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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeShaderApiTests.cpp122 GLuint program = ctx.glCreateProgram(); in shader_source() local
142 GLuint program = ctx.glCreateProgram(); in compile_shader() local
241 GLuint program = ctx.glCreateProgram(); in attach_shader() local
293 GLuint program = ctx.glCreateProgram(); detach_shader() local
561 GLuint program = ctx.glCreateProgram(); program_parameteri() local
925 GLuint program = ctx.glCreateProgram(); bind_attrib_location() local
2300 GLuint program = ctx.glCreateProgram(); link_compute_shader() local
2331 GLuint program = ctx.glCreateProgram(); link_compute_shader() local
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H A Des31fNegativeStateApiTests.cpp304 GLuint program = ctx.glCreateProgram(); in get_attached_shaders() local
330 GLuint program = ctx.glCreateProgram(); in get_shaderiv() local
358 GLuint program in get_shader_info_log() local
407 GLuint program = ctx.glCreateProgram(); get_shader_source() local
433 GLuint program = ctx.glCreateProgram(); get_programiv() local
458 GLuint program = ctx.glCreateProgram(); get_program_info_log() local
1126 GLuint program = ctx.glCreateProgram(); get_frag_data_location() local
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H A Des31fTextureSpecificationTests.cpp186 void TextureSpecCase::renderTex (tcu::Surface& dst, deUint32 program, int width, int height) in renderTex() argument
194 sglr::drawQuad(*getCurrentContext(), program, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(-1.0f + w*2.0f, -1.0f + h*2.0f, 0.0f)); in renderTex() local
/third_party/vk-gl-cts/modules/glshared/
H A DglsAttributeLocationTests.cpp333 string getProgramInfoLog (const glw::Functions& gl, deUint32 program) in getProgramInfoLog() argument
349 bool getProgramLinkStatus (const glw::Functions& gl, deUint32 program) in getProgramLinkStatus() argument
359 void logProgram (TestLog& log, const glw::Functions& gl, deUint32 program) in logProgram() argument
412 pair<deUint32, deUint32> createAndAttachShaders (TestLog& log, glu::RenderContext& renderCtx, deUint32 program, const vector<Attribute>& attributes, bool attributeAliasing) in createAndAttachShaders() argument
473 bindAttributes(TestLog& log, const glw::Functions& gl, deUint32 program, const vector<Bind>& binds) bindAttributes() argument
497 checkActiveAttribQuery(TestLog& log, const glw::Functions& gl, deUint32 program, const vector<Attribute>& attributes) checkActiveAttribQuery() argument
602 checkAttribLocationQuery(TestLog& log, const glw::Functions& gl, deUint32 program, const vector<Attribute>& attributes, const map<string, deUint32>& bindings) checkAttribLocationQuery() argument
631 checkQuery(TestLog& log, const glw::Functions& gl, deUint32 program, const vector<Attribute>& attributes, const map<string, deUint32>& bindings) checkQuery() argument
698 deUint32 program = 0; runTest() local
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H A DglsStateQueryUtil.cpp572 void queryProgramState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLuint program, glw::GLenum pname, QueriedState& state) in queryProgramState() argument
2026 void verifyStateProgramInteger (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint program, glw::GLenum pname, int expected, QueryType type) in verifyStateProgramInteger() argument
2036 void verifyStateProgramIntegerVec3 (tcu::ResultCollector& result, glu::CallLogWrapper& gl, glw::GLuint program, glw::GLenum pname, const tcu::IVec3& expected, QueryType type) in verifyStateProgramIntegerVec3() argument
H A DglsTextureBufferCase.cpp392 glu::ShaderProgram* const program = new glu::ShaderProgram(renderContext, glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in createRenderProgram() member in deqp::gls::__anon31008::glu
575 renderGL(glu::RenderContext& renderContext, RenderBits renderBits, deUint32 coordSeed, int triangleCount, glu::ShaderProgram& program, glu::TextureBuffer& texture) renderGL() argument
758 render(TestLog& log, glu::RenderContext& renderContext, RenderBits renderBits, de::Random& rng, glu::ShaderProgram& program, glu::TextureBuffer& texture, const tcu::PixelBufferAccess& target) render() argument
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/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContextWrapper.cpp184 void ContextWrapper::glUseProgram (deUint32 program) in glUseProgram() argument
/third_party/vk-gl-cts/framework/platform/null/
H A DtcuNullRenderContext.cpp526 GLW_APICALL void GLW_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params) in glGetProgramiv() argument
733 GLW_APICALL GLint GLW_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name) in glGetAttribLocation() argument
/third_party/vk-gl-cts/modules/egl/
H A DteglGLES2SharedRenderingPerfTests.cpp403 GLuint program = gl.createProgram(); in createProgram() local
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H A DteglGetFrameTimestampsTests.cpp372 deUint32 program = 0; in createGLES2Program() local
510 deUint32 program = 0; executeForConfig() local
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H A DteglSyncTests.cpp430 bool CheckProgram(GLuint program, bool* compile_error = NULL) { in CheckProgram() argument
544 GLuint program = CreateComputeProgram(glsl_cs_long); in RunComputePersistent() local
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderApiTests.cpp294 void logProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) in logProgram() argument
309 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument
428 const GLuint program = glCreateProgram(); in linkProgram() local
783 buildProgram(glu::Program& program, ShaderAllocator& shaders) buildProgram() argument
800 verify(glu::Program& program, const glu::ProgramInfo& reference) verify() argument
889 executeForProgram(glu::Program& program, ShaderAllocator& shaders) executeForProgram() argument
911 executeForProgram(glu::Program& program, ShaderAllocator& shaders) executeForProgram() argument
934 executeForProgram(glu::Program& program, ShaderAllocator& shaders) executeForProgram() argument
957 executeForProgram(glu::Program& program, ShaderAllocator& shaders) executeForProgram() argument
981 executeForProgram(glu::Program& program, ShaderAllocator& shaders) executeForProgram() argument
1004 executeForProgram(glu::Program& program, ShaderAllocator& shaders) executeForProgram() argument
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H A Des2fShaderStateQueryTests.cpp108 bool verifyProgramParam (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLenum pname, GLenum reference) in verifyProgramParam() argument
198 void verifyUniformValue1f (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, float x) in verifyUniformValue1f() argument
223 void verifyUniformValue2f (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, float x, float y) in verifyUniformValue2f() argument
251 void verifyUniformValue3f (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, float x, float y, float z) in verifyUniformValue3f() argument
282 void verifyUniformValue4f (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, float x, float y, float z, float w) in verifyUniformValue4f() argument
316 verifyUniformValue1i(tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, GLint x) verifyUniformValue1i() argument
341 verifyUniformValue2i(tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, GLint x, GLint y) verifyUniformValue2i() argument
369 verifyUniformValue3i(tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, GLint x, GLint y, GLint z) verifyUniformValue3i() argument
400 verifyUniformValue4i(tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w) verifyUniformValue4i() argument
435 verifyUniformValues(tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, const GLfloat* values) verifyUniformValues() argument
458 verifyUniformMatrixValues(tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, const GLfloat* values, bool transpose) verifyUniformMatrixValues() argument
985 GLuint program = glCreateProgram(); test() local
1053 GLuint program = glCreateProgram(); test() local
1084 GLuint program = glCreateProgram(); test() local
1129 GLuint program = glCreateProgram(); test() local
1230 GLuint program = glCreateProgram(); test() local
1353 GLuint program = glCreateProgram(); test() local
1444 GLuint program = glCreateProgram(); test() local
1786 m_log << program; test() local
1845 m_log << program; test() local
1904 m_log << program; test() local
1981 m_log << program; test() local
2033 m_log << program; test() local
2129 m_log << program; test() local
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/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pShaderOptimizationTests.cpp203 SharedPtr<const ShaderProgram>& program (bool optimized) { return optimized ? m_optimizedProgram : m_unoptimizedProgram; } in program() function in deqp::gles2::Performance::__anon30505::ShaderOptimizationCase
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DGLES1Renderer.cpp584 ShaderProgramID program = mShaderPrograms->createProgram(context->getImplementation()); in linkProgram() local
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H A DGLES1Renderer.h229 ShaderProgramID program; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dtrace_fixture.cpp88 void UpdateUniformLocation(GLuint program, const char *name, GLint location) in UpdateUniformLocation() argument
93 void UpdateUniformLocation(GLuint program, const char *name, GLint location, GLint count) in UpdateUniformLocation() argument
101 void UpdateUniformLocation2(GLuint program, const char *name, GLint location, GLint count) in UpdateUniformLocation2() argument
115 DeleteUniformLocations(GLuint program) DeleteUniformLocations() argument
120 DeleteUniformLocations2(GLuint program) DeleteUniformLocations2() argument
125 UpdateUniformBlockIndex(GLuint program, const char *name, GLuint index) UpdateUniformBlockIndex() argument
129 UpdateCurrentProgram(GLuint program) UpdateCurrentProgram() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DProgramD3D.cpp547 GetExecutableTask(ProgramD3D *program) : mProgram(program) {} in GetExecutableTask() argument
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/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl2_rendering_context_impl.cpp1131 GLuint program = WebGLProgram::DEFAULT_PROGRAM_ID; in GetFragDataLocation() local
H A Dwebgl_rendering_context_base_impl.cpp1303 uint32_t program = WebGLProgram::DEFAULT_PROGRAM_ID; in UseProgram() local
1320 uint32_t program = WebGLProgram::DEFAULT_PROGRAM_ID; in ValidateProgram() local
1332 uint32_t program = WebGLProgram::DEFAULT_PROGRAM_ID; LinkProgram() local
1471 BindAttribLocation( napi_env env, napi_value program, GLuint index, const std::string& name) BindAttribLocation() argument
2664 CheckProgramLinkStatus(WebGLProgram* program) CheckProgramLinkStatus() argument
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H A Dwebgl_rendering_context_base.cpp1939 uint32_t program = webGLProgram->GetProgramId(); in ValidateProgram() local
2159 uint32_t program = webGLProgram->GetProgramId(); in IsProgram() local
/third_party/ffmpeg/libavdevice/
H A Dopengl_enc.c195 GLuint program; ///< Shader program member
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/third_party/ffmpeg/libavformat/
H A Dmpegtsenc.c62 AVProgram *program; member
538 AVProgram *program = service->program; in mpegts_write_pmt() local
1076 AVProgram *program in select_pcr_streams() local
993 mpegts_add_service(AVFormatContext *s, int sid, const AVDictionary *metadata, AVProgram *program) mpegts_add_service() argument
1139 AVProgram *program = s->programs[i]; mpegts_init() local
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H A Ddemux.c511 AVProgram *program = first_program; in update_wrap_reference() local
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/third_party/glslang/StandAlone/
H A DStandAlone.cpp1577 delete &program; global() member
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