| /third_party/spirv-tools/source/opt/ |
| H A D | loop_dependence.h | 77 int64_t distance; member in spvtools::opt::DistanceEntry 222 DependenceDistance(SENode* distance, cons argument [all...] |
| H A D | loop_dependence_helpers.cpp | 492 auto distance = as_distance->GetDistance(); in operator ==() local 135 IsProvablyOutsideOfLoopBounds( const Loop* loop, SENode* distance, SENode* coefficient) IsProvablyOutsideOfLoopBounds() argument [all...] |
| /third_party/vk-gl-cts/modules/gles3/scripts/ |
| H A D | genutil.py | 203 def distance(a, b): return a.distance(b) member in GenMath 285 def distance(self, v): member in Scalar 445 def distance(self, v): member in Vec2 556 def distance(self, v): member in Vec3 676 def distance(self, v): member in Vec4
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| /third_party/vk-gl-cts/modules/gles31/scripts/ |
| H A D | genutil.py | 203 def distance(a, b): return a.distance(b) member in GenMath 285 def distance(self, v): member in Scalar 447 def distance(self, v): member in Vec2 558 def distance(self, v): member in Vec3 678 def distance(self, v): member in Vec4
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| /third_party/vk-gl-cts/modules/gles2/scripts/ |
| H A D | genutil.py | 193 def distance(a, b): return a.distance(b) member in GenMath 259 def distance(self, v): member in Scalar 377 def distance(self, v): member in Vec2 463 def distance(self, v): member in Vec3 556 def distance(self, v): member in Vec4
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| /base/sensors/sensor/interfaces/inner_api/ |
| H A D | sensor_agent_type.h | 413 float distance = 0.0;
member
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| /foundation/arkui/ace_engine/frameworks/core/components/grid/ |
| H A D | render_grid.cpp | 397 double distance = isVertical_ ? pixelY : pixelX; in ScrollBy() local 505 Offset distance = childCenter - parentCenter; in IsChildVisible() local 519 double distance = -1.0; in FocusMove() local 557 double distance = -1.0; focusMoveUp() local [all...] |
| /foundation/arkui/ace_engine/frameworks/core/components/indexer/ |
| H A D | render_indexer_circle.cpp | 761 double distance = pow(position.GetX() - centerX, 2) + pow(position.GetY() - centerY, 2); in CollapseItemHitTest() local 927 double distance = (position.GetX() - centerX) * (position.GetX() - centerX) + in GetNearestItem() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/patternlock/ |
| H A D | patternlock_pattern.cpp | 336 float distance = std::sqrt((X * X) + (Y * Y)); in CheckInHotSpot() local
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| /foundation/arkui/ace_engine/frameworks/core/components/flex/ |
| H A D | render_flex.cpp | 731 double distance = item->GetBaselineDistance(textBaseline_); in PlaceChildren() local 864 double distance = item->GetBaselineDistance(textBaseline_); in CheckBaselineProperties() local
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| /foundation/arkui/ace_engine/frameworks/core/components/scroll/ |
| H A D | render_scroll.cpp | 684 double distance = -GetMainOffset(currentOffset_); in ScrollToEdge() local 687 double distance = mainScrollExtent_ - GetMainOffset(currentOffset_); in ScrollToEdge() local 695 double distance = -GetMainSize(viewPort_); in ScrollPage() local 698 double distance in ScrollPage() local 808 double distance = ((axis_ == Axis::VERTICAL) ? globalOffset.GetY() : globalOffset.GetX()) + GetCurrentPosition(); AnimateToTarget() local 815 double distance = (axis_ == Axis::VERTICAL) ? pixelY : pixelX; ScrollBy() local [all...] |
| H A D | render_multi_child_scroll.cpp | 722 double distance = position - GetMainOffset(currentOffset_); in ScrollToPosition() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/flex/ |
| H A D | flex_layout_algorithm.cpp | 184 float distance = layoutWrapper->GetBaselineDistance(); in CheckBaselineProperties() local 1154 float distance = child->GetBaselineDistance(); in PlaceChildren() local
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| /foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/ |
| H A D | arkts_native_slider_bridge.cpp | 579 float distance = secondArg->ToNumber(vm)->Value();
in SetMinResponsiveDistance() local
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| /foundation/arkui/ace_engine/test/unittest/core/base/ |
| H A D | ui_node_test_ng.cpp | 141 auto distance = ONE->RemoveChildAndReturnIndex(TWO); in HWTEST_F() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scroll/ |
| H A D | scroll_pattern.cpp | 577 float distance = scrollEdgeType == ScrollEdgeType::SCROLL_TOP ? -currentOffset_ : in ScrollToEdge() local 596 float distance = (GetAxis() == Axis::VERTICAL) ? pixelY : pixelX; in ScrollBy() local 612 float distance = reverse ? viewPortLength_ : -viewPortLength_; ScrollPage() local [all...] |
| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/security_component/ |
| H A D | security_component_layout_algorithm.cpp | 484 auto distance = pow(point.Width() - circlePoint.Width()) + pow(point.Height() - circlePoint.Height()); in CompareDistance() local 570 auto distance = pow(textLeftTopPoint_.Width() - circlePoint.Width()) + in TopLeftCompDistance() local 586 auto distance = pow(textLeftBottomPoint_.Width() - circlePoint.Width()) + in BottomLeftCompDistance() local 602 auto distance = pow(textRightTopPoint_.Width() - circlePoint.Width()) + in TopRightCompDistance() local 619 auto distance = pow(textRightBottomPoint_.Width() - circlePoint.Width()) + in BottomRightCompDistance() local [all...] |
| /foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
| H A D | node_gesture_modifier.cpp | 40 ArkUIGesture* createPanGesture(ArkUI_Int32 fingers, ArkUI_Int32 direction, ArkUI_Float64 distance, void* userData) in createPanGesture() argument 104 ArkUIGesture* createPinchGesture(ArkUI_Int32 fingers, ArkUI_Float64 distance, void* userData) in createPinchGesture() argument
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| /foundation/arkui/ace_engine/interfaces/native/node/ |
| H A D | gesture_impl.cpp | 417 ArkUI_GestureRecognizer* CreatePinchGesture(int32_t fingers, double distance) in CreatePinchGesture() argument
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scrollable/ |
| H A D | scrollable.cpp | 999 auto distance = currentPos_ - finalPosition_; in ProcessSpringMotion() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scroll_bar/ |
| H A D | scroll_bar_pattern.cpp | 669 float distance = DEFAULT_PAN_DISTANCE.Value(); in InitPanRecognizer() local
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| /foundation/arkui/ace_engine/frameworks/core/gestures/test/unittest/ |
| H A D | gestures_test.cpp | 1560 double distance = MIN_PAN_DISTANCE; in HWTEST_F() local 1643 double distance = MIN_PAN_DISTANCE; in HWTEST_F() local 1726 double distance = MIN_PAN_DISTANCE; in HWTEST_F() local 1808 double distance = MIN_PAN_DISTANCE; in HWTEST_F() local 1910 double distance = MIN_PAN_DISTANCE; in HWTEST_F() local 2016 double distance = MIN_PINCH_DISTANCE; HWTEST_F() local 2115 double distance = MIN_PINCH_DISTANCE; HWTEST_F() local [all...] |
| /foundation/arkui/ui_lite/frameworks/components/ |
| H A D | ui_canvas.cpp | 944 float distance = 0; in OnBlendDrawGradient() local 1625 float distance = 0; in BlendRaster() local
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| /foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/draw/ |
| H A D | path.cpp | 273 bool Path::GetPositionAndTangent(scalar distance, Point& position, Point& tangent, bool forceClosed) const in GetPositionAndTangent() argument 283 bool Path::GetMatrix(bool forceClosed, float distance, Matrix* matrix, PathMeasureMatrixFlags flag) in GetMatrix() argument
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| /foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/drawing/path_napi/ |
| H A D | js_path.cpp | 749 double distance = 0.0; in OnGetPositionAndTangent() local 792 double distance = 0.0; in OnGetMatrix() local
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