| /third_party/vk-gl-cts/modules/gles2/functional/ |
| H A D | es2fTextureFormatTests.cpp | 280 tcu::Vec4 gMin, gMax; in init() local
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| H A D | es2fTextureFilteringTests.cpp | 183 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
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| H A D | es2fTextureSpecificationTests.cpp | 647 Vec4 gMin = randomVector<4>(rnd); in createTexture() local 699 Vec4 gMin = randomVector<4>(rnd); in createTexture() local 751 Vec4 gMin = randomVector<4>(rnd); in createTexture() local 809 Vec4 gMin = randomVector<4>(rnd); in createTexture() local 960 Vec4 gMin = randomVector<4>(rnd); in createTexture() local 1033 Vec4 gMin = randomVector<4>(rnd); createTexture() local 1112 Vec4 gMin = randomVector<4>(rnd); createTexture() local 1175 Vec4 gMin = randomVector<4>(rnd); createTexture() local [all...] |
| H A D | es2fVertexTextureTests.cpp | 499 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
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| /third_party/vk-gl-cts/modules/gles3/functional/ |
| H A D | es3fTextureFormatTests.cpp | 339 tcu::Vec4 gMin, gMax; in init() local
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| H A D | es3fTextureFilteringTests.cpp | 204 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() local 789 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() local 792 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init() local 1041 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() local
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| H A D | es3fTextureShadowTests.cpp | 794 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
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| H A D | es3fTextureSpecificationTests.cpp | 672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 933 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1229 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1307 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1454 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1539 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1606 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2143 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2189 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2230 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2272 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2407 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2411 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, rowPitch, 0, &data[face][0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), gMin, gMax); createTexture() local 2743 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2746 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, deAlign32(m_size*pixelSize, 4), 0, &data[0]), gMin, gMax); createTexture() local 3162 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local 3209 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local 3257 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local 3327 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local 3398 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local 3401 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0]), gMin, gMax); createTexture() local 3460 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local 3463 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0]), gMin, gMax); createTexture() local [all...] |
| H A D | es3fVertexTextureTests.cpp | 599 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local 1245 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local 1585 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
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| /third_party/vk-gl-cts/modules/gles31/functional/ |
| H A D | es31fTextureFilteringTests.cpp | 248 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() local 251 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init() local
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| H A D | es31fTextureSpecificationTests.cpp | 344 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 384 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 622 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local 669 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local 740 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local 743 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMa in createTexture() local [all...] |
| /third_party/vk-gl-cts/modules/gles2/accuracy/ |
| H A D | es2aTextureFilteringTests.cpp | 153 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
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| /third_party/vk-gl-cts/modules/gles3/accuracy/ |
| H A D | es3aTextureFilteringTests.cpp | 143 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
| H A D | vktTextureFilteringTests.cpp | 260 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() local 732 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() local 944 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture3DFilteringTestInstance() local
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| H A D | vktTextureShadowTests.cpp | 765 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() local 1216 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance() local
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| H A D | vktTextureFilteringExplicitLodTests.cpp | 1127 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
| H A D | vktTextureFilteringTests.cpp | 259 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() local 731 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() local 943 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture3DFilteringTestInstance() local
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| H A D | vktTextureShadowTests.cpp | 763 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() local 1214 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance() local
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| H A D | vktTextureFilteringExplicitLodTests.cpp | 1129 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() local
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| /third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
| H A D | es2cTexture3DTests.cpp | 550 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in init() local
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| /third_party/vk-gl-cts/framework/opengl/ |
| H A D | gluTextureTestUtil.cpp | 1043 int gMin = de::min(a.getGreen(), b.getGreen()); in rangeDiff() local
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