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/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_1_0_autogen.cpp100 void GL_APIENTRY GL_ClearDepthx(GLfixed depth) in GL_ClearDepthx() argument
H A Dentry_points_gles_3_2_autogen.cpp1285 GL_TexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisample() argument
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
H A DImage.cpp939 GLsizei depth; member
968 ImageImplementation(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) in ImageImplementation() argument
1006 Image *Image::create(Texture *parentTexture, GLsizei width, GLsizei height, GLsizei depth, int border, GLint internalformat) in create() argument
1036 size_t Image::size(int width, int height, int depth, int border, int samples, GLint internalformat) in size() argument
1306 void Image::loadImageData(GLsizei width, GLsizei height, GLsizei depth, in argument
1637 loadStencilData(GLsizei width, GLsizei height, GLsizei depth, int inputPitch, int inputHeight, GLenum format, GLenum type, const void *input, void *buffer) loadStencilData() argument
1657 loadImageData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels) loadImageData() argument
1686 loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) loadCompressedData() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DTexture.cpp348 GLsizei depth = (getTarget() == GL_TEXTURE_3D_OES || getTarget() == GL_TEXTURE_2D_ARRAY) ? image->getDepth() : 1; in setImage() local
357 GLsizei depth = (getTarget() == GL_TEXTURE_3D_OES || getTarget() == GL_TEXTURE_2D_ARRAY) ? image->getDepth() : 1; in setCompressedImage() local
362 void Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels, egl::Image *image) in subImage() argument
375 void Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels, egl::Image *image) in subImageCompressed() argument
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H A Dutilities.cpp471 ValidateSubImageParams(bool compressed, bool copy, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, Texture *texture) ValidateSubImageParams() argument
/third_party/openssl/crypto/x509/
H A Dx509_lu.c805 int X509_STORE_set_depth(X509_STORE *ctx, int depth) in X509_STORE_set_depth() argument
/third_party/skia/third_party/externals/sfntly/java/src/com/google/typography/font/sfntly/sample/sfview/
H A DViewableTaggedData.java154 void tagRange(String string, int start, int length, int depth) { in tagRange() argument
189 int depth; field in ViewableTaggedData.TaggedDataImpl.RangeNode
593 private int depth; field in ViewableTaggedData.Range
595 private Range(String name, int start, int length, int depth) { in Range() argument
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/third_party/skia/third_party/externals/spirv-tools/source/opt/
H A Dtypes.h323 uint32_t depth() const { return depth_; } in depth() function in spvtools::opt::analysis::Image
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/
H A Dtypes.h323 uint32_t depth() const { return depth_; } in depth() function in spvtools::opt::analysis::Image
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/val/
H A Dvalidate_cfg.cpp486 int depth = function->GetBlockDepth(block); in FindCaseFallThrough() local
/third_party/skia/third_party/externals/icu/source/tools/ctestfw/
H A Dctest.c327 iterateTestsWithLevel( const TestNode* root, int depth, const TestNode** nodeList, TestMode mode) iterateTestsWithLevel() argument
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/third_party/skia/third_party/externals/harfbuzz/src/
H A Dhb-aat-layout-kerx-table.hh338 unsigned int depth; global() member
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/third_party/skia/third_party/externals/tint/src/resolver/
H A Dresolver_test.cc1020 auto* depth = GlobalConst("depth", ty.i32(), Expr(2), {Override(2)}); in TEST_F() local
1046 auto* depth = GlobalConst("depth", ty.i32(), nullptr, {Override(2)}); TEST_F() local
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DCopyCommandsValidationTests.cpp53 Create3DTexture(uint32_t width, uint32_t height, uint32_t depth, uint32_t mipLevelCount, wgpu::TextureFormat format, wgpu::TextureUsage usage) Create3DTexture() argument
71 BufferSizeForTextureCopy( uint32_t width, uint32_t height, uint32_t depth, wgpu::TextureFormat format = wgpu::TextureFormat::RGBA8Unorm) BufferSizeForTextureCopy() argument
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/third_party/python/Modules/
H A Dfaulthandler.c1156 stack_overflow(uintptr_t min_sp, uintptr_t max_sp, size_t *depth) in stack_overflow() argument
1175 size_t depth, size; in faulthandler_stack_overflow() local
/third_party/skia/fuzz/
H A DFuzzCanvas.cpp87 static sk_sp<SkColorFilter> make_fuzz_colorfilter(Fuzz* fuzz, int depth) { in make_fuzz_colorfilter() argument
171 static sk_sp<SkShader> make_fuzz_shader(Fuzz* fuzz, int depth) { in make_fuzz_shader() argument
346 make_fuzz_patheffect(Fuzz* fuzz, int depth) make_fuzz_patheffect() argument
453 make_fuzz_lighting_imagefilter(Fuzz* fuzz, int depth) make_fuzz_lighting_imagefilter() argument
529 make_fuzz_imageFilter(Fuzz* fuzz, int depth) make_fuzz_imageFilter() argument
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/third_party/selinux/libsepol/src/
H A Dpolicydb_validate.c960 int depth = -1; in validate_cond_expr() local
/third_party/selinux/libsepol/cil/src/
H A Dcil_write_ast.c1489 int depth; member
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/third_party/spirv-tools/source/opt/
H A Dtypes.h327 uint32_t depth() const { return depth_; } in depth() function in spvtools::opt::analysis::Image
/third_party/spirv-tools/source/val/
H A Dvalidate_cfg.cpp492 int depth = function->GetBlockDepth(block); in FindCaseFallThrough() local
H A Dvalidate_image.cpp84 uint32_t depth = 0; member
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboInvalidateTests.cpp465 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; in render() local
578 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; in render() local
712 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; in render() local
832 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; in render() local
934 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; render() local
1091 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; render() local
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H A Des3fFboRenderTest.cpp1129 bool depth = (m_config.buffers & GL_DEPTH_BUFFER_BIT) != 0; in render() local
1525 bool depth; in init() member
1607 bool depth = depthStencilFormats[fmtNdx].depth; init() local
1641 bool depth = depthStencilFormats[depthStencilFmtNdx].depth; init() local
1683 bool depth = depthStencilFormats[fmtNdx].depth; init() local
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H A Des3fTextureFilteringTests.cpp999 Texture3DFilteringCase::Texture3DFilteringCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 internalFormat, int width, int height, int depth) in Texture3DFilteringCase() argument
1279 int depth; in init() member
1686 int depth = 64; in init() local
1714 int depth = sizes3D[sizeNdx].depth; in init() local
1747 int depth = 67; init() local
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeTextureApiTests.cpp3424 const int depth = 6; in compressedteximage3d_invalid_width_height() local
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