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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Drenderer_utils.cpp71 void CopyColor(gl::ColorF *color) in CopyColor() argument
76 void PremultiplyAlpha(gl::ColorF *color) in PremultiplyAlpha() argument
83 void UnmultiplyAlpha(gl::ColorF *color) in UnmultiplyAlpha() argument
94 ClipChannelsR(gl::ColorF *color) ClipChannelsR() argument
101 ClipChannelsRG(gl::ColorF *color) ClipChannelsRG() argument
107 ClipChannelsRGB(gl::ColorF *color) ClipChannelsRGB() argument
112 ClipChannelsLuminance(gl::ColorF *color) ClipChannelsLuminance() argument
117 ClipChannelsAlpha(gl::ColorF *color) ClipChannelsAlpha() argument
124 ClipChannelsNoOp(gl::ColorF *color) ClipChannelsNoOp() argument
126 WriteUintColor(const gl::ColorF &color, PixelWriteFunction colorWriteFunction, uint8_t *destPixelData) WriteUintColor() argument
136 WriteFloatColor(const gl::ColorF &color, PixelWriteFunction colorWriteFunction, uint8_t *destPixelData) WriteFloatColor() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_wrapper.h807 clearColorImage(const Image &image, VkImageLayout imageLayout, const VkClearColorValue &color, uint32_t rangeCount, const VkImageSubresourceRange *ranges) clearColorImage() argument
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DMemoryBarrierTest.cpp371 void MemoryBarrierTestBase::createFramebuffer(GLuint color, GLuint fbo, GLColor initialColor) in createFramebuffer() argument
759 GLTexture color; in vertexAttribArrayBitBufferWriteThenVertexRead() local
821 GLTexture color; in vertexAttribArrayBitVertexReadThenBufferWrite() local
911 GLTexture color; in elementArrayBitBufferWriteThenIndexRead() local
973 GLTexture color; elementArrayBitIndexReadThenBufferWrite() local
1066 GLTexture color; uniformBitBufferWriteThenUBORead() local
1121 GLTexture color; uniformBitUBOReadThenBufferWrite() local
1207 GLTexture color; commandBitBufferWriteThenIndirectRead() local
1271 GLTexture color; commandBitIndirectReadThenBufferWrite() local
1331 GLTexture color; pixelBufferBitBufferWriteThenPack() local
1390 GLTexture color; pixelBufferBitBufferWriteThenUnpack() local
1450 GLTexture color; pixelBufferBitPackThenBufferWrite() local
1504 GLTexture color; pixelBufferBitUnpackThenBufferWrite() local
1565 GLTexture color; bufferUpdateBitBufferWriteThenCopy() local
1628 GLTexture color; bufferUpdateBitCopyThenBufferWrite() local
1720 GLTexture color; transformFeedbackBitBufferWriteThenCapture() local
1782 GLTexture color; transformFeedbackBitCaptureThenBufferWrite() local
1883 GLTexture color; atomicCounterBitBufferWriteThenAtomic() local
1946 GLTexture color; atomicCounterBitAtomicThenBufferWrite() local
2037 GLTexture color; shaderStorageBitBufferWriteThenBufferRead() local
2093 GLTexture color; shaderStorageBitBufferReadThenBufferWrite() local
2201 GLTexture color; textureFetchBitImageWriteThenSamplerRead() local
2256 GLTexture color; textureFetchBitSamplerReadThenImageWrite() local
2371 GLTexture color; shaderImageAccessBitImageWriteThenImageRead() local
2425 GLTexture color; shaderImageAccessBitImageReadThenImageWrite() local
2479 GLTexture color; textureUpdateBitImageWriteThenCopy() local
2532 GLTexture color; textureUpdateBitCopyThenImageWrite() local
2582 GLTexture color; framebufferBitImageWriteThenDraw() local
2658 GLTexture color; framebufferBitImageWriteThenReadPixels() local
2733 GLTexture color; framebufferBitImageWriteThenCopy() local
2801 GLTexture color; framebufferBitImageWriteThenBlit() local
2865 GLTexture color; framebufferBitDrawThenImageWrite() local
2929 GLTexture color; framebufferBitReadPixelsThenImageWrite() local
3005 GLTexture color; framebufferBitCopyThenImageWrite() local
3074 GLTexture color; framebufferBitBlitThenImageWrite() local
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H A DVertexAttributeTest.cpp1070 void SetupColorsForUnitQuad(GLint location, const GLColor32F &color, GLenu argument
3234 Vector2 color; TEST_P() member
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H A DStateChangeTest.cpp701 setUniformColor(const GLColor &color) setUniformColor() argument
1679 simpleDrawWithColor(const GLColor &color) simpleDrawWithColor() argument
3065 GLTexture color; TEST_P() local
3097 GLTexture color; TEST_P() local
3345 const Vector4 color = RandomVec4(seed, 0.0f, 1.0f); TEST_P() local
3371 const Vector4 color = RandomVec4(seed, 0.0f, 1.0f); TEST_P() local
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H A DRobustResourceInitTest.cpp1008 GLTexture color; in TEST_P() local
2438 GLRenderbuffer color; TEST_P() local
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H A DGLSLTest.cpp493 verifyAttachment2DColor(unsigned int index, GLuint textureName, GLenum target, GLint level, GLColor color) verifyAttachment2DColor() argument
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H A DFramebufferTest.cpp1155 convertGLColorToUShort(GLenum internalFormat, const GLColor &color) convertGLColorToUShort() argument
3637 GLRenderbuffer color; TEST_P() local
3956 GLRenderbuffer color; TEST_P() local
3985 GLRenderbuffer color; TEST_P() local
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/third_party/skia/src/gpu/ops/
H A DAAHairLinePathRenderer.cpp924 const SkPMColor4f& color() const { return fColor; } in color() function in __anon18826::final
776 AAHairlineOp(GrProcessorSet* processorSet, const SkPMColor4f& color, uint8_t coverage, const SkMatrix& viewMatrix, const SkPath& path, SkIRect devClipBounds, SkScalar capLength, const GrUserStencilSettings* stencilSettings) AAHairlineOp() argument
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H A DTextureOp.cpp636 int appendQuad(DrawQuad* quad, const SkPMColor4f& color, const SkRect& subset) { in appendQuad() argument
229 Make(GrRecordingContext* context, GrSurfaceProxyView proxyView, sk_sp<GrColorSpaceXform> textureXform, GrSamplerState::Filter filter, GrSamplerState::MipmapMode mm, const SkPMColor4f& color, Saturate saturate, GrAAType aaType, DrawQuad* quad, const SkRect* subset) Make() argument
435 TextureOpImpl(GrSurfaceProxyView proxyView, sk_sp<GrColorSpaceXform> textureColorSpaceXform, GrSamplerState::Filter filter, GrSamplerState::MipmapMode mm, const SkPMColor4f& color, Saturate saturate, GrAAType aaType, DrawQuad* quad, const SkRect* subsetRect) TextureOpImpl() argument
1129 Make(GrRecordingContext* context, GrSurfaceProxyView proxyView, SkAlphaType alphaType, sk_sp<GrColorSpaceXform> textureXform, GrSamplerState::Filter filter, GrSamplerState::MipmapMode mm, const SkPMColor4f& color, Saturate saturate, SkBlendMode blendMode, GrAAType aaType, DrawQuad* quad, const SkRect* subset) Make() argument
1415 SkPMColor4f color = SkPMColor4f::FromBytes_RGBA(SkColorToPremulGrColor(random->nextU())); GR_DRAW_OP_TEST_DEFINE() local
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H A DDashOp.cpp678 const SkPMColor4f& color() const { return fColor; } in color() function in skgpu::v1::DashOp::__anon18834::final
837 Make(SkArenaAlloc* arena, const SkPMColor4f& color, AAMode aaMode, const SkMatrix& localMatrix, bool usesLocalCoords) Make() argument
868 DashingCircleEffect(const SkPMColor4f& color, AAMode aaMode, const SkMatrix& localMatrix, bool usesLocalCoords) DashingCircleEffect() argument
888 GrColor color = GrTest::RandomColor(d->fRandom); TestCreate() local
1061 Make(SkArenaAlloc* arena, const SkPMColor4f& color, AAMode aaMode, const SkMatrix& localMatrix, bool usesLocalCoords) Make() argument
1092 DashingLineEffect(const SkPMColor4f& color, AAMode aaMode, const SkMatrix& localMatrix, bool usesLocalCoords) DashingLineEffect() argument
1112 GrColor color = GrTest::RandomColor(d->fRandom); TestCreate() local
1124 make_dash_gp(SkArenaAlloc* arena, const SkPMColor4f& color, AAMode aaMode, DashCap cap, const SkMatrix& viewMatrix, bool usesLocalCoords) make_dash_gp() argument
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/third_party/skia/src/gpu/v1/
H A DDevice.cpp437 drawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4], SkCanvas::QuadAAFlags aaFlags, const SkColor4f& color, SkBlendMode mode) drawEdgeAAQuad() argument
/third_party/skia/src/core/
H A DSkVM.cpp1445 Color Builder::uniformColor(SkColor4f color, Uniforms* uniforms) { in uniformColor() argument
/third_party/skia/src/gpu/d3d/
H A DGrD3DGpu.cpp1382 copy_color_data(const GrD3DCaps& caps, char* mapPtr, DXGI_FORMAT dxgiFormat, SkISize dimensions, D3D12_PLACED_SUBRESOURCE_FOOTPRINT* placedFootprints, std::array<float, 4> color) copy_color_data() argument
1400 onClearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) onClearBackendTexture() argument
/third_party/skia/src/effects/imagefilters/
H A DSkLightingImageFilter.cpp112 const SkPoint3& color() const { return fColor; } in color() function in __anon18760::SkImageFilterLight
127 SkImageFilterLight(SkColor color) { in SkImageFilterLight() argument
132 SkImageFilterLight(const SkPoint3& color) : fColor(color) {} in SkImageFilterLight() argument
162 SkPoint3 color = lightColor.makeScale(colorScale); variable
186 SkPoint3 color = lightColor.makeScale(colorScale); global() variable
866 SkDistantLight(const SkPoint3& direction, SkColor color) SkDistantLight() argument
900 SkDistantLight(const SkPoint3& direction, const SkPoint3& color) SkDistantLight() argument
920 SkPointLight(const SkPoint3& location, SkColor color) SkPointLight() argument
967 SkPointLight(const SkPoint3& location, const SkPoint3& color) SkPointLight() argument
983 SkSpotLight(const SkPoint3& location, const SkPoint3& target, SkScalar specularExponent, SkScalar cutoffAngle, SkColor color) SkSpotLight() argument
1076 SkSpotLight(const SkPoint3& location, const SkPoint3& target, SkScalar specularExponent, SkScalar cosOuterConeAngle, SkScalar cosInnerConeAngle, SkScalar coneScale, const SkPoint3& s, const SkPoint3& color) SkSpotLight() argument
2090 const char* color = uniformHandler->getUniformCStr(this->lightColorUni()); // created by parent class. emitLightColor() local
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/third_party/skia/src/gpu/dawn/
H A DGrDawnGpu.cpp395 onClearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) onClearBackendTexture() argument
/third_party/skia/src/gpu/text/
H A DGrTextBlob.cpp43 GrColor color; member
57 GrColor color; member
94 fill_transformed_vertices_2D(SkZip<Quad, const GrGlyph*, const VertexData> quadData, SkScalar dstPadding, SkScalar strikeToSource, GrColor color, const SkMatrix& matrix) fill_transformed_vertices_2D() argument
118 fill_transformed_vertices_3D(SkZip<Quad, const GrGlyph*, const VertexData> quadData, SkScalar dstPadding, SkScalar strikeToSource, GrColor color, const SkMatrix& positionMatrix) fill_transformed_vertices_3D() argument
719 direct_2D(SkZip<Mask2DVertex[4], const GrGlyph*, const DirectMaskSubRun::DevicePosition> quadData, GrColor color, SkIPoint integralOriginOffset) direct_2D() argument
745 generalized_direct_2D(SkZip<Quad, const GrGlyph*, const VertexData> quadData, GrColor color, SkIPoint integralOriginOffset, SkIRect* clip = nullptr) generalized_direct_2D() argument
787 fillVertexData(void* vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument
803 direct_2D(quadData((Quad*)vertexDst), color, integralOriginOffset); fillVertexData() local
807 generalized_direct_2D(quadData((Quad*)vertexDst), color, integralOriginOffset); fillVertexData() local
813 generalized_direct_2D(quadData((Quad*)vertexDst), color, integralOriginOffset, &clip); fillVertexData() local
817 generalized_direct_2D(quadData((Quad*)vertexDst), color, integralOriginOffset, &clip); fillVertexData() local
1015 fillVertexData( void* vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument
1034 color, fillVertexData() local
1043 color, fillVertexData() local
1054 color, fillVertexData() local
1063 color, fillVertexData() local
1339 fillVertexData( void *vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument
1351 color, fillVertexData() local
1855 direct_2D2(SkZip<Mask2DVertex[4], const GrGlyph*, const DirectMaskSubRunNoCache::DevicePosition> quadData, GrColor color) direct_2D2() argument
1873 fillVertexData(void* vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument
1885 direct_2D2(quadData((Quad*)vertexDst), color); fillVertexData() local
1889 generalized_direct_2D(quadData((Quad*)vertexDst), color, {0,0}); fillVertexData() local
1895 generalized_direct_2D(quadData((Quad*)vertexDst), color, {0,0}, &clip); fillVertexData() local
1899 generalized_direct_2D(quadData((Quad*)vertexDst), color, {0,0}, &clip); fillVertexData() local
2051 fillVertexData( void* vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument
2070 color, fillVertexData() local
2079 color, fillVertexData() local
2090 color, fillVertexData() local
2099 color, fillVertexData() local
2301 fillVertexData( void *vertexDst, int offset, int count, GrColor color, const SkMatrix& positionMatrix, SkIRect clip) const fillVertexData() argument
2312 color, fillVertexData() local
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/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DBlitter.cpp1519 Float4 color; in sample() local
1780 Int4 color = readInt4(s, state); generate() local
1790 Float4 color = sample(source, x, y, z, sWidth, sHeight, sDepth, sSliceB, sPitchB, state); generate() local
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H A DETC_Decoder.cpp442 bgra8 *color = (bgra8 *)dest; in decodeIndividualOrDifferentialBlock() local
452 bgra8 *color = (bgra8 *)dest; in decodeIndividualOrDifferentialBlock() local
464 bgra8 *color = (bgra8 *)dest; decodeIndividualOrDifferentialBlock() local
505 bgra8 *color = (bgra8 *)dest; decodeTBlock() local
545 bgra8 *color = (bgra8 *)dest; decodeHBlock() local
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelRoutine.cpp2068 Vector4f color; in setLumSat() local
2080 computeLum(Float4 &color, Float4 &lum, Float4 &mincol, Float4 &maxcol, Int4 &negative, Int4 &aboveOne) computeLum() argument
2098 Vector4f color; setLum() local
2432 Vector4s color; alphaBlend() local
2553 writeColor(int index, const Pointer<Byte> &cBuffer, const Int &x, Vector4f &color, const Int &sMask, const Int &zMask, const Int &cMask) writeColor() argument
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DETC_Decoder.cpp445 bgra8* color = (bgra8*)dest; in decodeIndividualOrDifferentialBlock() local
455 bgra8* color = (bgra8*)dest; in decodeIndividualOrDifferentialBlock() local
467 bgra8* color = (bgra8*)dest; decodeIndividualOrDifferentialBlock() local
508 bgra8* color = (bgra8*)dest; decodeTBlock() local
548 bgra8* color = (bgra8*)dest; decodeHBlock() local
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/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkCommandBuffer.cpp773 CmdClearColorImage(vk::Image *image, const VkClearColorValue &color, const VkImageSubresourceRange &range) in CmdClearColorImage() argument
789 const VkClearColorValue color; member in __anon22994::CmdClearColorImage
H A DVkImage.cpp1053 void Image::clear(const VkClearColorValue &color, const VkImageSubresourceRange &subresourceRange) in clear() argument
1060 void Image::clear(const VkClearDepthStencilValue &color, const VkImageSubresourceRange &subresourceRange) in clear() argument
/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/
H A Dunittests.cpp58 unsigned char color[4] = { 0 }; in expectFramebufferColor() local
69 float color[4] = { 0 }; in expectFramebufferColor() local
1001 unsigned int color[4][4] = { TEST_F() local
2299 GLuint color = clearToZero ? 0 : 257; doClear() local
2340 const unsigned char *color = clientBufferWrapper.lockColor(); doClearTest() local
2393 const unsigned char *color = clientBufferWrapper.lockColor(); doSampleTest() local
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/third_party/skia/third_party/externals/imgui/
H A Dimgui_tables.cpp1607 void ImGui::TableSetBgColor(ImGuiTableBgTarget target, ImU32 color, int column_n) in TableSetBgColor() argument
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