Lines Matching defs:program
392 glu::ShaderProgram* const program = new glu::ShaderProgram(renderContext, glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
394 return program;
579 glu::ShaderProgram& program,
586 gl.useProgram(program.getProgram());
610 const deInt32 location = gl.getUniformLocation(program.getProgram(), "u_vtxSampler");
619 const deInt32 location = gl.getUniformLocation(program.getProgram(), "u_fragSampler");
678 const rr::Program program(vertexShader, fragmentShader);
703 const rr::DrawCommand cmd(renderState, renderTarget, program, 1, vertexAttribs, primitives);
710 const rr::DrawCommand cmd(renderState, renderTarget, program, 1, vertexAttribs, primitives);
762 glu::ShaderProgram& program,
777 renderGL(renderContext, renderBits, coordSeed, triangleCount, program, texture);
982 const char* const sectionName = (m_postRender != 0 ? "Primary render program" : "Render program");
993 // Reusing program
1001 const char* const sectionName = (m_preRender!= 0 ? "Secondary render program" : "Render program");