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Searched defs:glthread (Results 1 - 10 of 10) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dglthread_shaderobj.c124 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_ProgramChanged() local
H A Dshaderobj.c453 _mesa_lookup_shader_program_err_glthread(struct gl_context *ctx, GLuint name, bool glthread, const char *caller) _mesa_lookup_shader_program_err_glthread() argument
H A Dglthread.c95 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_init() local
162 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_destroy() local
191 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_flush_batch() local
258 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_finish() local
311 _mesa_error_glthread_safe(struct gl_context *ctx, GLenum error, bool glthread, const char *format, ...) _mesa_error_glthread_safe() argument
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H A Dglthread_bufferobj.c71 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_upload() local
177 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_BindBuffer() local
209 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_DeleteBuffers() local
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H A Duniform_query.cpp54 _mesa_GetActiveUniform_impl(GLuint program, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *nameOut, bool glthread) _mesa_GetActiveUniform_impl() argument
H A Dglthread_marshal.h59 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_allocate_command() local
95 const struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_has_non_vbo_vertices_or_indices() local
106 const struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_has_non_vbo_vertices() local
116 const struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_has_non_vbo_vertices_or_indirect() local
127 const struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_has_non_vbo_vertices_or_indices_or_indirect() local
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H A Dglthread_varray.c74 struct glthread_state *glthread = &ctx->GLThread; in lookup_vao() local
96 struct glthread_state *glthread in _mesa_glthread_BindVertexArray() local
112 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_DeleteVertexArrays() local
146 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_GenVertexArrays() local
179 struct glthread_state *glthread = &ctx->GLThread; update_primitive_restart() local
299 set_attrib_binding(struct glthread_state *glthread, struct glthread_vao *vao, gl_vert_attrib attrib, unsigned new_binding_index) set_attrib_binding() argument
345 attrib_pointer(struct glthread_state *glthread, struct glthread_vao *vao, GLuint buffer, gl_vert_attrib attrib, GLint size, GLenum type, GLsizei stride, const void *pointer) attrib_pointer() argument
373 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_AttribPointer() local
386 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_DSAAttribPointer() local
398 attrib_format(struct glthread_state *glthread, struct glthread_vao *vao, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) attrib_format() argument
416 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_AttribFormat() local
427 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_DSAAttribFormat() local
435 bind_vertex_buffer(struct glthread_state *glthread, struct glthread_vao *vao, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) bind_vertex_buffer() argument
456 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_VertexBuffer() local
467 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_DSAVertexBuffer() local
481 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_DSAVertexBuffers() local
495 binding_divisor(struct glthread_state *glthread, struct glthread_vao *vao, GLuint bindingindex, GLuint divisor) binding_divisor() argument
514 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_BindingDivisor() local
523 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_DSABindingDivisor() local
534 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_AttribBinding() local
549 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_DSAAttribBinding() local
577 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_PushClientAttrib() local
606 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_PopClientAttrib() local
645 struct glthread_state *glthread = &ctx->GLThread; _mesa_glthread_ClientAttribDefault() local
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H A Dcontext.c860 _mesa_new_nop_table(unsigned numEntries, bool glthread) in _mesa_new_nop_table() argument
893 _mesa_alloc_dispatch_table(bool glthread) in _mesa_alloc_dispatch_table() argument
H A Dshader_query.cpp1055 _mesa_get_program_resource_name(struct gl_shader_program *shProg, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name, bool glthread, const char *caller) _mesa_get_program_resource_name() argument
1280 get_buffer_property(struct gl_shader_program *shProg, struct gl_program_resource *res, const GLenum prop, GLint *val, bool glthread, const char *caller) get_buffer_property() argument
1438 _mesa_program_resource_prop(struct gl_shader_program *shProg, struct gl_program_resource *res, GLuint index, const GLenum prop, GLint *val, bool glthread, const char *caller) _mesa_program_resource_prop() argument
H A Duniforms.c1003 _mesa_GetUniformLocation_impl(GLuint programObj, const GLcharARB *name, bool glthread) _mesa_GetUniformLocation_impl() argument

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