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/foundation/ability/ability_runtime/frameworks/simulator/ability_simulator/src/
H A Djs_resource_manager_utils.cpp23 CreateJsResourceManager(napi_env env, std::shared_ptr<Global::Resource::ResourceManager> resourceManager, std::shared_ptr<Context> context) CreateJsResourceManager() argument
/foundation/ability/ability_runtime/interfaces/inner_api/insight_intent/insight_intent_context/
H A Djs_insight_intent_context.h31 explicit JsInsightIntentContext(const std::shared_ptr<InsightIntentContext>& context) : context_(context) {} in JsInsightIntentContext() argument
/foundation/ability/ability_runtime/frameworks/native/appkit/ability_runtime/context/
H A Djs_resource_manager_utils.cpp23 CreateJsResourceManager(napi_env env, std::shared_ptr<Global::Resource::ResourceManager> resourceManager, std::shared_ptr<Context> context) CreateJsResourceManager() argument
/foundation/ability/ability_lite/services/abilitymgr_lite/src/task/
H A Dability_disconnect_done_task.cpp19 AbilityDisconnectDoneTask::AbilityDisconnectDoneTask(AbilityMgrContext *context, uint64_t token) in AbilityDisconnectDoneTask() argument
H A Dability_background_task.cpp19 AbilityBackgroundTask::AbilityBackgroundTask(AbilityMgrContext *context, uint64_t token) in AbilityBackgroundTask() argument
/foundation/arkui/ace_engine/frameworks/core/components/positioned/
H A Drosen_render_positioned.cpp25 auto context = context_.Upgrade(); in Update() local
/foundation/arkui/ace_engine/frameworks/core/components/stepper/
H A Drosen_render_stepper.cpp30 void RosenRenderStepper::Paint(RenderContext& context, const Offset& offset) in Paint() argument
/foundation/arkui/ace_engine/frameworks/core/components/svg/
H A Drender_svg_g.cpp35 auto context = context_.Upgrade(); in PerformLayout() local
H A Drosen_render_svg_g.cpp23 void RosenRenderSvgG::Paint(RenderContext& context, const Offset& offset) in Paint() argument
38 void RosenRenderSvgG::PaintDirectly(RenderContext& context, const Offset& offset) in PaintDirectly() argument
/foundation/arkui/ace_engine/frameworks/core/components/plugin/
H A Dplugin_window.cpp21 auto context = outSidePipelineContext_.Upgrade(); in RequestFrame() local
35 auto context = outSidePipelineContext_.Upgrade(); in SetVsyncCallback() local
/foundation/arkui/ace_engine/frameworks/core/components/focusable/
H A Dfocusable_element.h48 auto context = GetContext().Upgrade(); variable
/foundation/arkui/ace_engine/frameworks/core/components/wrap/
H A Dwrap_element.h31 auto context = GetContext().Upgrade(); variable
/foundation/arkui/ace_engine/frameworks/core/components/scroll/
H A Dscroll_element.cpp38 auto context = context_.Upgrade(); in OnMount() local
/foundation/arkui/ace_engine/frameworks/core/components/slider/
H A Dslider_element.h44 auto context = context_.Upgrade(); variable
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H A Dmodifier.cpp27 void ContentModifier::Draw(DrawingContext& context) in Draw() argument
48 void OverlayModifier::Draw(DrawingContext& context) in Draw() argument
69 Draw(DrawingContext& context) Draw() argument
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/foundation/arkui/ace_engine/frameworks/base/image/
H A Dpixel_map.cpp28 void PixelMap::ReleaseProc(const void* /* pixels */, void* context) in ReleaseProc() argument
/foundation/arkui/ace_engine/frameworks/core/components/box/
H A Dbox_element.h34 auto context = GetContext().Upgrade(); variable
/foundation/arkui/ace_engine/test/unittest/core/pattern/form/mock/
H A Dmock_sub_container.h28 MockSubContainer(const WeakPtr<PipelineBase>& context) : SubContainer(context) {} in MockSubContainer() argument
29 MockSubContainer(const WeakPtr<PipelineBase>& context, int32_t instanceId) : SubContainer(context, instanceId) {} in MockSubContainer() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/scene/
H A Dtransform_scene.cpp26 auto context = AceType::DynamicCast<NG::RosenRenderContext>(host->GetRenderContext()); in OnAttachToFrameNode() local
/foundation/arkui/ace_engine/frameworks/core/components_v2/indexer/
H A Dindexer_element.h36 auto context = context_.Upgrade(); variable
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/waterflow/
H A Dwater_flow_content_modifier.cpp30 void WaterFlowContentModifier::onDraw(DrawingContext& context) in onDraw() argument
/foundation/arkui/ace_engine/frameworks/core/components_v2/ability_component/
H A Drosen_render_ability_component.cpp27 void RosenRenderAbilityComponent::Paint(RenderContext& context, const Offset& offset) in Paint() argument
/foundation/arkui/ace_engine/frameworks/core/event/
H A Dace_event_helper.h41 static std::function<void(Args...)> Create(const EventMarker& marker, const WeakPtr<PipelineContext>& context) in Create() argument
68 static std::function<void(Args...)> Create(const EventMarker& marker, const WeakPtr<PipelineContext>& context) in Create() argument
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/foundation/arkui/ace_engine/frameworks/core/gestures/
H A Dpinch_gesture.cpp23 RefPtr<GestureRecognizer> PinchGesture::CreateRecognizer(WeakPtr<PipelineBase> context) in CreateRecognizer() argument
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/remote_window/
H A Dremote_window_model_ng.cpp31 auto context = AceType::DynamicCast<NG::RosenRenderContext>(frameNode->GetRenderContext()); in Create() local

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