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/third_party/mesa3d/src/freedreno/vulkan/
H A Dtu_cmd_buffer.c1141 uint32_t depth = (dst[5] & A6XX_TEX_CONST_5_DEPTH__MASK) >> in tu_emit_input_attachments() local
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/third_party/mesa3d/src/amd/llvm/
H A Dac_llvm_build.c4308 ac_export_mrt_z(struct ac_llvm_context *ctx, LLVMValueRef depth, LLVMValueRef stencil, LLVMValueRef samplemask, LLVMValueRef mrt0_alpha, bool is_last, struct ac_export_args *args) ac_export_mrt_z() argument
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/third_party/mesa3d/src/intel/vulkan/
H A DgenX_cmd_buffer.c5859 CmdTraceRaysKHR( VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth) CmdTraceRaysKHR() argument
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/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_cmd_buffer.c1768 uint32_t depth in dzn_cmd_buffer_copy_img_chunk() local
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/third_party/mesa3d/src/intel/isl/
H A Disl.h1298 union { uint32_t d, depth; }; global() member
1304 union { uint32_t d, depth; }; global() member
1442 uint32_t depth; global() member
2320 isl_extent3d(uint32_t width, uint32_t height, uint32_t depth) isl_extent3d() argument
2332 isl_extent4d(uint32_t width, uint32_t height, uint32_t depth, uint32_t array_len) isl_extent4d() argument
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/third_party/node/deps/v8/src/ast/
H A Dast.h1108 DepthKind depth() const { in depth() function in v8::internal::LiteralBoilerplateBuilder
1175 void set_depth(DepthKind depth) { in set_depth() argument
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/third_party/node/deps/v8/src/ic/
H A Daccessor-assembler.cc4400 auto depth = Parameter<TaggedIndex>(Descriptor::kDepth); in GenerateLookupGlobalICBaseline() local
/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_cmd.h471 float depth; member
H A Dsvga3d_dx.h745 float depth; member
/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_threaded_context.c3926 float depth; member
4003 float depth; member
3941 tc_clear(struct pipe_context *_pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) tc_clear() argument
4027 tc_clear_depth_stencil(struct pipe_context *_pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height, bool render_condition_enabled) tc_clear_depth_stencil() argument
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/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_context.h303 const struct svga_depth_stencil_state *depth; member
/third_party/mesa3d/src/gallium/drivers/r600/
H A Devergreen_state.c735 unsigned height, depth, width; in evergreen_fill_tex_resource_words() local
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/third_party/node/deps/openssl/openssl/ssl/
H A Dssl_lib.c1603 void SSL_set_verify_depth(SSL *s, int depth) in SSL_set_verify_depth() argument
3690 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth) in SSL_CTX_set_verify_depth() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/multiview/
H A DvktMultiViewRenderTests.cpp3757 const float depth = pixelBuffer.getPixDepth(x, y, z); readImage() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
H A DvktRayTracingBuiltinTests.cpp119 deUint32 depth; member
144 bool isPlain (const deUint32 width, const deUint32 height, const deUint32 depth) in isPlain() argument
167 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument
2320 const deUint32 depth = 3u; // vec3 validateVectorBuffer() local
2381 const deUint32 depth = 12u; // mat3x4 or mat4x3 validateMatrixBuffer() local
3923 deUint32 depth; createLaunchTests() member
3950 const deUint32 depth = sizes[sizeNdx].depth; createLaunchTests() local
4571 const deUint32 depth = 1u; createSpecConstantTests() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassTests.cpp1683 DepthStencilClear(const UVec2& offset, const UVec2& size, float depth, deUint32 stencil) DepthStencilClear() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp212 int depth; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmInstructionTests.cpp4532 int depth = -1; in calcOpPhiCase5() local
4601 int depth = -1; in generateOpPhiCase5() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_ext_autogen.cpp311 CaptureCopySubTexture3DANGLE(const State &glState, bool isCallValid, TextureID sourceIdPacked, GLint sourceLevel, TextureTarget destTargetPacked, TextureID destIdPacked, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLint width, GLint height, GLint depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) CaptureCopySubTexture3DANGLE() argument
734 CaptureTexStorageMemFlags3DANGLE(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) CaptureTexStorageMemFlags3DANGLE() argument
788 CaptureTexStorageMemFlags3DMultisampleANGLE(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) CaptureTexStorageMemFlags3DMultisampleANGLE() argument
2128 CaptureTexImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) CaptureTexImage3DRobustANGLE() argument
2175 CaptureTexSubImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) CaptureTexSubImage3DRobustANGLE() argument
2315 CaptureCompressedTexImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) CaptureCompressedTexImage3DRobustANGLE() argument
2362 CaptureCompressedTexSubImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) CaptureCompressedTexSubImage3DRobustANGLE() argument
4850 CaptureClipControlEXT(const State &glState, bool isCallValid, GLenum origin, GLenum depth) CaptureClipControlEXT() argument
6116 CaptureTexStorageMem3DEXT(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset) CaptureTexStorageMem3DEXT() argument
6142 CaptureTexStorageMem3DMultisampleEXT(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset) CaptureTexStorageMem3DMultisampleEXT() argument
8232 CaptureTexStorage3DEXT(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) CaptureTexStorage3DEXT() argument
10057 CaptureCompressedTexImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) CaptureCompressedTexImage3DOES() argument
10101 CaptureCompressedTexSubImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) CaptureCompressedTexSubImage3DOES() argument
10197 CaptureTexImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) CaptureTexImage3DOES() argument
10243 CaptureTexSubImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) CaptureTexSubImage3DOES() argument
10782 CaptureTexStorage3DMultisampleOES(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) CaptureTexStorage3DMultisampleOES() argument
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H A Dcapture_gles_ext_params.cpp988 CaptureTexImage3DRobustANGLE_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels, ParamCapture *paramCapture) CaptureTexImage3DRobustANGLE_pixels() argument
1006 CaptureTexSubImage3DRobustANGLE_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels, ParamCapture *paramCapture) CaptureTexSubImage3DRobustANGLE_pixels() argument
1058 CaptureCompressedTexImage3DRobustANGLE_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data, ParamCapture *paramCapture) CaptureCompressedTexImage3DRobustANGLE_data() argument
1075 CaptureCompressedTexSubImage3DRobustANGLE_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data, ParamCapture *paramCapture) CaptureCompressedTexSubImage3DRobustANGLE_data() argument
3277 CaptureCompressedTexImage3DOES_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data, ParamCapture *paramCapture) CaptureCompressedTexImage3DOES_data() argument
3293 CaptureCompressedTexSubImage3DOES_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data, ParamCapture *paramCapture) CaptureCompressedTexSubImage3DOES_data() argument
3311 CaptureTexImage3DOES_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels, ParamCapture *paramCapture) CaptureTexImage3DOES_pixels() argument
3329 CaptureTexSubImage3DOES_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, ParamCapture *paramCapture) CaptureTexSubImage3DOES_pixels() argument
3533 size_t depth = texture->getDepth(target, level); CaptureGetTexImageANGLE_pixels() local
3943 CaptureTexStorageMemFlags3DANGLE_imageCreateInfoPNext(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext, angle::ParamCapture *paramCapture) CaptureTexStorageMemFlags3DANGLE_imageCreateInfoPNext() argument
3961 CaptureTexStorageMemFlags3DMultisampleANGLE_imageCreateInfoPNext( const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext, angle::ParamCapture *paramCapture) CaptureTexStorageMemFlags3DMultisampleANGLE_imageCreateInfoPNext() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShadingLanguage420PackTests.cpp10215 static const GLuint depth = 1; in prepareTexture() local
18560 void Utils::texture::create(GLuint width, GLuint height, GLuint depth, GLenu argument
18710 update(glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, glw::GLvoid* data) update() argument
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp4552 resolutionDefinition(glw::GLuint width, glw::GLuint height, glw::GLuint depth) global() argument
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/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_4_autogen.cpp4275 GL_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3D() argument
5175 GL_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) GL_InvalidateTexSubImage() argument
5479 GL_TexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisample() argument
5938 GL_ClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) GL_ClearTexSubImage() argument
6161 GL_ClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) GL_ClearNamedFramebufferfi() argument
6290 GL_ClipControl(GLenum origin, GLenum depth) GL_ClipControl() argument
6392 GL_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage3D() argument
6933 GL_GetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) GL_GetCompressedTextureSubImage() argument
7543 GL_GetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) GL_GetTextureSubImage() argument
9186 GL_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TextureStorage3D() argument
9221 GL_TextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TextureStorage3DMultisample() argument
9337 GL_TextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage3D() argument
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H A Dentry_points_gl_1_autogen.cpp279 void GL_APIENTRY GL_ClearDepth(GLdouble depth) in GL_ClearDepth() argument
8237 GL_TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3D() argument
8278 GL_TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3D() argument
8445 GL_CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3D() argument
8562 GL_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3D() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES.cpp999 ValidImageSizeParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLint level, GLsizei width, GLsizei height, GLsizei depth, bool isSubImage) ValidImageSizeParameters() argument
1047 ValidCompressedImageSize(const Context *context, GLenum internalFormat, GLint level, GLsizei width, GLsizei height, GLsizei depth) ValidCompressedImageSize() argument
1111 ValidCompressedSubImageSize(const Context *context, GLenum internalFormat, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, size_t textureWidth, size_t textureHeight, size_t textureDepth) ValidCompressedSubImageSize() argument
1166 ValidImageDataSize(const Context *context, angle::EntryPoint entryPoint, TextureType texType, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, GLsizei imageSize) ValidImageDataSize() argument
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