1d9f0492fSopenharmony_ci/*
2d9f0492fSopenharmony_ci * Copyright (c) 2023 Huawei Device Co., Ltd.
3d9f0492fSopenharmony_ci * Licensed under the Apache License, Version 2.0 (the "License");
4d9f0492fSopenharmony_ci * you may not use this file except in compliance with the License.
5d9f0492fSopenharmony_ci * You may obtain a copy of the License at
6d9f0492fSopenharmony_ci *
7d9f0492fSopenharmony_ci * http://www.apache.org/licenses/LICENSE-2.0
8d9f0492fSopenharmony_ci *
9d9f0492fSopenharmony_ci * Unless required by applicable law or agreed to in writing, software
10d9f0492fSopenharmony_ci * distributed under the License is distributed on an "AS IS" BASIS,
11d9f0492fSopenharmony_ci * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12d9f0492fSopenharmony_ci * See the License for the specific language governing permissions and
13d9f0492fSopenharmony_ci * limitations under the License.
14d9f0492fSopenharmony_ci */
15d9f0492fSopenharmony_ci
16d9f0492fSopenharmony_ci#ifndef LOOP_IDLE_H
17d9f0492fSopenharmony_ci#define LOOP_IDLE_H
18d9f0492fSopenharmony_ci#include "le_task.h"
19d9f0492fSopenharmony_ci#include "le_loop.h"
20d9f0492fSopenharmony_ci#include "loop_event.h"
21d9f0492fSopenharmony_ci
22d9f0492fSopenharmony_ci/**
23d9f0492fSopenharmony_ci * @brief Idle Task Structure
24d9f0492fSopenharmony_ci */
25d9f0492fSopenharmony_citypedef struct {
26d9f0492fSopenharmony_ci    /* List Node */
27d9f0492fSopenharmony_ci    ListNode node;
28d9f0492fSopenharmony_ci
29d9f0492fSopenharmony_ci    /* The loop handler this idle task belongs to */
30d9f0492fSopenharmony_ci    EventLoop *loop;
31d9f0492fSopenharmony_ci
32d9f0492fSopenharmony_ci    /* The actual function to be executed */
33d9f0492fSopenharmony_ci    LE_ProcessIdle processIdle;
34d9f0492fSopenharmony_ci
35d9f0492fSopenharmony_ci    /* The function context pointer */
36d9f0492fSopenharmony_ci    void *context;
37d9f0492fSopenharmony_ci
38d9f0492fSopenharmony_ci    /* This task will be repeat forever or just once */
39d9f0492fSopenharmony_ci    int repeat;
40d9f0492fSopenharmony_ci} IdleTask;
41d9f0492fSopenharmony_ci
42d9f0492fSopenharmony_ci/**
43d9f0492fSopenharmony_ci * @brief Execute all idle functions
44d9f0492fSopenharmony_ci *
45d9f0492fSopenharmony_ci * @param loopHandle the running loop
46d9f0492fSopenharmony_ci * @return None
47d9f0492fSopenharmony_ci */
48d9f0492fSopenharmony_civoid LE_RunIdle(const LoopHandle loopHandle);
49d9f0492fSopenharmony_ci
50d9f0492fSopenharmony_ci#endif
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