| /foundation/ability/ability_runtime/frameworks/simulator/ability_simulator/src/ |
| H A D | js_resource_manager_utils.cpp | 23 CreateJsResourceManager(napi_env env, std::shared_ptr<Global::Resource::ResourceManager> resourceManager, std::shared_ptr<Context> context) CreateJsResourceManager() argument
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| /foundation/ability/ability_runtime/interfaces/inner_api/insight_intent/insight_intent_context/ |
| H A D | js_insight_intent_context.h | 31 explicit JsInsightIntentContext(const std::shared_ptr<InsightIntentContext>& context) : context_(context) {}
in JsInsightIntentContext() argument
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| /foundation/ability/ability_runtime/frameworks/native/appkit/ability_runtime/context/ |
| H A D | js_resource_manager_utils.cpp | 23 CreateJsResourceManager(napi_env env, std::shared_ptr<Global::Resource::ResourceManager> resourceManager, std::shared_ptr<Context> context) CreateJsResourceManager() argument
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| /foundation/ability/ability_lite/services/abilitymgr_lite/src/task/ |
| H A D | ability_disconnect_done_task.cpp | 19 AbilityDisconnectDoneTask::AbilityDisconnectDoneTask(AbilityMgrContext *context, uint64_t token)
in AbilityDisconnectDoneTask() argument
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| H A D | ability_background_task.cpp | 19 AbilityBackgroundTask::AbilityBackgroundTask(AbilityMgrContext *context, uint64_t token)
in AbilityBackgroundTask() argument
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| /foundation/arkui/ace_engine/frameworks/core/components/positioned/ |
| H A D | rosen_render_positioned.cpp | 25 auto context = context_.Upgrade(); in Update() local
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| /foundation/arkui/ace_engine/frameworks/core/components/stepper/ |
| H A D | rosen_render_stepper.cpp | 30 void RosenRenderStepper::Paint(RenderContext& context, const Offset& offset) in Paint() argument
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| /foundation/arkui/ace_engine/frameworks/core/components/svg/ |
| H A D | render_svg_g.cpp | 35 auto context = context_.Upgrade(); in PerformLayout() local
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| H A D | rosen_render_svg_g.cpp | 23 void RosenRenderSvgG::Paint(RenderContext& context, const Offset& offset) in Paint() argument 38 void RosenRenderSvgG::PaintDirectly(RenderContext& context, const Offset& offset) in PaintDirectly() argument
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| /foundation/arkui/ace_engine/frameworks/core/components/plugin/ |
| H A D | plugin_window.cpp | 21 auto context = outSidePipelineContext_.Upgrade(); in RequestFrame() local 35 auto context = outSidePipelineContext_.Upgrade(); in SetVsyncCallback() local
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| /foundation/arkui/ace_engine/frameworks/core/components/focusable/ |
| H A D | focusable_element.h | 48 auto context = GetContext().Upgrade(); variable
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| /foundation/arkui/ace_engine/frameworks/core/components/wrap/ |
| H A D | wrap_element.h | 31 auto context = GetContext().Upgrade(); variable
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| /foundation/arkui/ace_engine/frameworks/core/components/scroll/ |
| H A D | scroll_element.cpp | 38 auto context = context_.Upgrade(); in OnMount() local
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| /foundation/arkui/ace_engine/frameworks/core/components/slider/ |
| H A D | slider_element.h | 44 auto context = context_.Upgrade(); variable
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/base/ |
| H A D | modifier.cpp | 27 void ContentModifier::Draw(DrawingContext& context) in Draw() argument 48 void OverlayModifier::Draw(DrawingContext& context) in Draw() argument 69 Draw(DrawingContext& context) Draw() argument [all...] |
| /foundation/arkui/ace_engine/frameworks/base/image/ |
| H A D | pixel_map.cpp | 28 void PixelMap::ReleaseProc(const void* /* pixels */, void* context) in ReleaseProc() argument
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| /foundation/arkui/ace_engine/frameworks/core/components/box/ |
| H A D | box_element.h | 34 auto context = GetContext().Upgrade(); variable
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| /foundation/arkui/ace_engine/test/unittest/core/pattern/form/mock/ |
| H A D | mock_sub_container.h | 28 MockSubContainer(const WeakPtr<PipelineBase>& context) : SubContainer(context) {} in MockSubContainer() argument 29 MockSubContainer(const WeakPtr<PipelineBase>& context, int32_t instanceId) : SubContainer(context, instanceId) {} in MockSubContainer() argument
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/scene/ |
| H A D | transform_scene.cpp | 26 auto context = AceType::DynamicCast<NG::RosenRenderContext>(host->GetRenderContext()); in OnAttachToFrameNode() local
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| /foundation/arkui/ace_engine/frameworks/core/components_v2/indexer/ |
| H A D | indexer_element.h | 36 auto context = context_.Upgrade(); variable
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/waterflow/ |
| H A D | water_flow_content_modifier.cpp | 30 void WaterFlowContentModifier::onDraw(DrawingContext& context) in onDraw() argument
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| /foundation/arkui/ace_engine/frameworks/core/components_v2/ability_component/ |
| H A D | rosen_render_ability_component.cpp | 27 void RosenRenderAbilityComponent::Paint(RenderContext& context, const Offset& offset) in Paint() argument
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| /foundation/arkui/ace_engine/frameworks/core/event/ |
| H A D | ace_event_helper.h | 41 static std::function<void(Args...)> Create(const EventMarker& marker, const WeakPtr<PipelineContext>& context) in Create() argument 68 static std::function<void(Args...)> Create(const EventMarker& marker, const WeakPtr<PipelineContext>& context) in Create() argument [all...] |
| /foundation/arkui/ace_engine/frameworks/core/gestures/ |
| H A D | pinch_gesture.cpp | 23 RefPtr<GestureRecognizer> PinchGesture::CreateRecognizer(WeakPtr<PipelineBase> context) in CreateRecognizer() argument
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/remote_window/ |
| H A D | remote_window_model_ng.cpp | 31 auto context = AceType::DynamicCast<NG::RosenRenderContext>(frameNode->GetRenderContext()); in Create() local
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