GLuint program = initProgram(); GLGetUniformBlockIndex() local
2976 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformfv() local
2990 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetUniformIndices() local
3004 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformiv() local
3019 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformLocation() local
3035 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformuiv() local
3429 GLuint program = glCreateProgram(); GLLinkProgram() local
3496 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLObjectLabel() local
3540 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLPauseTransformFeedback() local
3614 GLuint program = initProgram(); GLProgramBinary() local
3635 GLuint program = glCreateProgram(); GLProgramParameteri() local
4187 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLResumeTransformFeedback() local
5200 GLuint program = glCreateShaderProgramv(GL_FRAGMENT_SHADER, CREAT_NUM_ONE, &fragmentShaderSource); GLUseProgramStages() local
5574 GLuint program = glCreateShaderProgramv(GL_FRAGMENT_SHADER, CREAT_NUM_ONE, &fragmentShaderSource); GLGetProgramPipelineInfoLog() local
5590 GLuint program = initProgram(vertexSource, fragmentSource); GLGetActiveUniform() local
5610 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformBlockiv() local
5624 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformBlockName() local
5641 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformsiv() local
5655 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformfv() local
5668 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformiv() local
5681 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformuiv() local
[all...]
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_pipe.h736 struct si_compute *program; member
/third_party/mesa3d/src/glx/tests/
H A Dindirect_api.cpp617 void __indirect_glBindProgramARB(GLenum target, GLuint program) { } in __indirect_glBindProgramARB() argument
623 void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { } in __indirect_glGetProgramStringNV() argument
630 void __indirect_glIsProgramARB(GLuint program) { } in __indirect_glIsProgramARB() argument
631 void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { } in __indirect_glLoadProgramNV() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A DFrameCapture.cpp1312 ProgramSources GetAttachedProgramSources(const gl::Program *program) in GetAttachedProgramSources() argument
1355 void CaptureUpdateUniformLocations(const gl::Program *program, std::vector<CallCapture> *callsOut) in CaptureUpdateUniformLocations() argument
1435 void CaptureUpdateUniformBlockIndexes(const gl::Program *program, in CaptureUpdateUniformBlockIndexes() argument
1456 CaptureDeleteUniformLocations(gl::ShaderProgramID program, std::vector<CallCapture> *callsOut) CaptureDeleteUniformLocations() argument
1705 CaptureUpdateUniformValues(const gl::State &replayState, const gl::Context *context, gl::Program *program, std::vector<CallCapture> *callsOut) CaptureUpdateUniformValues() argument
2288 GenerateLinkedProgram(const gl::Context *context, const gl::State &replayState, ResourceTracker *resourceTracker, std::vector<CallCapture> *setupCalls, gl::Program *program, gl::ShaderProgramID id, gl::ShaderProgramID tempIDStart, const ProgramSources &linkedSources) GenerateLinkedProgram() argument
2980 gl::Program *program = programIter.second; CaptureShareGroupMidExecutionSetup() local
3431 gl::Program *program = pipeline->getShaderProgram(shaderType); CaptureMidExecutionSetup() local
3448 gl::Program *program = pipeline->getActiveShaderProgram(); CaptureMidExecutionSetup() local
4772 gl::Program *program = context->getProgramResolveLink(id); overrideProgramBinary() local
5099 gl::Program *program = context->getProgramResolveLink(programID); maybeCapturePreCallUpdates() local
5147 const gl::Program *program = context->getProgramResolveLink(programID); maybeCapturePreCallUpdates() local
5501 const gl::Program *program = context->getProgramResolveLink(programId); maybeCapturePostCallUpdates() local
5510 const gl::Program *program = maybeCapturePostCallUpdates() local
6711 gl::Program *program = glState.getShaderProgramManagerForCapture().getProgram(handle); GetProgramForCapture() local
6730 gl::Program *program = GetProgramForCapture(glState, handle); CaptureGetActiveUniformBlockivParameters() local
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gl.cpp462 void Context::getActiveUniformName(ShaderProgramID program, in getActiveUniformName() argument
2220 void Context::getActiveSubroutineName(ShaderProgramID program, in getActiveSubroutineName() argument
2230 void Context::getActiveSubroutineUniformName(ShaderProgramID program, in getActiveSubroutineUniformName() argument
2240 void Context::getActiveSubroutineUniformiv(ShaderProgramID program, in getActiveSubroutineUniformiv() argument
2249 void Context::getProgramStageiv(ShaderProgramID program, in getProgramStageiv() argument
2262 GLuint Context::getSubroutineIndex(ShaderProgramID program, GLenum shadertype, const GLchar *name) in getSubroutineIndex() argument
2268 GLint Context::getSubroutineUniformLocation(ShaderProgramID program, in getSubroutineUniformLocation() argument
2281 void Context::getUniformdv(ShaderProgramID program, UniformLocation location, GLdouble *params) in getUniformdv() argument
2433 void Context::programUniform1d(ShaderProgramID program, UniformLocation location, GLdouble v0) in programUniform1d() argument
2438 void Context::programUniform1dv(ShaderProgramID program, in programUniform1dv() argument
2446 programUniform2d(ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1) programUniform2d() argument
2454 programUniform2dv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) programUniform2dv() argument
2462 programUniform3d(ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2) programUniform3d() argument
2471 programUniform3dv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) programUniform3dv() argument
2479 programUniform4d(ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) programUniform4d() argument
2489 programUniform4dv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) programUniform4dv() argument
2497 programUniformMatrix2dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix2dv() argument
2506 programUniformMatrix2x3dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix2x3dv() argument
2515 programUniformMatrix2x4dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix2x4dv() argument
2524 programUniformMatrix3dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix3dv() argument
2533 programUniformMatrix3x2dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix3x2dv() argument
2542 programUniformMatrix3x4dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix3x4dv() argument
2551 programUniformMatrix4dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix4dv() argument
2560 programUniformMatrix4x2dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix4x2dv() argument
2569 programUniformMatrix4x3dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix4x3dv() argument
2682 getActiveAtomicCounterBufferiv(ShaderProgramID program, GLuint bufferIndex, GLenum pname, GLint *params) getActiveAtomicCounterBufferiv() argument
2746 shaderStorageBlockBinding(ShaderProgramID program, GLuint storageBlockIndex, GLuint storageBlockBinding) shaderStorageBlockBinding() argument
3341 getnUniformdv(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLdouble *params) getnUniformdv() argument
3349 getnUniformuiv(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLuint *params) getnUniformuiv() argument
[all...]
H A DContext.cpp967 void Context::deleteProgram(ShaderProgramID program) in deleteProgram() argument
1284 void Context::useProgram(ShaderProgramID program) in useProgram() argument
2688 void Context::bindUniformLocation(ShaderProgramID program, in bindUniformLocation() argument
2703 GLuint Context::getProgramResourceIndex(ShaderProgramID program, in getProgramResourceIndex() argument
1290 useProgramStages(ProgramPipelineID pipeline, GLbitfield stages, ShaderProgramID program) useProgramStages() argument
2711 getProgramResourceName(ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) getProgramResourceName() argument
2722 getProgramResourceLocation(ShaderProgramID program, GLenum programInterface, const GLchar *name) getProgramResourceLocation() argument
2730 getProgramResourceiv(ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) getProgramResourceiv() argument
2744 getProgramInterfaceiv(ShaderProgramID program, GLenum programInterface, GLenum pname, GLint *params) getProgramInterfaceiv() argument
2753 getProgramInterfaceivRobust(ShaderProgramID program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) getProgramInterfaceivRobust() argument
3179 programParameteri(ShaderProgramID program, GLenum pname, GLint value) programParameteri() argument
4130 Program *program = mState.getProgram(); prepareForDispatch() local
5379 activeShaderProgram(ProgramPipelineID pipeline, ShaderProgramID program) activeShaderProgram() argument
6077 attachShader(ShaderProgramID program, ShaderProgramID shader) attachShader() argument
6105 bindAttribLocation(ShaderProgramID program, GLuint index, const GLchar *name) bindAttribLocation() argument
6666 detachShader(ShaderProgramID program, ShaderProgramID shader) detachShader() argument
6709 getActiveAttrib(ShaderProgramID program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) getActiveAttrib() argument
6722 getActiveUniform(ShaderProgramID program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) getActiveUniform() argument
6735 getAttachedShaders(ShaderProgramID program, GLsizei maxcount, GLsizei *count, ShaderProgramID *shaders) getAttachedShaders() argument
6745 getAttribLocation(ShaderProgramID program, const GLchar *name) getAttribLocation() argument
6815 getProgramiv(ShaderProgramID program, GLenum pname, GLint *params) getProgramiv() argument
6827 getProgramivRobust(ShaderProgramID program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) getProgramivRobust() argument
6856 getProgramInfoLog(ShaderProgramID program, GLsizei bufsize, GLsizei *length, GLchar *infolog) getProgramInfoLog() argument
6996 getUniformfv(ShaderProgramID program, UniformLocation location, GLfloat *params) getUniformfv() argument
7003 getUniformfvRobust(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params) getUniformfvRobust() argument
7012 getUniformiv(ShaderProgramID program, UniformLocation location, GLint *params) getUniformiv() argument
7019 getUniformivRobust(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params) getUniformivRobust() argument
7028 getUniformLocation(ShaderProgramID program, const GLchar *name) getUniformLocation() argument
7105 linkProgram(ShaderProgramID program) linkProgram() argument
7128 bindFragDataLocationIndexed(ShaderProgramID program, GLuint colorNumber, GLuint index, const char *name) bindFragDataLocationIndexed() argument
7138 bindFragDataLocation(ShaderProgramID program, GLuint colorNumber, const char *name) bindFragDataLocation() argument
7143 getFragDataIndex(ShaderProgramID program, const char *name) getFragDataIndex() argument
7149 getProgramResourceLocationIndex(ShaderProgramID program, GLenum programInterface, const char *name) getProgramResourceLocationIndex() argument
7197 Program *program = mState.getLinkedProgram(this); getActiveLinkedProgram() local
7212 Program *program = getActiveLinkedProgram(); uniform1f() local
7218 Program *program = getActiveLinkedProgram(); uniform1fv() local
7222 setUniform1iImpl(Program *program, UniformLocation location, GLsizei count, const GLint *v) setUniform1iImpl() argument
7238 Program *program = getActiveLinkedProgram(); uniform1i() local
7244 Program *program = getActiveLinkedProgram(); uniform1iv() local
7251 Program *program = getActiveLinkedProgram(); uniform2f() local
7257 Program *program = getActiveLinkedProgram(); uniform2fv() local
7264 Program *program = getActiveLinkedProgram(); uniform2i() local
7270 Program *program = getActiveLinkedProgram(); uniform2iv() local
7277 Program *program = getActiveLinkedProgram(); uniform3f() local
7283 Program *program = getActiveLinkedProgram(); uniform3fv() local
7290 Program *program = getActiveLinkedProgram(); uniform3i() local
7296 Program *program = getActiveLinkedProgram(); uniform3iv() local
7303 Program *program = getActiveLinkedProgram(); uniform4f() local
7309 Program *program = getActiveLinkedProgram(); uniform4fv() local
7316 Program *program = getActiveLinkedProgram(); uniform4i() local
7322 Program *program = getActiveLinkedProgram(); uniform4iv() local
7331 Program *program = getActiveLinkedProgram(); uniformMatrix2fv() local
7340 Program *program = getActiveLinkedProgram(); uniformMatrix3fv() local
7349 Program *program = getActiveLinkedProgram(); uniformMatrix4fv() local
7353 validateProgram(ShaderProgramID program) validateProgram() argument
7388 getProgramBinary(ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) getProgramBinary() argument
7400 programBinary(ShaderProgramID program, GLenum binaryFormat, const void *binary, GLsizei length) programBinary() argument
7414 Program *program = getActiveLinkedProgram(); uniform1ui() local
7420 Program *program = getActiveLinkedProgram(); uniform2ui() local
7427 Program *program = getActiveLinkedProgram(); uniform3ui() local
7434 Program *program = getActiveLinkedProgram(); uniform4ui() local
7441 Program *program = getActiveLinkedProgram(); uniform1uiv() local
7446 Program *program = getActiveLinkedProgram(); uniform2uiv() local
7452 Program *program = getActiveLinkedProgram(); uniform3uiv() local
7458 Program *program = getActiveLinkedProgram(); uniform4uiv() local
7505 Program *program = getActiveLinkedProgram(); uniformMatrix2x3fv() local
7514 Program *program = getActiveLinkedProgram(); uniformMatrix3x2fv() local
7523 Program *program = getActiveLinkedProgram(); uniformMatrix2x4fv() local
7532 Program *program = getActiveLinkedProgram(); uniformMatrix4x2fv() local
7541 Program *program = getActiveLinkedProgram(); uniformMatrix3x4fv() local
7550 Program *program = getActiveLinkedProgram(); uniformMatrix4x3fv() local
7605 transformFeedbackVaryings(ShaderProgramID program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) transformFeedbackVaryings() argument
7615 getTransformFeedbackVarying(ShaderProgramID program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) getTransformFeedbackVarying() argument
7689 getUniformuiv(ShaderProgramID program, UniformLocation location, GLuint *params) getUniformuiv() argument
7695 getUniformuivRobust(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params) getUniformuivRobust() argument
7704 getFragDataLocation(ShaderProgramID program, const GLchar *name) getFragDataLocation() argument
7710 getUniformIndices(ShaderProgramID program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) getUniformIndices() argument
7732 getActiveUniformsiv(ShaderProgramID program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) getActiveUniformsiv() argument
7746 getUniformBlockIndex(ShaderProgramID program, const GLchar *uniformBlockName) getUniformBlockIndex() argument
7752 getActiveUniformBlockiv(ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLint *params) getActiveUniformBlockiv() argument
7761 getActiveUniformBlockivRobust(ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) getActiveUniformBlockivRobust() argument
7771 getActiveUniformBlockName(ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) getActiveUniformBlockName() argument
7781 uniformBlockBinding(ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLuint uniformBlockBinding) uniformBlockBinding() argument
7918 programUniform1i(ShaderProgramID program, UniformLocation location, GLint v0) programUniform1i() argument
7923 programUniform2i(ShaderProgramID program, UniformLocation location, GLint v0, GLint v1) programUniform2i() argument
7932 programUniform3i(ShaderProgramID program, UniformLocation location, GLint v0, GLint v1, GLint v2) programUniform3i() argument
7942 programUniform4i(ShaderProgramID program, UniformLocation location, GLint v0, GLint v1, GLint v2, GLint v3) programUniform4i() argument
7953 programUniform1ui(ShaderProgramID program, UniformLocation location, GLuint v0) programUniform1ui() argument
7958 programUniform2ui(ShaderProgramID program, UniformLocation location, GLuint v0, GLuint v1) programUniform2ui() argument
7967 programUniform3ui(ShaderProgramID program, UniformLocation location, GLuint v0, GLuint v1, GLuint v2) programUniform3ui() argument
7977 programUniform4ui(ShaderProgramID program, UniformLocation location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) programUniform4ui() argument
7988 programUniform1f(ShaderProgramID program, UniformLocation location, GLfloat v0) programUniform1f() argument
7993 programUniform2f(ShaderProgramID program, UniformLocation location, GLfloat v0, GLfloat v1) programUniform2f() argument
8002 programUniform3f(ShaderProgramID program, UniformLocation location, GLfloat v0, GLfloat v1, GLfloat v2) programUniform3f() argument
8012 programUniform4f(ShaderProgramID program, UniformLocation location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) programUniform4f() argument
8023 programUniform1iv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) programUniform1iv() argument
8033 programUniform2iv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) programUniform2iv() argument
8043 programUniform3iv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) programUniform3iv() argument
8053 programUniform4iv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) programUniform4iv() argument
8063 programUniform1uiv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) programUniform1uiv() argument
8073 programUniform2uiv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) programUniform2uiv() argument
8083 programUniform3uiv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) programUniform3uiv() argument
8093 programUniform4uiv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) programUniform4uiv() argument
8103 programUniform1fv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) programUniform1fv() argument
8113 programUniform2fv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) programUniform2fv() argument
8123 programUniform3fv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) programUniform3fv() argument
8133 programUniform4fv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) programUniform4fv() argument
8143 programUniformMatrix2fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix2fv() argument
8154 programUniformMatrix3fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix3fv() argument
8165 programUniformMatrix4fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix4fv() argument
8176 programUniformMatrix2x3fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix2x3fv() argument
8187 programUniformMatrix3x2fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix3x2fv() argument
8198 programUniformMatrix2x4fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix2x4fv() argument
8209 programUniformMatrix4x2fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix4x2fv() argument
8220 programUniformMatrix3x4fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix3x4fv() argument
8231 programUniformMatrix4x3fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix4x3fv() argument
8333 getnUniformfv(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLfloat *params) getnUniformfv() argument
8344 getnUniformfvRobust(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params) getnUniformfvRobust() argument
8353 getnUniformiv(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLint *params) getnUniformiv() argument
8364 getnUniformivRobust(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params) getnUniformivRobust() argument
8373 getnUniformuivRobust(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params) getnUniformuivRobust() argument
[all...]
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cEnhancedLayoutsTests.cpp1063 bool verifyVarying(Program& program, const std::string& parent_name, const Variable::Descriptor& desc, in verifyVarying() argument
1119 bool checkVarying(Program& program, Shader::STAGES stage, const Variable& variable, std::stringstream& stream, bool is_input) in checkVarying() argument
1215 checkUniform(Program& program, const Utils::Variable& variable, std::stringstream& stream) checkUniform() argument
1299 checkSSB(Program& program, const Utils::Variable& variable, std::stringstream& stream) checkSSB() argument
1375 checkProgramStage(Program& program, const ProgramInterface& program_interface, Utils::Shader::STAGES stage, bool check_inputs, bool check_outputs, bool check_uniforms, bool check_ssbs, std::stringstream& stream) checkProgramStage() argument
1452 checkMonolithicComputeProgramInterface(Program& program, const ProgramInterface& program_interface, std::stringstream& stream) checkMonolithicComputeProgramInterface() argument
1474 checkMonolithicDrawProgramInterface(Program& program, const ProgramInterface& program_interface, std::stringstream& stream) checkMonolithicDrawProgramInterface() argument
1496 checkSeparableDrawProgramInterface(Program& program, const ProgramInterface& program_interface, Utils::Shader::STAGES stage, std::stringstream& stream) checkSeparableDrawProgramInterface() argument
6394 prepareAttribLocation(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument
6916 prepareFragmentDataLoc(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument
7001 prepareSSBs(GLuint , Utils::ShaderInterface& si, Utils::Program& program, Utils::Buffer& buffer) test() argument
7053 prepareSSBs(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& cs_buffer) test() argument
7076 prepareSSBs(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& fs_buffer, Utils::Buffer& gs_buffer, Utils::Buffer& tcs_buffer, Utils::Buffer& tes_buffer, Utils::Buffer& vs_buffer) test() argument
7111 prepareUniform(Utils::Program& program, Utils::Variable& variable, Utils::Buffer& buffer) test() argument
7149 prepareUniforms(GLuint , Utils::ShaderInterface& si, Utils::Program& program, Utils::Buffer& buffer) test() argument
7200 prepareUniforms(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& cs_buffer) test() argument
7223 prepareUniforms(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& fs_buffer, Utils::Buffer& gs_buffer, Utils::Buffer& tcs_buffer, Utils::Buffer& tes_buffer, Utils::Buffer& vs_buffer) test() argument
8621 prepareUniforms(GLuint , Utils::ProgramInterface& , Utils::Program& program, Utils::Buffer& ) test() argument
8649 prepareUniforms(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& , Utils::Buffer& , Utils::Buffer& , Utils::Buffer& , Utils::Buffer& vs_buffer) test() argument
19684 prepareAttribLocation(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument
19944 prepareFragmentDataLoc(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument
22179 inspectProgram(Utils::Program& program) test() argument
22373 inspectProgram(GLuint , Utils::Program& program, std::stringstream& out_stream) test() argument
22974 inspectProgram(glw::GLuint test_case_index, Utils::Program& program) test() argument
23437 inspectProgram(GLuint test_case_index, Utils::Program& program, std::stringstream& out_stream) test() argument
26338 inspectProgram(GLuint , Utils::Program& program, std::stringstream& out_stream) test() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dnull_functions.cpp15 void INTERNAL_GL_APIENTRY glActiveShaderProgramNULL(GLuint pipeline, GLuint program) {} in glActiveShaderProgramNULL() argument
19 void INTERNAL_GL_APIENTRY glAttachShaderNULL(GLuint program, GLuint shader) {} in glAttachShaderNULL() argument
29 void INTERNAL_GL_APIENTRY glBindAttribLocationNULL(GLuint program, GLuint index, const GLchar *name) in glBindAttribLocationNULL() argument
54 void INTERNAL_GL_APIENTRY glBindFragDataLocationNULL(GLuint program, in glBindFragDataLocationNULL() argument
59 void INTERNAL_GL_APIENTRY glBindFragDataLocationIndexedNULL(GLuint program, in glBindFragDataLocationIndexedNULL() argument
612 void INTERNAL_GL_APIENTRY glDeleteProgramNULL(GLuint program) {} in glDeleteProgramNULL() argument
646 void INTERNAL_GL_APIENTRY glDetachShaderNULL(GLuint program, GLuint shader) {} in glDetachShaderNULL() argument
908 void INTERNAL_GL_APIENTRY glGetActiveAtomicCounterBufferivNULL(GLuint program, in glGetActiveAtomicCounterBufferivNULL() argument
914 void INTERNAL_GL_APIENTRY glGetActiveAttribNULL(GLuint program, in glGetActiveAttribNULL() argument
923 void INTERNAL_GL_APIENTRY glGetActiveSubroutineNameNULL(GLuint program, in glGetActiveSubroutineNameNULL() argument
931 glGetActiveSubroutineUniformNameNULL(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) glGetActiveSubroutineUniformNameNULL() argument
939 glGetActiveSubroutineUniformivNULL(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) glGetActiveSubroutineUniformivNULL() argument
946 glGetActiveUniformNULL(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) glGetActiveUniformNULL() argument
955 glGetActiveUniformBlockNameNULL(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) glGetActiveUniformBlockNameNULL() argument
962 glGetActiveUniformBlockivNULL(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) glGetActiveUniformBlockivNULL() argument
968 glGetActiveUniformNameNULL(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) glGetActiveUniformNameNULL() argument
975 glGetActiveUniformsivNULL(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsivNULL() argument
982 glGetAttachedShadersNULL(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) glGetAttachedShadersNULL() argument
988 glGetAttribLocationNULL(GLuint program, const GLchar *name) glGetAttribLocationNULL() argument
1057 glGetFragDataIndexNULL(GLuint program, const GLchar *name) glGetFragDataIndexNULL() argument
1062 glGetFragDataLocationNULL(GLuint program, const GLchar *name) glGetFragDataLocationNULL() argument
1170 glGetProgramBinaryNULL(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) glGetProgramBinaryNULL() argument
1177 glGetProgramInfoLogNULL(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) glGetProgramInfoLogNULL() argument
1183 glGetProgramInterfaceivNULL(GLuint program, GLenum programInterface, GLenum pname, GLint *params) glGetProgramInterfaceivNULL() argument
1198 glGetProgramResourceIndexNULL(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceIndexNULL() argument
1205 glGetProgramResourceLocationNULL(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocationNULL() argument
1212 glGetProgramResourceLocationIndexNULL(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocationIndexNULL() argument
1219 glGetProgramResourceNameNULL(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) glGetProgramResourceNameNULL() argument
1227 glGetProgramResourceivNULL(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramResourceivNULL() argument
1237 glGetProgramStageivNULL(GLuint program, GLenum shadertype, GLenum pname, GLint *values) glGetProgramStageivNULL() argument
1243 glGetProgramivNULL(GLuint program, GLenum pname, GLint *params) glGetProgramivNULL() argument
1339 glGetSubroutineIndexNULL(GLuint program, GLenum shadertype, const GLchar *name) glGetSubroutineIndexNULL() argument
1346 glGetSubroutineUniformLocationNULL(GLuint program, GLenum shadertype, const GLchar *name) glGetSubroutineUniformLocationNULL() argument
1429 glGetTransformFeedbackVaryingNULL(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) glGetTransformFeedbackVaryingNULL() argument
1452 glGetUniformBlockIndexNULL(GLuint program, const GLchar *uniformBlockName) glGetUniformBlockIndexNULL() argument
1458 glGetUniformIndicesNULL(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndicesNULL() argument
1464 glGetUniformLocationNULL(GLuint program, const GLchar *name) glGetUniformLocationNULL() argument
1474 glGetUniformdvNULL(GLuint program, GLint location, GLdouble *params) glGetUniformdvNULL() argument
1476 glGetUniformfvNULL(GLuint program, GLint location, GLfloat *params) glGetUniformfvNULL() argument
1478 glGetUniformivNULL(GLuint program, GLint location, GLint *params) glGetUniformivNULL() argument
1480 glGetUniformuivNULL(GLuint program, GLint location, GLuint *params) glGetUniformuivNULL() argument
1529 glGetnUniformdvNULL(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) glGetnUniformdvNULL() argument
1535 glGetnUniformfvNULL(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) glGetnUniformfvNULL() argument
1541 glGetnUniformivNULL(GLuint program, GLint location, GLsizei bufSize, GLint *params) glGetnUniformivNULL() argument
1547 glGetnUniformuivNULL(GLuint program, GLint location, GLsizei bufSize, GLuint *params) glGetnUniformuivNULL() argument
1665 glIsProgramNULL(GLuint program) glIsProgramNULL() argument
1722 glLinkProgramNULL(GLuint program) glLinkProgramNULL() argument
1920 glProgramBinaryNULL(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) glProgramBinaryNULL() argument
1926 glProgramParameteriNULL(GLuint program, GLenum pname, GLint value) glProgramParameteriNULL() argument
1928 glProgramUniform1dNULL(GLuint program, GLint location, GLdouble v0) glProgramUniform1dNULL() argument
1930 glProgramUniform1dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform1dvNULL() argument
1936 glProgramUniform1fNULL(GLuint program, GLint location, GLfloat v0) glProgramUniform1fNULL() argument
1938 glProgramUniform1fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform1fvNULL() argument
1944 glProgramUniform1iNULL(GLuint program, GLint location, GLint v0) glProgramUniform1iNULL() argument
1946 glProgramUniform1ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform1ivNULL() argument
1952 glProgramUniform1uiNULL(GLuint program, GLint location, GLuint v0) glProgramUniform1uiNULL() argument
1954 glProgramUniform1uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform1uivNULL() argument
1960 glProgramUniform2dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1) glProgramUniform2dNULL() argument
1966 glProgramUniform2dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform2dvNULL() argument
1972 glProgramUniform2fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1) glProgramUniform2fNULL() argument
1978 glProgramUniform2fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform2fvNULL() argument
1984 glProgramUniform2iNULL(GLuint program, GLint location, GLint v0, GLint v1) glProgramUniform2iNULL() argument
1987 glProgramUniform2ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform2ivNULL() argument
1993 glProgramUniform2uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1) glProgramUniform2uiNULL() argument
1999 glProgramUniform2uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform2uivNULL() argument
2006 glProgramUniform3dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) glProgramUniform3dNULL() argument
2009 glProgramUniform3dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform3dvNULL() argument
2016 glProgramUniform3fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) glProgramUniform3fNULL() argument
2019 glProgramUniform3fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform3fvNULL() argument
2026 glProgramUniform3iNULL(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) glProgramUniform3iNULL() argument
2029 glProgramUniform3ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform3ivNULL() argument
2036 glProgramUniform3uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) glProgramUniform3uiNULL() argument
2039 glProgramUniform3uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform3uivNULL() argument
2045 glProgramUniform4dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) glProgramUniform4dNULL() argument
2053 glProgramUniform4dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform4dvNULL() argument
2059 glProgramUniform4fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) glProgramUniform4fNULL() argument
2067 glProgramUniform4fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform4fvNULL() argument
2074 glProgramUniform4iNULL(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) glProgramUniform4iNULL() argument
2077 glProgramUniform4ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform4ivNULL() argument
2084 glProgramUniform4uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) glProgramUniform4uiNULL() argument
2087 glProgramUniform4uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform4uivNULL() argument
2093 glProgramUniformMatrix2dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2dvNULL() argument
2100 glProgramUniformMatrix2fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2fvNULL() argument
2107 glProgramUniformMatrix2x3dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2x3dvNULL() argument
2114 glProgramUniformMatrix2x3fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x3fvNULL() argument
2121 glProgramUniformMatrix2x4dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2x4dvNULL() argument
2128 glProgramUniformMatrix2x4fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x4fvNULL() argument
2135 glProgramUniformMatrix3dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3dvNULL() argument
2142 glProgramUniformMatrix3fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3fvNULL() argument
2149 glProgramUniformMatrix3x2dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3x2dvNULL() argument
2156 glProgramUniformMatrix3x2fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x2fvNULL() argument
2163 glProgramUniformMatrix3x4dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3x4dvNULL() argument
2170 glProgramUniformMatrix3x4fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x4fvNULL() argument
2177 glProgramUniformMatrix4dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4dvNULL() argument
2184 glProgramUniformMatrix4fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4fvNULL() argument
2191 glProgramUniformMatrix4x2dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4x2dvNULL() argument
2198 glProgramUniformMatrix4x2fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x2fvNULL() argument
2205 glProgramUniformMatrix4x3dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4x3dvNULL() argument
2212 glProgramUniformMatrix4x3fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x3fvNULL() argument
2339 glShaderStorageBlockBindingNULL(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) glShaderStorageBlockBindingNULL() argument
2744 glTransformFeedbackVaryingsNULL(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) glTransformFeedbackVaryingsNULL() argument
2820 glUniformBlockBindingNULL(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) glUniformBlockBindingNULL() argument
2948 glUseProgramNULL(GLuint program) glUseProgramNULL() argument
2950 glUseProgramStagesNULL(GLuint pipeline, GLbitfield stages, GLuint program) glUseProgramStagesNULL() argument
2953 glValidateProgramNULL(GLuint program) glValidateProgramNULL() argument
[all...]
/third_party/mesa3d/src/mesa/main/
H A Ddlist.c6280 save_UseProgram(GLuint program) in save_UseProgram() argument
7496 save_ProgramUniform1i64ARB(GLuint program, GLint location, GLint64 x) in save_ProgramUniform1i64ARB() argument
7513 save_ProgramUniform2i64ARB(GLuint program, GLint location, GLint64 x, in save_ProgramUniform2i64ARB() argument
7532 save_ProgramUniform3i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z) save_ProgramUniform3i64ARB() argument
7552 save_ProgramUniform4i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w) save_ProgramUniform4i64ARB() argument
7573 save_ProgramUniform1i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *v) save_ProgramUniform1i64vARB() argument
7592 save_ProgramUniform2i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *v) save_ProgramUniform2i64vARB() argument
7611 save_ProgramUniform3i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *v) save_ProgramUniform3i64vARB() argument
7630 save_ProgramUniform4i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *v) save_ProgramUniform4i64vARB() argument
7649 save_ProgramUniform1ui64ARB(GLuint program, GLint location, GLuint64 x) save_ProgramUniform1ui64ARB() argument
7666 save_ProgramUniform2ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y) save_ProgramUniform2ui64ARB() argument
7685 save_ProgramUniform3ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z) save_ProgramUniform3ui64ARB() argument
7705 save_ProgramUniform4ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w) save_ProgramUniform4ui64ARB() argument
7726 save_ProgramUniform1ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *v) save_ProgramUniform1ui64vARB() argument
7746 save_ProgramUniform2ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *v) save_ProgramUniform2ui64vARB() argument
7766 save_ProgramUniform3ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *v) save_ProgramUniform3ui64vARB() argument
7786 save_ProgramUniform4ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *v) save_ProgramUniform4ui64vARB() argument
7807 save_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) save_UseProgramStages() argument
7824 save_ProgramUniform1f(GLuint program, GLint location, GLfloat x) save_ProgramUniform1f() argument
7841 save_ProgramUniform2f(GLuint program, GLint location, GLfloat x, GLfloat y) save_ProgramUniform2f() argument
7859 save_ProgramUniform3f(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) save_ProgramUniform3f() argument
7879 save_ProgramUniform4f(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) save_ProgramUniform4f() argument
7900 save_ProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *v) save_ProgramUniform1fv() argument
7919 save_ProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *v) save_ProgramUniform2fv() argument
7938 save_ProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *v) save_ProgramUniform3fv() argument
7957 save_ProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *v) save_ProgramUniform4fv() argument
7976 save_ProgramUniform1d(GLuint program, GLint location, GLdouble x) save_ProgramUniform1d() argument
7993 save_ProgramUniform2d(GLuint program, GLint location, GLdouble x, GLdouble y) save_ProgramUniform2d() argument
8011 save_ProgramUniform3d(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) save_ProgramUniform3d() argument
8031 save_ProgramUniform4d(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) save_ProgramUniform4d() argument
8052 save_ProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *v) save_ProgramUniform1dv() argument
8071 save_ProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *v) save_ProgramUniform2dv() argument
8090 save_ProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *v) save_ProgramUniform3dv() argument
8109 save_ProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *v) save_ProgramUniform4dv() argument
8128 save_ProgramUniform1i(GLuint program, GLint location, GLint x) save_ProgramUniform1i() argument
8145 save_ProgramUniform2i(GLuint program, GLint location, GLint x, GLint y) save_ProgramUniform2i() argument
8163 save_ProgramUniform3i(GLuint program, GLint location, GLint x, GLint y, GLint z) save_ProgramUniform3i() argument
8183 save_ProgramUniform4i(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) save_ProgramUniform4i() argument
8204 save_ProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *v) save_ProgramUniform1iv() argument
8223 save_ProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *v) save_ProgramUniform2iv() argument
8242 save_ProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *v) save_ProgramUniform3iv() argument
8261 save_ProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *v) save_ProgramUniform4iv() argument
8280 save_ProgramUniform1ui(GLuint program, GLint location, GLuint x) save_ProgramUniform1ui() argument
8297 save_ProgramUniform2ui(GLuint program, GLint location, GLuint x, GLuint y) save_ProgramUniform2ui() argument
8315 save_ProgramUniform3ui(GLuint program, GLint location, GLuint x, GLuint y, GLuint z) save_ProgramUniform3ui() argument
8335 save_ProgramUniform4ui(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w) save_ProgramUniform4ui() argument
8356 save_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *v) save_ProgramUniform1uiv() argument
8375 save_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *v) save_ProgramUniform2uiv() argument
8394 save_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *v) save_ProgramUniform3uiv() argument
8413 save_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *v) save_ProgramUniform4uiv() argument
8432 save_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix2fv() argument
8454 save_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix2x3fv() argument
8476 save_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix2x4fv() argument
8498 save_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix3x2fv() argument
8520 save_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix3fv() argument
8542 save_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix3x4fv() argument
8564 save_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix4x2fv() argument
8586 save_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix4x3fv() argument
8608 save_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix4fv() argument
8630 save_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix2dv() argument
8652 save_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix2x3dv() argument
8674 save_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix2x4dv() argument
8696 save_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix3x2dv() argument
8718 save_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix3dv() argument
8740 save_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix3x4dv() argument
8762 save_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix4x2dv() argument
8784 save_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix4x3dv() argument
8806 save_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix4dv() argument
10961 save_NamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid * string) save_NamedProgramStringEXT() argument
10990 save_NamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) save_NamedProgramLocalParameter4fEXT() argument
11013 save_NamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat *params) save_NamedProgramLocalParameter4fvEXT() argument
11022 save_NamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) save_NamedProgramLocalParameter4dEXT() argument
11032 save_NamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble *params) save_NamedProgramLocalParameter4dvEXT() argument
[all...]
H A Dmtypes.h1917 struct gl_program *program; member
[all...]
/third_party/skia/third_party/externals/angle2/src/libGL/
H A DlibGL_autogen.cpp2476 void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() argument
2481 void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name) in glBindAttribLocation() argument
2506 void GL_APIENTRY glDeleteProgram(GLuint program) in glDeleteProgram() argument
2516 void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader() argument
2536 void GL_APIENTRY glGetActiveAttrib(GLuint program, in glGetActiveAttrib() argument
2547 glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) glGetActiveUniform() argument
2558 glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) glGetAttachedShaders() argument
2566 glGetAttribLocation(GLuint program, const GLchar *name) glGetAttribLocation() argument
2571 glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) glGetProgramInfoLog() argument
2579 glGetProgramiv(GLuint program, GLenum pname, GLint *params) glGetProgramiv() argument
2602 glGetUniformLocation(GLuint program, const GLchar *name) glGetUniformLocation() argument
2607 glGetUniformfv(GLuint program, GLint location, GLfloat *params) glGetUniformfv() argument
2612 glGetUniformiv(GLuint program, GLint location, GLint *params) glGetUniformiv() argument
2637 glIsProgram(GLuint program) glIsProgram() argument
2647 glLinkProgram(GLuint program) glLinkProgram() argument
2779 glUseProgram(GLuint program) glUseProgram() argument
2784 glValidateProgram(GLuint program) glValidateProgram() argument
3050 glBindFragDataLocation(GLuint program, GLuint color, const GLchar *name) glBindFragDataLocation() argument
3229 glGetFragDataLocation(GLuint program, const GLchar *name) glGetFragDataLocation() argument
3267 glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) glGetTransformFeedbackVarying() argument
3278 glGetUniformuiv(GLuint program, GLint location, GLuint *params) glGetUniformuiv() argument
3348 glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) glTransformFeedbackVaryings() argument
3529 glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) glGetActiveUniformBlockName() argument
3539 glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) glGetActiveUniformBlockiv() argument
3547 glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) glGetActiveUniformName() argument
3556 glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsiv() argument
3565 glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) glGetUniformBlockIndex() argument
3570 glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndices() argument
3588 glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) glUniformBlockBinding() argument
3727 glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) glBindFragDataLocationIndexed() argument
3770 glGetFragDataIndex(GLuint program, const GLchar *name) glGetFragDataIndex() argument
4099 glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) glGetActiveSubroutineName() argument
4109 glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) glGetActiveSubroutineUniformName() argument
4119 glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) glGetActiveSubroutineUniformiv() argument
4128 glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) glGetProgramStageiv() argument
4138 glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar *name) glGetSubroutineIndex() argument
4143 glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar *name) glGetSubroutineUniformLocation() argument
4155 glGetUniformdv(GLuint program, GLint location, GLdouble *params) glGetUniformdv() argument
4308 glActiveShaderProgram(GLuint pipeline, GLuint program) glActiveShaderProgram() argument
4363 glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) glGetProgramBinary() argument
4403 glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) glProgramBinary() argument
4411 glProgramParameteri(GLuint program, GLenum pname, GLint value) glProgramParameteri() argument
4416 glProgramUniform1d(GLuint program, GLint location, GLdouble v0) glProgramUniform1d() argument
4421 glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform1dv() argument
4429 glProgramUniform1f(GLuint program, GLint location, GLfloat v0) glProgramUniform1f() argument
4434 glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform1fv() argument
4442 glProgramUniform1i(GLuint program, GLint location, GLint v0) glProgramUniform1i() argument
4447 glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform1iv() argument
4455 glProgramUniform1ui(GLuint program, GLint location, GLuint v0) glProgramUniform1ui() argument
4460 glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform1uiv() argument
4468 glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) glProgramUniform2d() argument
4473 glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform2dv() argument
4481 glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) glProgramUniform2f() argument
4486 glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform2fv() argument
4494 glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) glProgramUniform2i() argument
4499 glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform2iv() argument
4507 glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) glProgramUniform2ui() argument
4512 glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform2uiv() argument
4521 glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) glProgramUniform3d() argument
4526 glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform3dv() argument
4535 glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) glProgramUniform3f() argument
4540 glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform3fv() argument
4548 glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) glProgramUniform3i() argument
4553 glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform3iv() argument
4562 glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) glProgramUniform3ui() argument
4567 glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform3uiv() argument
4575 glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) glProgramUniform4d() argument
4585 glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform4dv() argument
4594 glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) glProgramUniform4f() argument
4599 glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform4fv() argument
4608 glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) glProgramUniform4i() argument
4613 glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform4iv() argument
4622 glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) glProgramUniform4ui() argument
4627 glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform4uiv() argument
4635 glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2dv() argument
4644 glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2fv() argument
4653 glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2x3dv() argument
4662 glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x3fv() argument
4671 glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2x4dv() argument
4680 glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x4fv() argument
4689 glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3dv() argument
4698 glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3fv() argument
4707 glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3x2dv() argument
4716 glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x2fv() argument
4725 glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3x4dv() argument
4734 glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x4fv() argument
4743 glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4dv() argument
4752 glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4fv() argument
4761 glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4x2dv() argument
4770 glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x2fv() argument
4779 glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4x3dv() argument
4788 glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x3fv() argument
4827 glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) glUseProgramStages() argument
4955 glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) glGetActiveAtomicCounterBufferiv() argument
5128 glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) glGetProgramInterfaceiv() argument
5136 glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceIndex() argument
5143 glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocation() argument
5150 glGetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocationIndex() argument
5157 glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) glGetProgramResourceName() argument
5167 glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramResourceiv() argument
5263 glShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) glShaderStorageBlockBinding() argument
5935 glGetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) glGetnUniformdv() argument
5940 glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) glGetnUniformfv() argument
5945 glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) glGetnUniformiv() argument
5950 glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) glGetnUniformuiv() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A DlibGLESv2_autogen.cpp29 void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() argument
34 void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name) in glBindAttribLocation() argument
208 void GL_APIENTRY glDeleteProgram(GLuint program) in glDeleteProgram() argument
243 void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader() argument
335 void GL_APIENTRY glGetActiveAttrib(GLuint program, in glGetActiveAttrib() argument
346 glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) glGetActiveUniform() argument
357 glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) glGetAttachedShaders() argument
365 glGetAttribLocation(GLuint program, const GLchar *name) glGetAttribLocation() argument
403 glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) glGetProgramInfoLog() argument
411 glGetProgramiv(GLuint program, GLenum pname, GLint *params) glGetProgramiv() argument
462 glGetUniformLocation(GLuint program, const GLchar *name) glGetUniformLocation() argument
467 glGetUniformfv(GLuint program, GLint location, GLfloat *params) glGetUniformfv() argument
472 glGetUniformiv(GLuint program, GLint location, GLint *params) glGetUniformiv() argument
512 glIsProgram(GLuint program) glIsProgram() argument
537 glLinkProgram(GLuint program) glLinkProgram() argument
784 glUseProgram(GLuint program) glUseProgram() argument
789 glValidateProgram(GLuint program) glValidateProgram() argument
1083 glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) glGetActiveUniformBlockName() argument
1093 glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) glGetActiveUniformBlockiv() argument
1101 glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsiv() argument
1120 glGetFragDataLocation(GLuint program, const GLchar *name) glGetFragDataLocation() argument
1149 glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) glGetProgramBinary() argument
1189 glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) glGetTransformFeedbackVarying() argument
1200 glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) glGetUniformBlockIndex() argument
1205 glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndices() argument
1213 glGetUniformuiv(GLuint program, GLint location, GLuint *params) glGetUniformuiv() argument
1284 glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) glProgramBinary() argument
1292 glProgramParameteri(GLuint program, GLenum pname, GLint value) glProgramParameteri() argument
1383 glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) glTransformFeedbackVaryings() argument
1431 glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) glUniformBlockBinding() argument
1528 glActiveShaderProgram(GLuint pipeline, GLuint program) glActiveShaderProgram() argument
1612 glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) glGetProgramInterfaceiv() argument
1633 glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceIndex() argument
1640 glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocation() argument
1647 glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) glGetProgramResourceName() argument
1657 glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramResourceiv() argument
1695 glProgramUniform1f(GLuint program, GLint location, GLfloat v0) glProgramUniform1f() argument
1700 glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform1fv() argument
1708 glProgramUniform1i(GLuint program, GLint location, GLint v0) glProgramUniform1i() argument
1713 glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform1iv() argument
1721 glProgramUniform1ui(GLuint program, GLint location, GLuint v0) glProgramUniform1ui() argument
1726 glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform1uiv() argument
1734 glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) glProgramUniform2f() argument
1739 glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform2fv() argument
1747 glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) glProgramUniform2i() argument
1752 glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform2iv() argument
1760 glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) glProgramUniform2ui() argument
1765 glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform2uiv() argument
1774 glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) glProgramUniform3f() argument
1779 glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform3fv() argument
1787 glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) glProgramUniform3i() argument
1792 glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform3iv() argument
1801 glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) glProgramUniform3ui() argument
1806 glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform3uiv() argument
1815 glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) glProgramUniform4f() argument
1820 glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform4fv() argument
1829 glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) glProgramUniform4i() argument
1834 glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform4iv() argument
1843 glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) glProgramUniform4ui() argument
1848 glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform4uiv() argument
1856 glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2fv() argument
1865 glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x3fv() argument
1874 glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x4fv() argument
1883 glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3fv() argument
1892 glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x2fv() argument
1901 glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x4fv() argument
1910 glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4fv() argument
1919 glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x2fv() argument
1928 glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x3fv() argument
1953 glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) glUseProgramStages() argument
2170 glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) glGetnUniformfv() argument
2175 glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) glGetnUniformiv() argument
2180 glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) glGetnUniformuiv() argument
3072 glGetProgramivRobustANGLE(GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramivRobustANGLE() argument
3117 glGetUniformfvRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params) glGetUniformfvRobustANGLE() argument
3126 glGetUniformivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params) glGetUniformivRobustANGLE() argument
3383 glGetUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) glGetUniformuivRobustANGLE() argument
3392 glGetActiveUniformBlockivRobustANGLE(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetActiveUniformBlockivRobustANGLE() argument
3472 glGetProgramInterfaceivRobustANGLE(GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramInterfaceivRobustANGLE() argument
3545 glGetnUniformfvRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params) glGetnUniformfvRobustANGLE() argument
3554 glGetnUniformivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params) glGetnUniformivRobustANGLE() argument
3563 glGetnUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) glGetnUniformuivRobustANGLE() argument
3749 glBindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name) glBindUniformLocationCHROMIUM() argument
3829 glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar *name) glBindFragDataLocationEXT() argument
3834 glBindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) glBindFragDataLocationIndexedEXT() argument
3842 glGetFragDataIndexEXT(GLuint program, const GLchar *name) glGetFragDataIndexEXT() argument
3847 glGetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocationIndexEXT() argument
4324 glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) glGetnUniformfvEXT() argument
4332 glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) glGetnUniformivEXT() argument
4410 glActiveShaderProgramEXT(GLuint pipeline, GLuint program) glActiveShaderProgramEXT() argument
4453 glProgramParameteriEXT(GLuint program, GLenum pname, GLint value) glProgramParameteriEXT() argument
4458 glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0) glProgramUniform1fEXT() argument
4463 glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform1fvEXT() argument
4471 glProgramUniform1iEXT(GLuint program, GLint location, GLint v0) glProgramUniform1iEXT() argument
4476 glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform1ivEXT() argument
4484 glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0) glProgramUniform1uiEXT() argument
4489 glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform1uivEXT() argument
4497 glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1) glProgramUniform2fEXT() argument
4502 glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform2fvEXT() argument
4510 glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1) glProgramUniform2iEXT() argument
4515 glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform2ivEXT() argument
4523 glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1) glProgramUniform2uiEXT() argument
4528 glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform2uivEXT() argument
4537 glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) glProgramUniform3fEXT() argument
4542 glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform3fvEXT() argument
4550 glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) glProgramUniform3iEXT() argument
4555 glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform3ivEXT() argument
4564 glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) glProgramUniform3uiEXT() argument
4569 glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform3uivEXT() argument
4577 glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) glProgramUniform4fEXT() argument
4587 glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform4fvEXT() argument
4596 glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) glProgramUniform4iEXT() argument
4601 glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform4ivEXT() argument
4610 glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) glProgramUniform4uiEXT() argument
4615 glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform4uivEXT() argument
4623 glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2fvEXT() argument
4632 glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x3fvEXT() argument
4641 glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x4fvEXT() argument
4650 glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3fvEXT() argument
4659 glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x2fvEXT() argument
4668 glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x4fvEXT() argument
4677 glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4fvEXT() argument
4686 glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x2fvEXT() argument
4695 glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x3fvEXT() argument
4704 glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) glUseProgramStagesEXT() argument
5285 glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) glGetProgramBinaryOES() argument
5294 glProgramBinaryOES(GLuint program, GLenum binaryFormat, const void *binary, GLint length) glProgramBinaryOES() argument
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