/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 1004 void Context::deleteProgram(GLuint program) in deleteProgram() argument 1305 void Context::useProgram(GLuint program) in useProgram() argument 2840 Program *program = getCurrentProgram(); in applyRenderTarget() local 3074 Program *program = getCurrentProgram(); applyVertexBuffer() local 3235 Program *program = getCurrentProgram(); applyTexture() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Renderer11.cpp | 338 GLsizei GetAdjustedInstanceCount(const ProgramD3D *program, GLsizei instanceCount) in GetAdjustedInstanceCount() argument 4055 const gl::Program *program = glState.getProgram(); in dispatchCompute() local 4070 const gl::Program *program = glState.getProgram(); in dispatchComputeIndirect() local 4276 const gl::Program *program = glState.getProgram(); markRawBufferUsage() local [all...] |
/test/xts/acts/graphic/graphicGLES3/entry/src/main/cpp/ |
H A D | gles3ndk.cpp | 1447 GLuint program = glCreateProgram(); in GLDispatchCompute() local 1478 GLuint program = glCreateProgram(); in GLDispatchComputeIndirect() local 2479 GLuint program = glCreateProgram(); GLGetProgramBinary() local 2506 GLuint program = glCreateProgram(); GLGetProgramInfoLog() local 2530 GLuint program = glCreateProgram(); GLGetProgramInterfaceiv() local 2543 GLuint program = glCreateProgram(); GLGetProgramiv() local 2571 GLuint program = glCreateProgram(); GLGetProgramResourceIndex() local 2591 GLuint program = glCreateProgram(); GLGetProgramResourceiv() local 2624 GLuint program = glCreateProgram(); GLGetProgramResourceLocation() local 2644 GLuint program = glCreateProgram(); GLGetProgramResourceName() local 2941 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetTransformFeedbackVarying() local 2961 GLuint program = initProgram(); GLGetUniformBlockIndex() local 2976 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformfv() local 2990 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetUniformIndices() local 3004 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformiv() local 3019 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformLocation() local 3035 GLuint program = initProgram(vertexSource, fragmentSource); GLGetUniformuiv() local 3429 GLuint program = glCreateProgram(); GLLinkProgram() local 3496 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLObjectLabel() local 3540 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLPauseTransformFeedback() local 3614 GLuint program = initProgram(); GLProgramBinary() local 3635 GLuint program = glCreateProgram(); GLProgramParameteri() local 4187 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLResumeTransformFeedback() local 5200 GLuint program = glCreateShaderProgramv(GL_FRAGMENT_SHADER, CREAT_NUM_ONE, &fragmentShaderSource); GLUseProgramStages() local 5574 GLuint program = glCreateShaderProgramv(GL_FRAGMENT_SHADER, CREAT_NUM_ONE, &fragmentShaderSource); GLGetProgramPipelineInfoLog() local 5590 GLuint program = initProgram(vertexSource, fragmentSource); GLGetActiveUniform() local 5610 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformBlockiv() local 5624 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformBlockName() local 5641 GLuint program = initProgram(vertexShaderSource, fragmentShaderSource); GLGetActiveUniformsiv() local 5655 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformfv() local 5668 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformiv() local 5681 GLuint program = initProgram(vertexSource, fragmentSource); GLGetnUniformuiv() local [all...] |
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_pipe.h | 736 struct si_compute *program; member
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/third_party/mesa3d/src/glx/tests/ |
H A D | indirect_api.cpp | 617 void __indirect_glBindProgramARB(GLenum target, GLuint program) { } in __indirect_glBindProgramARB() argument 623 void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { } in __indirect_glGetProgramStringNV() argument 630 void __indirect_glIsProgramARB(GLuint program) { } in __indirect_glIsProgramARB() argument 631 void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { } in __indirect_glLoadProgramNV() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | FrameCapture.cpp | 1312 ProgramSources GetAttachedProgramSources(const gl::Program *program) in GetAttachedProgramSources() argument 1355 void CaptureUpdateUniformLocations(const gl::Program *program, std::vector<CallCapture> *callsOut) in CaptureUpdateUniformLocations() argument 1435 void CaptureUpdateUniformBlockIndexes(const gl::Program *program, in CaptureUpdateUniformBlockIndexes() argument 1456 CaptureDeleteUniformLocations(gl::ShaderProgramID program, std::vector<CallCapture> *callsOut) CaptureDeleteUniformLocations() argument 1705 CaptureUpdateUniformValues(const gl::State &replayState, const gl::Context *context, gl::Program *program, std::vector<CallCapture> *callsOut) CaptureUpdateUniformValues() argument 2288 GenerateLinkedProgram(const gl::Context *context, const gl::State &replayState, ResourceTracker *resourceTracker, std::vector<CallCapture> *setupCalls, gl::Program *program, gl::ShaderProgramID id, gl::ShaderProgramID tempIDStart, const ProgramSources &linkedSources) GenerateLinkedProgram() argument 2980 gl::Program *program = programIter.second; CaptureShareGroupMidExecutionSetup() local 3431 gl::Program *program = pipeline->getShaderProgram(shaderType); CaptureMidExecutionSetup() local 3448 gl::Program *program = pipeline->getActiveShaderProgram(); CaptureMidExecutionSetup() local 4772 gl::Program *program = context->getProgramResolveLink(id); overrideProgramBinary() local 5099 gl::Program *program = context->getProgramResolveLink(programID); maybeCapturePreCallUpdates() local 5147 const gl::Program *program = context->getProgramResolveLink(programID); maybeCapturePreCallUpdates() local 5501 const gl::Program *program = context->getProgramResolveLink(programId); maybeCapturePostCallUpdates() local 5510 const gl::Program *program = maybeCapturePostCallUpdates() local 6711 gl::Program *program = glState.getShaderProgramManagerForCapture().getProgram(handle); GetProgramForCapture() local 6730 gl::Program *program = GetProgramForCapture(glState, handle); CaptureGetActiveUniformBlockivParameters() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gl.cpp | 462 void Context::getActiveUniformName(ShaderProgramID program, in getActiveUniformName() argument 2220 void Context::getActiveSubroutineName(ShaderProgramID program, in getActiveSubroutineName() argument 2230 void Context::getActiveSubroutineUniformName(ShaderProgramID program, in getActiveSubroutineUniformName() argument 2240 void Context::getActiveSubroutineUniformiv(ShaderProgramID program, in getActiveSubroutineUniformiv() argument 2249 void Context::getProgramStageiv(ShaderProgramID program, in getProgramStageiv() argument 2262 GLuint Context::getSubroutineIndex(ShaderProgramID program, GLenum shadertype, const GLchar *name) in getSubroutineIndex() argument 2268 GLint Context::getSubroutineUniformLocation(ShaderProgramID program, in getSubroutineUniformLocation() argument 2281 void Context::getUniformdv(ShaderProgramID program, UniformLocation location, GLdouble *params) in getUniformdv() argument 2433 void Context::programUniform1d(ShaderProgramID program, UniformLocation location, GLdouble v0) in programUniform1d() argument 2438 void Context::programUniform1dv(ShaderProgramID program, in programUniform1dv() argument 2446 programUniform2d(ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1) programUniform2d() argument 2454 programUniform2dv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) programUniform2dv() argument 2462 programUniform3d(ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2) programUniform3d() argument 2471 programUniform3dv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) programUniform3dv() argument 2479 programUniform4d(ShaderProgramID program, UniformLocation location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) programUniform4d() argument 2489 programUniform4dv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLdouble *value) programUniform4dv() argument 2497 programUniformMatrix2dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix2dv() argument 2506 programUniformMatrix2x3dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix2x3dv() argument 2515 programUniformMatrix2x4dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix2x4dv() argument 2524 programUniformMatrix3dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix3dv() argument 2533 programUniformMatrix3x2dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix3x2dv() argument 2542 programUniformMatrix3x4dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix3x4dv() argument 2551 programUniformMatrix4dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix4dv() argument 2560 programUniformMatrix4x2dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix4x2dv() argument 2569 programUniformMatrix4x3dv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) programUniformMatrix4x3dv() argument 2682 getActiveAtomicCounterBufferiv(ShaderProgramID program, GLuint bufferIndex, GLenum pname, GLint *params) getActiveAtomicCounterBufferiv() argument 2746 shaderStorageBlockBinding(ShaderProgramID program, GLuint storageBlockIndex, GLuint storageBlockBinding) shaderStorageBlockBinding() argument 3341 getnUniformdv(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLdouble *params) getnUniformdv() argument 3349 getnUniformuiv(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLuint *params) getnUniformuiv() argument [all...] |
H A D | Context.cpp | 967 void Context::deleteProgram(ShaderProgramID program) in deleteProgram() argument 1284 void Context::useProgram(ShaderProgramID program) in useProgram() argument 2688 void Context::bindUniformLocation(ShaderProgramID program, in bindUniformLocation() argument 2703 GLuint Context::getProgramResourceIndex(ShaderProgramID program, in getProgramResourceIndex() argument 1290 useProgramStages(ProgramPipelineID pipeline, GLbitfield stages, ShaderProgramID program) useProgramStages() argument 2711 getProgramResourceName(ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) getProgramResourceName() argument 2722 getProgramResourceLocation(ShaderProgramID program, GLenum programInterface, const GLchar *name) getProgramResourceLocation() argument 2730 getProgramResourceiv(ShaderProgramID program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) getProgramResourceiv() argument 2744 getProgramInterfaceiv(ShaderProgramID program, GLenum programInterface, GLenum pname, GLint *params) getProgramInterfaceiv() argument 2753 getProgramInterfaceivRobust(ShaderProgramID program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) getProgramInterfaceivRobust() argument 3179 programParameteri(ShaderProgramID program, GLenum pname, GLint value) programParameteri() argument 4130 Program *program = mState.getProgram(); prepareForDispatch() local 5379 activeShaderProgram(ProgramPipelineID pipeline, ShaderProgramID program) activeShaderProgram() argument 6077 attachShader(ShaderProgramID program, ShaderProgramID shader) attachShader() argument 6105 bindAttribLocation(ShaderProgramID program, GLuint index, const GLchar *name) bindAttribLocation() argument 6666 detachShader(ShaderProgramID program, ShaderProgramID shader) detachShader() argument 6709 getActiveAttrib(ShaderProgramID program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) getActiveAttrib() argument 6722 getActiveUniform(ShaderProgramID program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) getActiveUniform() argument 6735 getAttachedShaders(ShaderProgramID program, GLsizei maxcount, GLsizei *count, ShaderProgramID *shaders) getAttachedShaders() argument 6745 getAttribLocation(ShaderProgramID program, const GLchar *name) getAttribLocation() argument 6815 getProgramiv(ShaderProgramID program, GLenum pname, GLint *params) getProgramiv() argument 6827 getProgramivRobust(ShaderProgramID program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) getProgramivRobust() argument 6856 getProgramInfoLog(ShaderProgramID program, GLsizei bufsize, GLsizei *length, GLchar *infolog) getProgramInfoLog() argument 6996 getUniformfv(ShaderProgramID program, UniformLocation location, GLfloat *params) getUniformfv() argument 7003 getUniformfvRobust(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params) getUniformfvRobust() argument 7012 getUniformiv(ShaderProgramID program, UniformLocation location, GLint *params) getUniformiv() argument 7019 getUniformivRobust(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params) getUniformivRobust() argument 7028 getUniformLocation(ShaderProgramID program, const GLchar *name) getUniformLocation() argument 7105 linkProgram(ShaderProgramID program) linkProgram() argument 7128 bindFragDataLocationIndexed(ShaderProgramID program, GLuint colorNumber, GLuint index, const char *name) bindFragDataLocationIndexed() argument 7138 bindFragDataLocation(ShaderProgramID program, GLuint colorNumber, const char *name) bindFragDataLocation() argument 7143 getFragDataIndex(ShaderProgramID program, const char *name) getFragDataIndex() argument 7149 getProgramResourceLocationIndex(ShaderProgramID program, GLenum programInterface, const char *name) getProgramResourceLocationIndex() argument 7197 Program *program = mState.getLinkedProgram(this); getActiveLinkedProgram() local 7212 Program *program = getActiveLinkedProgram(); uniform1f() local 7218 Program *program = getActiveLinkedProgram(); uniform1fv() local 7222 setUniform1iImpl(Program *program, UniformLocation location, GLsizei count, const GLint *v) setUniform1iImpl() argument 7238 Program *program = getActiveLinkedProgram(); uniform1i() local 7244 Program *program = getActiveLinkedProgram(); uniform1iv() local 7251 Program *program = getActiveLinkedProgram(); uniform2f() local 7257 Program *program = getActiveLinkedProgram(); uniform2fv() local 7264 Program *program = getActiveLinkedProgram(); uniform2i() local 7270 Program *program = getActiveLinkedProgram(); uniform2iv() local 7277 Program *program = getActiveLinkedProgram(); uniform3f() local 7283 Program *program = getActiveLinkedProgram(); uniform3fv() local 7290 Program *program = getActiveLinkedProgram(); uniform3i() local 7296 Program *program = getActiveLinkedProgram(); uniform3iv() local 7303 Program *program = getActiveLinkedProgram(); uniform4f() local 7309 Program *program = getActiveLinkedProgram(); uniform4fv() local 7316 Program *program = getActiveLinkedProgram(); uniform4i() local 7322 Program *program = getActiveLinkedProgram(); uniform4iv() local 7331 Program *program = getActiveLinkedProgram(); uniformMatrix2fv() local 7340 Program *program = getActiveLinkedProgram(); uniformMatrix3fv() local 7349 Program *program = getActiveLinkedProgram(); uniformMatrix4fv() local 7353 validateProgram(ShaderProgramID program) validateProgram() argument 7388 getProgramBinary(ShaderProgramID program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) getProgramBinary() argument 7400 programBinary(ShaderProgramID program, GLenum binaryFormat, const void *binary, GLsizei length) programBinary() argument 7414 Program *program = getActiveLinkedProgram(); uniform1ui() local 7420 Program *program = getActiveLinkedProgram(); uniform2ui() local 7427 Program *program = getActiveLinkedProgram(); uniform3ui() local 7434 Program *program = getActiveLinkedProgram(); uniform4ui() local 7441 Program *program = getActiveLinkedProgram(); uniform1uiv() local 7446 Program *program = getActiveLinkedProgram(); uniform2uiv() local 7452 Program *program = getActiveLinkedProgram(); uniform3uiv() local 7458 Program *program = getActiveLinkedProgram(); uniform4uiv() local 7505 Program *program = getActiveLinkedProgram(); uniformMatrix2x3fv() local 7514 Program *program = getActiveLinkedProgram(); uniformMatrix3x2fv() local 7523 Program *program = getActiveLinkedProgram(); uniformMatrix2x4fv() local 7532 Program *program = getActiveLinkedProgram(); uniformMatrix4x2fv() local 7541 Program *program = getActiveLinkedProgram(); uniformMatrix3x4fv() local 7550 Program *program = getActiveLinkedProgram(); uniformMatrix4x3fv() local 7605 transformFeedbackVaryings(ShaderProgramID program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) transformFeedbackVaryings() argument 7615 getTransformFeedbackVarying(ShaderProgramID program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) getTransformFeedbackVarying() argument 7689 getUniformuiv(ShaderProgramID program, UniformLocation location, GLuint *params) getUniformuiv() argument 7695 getUniformuivRobust(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params) getUniformuivRobust() argument 7704 getFragDataLocation(ShaderProgramID program, const GLchar *name) getFragDataLocation() argument 7710 getUniformIndices(ShaderProgramID program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) getUniformIndices() argument 7732 getActiveUniformsiv(ShaderProgramID program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) getActiveUniformsiv() argument 7746 getUniformBlockIndex(ShaderProgramID program, const GLchar *uniformBlockName) getUniformBlockIndex() argument 7752 getActiveUniformBlockiv(ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLint *params) getActiveUniformBlockiv() argument 7761 getActiveUniformBlockivRobust(ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) getActiveUniformBlockivRobust() argument 7771 getActiveUniformBlockName(ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) getActiveUniformBlockName() argument 7781 uniformBlockBinding(ShaderProgramID program, UniformBlockIndex uniformBlockIndex, GLuint uniformBlockBinding) uniformBlockBinding() argument 7918 programUniform1i(ShaderProgramID program, UniformLocation location, GLint v0) programUniform1i() argument 7923 programUniform2i(ShaderProgramID program, UniformLocation location, GLint v0, GLint v1) programUniform2i() argument 7932 programUniform3i(ShaderProgramID program, UniformLocation location, GLint v0, GLint v1, GLint v2) programUniform3i() argument 7942 programUniform4i(ShaderProgramID program, UniformLocation location, GLint v0, GLint v1, GLint v2, GLint v3) programUniform4i() argument 7953 programUniform1ui(ShaderProgramID program, UniformLocation location, GLuint v0) programUniform1ui() argument 7958 programUniform2ui(ShaderProgramID program, UniformLocation location, GLuint v0, GLuint v1) programUniform2ui() argument 7967 programUniform3ui(ShaderProgramID program, UniformLocation location, GLuint v0, GLuint v1, GLuint v2) programUniform3ui() argument 7977 programUniform4ui(ShaderProgramID program, UniformLocation location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) programUniform4ui() argument 7988 programUniform1f(ShaderProgramID program, UniformLocation location, GLfloat v0) programUniform1f() argument 7993 programUniform2f(ShaderProgramID program, UniformLocation location, GLfloat v0, GLfloat v1) programUniform2f() argument 8002 programUniform3f(ShaderProgramID program, UniformLocation location, GLfloat v0, GLfloat v1, GLfloat v2) programUniform3f() argument 8012 programUniform4f(ShaderProgramID program, UniformLocation location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) programUniform4f() argument 8023 programUniform1iv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) programUniform1iv() argument 8033 programUniform2iv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) programUniform2iv() argument 8043 programUniform3iv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) programUniform3iv() argument 8053 programUniform4iv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) programUniform4iv() argument 8063 programUniform1uiv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) programUniform1uiv() argument 8073 programUniform2uiv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) programUniform2uiv() argument 8083 programUniform3uiv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) programUniform3uiv() argument 8093 programUniform4uiv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) programUniform4uiv() argument 8103 programUniform1fv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) programUniform1fv() argument 8113 programUniform2fv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) programUniform2fv() argument 8123 programUniform3fv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) programUniform3fv() argument 8133 programUniform4fv(ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) programUniform4fv() argument 8143 programUniformMatrix2fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix2fv() argument 8154 programUniformMatrix3fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix3fv() argument 8165 programUniformMatrix4fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix4fv() argument 8176 programUniformMatrix2x3fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix2x3fv() argument 8187 programUniformMatrix3x2fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix3x2fv() argument 8198 programUniformMatrix2x4fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix2x4fv() argument 8209 programUniformMatrix4x2fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix4x2fv() argument 8220 programUniformMatrix3x4fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix3x4fv() argument 8231 programUniformMatrix4x3fv(ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) programUniformMatrix4x3fv() argument 8333 getnUniformfv(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLfloat *params) getnUniformfv() argument 8344 getnUniformfvRobust(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLfloat *params) getnUniformfvRobust() argument 8353 getnUniformiv(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLint *params) getnUniformiv() argument 8364 getnUniformivRobust(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLint *params) getnUniformivRobust() argument 8373 getnUniformuivRobust(ShaderProgramID program, UniformLocation location, GLsizei bufSize, GLsizei *length, GLuint *params) getnUniformuivRobust() argument [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cEnhancedLayoutsTests.cpp | 1063 bool verifyVarying(Program& program, const std::string& parent_name, const Variable::Descriptor& desc, in verifyVarying() argument 1119 bool checkVarying(Program& program, Shader::STAGES stage, const Variable& variable, std::stringstream& stream, bool is_input) in checkVarying() argument 1215 checkUniform(Program& program, const Utils::Variable& variable, std::stringstream& stream) checkUniform() argument 1299 checkSSB(Program& program, const Utils::Variable& variable, std::stringstream& stream) checkSSB() argument 1375 checkProgramStage(Program& program, const ProgramInterface& program_interface, Utils::Shader::STAGES stage, bool check_inputs, bool check_outputs, bool check_uniforms, bool check_ssbs, std::stringstream& stream) checkProgramStage() argument 1452 checkMonolithicComputeProgramInterface(Program& program, const ProgramInterface& program_interface, std::stringstream& stream) checkMonolithicComputeProgramInterface() argument 1474 checkMonolithicDrawProgramInterface(Program& program, const ProgramInterface& program_interface, std::stringstream& stream) checkMonolithicDrawProgramInterface() argument 1496 checkSeparableDrawProgramInterface(Program& program, const ProgramInterface& program_interface, Utils::Shader::STAGES stage, std::stringstream& stream) checkSeparableDrawProgramInterface() argument 6394 prepareAttribLocation(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument 6916 prepareFragmentDataLoc(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument 7001 prepareSSBs(GLuint , Utils::ShaderInterface& si, Utils::Program& program, Utils::Buffer& buffer) test() argument 7053 prepareSSBs(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& cs_buffer) test() argument 7076 prepareSSBs(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& fs_buffer, Utils::Buffer& gs_buffer, Utils::Buffer& tcs_buffer, Utils::Buffer& tes_buffer, Utils::Buffer& vs_buffer) test() argument 7111 prepareUniform(Utils::Program& program, Utils::Variable& variable, Utils::Buffer& buffer) test() argument 7149 prepareUniforms(GLuint , Utils::ShaderInterface& si, Utils::Program& program, Utils::Buffer& buffer) test() argument 7200 prepareUniforms(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& cs_buffer) test() argument 7223 prepareUniforms(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& fs_buffer, Utils::Buffer& gs_buffer, Utils::Buffer& tcs_buffer, Utils::Buffer& tes_buffer, Utils::Buffer& vs_buffer) test() argument 8621 prepareUniforms(GLuint , Utils::ProgramInterface& , Utils::Program& program, Utils::Buffer& ) test() argument 8649 prepareUniforms(GLuint test_case_index, Utils::ProgramInterface& program_interface, Utils::Program& program, Utils::Buffer& , Utils::Buffer& , Utils::Buffer& , Utils::Buffer& , Utils::Buffer& vs_buffer) test() argument 19684 prepareAttribLocation(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument 19944 prepareFragmentDataLoc(Utils::Program& program, Utils::ProgramInterface& program_interface) test() argument 22179 inspectProgram(Utils::Program& program) test() argument 22373 inspectProgram(GLuint , Utils::Program& program, std::stringstream& out_stream) test() argument 22974 inspectProgram(glw::GLuint test_case_index, Utils::Program& program) test() argument 23437 inspectProgram(GLuint test_case_index, Utils::Program& program, std::stringstream& out_stream) test() argument 26338 inspectProgram(GLuint , Utils::Program& program, std::stringstream& out_stream) test() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | null_functions.cpp | 15 void INTERNAL_GL_APIENTRY glActiveShaderProgramNULL(GLuint pipeline, GLuint program) {} in glActiveShaderProgramNULL() argument 19 void INTERNAL_GL_APIENTRY glAttachShaderNULL(GLuint program, GLuint shader) {} in glAttachShaderNULL() argument 29 void INTERNAL_GL_APIENTRY glBindAttribLocationNULL(GLuint program, GLuint index, const GLchar *name) in glBindAttribLocationNULL() argument 54 void INTERNAL_GL_APIENTRY glBindFragDataLocationNULL(GLuint program, in glBindFragDataLocationNULL() argument 59 void INTERNAL_GL_APIENTRY glBindFragDataLocationIndexedNULL(GLuint program, in glBindFragDataLocationIndexedNULL() argument 612 void INTERNAL_GL_APIENTRY glDeleteProgramNULL(GLuint program) {} in glDeleteProgramNULL() argument 646 void INTERNAL_GL_APIENTRY glDetachShaderNULL(GLuint program, GLuint shader) {} in glDetachShaderNULL() argument 908 void INTERNAL_GL_APIENTRY glGetActiveAtomicCounterBufferivNULL(GLuint program, in glGetActiveAtomicCounterBufferivNULL() argument 914 void INTERNAL_GL_APIENTRY glGetActiveAttribNULL(GLuint program, in glGetActiveAttribNULL() argument 923 void INTERNAL_GL_APIENTRY glGetActiveSubroutineNameNULL(GLuint program, in glGetActiveSubroutineNameNULL() argument 931 glGetActiveSubroutineUniformNameNULL(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) glGetActiveSubroutineUniformNameNULL() argument 939 glGetActiveSubroutineUniformivNULL(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) glGetActiveSubroutineUniformivNULL() argument 946 glGetActiveUniformNULL(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) glGetActiveUniformNULL() argument 955 glGetActiveUniformBlockNameNULL(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) glGetActiveUniformBlockNameNULL() argument 962 glGetActiveUniformBlockivNULL(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) glGetActiveUniformBlockivNULL() argument 968 glGetActiveUniformNameNULL(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) glGetActiveUniformNameNULL() argument 975 glGetActiveUniformsivNULL(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsivNULL() argument 982 glGetAttachedShadersNULL(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) glGetAttachedShadersNULL() argument 988 glGetAttribLocationNULL(GLuint program, const GLchar *name) glGetAttribLocationNULL() argument 1057 glGetFragDataIndexNULL(GLuint program, const GLchar *name) glGetFragDataIndexNULL() argument 1062 glGetFragDataLocationNULL(GLuint program, const GLchar *name) glGetFragDataLocationNULL() argument 1170 glGetProgramBinaryNULL(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) glGetProgramBinaryNULL() argument 1177 glGetProgramInfoLogNULL(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) glGetProgramInfoLogNULL() argument 1183 glGetProgramInterfaceivNULL(GLuint program, GLenum programInterface, GLenum pname, GLint *params) glGetProgramInterfaceivNULL() argument 1198 glGetProgramResourceIndexNULL(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceIndexNULL() argument 1205 glGetProgramResourceLocationNULL(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocationNULL() argument 1212 glGetProgramResourceLocationIndexNULL(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocationIndexNULL() argument 1219 glGetProgramResourceNameNULL(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) glGetProgramResourceNameNULL() argument 1227 glGetProgramResourceivNULL(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramResourceivNULL() argument 1237 glGetProgramStageivNULL(GLuint program, GLenum shadertype, GLenum pname, GLint *values) glGetProgramStageivNULL() argument 1243 glGetProgramivNULL(GLuint program, GLenum pname, GLint *params) glGetProgramivNULL() argument 1339 glGetSubroutineIndexNULL(GLuint program, GLenum shadertype, const GLchar *name) glGetSubroutineIndexNULL() argument 1346 glGetSubroutineUniformLocationNULL(GLuint program, GLenum shadertype, const GLchar *name) glGetSubroutineUniformLocationNULL() argument 1429 glGetTransformFeedbackVaryingNULL(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) glGetTransformFeedbackVaryingNULL() argument 1452 glGetUniformBlockIndexNULL(GLuint program, const GLchar *uniformBlockName) glGetUniformBlockIndexNULL() argument 1458 glGetUniformIndicesNULL(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndicesNULL() argument 1464 glGetUniformLocationNULL(GLuint program, const GLchar *name) glGetUniformLocationNULL() argument 1474 glGetUniformdvNULL(GLuint program, GLint location, GLdouble *params) glGetUniformdvNULL() argument 1476 glGetUniformfvNULL(GLuint program, GLint location, GLfloat *params) glGetUniformfvNULL() argument 1478 glGetUniformivNULL(GLuint program, GLint location, GLint *params) glGetUniformivNULL() argument 1480 glGetUniformuivNULL(GLuint program, GLint location, GLuint *params) glGetUniformuivNULL() argument 1529 glGetnUniformdvNULL(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) glGetnUniformdvNULL() argument 1535 glGetnUniformfvNULL(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) glGetnUniformfvNULL() argument 1541 glGetnUniformivNULL(GLuint program, GLint location, GLsizei bufSize, GLint *params) glGetnUniformivNULL() argument 1547 glGetnUniformuivNULL(GLuint program, GLint location, GLsizei bufSize, GLuint *params) glGetnUniformuivNULL() argument 1665 glIsProgramNULL(GLuint program) glIsProgramNULL() argument 1722 glLinkProgramNULL(GLuint program) glLinkProgramNULL() argument 1920 glProgramBinaryNULL(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) glProgramBinaryNULL() argument 1926 glProgramParameteriNULL(GLuint program, GLenum pname, GLint value) glProgramParameteriNULL() argument 1928 glProgramUniform1dNULL(GLuint program, GLint location, GLdouble v0) glProgramUniform1dNULL() argument 1930 glProgramUniform1dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform1dvNULL() argument 1936 glProgramUniform1fNULL(GLuint program, GLint location, GLfloat v0) glProgramUniform1fNULL() argument 1938 glProgramUniform1fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform1fvNULL() argument 1944 glProgramUniform1iNULL(GLuint program, GLint location, GLint v0) glProgramUniform1iNULL() argument 1946 glProgramUniform1ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform1ivNULL() argument 1952 glProgramUniform1uiNULL(GLuint program, GLint location, GLuint v0) glProgramUniform1uiNULL() argument 1954 glProgramUniform1uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform1uivNULL() argument 1960 glProgramUniform2dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1) glProgramUniform2dNULL() argument 1966 glProgramUniform2dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform2dvNULL() argument 1972 glProgramUniform2fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1) glProgramUniform2fNULL() argument 1978 glProgramUniform2fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform2fvNULL() argument 1984 glProgramUniform2iNULL(GLuint program, GLint location, GLint v0, GLint v1) glProgramUniform2iNULL() argument 1987 glProgramUniform2ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform2ivNULL() argument 1993 glProgramUniform2uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1) glProgramUniform2uiNULL() argument 1999 glProgramUniform2uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform2uivNULL() argument 2006 glProgramUniform3dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) glProgramUniform3dNULL() argument 2009 glProgramUniform3dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform3dvNULL() argument 2016 glProgramUniform3fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) glProgramUniform3fNULL() argument 2019 glProgramUniform3fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform3fvNULL() argument 2026 glProgramUniform3iNULL(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) glProgramUniform3iNULL() argument 2029 glProgramUniform3ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform3ivNULL() argument 2036 glProgramUniform3uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) glProgramUniform3uiNULL() argument 2039 glProgramUniform3uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform3uivNULL() argument 2045 glProgramUniform4dNULL(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) glProgramUniform4dNULL() argument 2053 glProgramUniform4dvNULL(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform4dvNULL() argument 2059 glProgramUniform4fNULL(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) glProgramUniform4fNULL() argument 2067 glProgramUniform4fvNULL(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform4fvNULL() argument 2074 glProgramUniform4iNULL(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) glProgramUniform4iNULL() argument 2077 glProgramUniform4ivNULL(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform4ivNULL() argument 2084 glProgramUniform4uiNULL(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) glProgramUniform4uiNULL() argument 2087 glProgramUniform4uivNULL(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform4uivNULL() argument 2093 glProgramUniformMatrix2dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2dvNULL() argument 2100 glProgramUniformMatrix2fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2fvNULL() argument 2107 glProgramUniformMatrix2x3dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2x3dvNULL() argument 2114 glProgramUniformMatrix2x3fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x3fvNULL() argument 2121 glProgramUniformMatrix2x4dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2x4dvNULL() argument 2128 glProgramUniformMatrix2x4fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x4fvNULL() argument 2135 glProgramUniformMatrix3dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3dvNULL() argument 2142 glProgramUniformMatrix3fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3fvNULL() argument 2149 glProgramUniformMatrix3x2dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3x2dvNULL() argument 2156 glProgramUniformMatrix3x2fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x2fvNULL() argument 2163 glProgramUniformMatrix3x4dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3x4dvNULL() argument 2170 glProgramUniformMatrix3x4fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x4fvNULL() argument 2177 glProgramUniformMatrix4dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4dvNULL() argument 2184 glProgramUniformMatrix4fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4fvNULL() argument 2191 glProgramUniformMatrix4x2dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4x2dvNULL() argument 2198 glProgramUniformMatrix4x2fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x2fvNULL() argument 2205 glProgramUniformMatrix4x3dvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4x3dvNULL() argument 2212 glProgramUniformMatrix4x3fvNULL(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x3fvNULL() argument 2339 glShaderStorageBlockBindingNULL(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) glShaderStorageBlockBindingNULL() argument 2744 glTransformFeedbackVaryingsNULL(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) glTransformFeedbackVaryingsNULL() argument 2820 glUniformBlockBindingNULL(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) glUniformBlockBindingNULL() argument 2948 glUseProgramNULL(GLuint program) glUseProgramNULL() argument 2950 glUseProgramStagesNULL(GLuint pipeline, GLbitfield stages, GLuint program) glUseProgramStagesNULL() argument 2953 glValidateProgramNULL(GLuint program) glValidateProgramNULL() argument [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | dlist.c | 6280 save_UseProgram(GLuint program) in save_UseProgram() argument 7496 save_ProgramUniform1i64ARB(GLuint program, GLint location, GLint64 x) in save_ProgramUniform1i64ARB() argument 7513 save_ProgramUniform2i64ARB(GLuint program, GLint location, GLint64 x, in save_ProgramUniform2i64ARB() argument 7532 save_ProgramUniform3i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z) save_ProgramUniform3i64ARB() argument 7552 save_ProgramUniform4i64ARB(GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w) save_ProgramUniform4i64ARB() argument 7573 save_ProgramUniform1i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *v) save_ProgramUniform1i64vARB() argument 7592 save_ProgramUniform2i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *v) save_ProgramUniform2i64vARB() argument 7611 save_ProgramUniform3i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *v) save_ProgramUniform3i64vARB() argument 7630 save_ProgramUniform4i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *v) save_ProgramUniform4i64vARB() argument 7649 save_ProgramUniform1ui64ARB(GLuint program, GLint location, GLuint64 x) save_ProgramUniform1ui64ARB() argument 7666 save_ProgramUniform2ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y) save_ProgramUniform2ui64ARB() argument 7685 save_ProgramUniform3ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z) save_ProgramUniform3ui64ARB() argument 7705 save_ProgramUniform4ui64ARB(GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w) save_ProgramUniform4ui64ARB() argument 7726 save_ProgramUniform1ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *v) save_ProgramUniform1ui64vARB() argument 7746 save_ProgramUniform2ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *v) save_ProgramUniform2ui64vARB() argument 7766 save_ProgramUniform3ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *v) save_ProgramUniform3ui64vARB() argument 7786 save_ProgramUniform4ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *v) save_ProgramUniform4ui64vARB() argument 7807 save_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) save_UseProgramStages() argument 7824 save_ProgramUniform1f(GLuint program, GLint location, GLfloat x) save_ProgramUniform1f() argument 7841 save_ProgramUniform2f(GLuint program, GLint location, GLfloat x, GLfloat y) save_ProgramUniform2f() argument 7859 save_ProgramUniform3f(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z) save_ProgramUniform3f() argument 7879 save_ProgramUniform4f(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) save_ProgramUniform4f() argument 7900 save_ProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *v) save_ProgramUniform1fv() argument 7919 save_ProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *v) save_ProgramUniform2fv() argument 7938 save_ProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *v) save_ProgramUniform3fv() argument 7957 save_ProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *v) save_ProgramUniform4fv() argument 7976 save_ProgramUniform1d(GLuint program, GLint location, GLdouble x) save_ProgramUniform1d() argument 7993 save_ProgramUniform2d(GLuint program, GLint location, GLdouble x, GLdouble y) save_ProgramUniform2d() argument 8011 save_ProgramUniform3d(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z) save_ProgramUniform3d() argument 8031 save_ProgramUniform4d(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w) save_ProgramUniform4d() argument 8052 save_ProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *v) save_ProgramUniform1dv() argument 8071 save_ProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *v) save_ProgramUniform2dv() argument 8090 save_ProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *v) save_ProgramUniform3dv() argument 8109 save_ProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *v) save_ProgramUniform4dv() argument 8128 save_ProgramUniform1i(GLuint program, GLint location, GLint x) save_ProgramUniform1i() argument 8145 save_ProgramUniform2i(GLuint program, GLint location, GLint x, GLint y) save_ProgramUniform2i() argument 8163 save_ProgramUniform3i(GLuint program, GLint location, GLint x, GLint y, GLint z) save_ProgramUniform3i() argument 8183 save_ProgramUniform4i(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) save_ProgramUniform4i() argument 8204 save_ProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *v) save_ProgramUniform1iv() argument 8223 save_ProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *v) save_ProgramUniform2iv() argument 8242 save_ProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *v) save_ProgramUniform3iv() argument 8261 save_ProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *v) save_ProgramUniform4iv() argument 8280 save_ProgramUniform1ui(GLuint program, GLint location, GLuint x) save_ProgramUniform1ui() argument 8297 save_ProgramUniform2ui(GLuint program, GLint location, GLuint x, GLuint y) save_ProgramUniform2ui() argument 8315 save_ProgramUniform3ui(GLuint program, GLint location, GLuint x, GLuint y, GLuint z) save_ProgramUniform3ui() argument 8335 save_ProgramUniform4ui(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w) save_ProgramUniform4ui() argument 8356 save_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *v) save_ProgramUniform1uiv() argument 8375 save_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *v) save_ProgramUniform2uiv() argument 8394 save_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *v) save_ProgramUniform3uiv() argument 8413 save_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *v) save_ProgramUniform4uiv() argument 8432 save_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix2fv() argument 8454 save_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix2x3fv() argument 8476 save_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix2x4fv() argument 8498 save_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix3x2fv() argument 8520 save_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix3fv() argument 8542 save_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix3x4fv() argument 8564 save_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix4x2fv() argument 8586 save_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix4x3fv() argument 8608 save_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *v) save_ProgramUniformMatrix4fv() argument 8630 save_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix2dv() argument 8652 save_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix2x3dv() argument 8674 save_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix2x4dv() argument 8696 save_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix3x2dv() argument 8718 save_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix3dv() argument 8740 save_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix3x4dv() argument 8762 save_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix4x2dv() argument 8784 save_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix4x3dv() argument 8806 save_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *v) save_ProgramUniformMatrix4dv() argument 10961 save_NamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid * string) save_NamedProgramStringEXT() argument 10990 save_NamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) save_NamedProgramLocalParameter4fEXT() argument 11013 save_NamedProgramLocalParameter4fvEXT(GLuint program, GLenum target, GLuint index, const GLfloat *params) save_NamedProgramLocalParameter4fvEXT() argument 11022 save_NamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) save_NamedProgramLocalParameter4dEXT() argument 11032 save_NamedProgramLocalParameter4dvEXT(GLuint program, GLenum target, GLuint index, const GLdouble *params) save_NamedProgramLocalParameter4dvEXT() argument [all...] |
H A D | mtypes.h | 1917 struct gl_program *program; member [all...] |
/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | libGL_autogen.cpp | 2476 void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() argument 2481 void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name) in glBindAttribLocation() argument 2506 void GL_APIENTRY glDeleteProgram(GLuint program) in glDeleteProgram() argument 2516 void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader() argument 2536 void GL_APIENTRY glGetActiveAttrib(GLuint program, in glGetActiveAttrib() argument 2547 glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) glGetActiveUniform() argument 2558 glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) glGetAttachedShaders() argument 2566 glGetAttribLocation(GLuint program, const GLchar *name) glGetAttribLocation() argument 2571 glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) glGetProgramInfoLog() argument 2579 glGetProgramiv(GLuint program, GLenum pname, GLint *params) glGetProgramiv() argument 2602 glGetUniformLocation(GLuint program, const GLchar *name) glGetUniformLocation() argument 2607 glGetUniformfv(GLuint program, GLint location, GLfloat *params) glGetUniformfv() argument 2612 glGetUniformiv(GLuint program, GLint location, GLint *params) glGetUniformiv() argument 2637 glIsProgram(GLuint program) glIsProgram() argument 2647 glLinkProgram(GLuint program) glLinkProgram() argument 2779 glUseProgram(GLuint program) glUseProgram() argument 2784 glValidateProgram(GLuint program) glValidateProgram() argument 3050 glBindFragDataLocation(GLuint program, GLuint color, const GLchar *name) glBindFragDataLocation() argument 3229 glGetFragDataLocation(GLuint program, const GLchar *name) glGetFragDataLocation() argument 3267 glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) glGetTransformFeedbackVarying() argument 3278 glGetUniformuiv(GLuint program, GLint location, GLuint *params) glGetUniformuiv() argument 3348 glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) glTransformFeedbackVaryings() argument 3529 glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) glGetActiveUniformBlockName() argument 3539 glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) glGetActiveUniformBlockiv() argument 3547 glGetActiveUniformName(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) glGetActiveUniformName() argument 3556 glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsiv() argument 3565 glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) glGetUniformBlockIndex() argument 3570 glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndices() argument 3588 glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) glUniformBlockBinding() argument 3727 glBindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) glBindFragDataLocationIndexed() argument 3770 glGetFragDataIndex(GLuint program, const GLchar *name) glGetFragDataIndex() argument 4099 glGetActiveSubroutineName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) glGetActiveSubroutineName() argument 4109 glGetActiveSubroutineUniformName(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name) glGetActiveSubroutineUniformName() argument 4119 glGetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values) glGetActiveSubroutineUniformiv() argument 4128 glGetProgramStageiv(GLuint program, GLenum shadertype, GLenum pname, GLint *values) glGetProgramStageiv() argument 4138 glGetSubroutineIndex(GLuint program, GLenum shadertype, const GLchar *name) glGetSubroutineIndex() argument 4143 glGetSubroutineUniformLocation(GLuint program, GLenum shadertype, const GLchar *name) glGetSubroutineUniformLocation() argument 4155 glGetUniformdv(GLuint program, GLint location, GLdouble *params) glGetUniformdv() argument 4308 glActiveShaderProgram(GLuint pipeline, GLuint program) glActiveShaderProgram() argument 4363 glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) glGetProgramBinary() argument 4403 glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) glProgramBinary() argument 4411 glProgramParameteri(GLuint program, GLenum pname, GLint value) glProgramParameteri() argument 4416 glProgramUniform1d(GLuint program, GLint location, GLdouble v0) glProgramUniform1d() argument 4421 glProgramUniform1dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform1dv() argument 4429 glProgramUniform1f(GLuint program, GLint location, GLfloat v0) glProgramUniform1f() argument 4434 glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform1fv() argument 4442 glProgramUniform1i(GLuint program, GLint location, GLint v0) glProgramUniform1i() argument 4447 glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform1iv() argument 4455 glProgramUniform1ui(GLuint program, GLint location, GLuint v0) glProgramUniform1ui() argument 4460 glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform1uiv() argument 4468 glProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) glProgramUniform2d() argument 4473 glProgramUniform2dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform2dv() argument 4481 glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) glProgramUniform2f() argument 4486 glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform2fv() argument 4494 glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) glProgramUniform2i() argument 4499 glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform2iv() argument 4507 glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) glProgramUniform2ui() argument 4512 glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform2uiv() argument 4521 glProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) glProgramUniform3d() argument 4526 glProgramUniform3dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform3dv() argument 4535 glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) glProgramUniform3f() argument 4540 glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform3fv() argument 4548 glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) glProgramUniform3i() argument 4553 glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform3iv() argument 4562 glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) glProgramUniform3ui() argument 4567 glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform3uiv() argument 4575 glProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) glProgramUniform4d() argument 4585 glProgramUniform4dv(GLuint program, GLint location, GLsizei count, const GLdouble *value) glProgramUniform4dv() argument 4594 glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) glProgramUniform4f() argument 4599 glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform4fv() argument 4608 glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) glProgramUniform4i() argument 4613 glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform4iv() argument 4622 glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) glProgramUniform4ui() argument 4627 glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform4uiv() argument 4635 glProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2dv() argument 4644 glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2fv() argument 4653 glProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2x3dv() argument 4662 glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x3fv() argument 4671 glProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix2x4dv() argument 4680 glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x4fv() argument 4689 glProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3dv() argument 4698 glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3fv() argument 4707 glProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3x2dv() argument 4716 glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x2fv() argument 4725 glProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix3x4dv() argument 4734 glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x4fv() argument 4743 glProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4dv() argument 4752 glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4fv() argument 4761 glProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4x2dv() argument 4770 glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x2fv() argument 4779 glProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) glProgramUniformMatrix4x3dv() argument 4788 glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x3fv() argument 4827 glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) glUseProgramStages() argument 4955 glGetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params) glGetActiveAtomicCounterBufferiv() argument 5128 glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) glGetProgramInterfaceiv() argument 5136 glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceIndex() argument 5143 glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocation() argument 5150 glGetProgramResourceLocationIndex(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocationIndex() argument 5157 glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) glGetProgramResourceName() argument 5167 glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramResourceiv() argument 5263 glShaderStorageBlockBinding(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) glShaderStorageBlockBinding() argument 5935 glGetnUniformdv(GLuint program, GLint location, GLsizei bufSize, GLdouble *params) glGetnUniformdv() argument 5940 glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) glGetnUniformfv() argument 5945 glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) glGetnUniformiv() argument 5950 glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) glGetnUniformuiv() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | libGLESv2_autogen.cpp | 29 void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() argument 34 void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar *name) in glBindAttribLocation() argument 208 void GL_APIENTRY glDeleteProgram(GLuint program) in glDeleteProgram() argument 243 void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader() argument 335 void GL_APIENTRY glGetActiveAttrib(GLuint program, in glGetActiveAttrib() argument 346 glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) glGetActiveUniform() argument 357 glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) glGetAttachedShaders() argument 365 glGetAttribLocation(GLuint program, const GLchar *name) glGetAttribLocation() argument 403 glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) glGetProgramInfoLog() argument 411 glGetProgramiv(GLuint program, GLenum pname, GLint *params) glGetProgramiv() argument 462 glGetUniformLocation(GLuint program, const GLchar *name) glGetUniformLocation() argument 467 glGetUniformfv(GLuint program, GLint location, GLfloat *params) glGetUniformfv() argument 472 glGetUniformiv(GLuint program, GLint location, GLint *params) glGetUniformiv() argument 512 glIsProgram(GLuint program) glIsProgram() argument 537 glLinkProgram(GLuint program) glLinkProgram() argument 784 glUseProgram(GLuint program) glUseProgram() argument 789 glValidateProgram(GLuint program) glValidateProgram() argument 1083 glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) glGetActiveUniformBlockName() argument 1093 glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) glGetActiveUniformBlockiv() argument 1101 glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) glGetActiveUniformsiv() argument 1120 glGetFragDataLocation(GLuint program, const GLchar *name) glGetFragDataLocation() argument 1149 glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) glGetProgramBinary() argument 1189 glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) glGetTransformFeedbackVarying() argument 1200 glGetUniformBlockIndex(GLuint program, const GLchar *uniformBlockName) glGetUniformBlockIndex() argument 1205 glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) glGetUniformIndices() argument 1213 glGetUniformuiv(GLuint program, GLint location, GLuint *params) glGetUniformuiv() argument 1284 glProgramBinary(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length) glProgramBinary() argument 1292 glProgramParameteri(GLuint program, GLenum pname, GLint value) glProgramParameteri() argument 1383 glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) glTransformFeedbackVaryings() argument 1431 glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) glUniformBlockBinding() argument 1528 glActiveShaderProgram(GLuint pipeline, GLuint program) glActiveShaderProgram() argument 1612 glGetProgramInterfaceiv(GLuint program, GLenum programInterface, GLenum pname, GLint *params) glGetProgramInterfaceiv() argument 1633 glGetProgramResourceIndex(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceIndex() argument 1640 glGetProgramResourceLocation(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocation() argument 1647 glGetProgramResourceName(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name) glGetProgramResourceName() argument 1657 glGetProgramResourceiv(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramResourceiv() argument 1695 glProgramUniform1f(GLuint program, GLint location, GLfloat v0) glProgramUniform1f() argument 1700 glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform1fv() argument 1708 glProgramUniform1i(GLuint program, GLint location, GLint v0) glProgramUniform1i() argument 1713 glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform1iv() argument 1721 glProgramUniform1ui(GLuint program, GLint location, GLuint v0) glProgramUniform1ui() argument 1726 glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform1uiv() argument 1734 glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) glProgramUniform2f() argument 1739 glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform2fv() argument 1747 glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) glProgramUniform2i() argument 1752 glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform2iv() argument 1760 glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) glProgramUniform2ui() argument 1765 glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform2uiv() argument 1774 glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) glProgramUniform3f() argument 1779 glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform3fv() argument 1787 glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) glProgramUniform3i() argument 1792 glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform3iv() argument 1801 glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) glProgramUniform3ui() argument 1806 glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform3uiv() argument 1815 glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) glProgramUniform4f() argument 1820 glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform4fv() argument 1829 glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) glProgramUniform4i() argument 1834 glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform4iv() argument 1843 glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) glProgramUniform4ui() argument 1848 glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform4uiv() argument 1856 glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2fv() argument 1865 glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x3fv() argument 1874 glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x4fv() argument 1883 glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3fv() argument 1892 glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x2fv() argument 1901 glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x4fv() argument 1910 glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4fv() argument 1919 glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x2fv() argument 1928 glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x3fv() argument 1953 glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) glUseProgramStages() argument 2170 glGetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) glGetnUniformfv() argument 2175 glGetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params) glGetnUniformiv() argument 2180 glGetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params) glGetnUniformuiv() argument 3072 glGetProgramivRobustANGLE(GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramivRobustANGLE() argument 3117 glGetUniformfvRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params) glGetUniformfvRobustANGLE() argument 3126 glGetUniformivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params) glGetUniformivRobustANGLE() argument 3383 glGetUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) glGetUniformuivRobustANGLE() argument 3392 glGetActiveUniformBlockivRobustANGLE(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetActiveUniformBlockivRobustANGLE() argument 3472 glGetProgramInterfaceivRobustANGLE(GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params) glGetProgramInterfaceivRobustANGLE() argument 3545 glGetnUniformfvRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params) glGetnUniformfvRobustANGLE() argument 3554 glGetnUniformivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params) glGetnUniformivRobustANGLE() argument 3563 glGetnUniformuivRobustANGLE(GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params) glGetnUniformuivRobustANGLE() argument 3749 glBindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name) glBindUniformLocationCHROMIUM() argument 3829 glBindFragDataLocationEXT(GLuint program, GLuint color, const GLchar *name) glBindFragDataLocationEXT() argument 3834 glBindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) glBindFragDataLocationIndexedEXT() argument 3842 glGetFragDataIndexEXT(GLuint program, const GLchar *name) glGetFragDataIndexEXT() argument 3847 glGetProgramResourceLocationIndexEXT(GLuint program, GLenum programInterface, const GLchar *name) glGetProgramResourceLocationIndexEXT() argument 4324 glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat *params) glGetnUniformfvEXT() argument 4332 glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint *params) glGetnUniformivEXT() argument 4410 glActiveShaderProgramEXT(GLuint pipeline, GLuint program) glActiveShaderProgramEXT() argument 4453 glProgramParameteriEXT(GLuint program, GLenum pname, GLint value) glProgramParameteriEXT() argument 4458 glProgramUniform1fEXT(GLuint program, GLint location, GLfloat v0) glProgramUniform1fEXT() argument 4463 glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform1fvEXT() argument 4471 glProgramUniform1iEXT(GLuint program, GLint location, GLint v0) glProgramUniform1iEXT() argument 4476 glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform1ivEXT() argument 4484 glProgramUniform1uiEXT(GLuint program, GLint location, GLuint v0) glProgramUniform1uiEXT() argument 4489 glProgramUniform1uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform1uivEXT() argument 4497 glProgramUniform2fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1) glProgramUniform2fEXT() argument 4502 glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform2fvEXT() argument 4510 glProgramUniform2iEXT(GLuint program, GLint location, GLint v0, GLint v1) glProgramUniform2iEXT() argument 4515 glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform2ivEXT() argument 4523 glProgramUniform2uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1) glProgramUniform2uiEXT() argument 4528 glProgramUniform2uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform2uivEXT() argument 4537 glProgramUniform3fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) glProgramUniform3fEXT() argument 4542 glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform3fvEXT() argument 4550 glProgramUniform3iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) glProgramUniform3iEXT() argument 4555 glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform3ivEXT() argument 4564 glProgramUniform3uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) glProgramUniform3uiEXT() argument 4569 glProgramUniform3uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform3uivEXT() argument 4577 glProgramUniform4fEXT(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) glProgramUniform4fEXT() argument 4587 glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value) glProgramUniform4fvEXT() argument 4596 glProgramUniform4iEXT(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) glProgramUniform4iEXT() argument 4601 glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value) glProgramUniform4ivEXT() argument 4610 glProgramUniform4uiEXT(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) glProgramUniform4uiEXT() argument 4615 glProgramUniform4uivEXT(GLuint program, GLint location, GLsizei count, const GLuint *value) glProgramUniform4uivEXT() argument 4623 glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2fvEXT() argument 4632 glProgramUniformMatrix2x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x3fvEXT() argument 4641 glProgramUniformMatrix2x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix2x4fvEXT() argument 4650 glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3fvEXT() argument 4659 glProgramUniformMatrix3x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x2fvEXT() argument 4668 glProgramUniformMatrix3x4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix3x4fvEXT() argument 4677 glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4fvEXT() argument 4686 glProgramUniformMatrix4x2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x2fvEXT() argument 4695 glProgramUniformMatrix4x3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glProgramUniformMatrix4x3fvEXT() argument 4704 glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) glUseProgramStagesEXT() argument 5285 glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary) glGetProgramBinaryOES() argument 5294 glProgramBinaryOES(GLuint program, GLenum binaryFormat, const void *binary, GLint length) glProgramBinaryOES() argument [all...] |