/third_party/skia/samplecode/ |
H A D | SampleComplexClip.cpp | 49 SkColor colorA = SK_ColorCYAN; variable
|
/third_party/ffmpeg/libavcodec/ |
H A D | rpza.c | 79 uint16_t colorA = 0, colorB; in rpza_decode_stream() local [all...] |
H A D | rpzaenc.c | 157 static int diff_colors(uint8_t *colorA, uint8_t *colorB) in diff_colors() argument 171 static int max_component_diff(uint16_t *colorA, uint16_t *colorB) in max_component_diff() argument
|
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | BindUniformLocationTest.cpp | 237 static const float colorA[] = { in TEST_P() local
|
/third_party/vk-gl-cts/framework/common/ |
H A D | tcuRasterizationVerifier.cpp | 93 bool compareColors (const tcu::RGBA& colorA, const tcu::RGBA& colorB, int redBits, int greenBits, int blueBits) in compareColors() argument
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 266 const deUint32 colorA = 0xff000000 | rgb; in init() local
|
H A D | es31fTextureSpecificationTests.cpp | 448 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 451 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); in createTexture() local 554 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 558 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); in createTexture() local 690 const Vec4 colorA = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local
|
/third_party/vk-gl-cts/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 165 deUint32 colorA = 0xff000000 | rgb; in init() local 437 deUint32 colorA = 0xff000000 | rgb; in init() local
|
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fTextureFilteringTests.cpp | 195 deUint32 colorA = 0xff000000 | rgb; in init() local 469 deUint32 colorA = 0xff000000 | rgb; in init() local
|
H A D | es2fShaderTextureFunctionTests.cpp | 343 Vec4 colorA = cBias + cScale*Vec4(fA, fB, fA, fB); in initTexture() local 380 Vec4 colorA = cBias + cScale*f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() local
|
H A D | es2fTextureSpecificationTests.cpp | 866 tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); in createTexture() local 916 tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); in createTexture() local 980 Vec4 colorA = randomVector<4>(rnd); in createTexture() local 1055 Vec4 colorA = randomVector<4>(rnd); in createTexture() local 1450 Vec4 colorA = randomVector<4>(rnd); in createTexture() local 1533 Vec4 colorA = randomVector<4>(rnd); createTexture() local [all...] |
/third_party/vk-gl-cts/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 155 deUint32 colorA = 0xff000000 | rgb; in init() local 423 deUint32 colorA = 0xff000000 | rgb; in init() local
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryLayeredRenderingTests.cpp | 464 inline bool compareColors (const Vec4& colorA, const Vec4& colorB, const Vec4& threshold) in compareColors() argument
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 274 const deUint32 colorA = 0xff000000 | rgb; in Texture2DFilteringTestInstance() local 498 const deUint32 colorA = 0xff000000 | rgb; in TextureCubeFilteringTestInstance() local 749 const deUint32 colorA = 0xff000000 | rgb; in Texture2DArrayFilteringTestInstance() local 959 const deUint32 colorA = 0xff000000 | rgb; Texture3DFilteringTestInstance() local [all...] |
H A D | vktTextureShadowTests.cpp | 309 const deUint32 colorA = 0xff000000 | rgb; in Texture2DShadowTestInstance() local 552 const deUint32 colorA = 0xff000000 | rgb; in TextureCubeShadowTestInstance() local 776 const deUint32 colorA = 0xff000000 | rgb; in Texture2DArrayShadowTestInstance() local 1002 const deUint32 colorA = 0xff000000 | rgb; in Texture1DShadowTestInstance() local 1227 const deUint32 colorA = 0xff000000 | rgb; in Texture1DArrayShadowTestInstance() local 1476 const deUint32 colorA = 0xff000000 | rgb; TextureCubeArrayShadowTestInstance() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/ |
H A D | vktGeometryLayeredRenderingTests.cpp | 464 inline bool compareColors (const Vec4& colorA, const Vec4& colorB, const Vec4& threshold) in compareColors() argument
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureFilteringTests.cpp | 216 deUint32 colorA = 0xff000000 | rgb; in init() local 507 deUint32 colorA = 0xff000000 | rgb; in init() local 807 const deUint32 colorA = 0xff000000 | rgb; in init() local 1053 deUint32 colorA = 0xff000000 | rgb; in init() local
|
H A D | es3fTextureShadowTests.cpp | 252 deUint32 colorA = 0xff000000 | rgb; in init() local 524 deUint32 colorA = 0xff000000 | rgb; in init() local 806 deUint32 colorA = 0xff000000 | rgb; in init() local
|
H A D | es3fTextureSpecificationTests.cpp | 987 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*(m_texFormatInfo.valueMax-m_texFormatInfo.valueMin) + m_texFormatInfo.valueMin; in createTexture() local 993 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); in createTexture() local 1044 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*(m_texFormatInfo.valueMax-m_texFormatInfo.valueMin) + m_texFormatInfo.valueMin; in createTexture() local 1049 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, levelSize, levelSize, 1, rowPitch, 0, &data[0]), cellSize, colorA, colorB); in createTexture() local 1093 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 1096 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); in createTexture() local 1163 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in createTexture() local 1166 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); in createTexture() local 1249 Vec4 colorA = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 1328 Vec4 colorA = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1401 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 1405 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); createTexture() local 1477 Vec4 colorA = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1831 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 1835 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); createTexture() local 2000 Vec4 colorA = randomVector<4>(rnd); createTexture() local 2077 Vec4 colorA = randomVector<4>(rnd); createTexture() local 2331 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 2334 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 2486 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 2489 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 2568 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 2571 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 2659 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 2663 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 2758 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 2762 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 2865 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 2869 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 3093 Vec4 colorA = Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; createTexture() local 3097 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), 4, colorA, colorB); createTexture() local 3277 const Vec4 colorA = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local 3349 const Vec4 colorA = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local [all...] |
H A D | es3fTextureUnitTests.cpp | 893 deUint32 colorA = alpha | rgb; in init() local
|
H A D | es3fVertexTextureTests.cpp | 611 const deUint32 colorA = 0xff000000 | rgb; in init() local 931 const deUint32 colorA = 0xff000000 | rgb; in init() local 1257 const deUint32 colorA = 0xff000000 | rgb; in init() local 1597 const deUint32 colorA = 0xff000000 | rgb; in init() local
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 273 const deUint32 colorA = 0xff000000 | rgb; in Texture2DFilteringTestInstance() local 497 const deUint32 colorA = 0xff000000 | rgb; in TextureCubeFilteringTestInstance() local 748 const deUint32 colorA = 0xff000000 | rgb; in Texture2DArrayFilteringTestInstance() local 958 const deUint32 colorA = 0xff000000 | rgb; Texture3DFilteringTestInstance() local [all...] |
H A D | vktTextureShadowTests.cpp | 307 const deUint32 colorA = 0xff000000 | rgb; in Texture2DShadowTestInstance() local 550 const deUint32 colorA = 0xff000000 | rgb; in TextureCubeShadowTestInstance() local 774 const deUint32 colorA = 0xff000000 | rgb; in Texture2DArrayShadowTestInstance() local 1000 const deUint32 colorA = 0xff000000 | rgb; in Texture1DShadowTestInstance() local 1225 const deUint32 colorA = 0xff000000 | rgb; in Texture1DArrayShadowTestInstance() local 1474 const deUint32 colorA = 0xff000000 | rgb; TextureCubeArrayShadowTestInstance() local [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
H A D | es2cTexture3DTests.cpp | 562 deUint32 colorA = 0xff000000 | rgb; in init() local
|
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
H A D | esextcTextureShadowLodFunctionsTest.cpp | 495 Vec4 colorA = cBias + cScale * Vec4(fA, fB, fA, fB); in initTexture() local 536 Vec4 colorA = cBias + cScale * Vec4(fA, fB, fA, fB); in initTexture() local 578 Vec4 colorA = cBias + cScale * f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() local 654 Vec4 colorA = cBias + cScale * f.swizzle(swzA[0], swzA[1], swzA[2], swzA[3]); in initTexture() local
|