| /third_party/mesa3d/src/freedreno/vulkan/ |
| H A D | tu_cmd_buffer.c | 1141 uint32_t depth = (dst[5] & A6XX_TEX_CONST_5_DEPTH__MASK) >> in tu_emit_input_attachments() local [all...] |
| /third_party/mesa3d/src/amd/llvm/ |
| H A D | ac_llvm_build.c | 4308 ac_export_mrt_z(struct ac_llvm_context *ctx, LLVMValueRef depth, LLVMValueRef stencil, LLVMValueRef samplemask, LLVMValueRef mrt0_alpha, bool is_last, struct ac_export_args *args) ac_export_mrt_z() argument [all...] |
| /third_party/mesa3d/src/intel/vulkan/ |
| H A D | genX_cmd_buffer.c | 5859 CmdTraceRaysKHR( VkCommandBuffer commandBuffer, const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, uint32_t height, uint32_t depth) CmdTraceRaysKHR() argument [all...] |
| /third_party/mesa3d/src/microsoft/vulkan/ |
| H A D | dzn_cmd_buffer.c | 1768 uint32_t depth in dzn_cmd_buffer_copy_img_chunk() local [all...] |
| /third_party/mesa3d/src/intel/isl/ |
| H A D | isl.h | 1298 union { uint32_t d, depth; }; global() member 1304 union { uint32_t d, depth; }; global() member 1442 uint32_t depth; global() member 2320 isl_extent3d(uint32_t width, uint32_t height, uint32_t depth) isl_extent3d() argument 2332 isl_extent4d(uint32_t width, uint32_t height, uint32_t depth, uint32_t array_len) isl_extent4d() argument [all...] |
| /third_party/node/deps/v8/src/ast/ |
| H A D | ast.h | 1108 DepthKind depth() const { in depth() function in v8::internal::LiteralBoilerplateBuilder 1175 void set_depth(DepthKind depth) { in set_depth() argument [all...] |
| /third_party/node/deps/v8/src/ic/ |
| H A D | accessor-assembler.cc | 4400 auto depth = Parameter<TaggedIndex>(Descriptor::kDepth); in GenerateLookupGlobalICBaseline() local
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| /third_party/mesa3d/src/gallium/drivers/svga/include/ |
| H A D | svga3d_cmd.h | 471 float depth; member
|
| H A D | svga3d_dx.h | 745 float depth; member
|
| /third_party/mesa3d/src/gallium/auxiliary/util/ |
| H A D | u_threaded_context.c | 3926 float depth; member 4003 float depth; member 3941 tc_clear(struct pipe_context *_pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) tc_clear() argument 4027 tc_clear_depth_stencil(struct pipe_context *_pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height, bool render_condition_enabled) tc_clear_depth_stencil() argument [all...] |
| /third_party/mesa3d/src/gallium/drivers/svga/ |
| H A D | svga_context.h | 303 const struct svga_depth_stencil_state *depth; member
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| /third_party/mesa3d/src/gallium/drivers/r600/ |
| H A D | evergreen_state.c | 735 unsigned height, depth, width; in evergreen_fill_tex_resource_words() local [all...] |
| /third_party/node/deps/openssl/openssl/ssl/ |
| H A D | ssl_lib.c | 1603 void SSL_set_verify_depth(SSL *s, int depth) in SSL_set_verify_depth() argument 3690 void SSL_CTX_set_verify_depth(SSL_CTX *ctx, int depth) in SSL_CTX_set_verify_depth() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/multiview/ |
| H A D | vktMultiViewRenderTests.cpp | 3757 const float depth = pixelBuffer.getPixDepth(x, y, z); readImage() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
| H A D | vktRayTracingBuiltinTests.cpp | 119 deUint32 depth; member 144 bool isPlain (const deUint32 width, const deUint32 height, const deUint32 depth) in isPlain() argument 167 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument 2320 const deUint32 depth = 3u; // vec3 validateVectorBuffer() local 2381 const deUint32 depth = 12u; // mat3x4 or mat4x3 validateMatrixBuffer() local 3923 deUint32 depth; createLaunchTests() member 3950 const deUint32 depth = sizes[sizeNdx].depth; createLaunchTests() local 4571 const deUint32 depth = 1u; createSpecConstantTests() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
| H A D | vktRenderPassTests.cpp | 1683 DepthStencilClear(const UVec2& offset, const UVec2& size, float depth, deUint32 stencil) DepthStencilClear() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
| H A D | vktShaderRenderTextureFunctionTests.cpp | 212 int depth; member [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
| H A D | vktSpvAsmInstructionTests.cpp | 4532 int depth = -1; in calcOpPhiCase5() local 4601 int depth = -1; in generateOpPhiCase5() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| H A D | capture_gles_ext_autogen.cpp | 311 CaptureCopySubTexture3DANGLE(const State &glState, bool isCallValid, TextureID sourceIdPacked, GLint sourceLevel, TextureTarget destTargetPacked, TextureID destIdPacked, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLint width, GLint height, GLint depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) CaptureCopySubTexture3DANGLE() argument 734 CaptureTexStorageMemFlags3DANGLE(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) CaptureTexStorageMemFlags3DANGLE() argument 788 CaptureTexStorageMemFlags3DMultisampleANGLE(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext) CaptureTexStorageMemFlags3DMultisampleANGLE() argument 2128 CaptureTexImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) CaptureTexImage3DRobustANGLE() argument 2175 CaptureTexSubImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) CaptureTexSubImage3DRobustANGLE() argument 2315 CaptureCompressedTexImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) CaptureCompressedTexImage3DRobustANGLE() argument 2362 CaptureCompressedTexSubImage3DRobustANGLE(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data) CaptureCompressedTexSubImage3DRobustANGLE() argument 4850 CaptureClipControlEXT(const State &glState, bool isCallValid, GLenum origin, GLenum depth) CaptureClipControlEXT() argument 6116 CaptureTexStorageMem3DEXT(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset) CaptureTexStorageMem3DEXT() argument 6142 CaptureTexStorageMem3DMultisampleEXT(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset) CaptureTexStorageMem3DMultisampleEXT() argument 8232 CaptureTexStorage3DEXT(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) CaptureTexStorage3DEXT() argument 10057 CaptureCompressedTexImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) CaptureCompressedTexImage3DOES() argument 10101 CaptureCompressedTexSubImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) CaptureCompressedTexSubImage3DOES() argument 10197 CaptureTexImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) CaptureTexImage3DOES() argument 10243 CaptureTexSubImage3DOES(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) CaptureTexSubImage3DOES() argument 10782 CaptureTexStorage3DMultisampleOES(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) CaptureTexStorage3DMultisampleOES() argument [all...] |
| H A D | capture_gles_ext_params.cpp | 988 CaptureTexImage3DRobustANGLE_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels, ParamCapture *paramCapture) CaptureTexImage3DRobustANGLE_pixels() argument 1006 CaptureTexSubImage3DRobustANGLE_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels, ParamCapture *paramCapture) CaptureTexSubImage3DRobustANGLE_pixels() argument 1058 CaptureCompressedTexImage3DRobustANGLE_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const GLvoid *data, ParamCapture *paramCapture) CaptureCompressedTexImage3DRobustANGLE_data() argument 1075 CaptureCompressedTexSubImage3DRobustANGLE_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const GLvoid *data, ParamCapture *paramCapture) CaptureCompressedTexSubImage3DRobustANGLE_data() argument 3277 CaptureCompressedTexImage3DOES_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data, ParamCapture *paramCapture) CaptureCompressedTexImage3DOES_data() argument 3293 CaptureCompressedTexSubImage3DOES_data(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data, ParamCapture *paramCapture) CaptureCompressedTexSubImage3DOES_data() argument 3311 CaptureTexImage3DOES_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels, ParamCapture *paramCapture) CaptureTexImage3DOES_pixels() argument 3329 CaptureTexSubImage3DOES_pixels(const State &glState, bool isCallValid, TextureTarget targetPacked, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, ParamCapture *paramCapture) CaptureTexSubImage3DOES_pixels() argument 3533 size_t depth = texture->getDepth(target, level); CaptureGetTexImageANGLE_pixels() local 3943 CaptureTexStorageMemFlags3DANGLE_imageCreateInfoPNext(const State &glState, bool isCallValid, TextureType targetPacked, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext, angle::ParamCapture *paramCapture) CaptureTexStorageMemFlags3DANGLE_imageCreateInfoPNext() argument 3961 CaptureTexStorageMemFlags3DMultisampleANGLE_imageCreateInfoPNext( const State &glState, bool isCallValid, TextureType targetPacked, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, MemoryObjectID memoryPacked, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext, angle::ParamCapture *paramCapture) CaptureTexStorageMemFlags3DMultisampleANGLE_imageCreateInfoPNext() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cShadingLanguage420PackTests.cpp | 10215 static const GLuint depth = 1; in prepareTexture() local 18560 void Utils::texture::create(GLuint width, GLuint height, GLuint depth, GLenu argument 18710 update(glw::GLuint width, glw::GLuint height, glw::GLuint depth, glw::GLenum format, glw::GLenum type, glw::GLvoid* data) update() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| H A D | esextcTextureCubeMapArraySampling.cpp | 4552 resolutionDefinition(glw::GLuint width, glw::GLuint height, glw::GLuint depth) global() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | entry_points_gl_4_autogen.cpp | 4275 GL_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TexStorage3D() argument 5175 GL_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) GL_InvalidateTexSubImage() argument 5479 GL_TexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TexStorage3DMultisample() argument 5938 GL_ClearTexSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) GL_ClearTexSubImage() argument 6161 GL_ClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) GL_ClearNamedFramebufferfi() argument 6290 GL_ClipControl(GLenum origin, GLenum depth) GL_ClipControl() argument 6392 GL_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTextureSubImage3D() argument 6933 GL_GetCompressedTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels) GL_GetCompressedTextureSubImage() argument 7543 GL_GetTextureSubImage(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels) GL_GetTextureSubImage() argument 9186 GL_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) GL_TextureStorage3D() argument 9221 GL_TextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) GL_TextureStorage3DMultisample() argument 9337 GL_TextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TextureSubImage3D() argument [all...] |
| H A D | entry_points_gl_1_autogen.cpp | 279 void GL_APIENTRY GL_ClearDepth(GLdouble depth) in GL_ClearDepth() argument 8237 GL_TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) GL_TexImage3D() argument 8278 GL_TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) GL_TexSubImage3D() argument 8445 GL_CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) GL_CompressedTexImage3D() argument 8562 GL_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) GL_CompressedTexSubImage3D() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationES.cpp | 999 ValidImageSizeParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLint level, GLsizei width, GLsizei height, GLsizei depth, bool isSubImage) ValidImageSizeParameters() argument 1047 ValidCompressedImageSize(const Context *context, GLenum internalFormat, GLint level, GLsizei width, GLsizei height, GLsizei depth) ValidCompressedImageSize() argument 1111 ValidCompressedSubImageSize(const Context *context, GLenum internalFormat, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, size_t textureWidth, size_t textureHeight, size_t textureDepth) ValidCompressedSubImageSize() argument 1166 ValidImageDataSize(const Context *context, angle::EntryPoint entryPoint, TextureType texType, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels, GLsizei imageSize) ValidImageDataSize() argument [all...] |