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Searched defs:gMin (Results 1 - 21 of 21) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureFormatTests.cpp280 tcu::Vec4 gMin, gMax; in init() local
H A Des2fTextureFilteringTests.cpp183 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
H A Des2fTextureSpecificationTests.cpp647 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
699 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
751 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
809 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
960 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
1033 Vec4 gMin = randomVector<4>(rnd); createTexture() local
1112 Vec4 gMin = randomVector<4>(rnd); createTexture() local
1175 Vec4 gMin = randomVector<4>(rnd); createTexture() local
[all...]
H A Des2fVertexTextureTests.cpp499 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureFormatTests.cpp339 tcu::Vec4 gMin, gMax; in init() local
H A Des3fTextureFilteringTests.cpp204 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() local
789 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() local
792 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init() local
1041 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() local
H A Des3fTextureShadowTests.cpp794 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
H A Des3fTextureSpecificationTests.cpp672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
933 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1229 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1307 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1454 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1539 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1606 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2143 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2189 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2230 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2272 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2407 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2411 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, rowPitch, 0, &data[face][0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), gMin, gMax); createTexture() local
2743 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2746 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, deAlign32(m_size*pixelSize, 4), 0, &data[0]), gMin, gMax); createTexture() local
3162 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local
3209 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local
3257 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local
3327 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local
3398 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local
3401 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0]), gMin, gMax); createTexture() local
3460 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); createTexture() local
3463 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0]), gMin, gMax); createTexture() local
[all...]
H A Des3fVertexTextureTests.cpp599 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
1245 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
1585 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp248 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() local
251 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init() local
H A Des31fTextureSpecificationTests.cpp344 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
384 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
622 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
669 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
740 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
743 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMa in createTexture() local
[all...]
/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp153 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp143 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureFilteringTests.cpp260 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() local
732 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() local
944 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture3DFilteringTestInstance() local
H A DvktTextureShadowTests.cpp765 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() local
1216 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance() local
H A DvktTextureFilteringExplicitLodTests.cpp1127 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureFilteringTests.cpp259 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture2DFilteringTestInstance() local
731 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() local
943 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in Texture3DFilteringTestInstance() local
H A DvktTextureShadowTests.cpp763 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() local
1214 const tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance() local
H A DvktTextureFilteringExplicitLodTests.cpp1129 const Vec4 gMin = Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in generate() local
/third_party/vk-gl-cts/external/openglcts/modules/gles2/
H A Des2cTexture3DTests.cpp550 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f) * cScale + cBias; in init() local
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureTestUtil.cpp1043 int gMin = de::min(a.getGreen(), b.getGreen()); in rangeDiff() local

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