| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
| H A D | renderer_utils.cpp | 71 void CopyColor(gl::ColorF *color) in CopyColor() argument 76 void PremultiplyAlpha(gl::ColorF *color) in PremultiplyAlpha() argument 83 void UnmultiplyAlpha(gl::ColorF *color) in UnmultiplyAlpha() argument 94 ClipChannelsR(gl::ColorF *color) ClipChannelsR() argument 101 ClipChannelsRG(gl::ColorF *color) ClipChannelsRG() argument 107 ClipChannelsRGB(gl::ColorF *color) ClipChannelsRGB() argument 112 ClipChannelsLuminance(gl::ColorF *color) ClipChannelsLuminance() argument 117 ClipChannelsAlpha(gl::ColorF *color) ClipChannelsAlpha() argument 124 ClipChannelsNoOp(gl::ColorF *color) ClipChannelsNoOp() argument 126 WriteUintColor(const gl::ColorF &color, PixelWriteFunction colorWriteFunction, uint8_t *destPixelData) WriteUintColor() argument 136 WriteFloatColor(const gl::ColorF &color, PixelWriteFunction colorWriteFunction, uint8_t *destPixelData) WriteFloatColor() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | vk_wrapper.h | 807 clearColorImage(const Image &image, VkImageLayout imageLayout, const VkClearColorValue &color, uint32_t rangeCount, const VkImageSubresourceRange *ranges) clearColorImage() argument
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | MemoryBarrierTest.cpp | 371 void MemoryBarrierTestBase::createFramebuffer(GLuint color, GLuint fbo, GLColor initialColor) in createFramebuffer() argument 759 GLTexture color; in vertexAttribArrayBitBufferWriteThenVertexRead() local 821 GLTexture color; in vertexAttribArrayBitVertexReadThenBufferWrite() local 911 GLTexture color; in elementArrayBitBufferWriteThenIndexRead() local 973 GLTexture color; elementArrayBitIndexReadThenBufferWrite() local 1066 GLTexture color; uniformBitBufferWriteThenUBORead() local 1121 GLTexture color; uniformBitUBOReadThenBufferWrite() local 1207 GLTexture color; commandBitBufferWriteThenIndirectRead() local 1271 GLTexture color; commandBitIndirectReadThenBufferWrite() local 1331 GLTexture color; pixelBufferBitBufferWriteThenPack() local 1390 GLTexture color; pixelBufferBitBufferWriteThenUnpack() local 1450 GLTexture color; pixelBufferBitPackThenBufferWrite() local 1504 GLTexture color; pixelBufferBitUnpackThenBufferWrite() local 1565 GLTexture color; bufferUpdateBitBufferWriteThenCopy() local 1628 GLTexture color; bufferUpdateBitCopyThenBufferWrite() local 1720 GLTexture color; transformFeedbackBitBufferWriteThenCapture() local 1782 GLTexture color; transformFeedbackBitCaptureThenBufferWrite() local 1883 GLTexture color; atomicCounterBitBufferWriteThenAtomic() local 1946 GLTexture color; atomicCounterBitAtomicThenBufferWrite() local 2037 GLTexture color; shaderStorageBitBufferWriteThenBufferRead() local 2093 GLTexture color; shaderStorageBitBufferReadThenBufferWrite() local 2201 GLTexture color; textureFetchBitImageWriteThenSamplerRead() local 2256 GLTexture color; textureFetchBitSamplerReadThenImageWrite() local 2371 GLTexture color; shaderImageAccessBitImageWriteThenImageRead() local 2425 GLTexture color; shaderImageAccessBitImageReadThenImageWrite() local 2479 GLTexture color; textureUpdateBitImageWriteThenCopy() local 2532 GLTexture color; textureUpdateBitCopyThenImageWrite() local 2582 GLTexture color; framebufferBitImageWriteThenDraw() local 2658 GLTexture color; framebufferBitImageWriteThenReadPixels() local 2733 GLTexture color; framebufferBitImageWriteThenCopy() local 2801 GLTexture color; framebufferBitImageWriteThenBlit() local 2865 GLTexture color; framebufferBitDrawThenImageWrite() local 2929 GLTexture color; framebufferBitReadPixelsThenImageWrite() local 3005 GLTexture color; framebufferBitCopyThenImageWrite() local 3074 GLTexture color; framebufferBitBlitThenImageWrite() local [all...] |
| H A D | VertexAttributeTest.cpp | 1070 void SetupColorsForUnitQuad(GLint location, const GLColor32F &color, GLenu argument 3234 Vector2 color; TEST_P() member [all...] |
| H A D | StateChangeTest.cpp | 701 setUniformColor(const GLColor &color) setUniformColor() argument 1679 simpleDrawWithColor(const GLColor &color) simpleDrawWithColor() argument 3065 GLTexture color; TEST_P() local 3097 GLTexture color; TEST_P() local 3345 const Vector4 color = RandomVec4(seed, 0.0f, 1.0f); TEST_P() local 3371 const Vector4 color = RandomVec4(seed, 0.0f, 1.0f); TEST_P() local [all...] |
| H A D | RobustResourceInitTest.cpp | 1008 GLTexture color; in TEST_P() local 2438 GLRenderbuffer color; TEST_P() local [all...] |
| H A D | GLSLTest.cpp | 493 verifyAttachment2DColor(unsigned int index, GLuint textureName, GLenum target, GLint level, GLColor color) verifyAttachment2DColor() argument [all...] |
| H A D | FramebufferTest.cpp | 1155 convertGLColorToUShort(GLenum internalFormat, const GLColor &color) convertGLColorToUShort() argument 3637 GLRenderbuffer color; TEST_P() local 3956 GLRenderbuffer color; TEST_P() local 3985 GLRenderbuffer color; TEST_P() local [all...] |
| /third_party/skia/src/gpu/ops/ |
| H A D | AAHairLinePathRenderer.cpp | 924 const SkPMColor4f& color() const { return fColor; } in color() function in __anon18826::final 776 AAHairlineOp(GrProcessorSet* processorSet, const SkPMColor4f& color, uint8_t coverage, const SkMatrix& viewMatrix, const SkPath& path, SkIRect devClipBounds, SkScalar capLength, const GrUserStencilSettings* stencilSettings) AAHairlineOp() argument [all...] |
| H A D | TextureOp.cpp | 636 int appendQuad(DrawQuad* quad, const SkPMColor4f& color, const SkRect& subset) { in appendQuad() argument 229 Make(GrRecordingContext* context, GrSurfaceProxyView proxyView, sk_sp<GrColorSpaceXform> textureXform, GrSamplerState::Filter filter, GrSamplerState::MipmapMode mm, const SkPMColor4f& color, Saturate saturate, GrAAType aaType, DrawQuad* quad, const SkRect* subset) Make() argument 435 TextureOpImpl(GrSurfaceProxyView proxyView, sk_sp<GrColorSpaceXform> textureColorSpaceXform, GrSamplerState::Filter filter, GrSamplerState::MipmapMode mm, const SkPMColor4f& color, Saturate saturate, GrAAType aaType, DrawQuad* quad, const SkRect* subsetRect) TextureOpImpl() argument 1129 Make(GrRecordingContext* context, GrSurfaceProxyView proxyView, SkAlphaType alphaType, sk_sp<GrColorSpaceXform> textureXform, GrSamplerState::Filter filter, GrSamplerState::MipmapMode mm, const SkPMColor4f& color, Saturate saturate, SkBlendMode blendMode, GrAAType aaType, DrawQuad* quad, const SkRect* subset) Make() argument 1415 SkPMColor4f color = SkPMColor4f::FromBytes_RGBA(SkColorToPremulGrColor(random->nextU())); GR_DRAW_OP_TEST_DEFINE() local [all...] |
| H A D | DashOp.cpp | 678 const SkPMColor4f& color() const { return fColor; } in color() function in skgpu::v1::DashOp::__anon18834::final 837 Make(SkArenaAlloc* arena, const SkPMColor4f& color, AAMode aaMode, const SkMatrix& localMatrix, bool usesLocalCoords) Make() argument 868 DashingCircleEffect(const SkPMColor4f& color, AAMode aaMode, const SkMatrix& localMatrix, bool usesLocalCoords) DashingCircleEffect() argument 888 GrColor color = GrTest::RandomColor(d->fRandom); TestCreate() local 1061 Make(SkArenaAlloc* arena, const SkPMColor4f& color, AAMode aaMode, const SkMatrix& localMatrix, bool usesLocalCoords) Make() argument 1092 DashingLineEffect(const SkPMColor4f& color, AAMode aaMode, const SkMatrix& localMatrix, bool usesLocalCoords) DashingLineEffect() argument 1112 GrColor color = GrTest::RandomColor(d->fRandom); TestCreate() local 1124 make_dash_gp(SkArenaAlloc* arena, const SkPMColor4f& color, AAMode aaMode, DashCap cap, const SkMatrix& viewMatrix, bool usesLocalCoords) make_dash_gp() argument [all...] |
| /third_party/skia/src/gpu/v1/ |
| H A D | Device.cpp | 437 drawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], SkCanvas::QuadAAFlags aaFlags, const SkColor4f& color, SkBlendMode mode) drawEdgeAAQuad() argument
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| /third_party/skia/src/core/ |
| H A D | SkVM.cpp | 1445 Color Builder::uniformColor(SkColor4f color, Uniforms* uniforms) { in uniformColor() argument
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| /third_party/skia/src/gpu/d3d/ |
| H A D | GrD3DGpu.cpp | 1382 copy_color_data(const GrD3DCaps& caps, char* mapPtr, DXGI_FORMAT dxgiFormat, SkISize dimensions, D3D12_PLACED_SUBRESOURCE_FOOTPRINT* placedFootprints, std::array<float, 4> color) copy_color_data() argument 1400 onClearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) onClearBackendTexture() argument
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| /third_party/skia/src/effects/imagefilters/ |
| H A D | SkLightingImageFilter.cpp | 112 const SkPoint3& color() const { return fColor; } in color() function in __anon18760::SkImageFilterLight 127 SkImageFilterLight(SkColor color) { in SkImageFilterLight() argument 132 SkImageFilterLight(const SkPoint3& color) : fColor(color) {} in SkImageFilterLight() argument 162 SkPoint3 color = lightColor.makeScale(colorScale); variable 186 SkPoint3 color = lightColor.makeScale(colorScale); global() variable 866 SkDistantLight(const SkPoint3& direction, SkColor color) SkDistantLight() argument 900 SkDistantLight(const SkPoint3& direction, const SkPoint3& color) SkDistantLight() argument 920 SkPointLight(const SkPoint3& location, SkColor color) SkPointLight() argument 967 SkPointLight(const SkPoint3& location, const SkPoint3& color) SkPointLight() argument 983 SkSpotLight(const SkPoint3& location, const SkPoint3& target, SkScalar specularExponent, SkScalar cutoffAngle, SkColor color) SkSpotLight() argument 1076 SkSpotLight(const SkPoint3& location, const SkPoint3& target, SkScalar specularExponent, SkScalar cosOuterConeAngle, SkScalar cosInnerConeAngle, SkScalar coneScale, const SkPoint3& s, const SkPoint3& color) SkSpotLight() argument 2090 const char* color = uniformHandler->getUniformCStr(this->lightColorUni()); // created by parent class. emitLightColor() local [all...] |
| /third_party/skia/src/gpu/dawn/ |
| H A D | GrDawnGpu.cpp | 395 onClearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) onClearBackendTexture() argument
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| /third_party/skia/src/gpu/text/ |
| H A D | GrTextBlob.cpp | 43 GrColor color; member 57 GrColor color; member 94 fill_transformed_vertices_2D(SkZip<Quad, const GrGlyph*, const VertexData> quadData, SkScalar dstPadding, SkScalar strikeToSource, GrColor color, const SkMatrix& matrix) fill_transformed_vertices_2D() argument 118 fill_transformed_vertices_3D(SkZip<Quad, const GrGlyph*, const VertexData> quadData, SkScalar dstPadding, SkScalar strikeToSource, GrColor color, const SkMatrix& positionMatrix) fill_transformed_vertices_3D() argument 719 direct_2D(SkZip<Mask2DVertex[4], const GrGlyph*, const DirectMaskSubRun::DevicePosition> quadData, GrColor color, SkIPoint integralOriginOffset) direct_2D() argument 745 generalized_direct_2D(SkZip<Quad, const GrGlyph*, const VertexData> quadData, GrColor color, SkIPoint integralOriginOffset, SkIRect* clip = nullptr) generalized_direct_2D() argument 787 fillVertexData(void* vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument 803 direct_2D(quadData((Quad*)vertexDst), color, integralOriginOffset); fillVertexData() local 807 generalized_direct_2D(quadData((Quad*)vertexDst), color, integralOriginOffset); fillVertexData() local 813 generalized_direct_2D(quadData((Quad*)vertexDst), color, integralOriginOffset, &clip); fillVertexData() local 817 generalized_direct_2D(quadData((Quad*)vertexDst), color, integralOriginOffset, &clip); fillVertexData() local 1015 fillVertexData( void* vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument 1034 color, fillVertexData() local 1043 color, fillVertexData() local 1054 color, fillVertexData() local 1063 color, fillVertexData() local 1339 fillVertexData( void *vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument 1351 color, fillVertexData() local 1855 direct_2D2(SkZip<Mask2DVertex[4], const GrGlyph*, const DirectMaskSubRunNoCache::DevicePosition> quadData, GrColor color) direct_2D2() argument 1873 fillVertexData(void* vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument 1885 direct_2D2(quadData((Quad*)vertexDst), color); fillVertexData() local 1889 generalized_direct_2D(quadData((Quad*)vertexDst), color, {0,0}); fillVertexData() local 1895 generalized_direct_2D(quadData((Quad*)vertexDst), color, {0,0}, &clip); fillVertexData() local 1899 generalized_direct_2D(quadData((Quad*)vertexDst), color, {0,0}, &clip); fillVertexData() local 2051 fillVertexData( void* vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument 2070 color, fillVertexData() local 2079 color, fillVertexData() local 2090 color, fillVertexData() local 2099 color, fillVertexData() local 2301 fillVertexData( void *vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument 2312 color, fillVertexData() local [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/Device/ |
| H A D | Blitter.cpp | 1519 Float4 color; in sample() local 1780 Int4 color = readInt4(s, state); generate() local 1790 Float4 color = sample(source, x, y, z, sWidth, sHeight, sDepth, sSliceB, sPitchB, state); generate() local [all...] |
| H A D | ETC_Decoder.cpp | 442 bgra8 *color = (bgra8 *)dest; in decodeIndividualOrDifferentialBlock() local 452 bgra8 *color = (bgra8 *)dest; in decodeIndividualOrDifferentialBlock() local 464 bgra8 *color = (bgra8 *)dest; decodeIndividualOrDifferentialBlock() local 505 bgra8 *color = (bgra8 *)dest; decodeTBlock() local 545 bgra8 *color = (bgra8 *)dest; decodeHBlock() local [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
| H A D | PixelRoutine.cpp | 2068 Vector4f color; in setLumSat() local 2080 computeLum(Float4 &color, Float4 &lum, Float4 &mincol, Float4 &maxcol, Int4 &negative, Int4 &aboveOne) computeLum() argument 2098 Vector4f color; setLum() local 2432 Vector4s color; alphaBlend() local 2553 writeColor(int index, const Pointer<Byte> &cBuffer, const Int &x, Vector4f &color, const Int &sMask, const Int &zMask, const Int &cMask) writeColor() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
| H A D | ETC_Decoder.cpp | 445 bgra8* color = (bgra8*)dest; in decodeIndividualOrDifferentialBlock() local 455 bgra8* color = (bgra8*)dest; in decodeIndividualOrDifferentialBlock() local 467 bgra8* color = (bgra8*)dest; decodeIndividualOrDifferentialBlock() local 508 bgra8* color = (bgra8*)dest; decodeTBlock() local 548 bgra8* color = (bgra8*)dest; decodeHBlock() local [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
| H A D | VkCommandBuffer.cpp | 773 CmdClearColorImage(vk::Image *image, const VkClearColorValue &color, const VkImageSubresourceRange &range) in CmdClearColorImage() argument 789 const VkClearColorValue color; member in __anon22994::CmdClearColorImage
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| H A D | VkImage.cpp | 1053 void Image::clear(const VkClearColorValue &color, const VkImageSubresourceRange &subresourceRange) in clear() argument 1060 void Image::clear(const VkClearDepthStencilValue &color, const VkImageSubresourceRange &subresourceRange) in clear() argument
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| /third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/ |
| H A D | unittests.cpp | 58 unsigned char color[4] = { 0 }; in expectFramebufferColor() local 69 float color[4] = { 0 }; in expectFramebufferColor() local 1001 unsigned int color[4][4] = { TEST_F() local 2299 GLuint color = clearToZero ? 0 : 257; doClear() local 2340 const unsigned char *color = clientBufferWrapper.lockColor(); doClearTest() local 2393 const unsigned char *color = clientBufferWrapper.lockColor(); doSampleTest() local [all...] |
| /third_party/skia/third_party/externals/imgui/ |
| H A D | imgui_tables.cpp | 1607 void ImGui::TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n) in TableSetBgColor() argument [all...] |