| /device/soc/hisilicon/hi3516dv300/sdk_linux/drv/mpp/component/hifb/src/ |
| H A D | hifb_main.c | 3639 hifb_getfmtbyargb(struct fb_bitfield *red, struct fb_bitfield *green, struct fb_bitfield *blue, struct fb_bitfield *transp, hi_u32 color_depth) global() argument [all...] |
| /third_party/glfw/include/GLFW/ |
| H A D | glfw3.h | 2068 unsigned short* green; member
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| /third_party/backends/backend/ |
| H A D | umax_pp_low.c | 11278 sanei_umax_pp_gamma (int *red, int *green, int *blue) in sanei_umax_pp_gamma() argument [all...] |
| H A D | hp3900_config.c | 2817 hp3970_wrefs(SANE_Int usb, SANE_Int ccd, SANE_Int depth, SANE_Int res, SANE_Int scantype, SANE_Int *red, SANE_Int *green, SANE_Int *blue) hp3970_wrefs() argument 2944 ua4900_wrefs(SANE_Int usb, SANE_Int depth, SANE_Int res, SANE_Int scantype, SANE_Int *red, SANE_Int *green, SANE_Int *blue) ua4900_wrefs() argument 3034 hp3800_wrefs(SANE_Int res, SANE_Int scantype, SANE_Int *red, SANE_Int *green, SANE_Int *blue) hp3800_wrefs() argument 3104 hp4370_wrefs(SANE_Int res, SANE_Int scantype, SANE_Int *red, SANE_Int *green, SANE_Int *blue) hp4370_wrefs() argument 3179 cfg_wrefs_get(SANE_Int sensortype, SANE_Int depth, SANE_Int res, SANE_Int scantype, SANE_Int *red, SANE_Int *green, SANE_Int *blue) cfg_wrefs_get() argument 3205 hp3800_shading_cut(SANE_Int res, SANE_Int scantype, SANE_Int *red, SANE_Int *green, SANE_Int *blue) hp3800_shading_cut() argument 3271 hp3970_shading_cut(SANE_Int usb, SANE_Int ccd, SANE_Int depth, SANE_Int res, SANE_Int scantype, SANE_Int *red, SANE_Int *green, SANE_Int *blue) hp3970_shading_cut() argument 3394 hp4370_shading_cut(SANE_Int depth, SANE_Int res, SANE_Int scantype, SANE_Int *red, SANE_Int *green, SANE_Int *blue) hp4370_shading_cut() argument 3471 ua4900_shading_cut(SANE_Int usb, SANE_Int depth, SANE_Int res, SANE_Int scantype, SANE_Int *red, SANE_Int *green, SANE_Int *blue) ua4900_shading_cut() argument 3557 cfg_shading_cut_get(SANE_Int sensortype, SANE_Int depth, SANE_Int res, SANE_Int scantype, SANE_Int *red, SANE_Int *green, SANE_Int *blue) cfg_shading_cut_get() argument [all...] |
| /third_party/mesa3d/include/drm-uapi/ |
| H A D | drm_mode.h | 797 __u64 green; member 815 __u16 green; member
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| /third_party/libdrm/include/drm/ |
| H A D | drm_mode.h | 713 __u64 green; member 731 __u16 green; member
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| /third_party/mesa3d/src/mesa/vbo/ |
| H A D | vbo_attrib_tmp.h | 2458 TAG(Color3b)(GLbyte red, GLbyte green, GLbyte blue) in Color3b() argument 2468 TAG(Color3d)(GLdouble red, GLdouble green, GLdouble blue) in Color3d() argument 2475 TAG(Color3i)(GLint red, GLint green, GLint blue) in Color3i() argument 2483 TAG(Color3s)(GLshort red, GLshort green, GLshort blue) in Color3s() argument 2491 TAG(Color3ui)(GLuint red, GLuint green, GLuint blue) in Color3ui() argument 2499 Color3us(GLushort red, GLushort green, GLushort blue) Color3us() argument 2507 Color3ub(GLubyte red, GLubyte green, GLubyte blue) Color3ub() argument 2572 Color4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) Color4b() argument 2581 Color4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) Color4d() argument 2589 Color4i(GLint red, GLint green, GLint blue, GLint alpha) Color4i() argument 2597 Color4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) Color4s() argument 2606 Color4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) Color4ui() argument 2614 Color4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) Color4us() argument 2622 Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) Color4ub() argument 3258 SecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) SecondaryColor3b() argument 3267 SecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) SecondaryColor3d() argument 3274 SecondaryColor3i(GLint red, GLint green, GLint blue) SecondaryColor3i() argument 3283 SecondaryColor3s(GLshort red, GLshort green, GLshort blue) SecondaryColor3s() argument 3292 SecondaryColor3ui(GLuint red, GLuint green, GLuint blue) SecondaryColor3ui() argument 3301 SecondaryColor3us(GLushort red, GLushort green, GLushort blue) SecondaryColor3us() argument 3310 SecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) SecondaryColor3ub() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
| H A D | vktMeshShaderMiscTestsEXT.cpp | 442 const float green = ((x < halfWidth) ? 0.0f : 1.0f); in generateReferenceLevel() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| H A D | vktPipelineLibraryTests.cpp | 1060 const UVec4 green = ivec2uvec(RGBA::green().toIVec()); in verifyColorImage() local
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| H A D | vktPipelineSamplerTests.cpp | 2192 const auto green = rnd.getFloat(0.0f, 1.0f); in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
| H A D | vktMeshShaderMiscTestsEXT.cpp | 442 const float green = ((x < halfWidth) ? 0.0f : 1.0f); in generateReferenceLevel() local
|
| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl3cTextureSwizzleTests.cpp | 2347 glw::GLint green = 0; in verifyValues() local 2662 const glw::GLint green = test_case.m_texture_swizzle_green; in executeTestCase() local 3045 const glw::GLint green = test_case.m_texture_swizzle_green; in logTestCaseDetials() local 3085 const glw::GLint green in prepareAndTestProgram() local [all...] |
| H A D | gl4cCopyImageTests.cpp | 2282 void Utils::packPixel(GLenum internal_format, GLenum type, GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha, in packPixel() argument 3196 const GLdouble green = ((GLdouble)lay) / 255.0 + (((GLdouble)lvl) / 15.9375); in prepareSrcPxls() local 4031 const GLdouble green in prepareSrcPxls() local [all...] |
| H A D | gl4cShaderSubroutineTests.cpp | 188 void Utils::framebuffer::clearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in clearColor() argument
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| H A D | gl4cShadingLanguage420PackTests.cpp | 17844 clearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) clearColor() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationGL1.cpp | 51 ValidateClearAccum(const Context *, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateClearAccum() argument 79 ValidateColor3b(const Context *, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue) ValidateColor3b() argument 93 ValidateColor3d(const Context *, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue) ValidateColor3d() argument 107 ValidateColor3f(const Context *, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue) ValidateColor3f() argument 121 ValidateColor3i(const Context *, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue) ValidateColor3i() argument 135 ValidateColor3s(const Context *, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue) ValidateColor3s() argument 149 ValidateColor3ub(const Context *, angle::EntryPoint entryPoint, GLubyte red, GLubyte green, GLubyte blue) ValidateColor3ub() argument 163 ValidateColor3ui(const Context *, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue) ValidateColor3ui() argument 177 ValidateColor3us(const Context *, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue) ValidateColor3us() argument 191 ValidateColor4b(const Context *, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) ValidateColor4b() argument 206 ValidateColor4d(const Context *, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) ValidateColor4d() argument 226 ValidateColor4i(const Context *, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue, GLint alpha) ValidateColor4i() argument 241 ValidateColor4s(const Context *, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue, GLshort alpha) ValidateColor4s() argument 261 ValidateColor4ui(const Context *, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue, GLuint alpha) ValidateColor4ui() argument 276 ValidateColor4us(const Context *, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue, GLushort alpha) ValidateColor4us() argument 2160 ValidateSecondaryColor3b(const Context *context, angle::EntryPoint entryPoint, GLbyte red, GLbyte green, GLbyte blue) ValidateSecondaryColor3b() argument 2176 ValidateSecondaryColor3d(const Context *context, angle::EntryPoint entryPoint, GLdouble red, GLdouble green, GLdouble blue) ValidateSecondaryColor3d() argument 2192 ValidateSecondaryColor3f(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue) ValidateSecondaryColor3f() argument 2208 ValidateSecondaryColor3i(const Context *context, angle::EntryPoint entryPoint, GLint red, GLint green, GLint blue) ValidateSecondaryColor3i() argument 2222 ValidateSecondaryColor3s(const Context *context, angle::EntryPoint entryPoint, GLshort red, GLshort green, GLshort blue) ValidateSecondaryColor3s() argument 2238 ValidateSecondaryColor3ub(const Context *context, angle::EntryPoint entryPoint, GLubyte red, GLubyte green, GLubyte blue) ValidateSecondaryColor3ub() argument 2254 ValidateSecondaryColor3ui(const Context *context, angle::EntryPoint entryPoint, GLuint red, GLuint green, GLuint blue) ValidateSecondaryColor3ui() argument 2270 ValidateSecondaryColor3us(const Context *context, angle::EntryPoint entryPoint, GLushort red, GLushort green, GLushort blue) ValidateSecondaryColor3us() argument [all...] |
| H A D | validationES2.cpp | 3796 ValidateBlendColor(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateBlendColor() argument 4030 ValidateClearColor(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateClearColor() argument 4050 ValidateColorMask(const Context *context, angle::EntryPoint entryPoint, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) ValidateColorMask() argument
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| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | entry_points.cpp | 73 GL_APICALL void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in glBlendColor() argument 123 GL_APICALL void GL_APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in glClearColor() argument 138 GL_APICALL void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in glColorMask() argument
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| H A D | libGLESv2.cpp | 308 void GL_APIENTRY BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in BlendColor() argument 614 void GL_APIENTRY ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in ClearColor() argument 651 void GL_APIENTRY ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in ColorMask() argument [all...] |
| H A D | Context.cpp | 343 void Context::setClearColor(float red, float green, float blue, float alpha) in setClearColor() argument 443 void Context::setBlendColor(float red, float green, float blue, float alpha) in setBlendColor() argument 715 void Context::setColorMask(bool red, bool green, boo argument [all...] |
| /third_party/skia/third_party/externals/libpng/ |
| H A D | png.h | 481 png_byte green; member 492 png_uint_16 green; member 503 png_byte green; member 519 png_uint_16 green; member [all...] |
| /third_party/skia/third_party/externals/libwebp/src/enc/ |
| H A D | vp8l_enc.c | 361 const int green = p >> 8; // The upper bits are masked away later. in AddSingleSubGreen() local
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| /third_party/vk-gl-cts/modules/glshared/ |
| H A D | glsDrawTest.cpp | 3534 tcu::clear(tcu::getSubregion(errorAccess, 0, 0, width, 1), green); in edgeRelaxedImageCompare() local 3535 tcu::clear(tcu::getSubregion(errorAccess, 0, height-1, width, 1), green); in edgeRelaxedImageCompare() local 3536 tcu::clear(tcu::getSubregion(errorAccess, 0, 0, 1, height), green); in edgeRelaxedImageCompare() local 3537 tcu::clear(tcu::getSubregion(errorAccess, width-1, 0, 1, height), green); in edgeRelaxedImageCompare() local 3629 tcu::clear(tcu::getSubregion(errorAccess, 0, 0, width, 1), green); in intersectionRelaxedLineImageCompare() local 3630 tcu::clear(tcu::getSubregion(errorAccess, 0, height-1, width, 1), green); in intersectionRelaxedLineImageCompare() local 3631 tcu::clear(tcu::getSubregion(errorAccess, 0, 0, 1, height), green); in intersectionRelaxedLineImageCompare() local 3632 tcu::clear(tcu::getSubregion(errorAccess, width-1, 0, 1, height), green); in intersectionRelaxedLineImageCompare() local [all...] |
| /device/soc/rockchip/common/sdk_linux/drivers/gpu/drm/rockchip/ |
| H A D | rockchip_drm_vop.c | 1407 static void rockchip_vop_crtc_fb_gamma_set(struct drm_crtc *crtc, u16 red, u16 green, u16 blue, int regno) in rockchip_vop_crtc_fb_gamma_set() argument 1423 static void rockchip_vop_crtc_fb_gamma_get(struct drm_crtc *crtc, u16 *red, u16 *green, u16 *blue, int regno) in rockchip_vop_crtc_fb_gamma_get() argument 1441 static int vop_crtc_legacy_gamma_set(struct drm_crtc *crtc, u16 *red, u16 *green, u16 *blue, uint32_t size, in vop_crtc_legacy_gamma_set() argument
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| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | entry_points_gl_1_autogen.cpp | 231 void GL_APIENTRY GL_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in GL_ClearAccum() argument 255 void GL_APIENTRY GL_ClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in GL_ClearColor() argument 369 GL_Color3b(GLbyte red, GLbyte green, GLbyte blue) GL_Color3b() argument 415 GL_Color3d(GLdouble red, GLdouble green, GLdouble blue) GL_Color3d() argument 461 GL_Color3f(GLfloat red, GLfloat green, GLfloat blue) GL_Color3f() argument 507 GL_Color3i(GLint red, GLint green, GLint blue) GL_Color3i() argument 553 GL_Color3s(GLshort red, GLshort green, GLshort blue) GL_Color3s() argument 599 GL_Color3ub(GLubyte red, GLubyte green, GLubyte blue) GL_Color3ub() argument 645 GL_Color3ui(GLuint red, GLuint green, GLuint blue) GL_Color3ui() argument 691 GL_Color3us(GLushort red, GLushort green, GLushort blue) GL_Color3us() argument 737 GL_Color4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) GL_Color4b() argument 783 GL_Color4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) GL_Color4d() argument 829 GL_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) GL_Color4f() argument 875 GL_Color4i(GLint red, GLint green, GLint blue, GLint alpha) GL_Color4i() argument 921 GL_Color4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) GL_Color4s() argument 967 GL_Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) GL_Color4ub() argument 1013 GL_Color4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) GL_Color4ui() argument 1059 GL_Color4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) GL_Color4us() argument 1105 GL_ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) GL_ColorMask() argument 9521 GL_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) GL_BlendColor() argument 9881 GL_SecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) GL_SecondaryColor3b() argument 9929 GL_SecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) GL_SecondaryColor3d() argument 9977 GL_SecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue) GL_SecondaryColor3f() argument 10025 GL_SecondaryColor3i(GLint red, GLint green, GLint blue) GL_SecondaryColor3i() argument 10073 GL_SecondaryColor3s(GLshort red, GLshort green, GLshort blue) GL_SecondaryColor3s() argument 10121 GL_SecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) GL_SecondaryColor3ub() argument 10169 GL_SecondaryColor3ui(GLuint red, GLuint green, GLuint blue) GL_SecondaryColor3ui() argument 10217 GL_SecondaryColor3us(GLushort red, GLushort green, GLushort blue) GL_SecondaryColor3us() argument [all...] |