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/third_party/node/deps/openssl/openssl/crypto/cms/
H A Dcms_smime.c823 CMS_decrypt_set1_password(CMS_ContentInfo *cms, unsigned char *pass, ossl_ssize_t passlen) CMS_decrypt_set1_password() argument
/third_party/openssl/crypto/cms/
H A Dcms_smime.c823 CMS_decrypt_set1_password(CMS_ContentInfo *cms, unsigned char *pass, ossl_ssize_t passlen) CMS_decrypt_set1_password() argument
/third_party/openssl/apps/
H A Denc.c126 char *str = NULL, *passarg = NULL, *pass = NULL, *strbuf = NULL; in enc_main() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
H A DSafepointIRVerifier.cpp238 SafepointIRVerifier pass; in verifySafepointIR() local
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcGLSLVectorConstructorTests.cpp505 bool pass = true; in iterate() local
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DCopyTextureForBrowserTests.cpp382 wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); in CheckResultInBuiltInComputePipeline() local
H A DTextureZeroInitTests.cpp210 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P() local
254 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P() local
492 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_P() local
534 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); in TEST_P() local
573 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); TEST_P() local
615 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); TEST_P() local
645 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); TEST_P() local
690 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); TEST_P() local
720 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); TEST_P() local
775 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); TEST_P() local
818 auto pass = encoder.BeginRenderPass(&renderPassDescriptor); TEST_P() local
842 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); TEST_P() local
883 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); TEST_P() local
941 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); TEST_P() local
1006 wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); TEST_P() local
1169 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); TEST_P() local
1224 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDescriptor); TEST_P() local
1249 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDescriptor); TEST_P() local
1316 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); TEST_P() local
1400 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDesc); TEST_P() local
1804 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); SampleCompressedTextureAndVerifyColor() local
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H A DBindGroupTests.cpp34 wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); in CreateSimpleComputeCommandBuffer() local
219 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); in TEST_P() local
325 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); TEST_P() local
412 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); TEST_P() local
476 wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); TEST_P() local
505 wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); TEST_P() local
538 wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); TEST_P() local
565 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); TEST_P() local
612 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); TEST_P() local
673 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); TEST_P() local
743 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); TEST_P() local
839 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); TEST_P() local
934 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); TEST_P() local
1183 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); TEST_P() local
1218 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); TEST_P() local
1361 wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); TEST_P() local
1410 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); TEST_P() local
1560 wgpu::ComputePassEncoder pass = commandEncoder.BeginComputePass(); TEST_P() local
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H A DStorageTextureTests.cpp897 wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); in TEST_P() local
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/third_party/skia/third_party/externals/dawn/src/tests/white_box/
H A DVulkanImageWrappingTestsDmaBuf.cpp342 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDescriptor); in ClearImage() local
/third_party/ffmpeg/libavcodec/
H A Derror_resilience.c473 int changed, pass, none_left; in guess_mv() local
H A Ddnxhdenc.c1170 radix_sort_pass(RCCMPEntry *dst, const RCCMPEntry *data, int size, int buckets[NBUCKETS], int pass) radix_sort_pass() argument
H A Dopus_silk.c67 int pass, i; in silk_stabilize_lsf() local
H A Dpngenc.c516 int pass; in encode_frame() local
84 png_get_interlaced_row(uint8_t *dst, int row_size, int bits_per_pixel, int pass, const uint8_t *src, int width) png_get_interlaced_row() argument
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H A Dvp9dec.h102 int pass, active_tile_cols; member
/third_party/ffmpeg/libavformat/
H A Dftp.c716 char *pass = strchr(credentials, ':'); in ftp_connect() local
/third_party/backends/backend/genesys/
H A Dgl646.cpp2070 int pass = 0; in ad_fe_offset_calibration() local
2178 int pass = 0, avg; in offset_calibration() local
2384 unsigned pass in coarse_gain_calibration() local
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/third_party/backends/backend/
H A Dteco1.h274 int pass; /* number of passes in color mode */ member
323 int pass; /* current pass number */ member
H A Dleo.h297 int pass; /* current pass number */ member
H A Dmustek.h260 SANE_Int pass; /* pass number */ member
/third_party/FreeBSD/sys/compat/linuxkpi/common/src/
H A Dlinux_usb.c888 uint8_t pass; in usb_linux_create_usb_device() local
1010 uint8_t pass; in usb_create_usb_device() local
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/third_party/icu/icu4c/source/i18n/
H A Dtransreg.cpp1112 int32_t pass; in findInBundle() local
/third_party/mesa3d/src/freedreno/vulkan/
H A Dtu_query.c275 uint32_t regs[pool->perf_group_count], pass[pool->perf_group_count]; in tu_CreateQueryPool() local
894 emit_perfcntrs_pass_start(struct tu_cs *cs, uint32_t pass) emit_perfcntrs_pass_start() argument
1114 const struct tu_render_pass *pass = cmdbuf->state.pass; emit_end_occlusion_query() local
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/third_party/mesa3d/src/compiler/nir/
H A Dnir_builder.h71 nir_shader_instructions_pass(nir_shader *shader, nir_instr_pass_cb pass, nir_metadata preserved, void *cb_data) nir_shader_instructions_pass() argument
/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dv_meta_clear.c438 create_pipeline(struct v3dv_device *device, struct v3dv_render_pass *pass, uint32_t subpass_idx, uint32_t samples, struct nir_shader *vs_nir, struct nir_shader *gs_nir, struct nir_shader *fs_nir, const VkPipelineVertexInputStateCreateInfo *vi_state, const VkPipelineDepthStencilStateCreateInfo *ds_state, const VkPipelineColorBlendStateCreateInfo *cb_state, const VkPipelineLayout layout, VkPipeline *pipeline) create_pipeline() argument
564 create_color_clear_pipeline(struct v3dv_device *device, struct v3dv_render_pass *pass, uint32_t subpass_idx, uint32_t rt_idx, VkFormat format, uint32_t samples, uint32_t components, bool is_layered, VkPipelineLayout pipeline_layout, VkPipeline *pipeline) create_color_clear_pipeline() argument
624 create_depth_clear_pipeline(struct v3dv_device *device, VkImageAspectFlags aspects, struct v3dv_render_pass *pass, uint32_t subpass_idx, uint32_t samples, bool is_layered, VkPipelineLayout pipeline_layout, VkPipeline *pipeline) create_depth_clear_pipeline() argument
683 create_color_clear_render_pass(struct v3dv_device *device, uint32_t rt_idx, VkFormat format, uint32_t samples, VkRenderPass *pass) create_color_clear_render_pass() argument
793 get_color_clear_pipeline(struct v3dv_device *device, struct v3dv_render_pass *pass, uint32_t subpass_idx, uint32_t rt_idx, uint32_t attachment_idx, VkFormat format, uint32_t samples, uint32_t components, bool is_layered, struct v3dv_meta_color_clear_pipeline **pipeline) get_color_clear_pipeline() argument
901 get_depth_clear_pipeline(struct v3dv_device *device, VkImageAspectFlags aspects, struct v3dv_render_pass *pass, uint32_t subpass_idx, uint32_t attachment_idx, bool is_layered, struct v3dv_meta_depth_clear_pipeline **pipeline) get_depth_clear_pipeline() argument
972 emit_subpass_color_clear_rects(struct v3dv_cmd_buffer *cmd_buffer, struct v3dv_render_pass *pass, struct v3dv_subpass *subpass, uint32_t rt_idx, const VkClearColorValue *clear_color, bool is_layered, bool all_rects_same_layers, uint32_t rect_count, const VkClearRect *rects) emit_subpass_color_clear_rects() argument
1074 emit_subpass_ds_clear_rects(struct v3dv_cmd_buffer *cmd_buffer, struct v3dv_render_pass *pass, struct v3dv_subpass *subpass, VkImageAspectFlags aspects, const VkClearDepthStencilValue *clear_ds, bool is_layered, bool all_rects_same_layers, uint32_t rect_count, const VkClearRect *rects) emit_subpass_ds_clear_rects() argument
1195 struct v3dv_render_pass *pass = cmd_buffer->state.pass; v3dv_CmdClearAttachments() local
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