| /third_party/rust/crates/clap/src/builder/ |
| H A D | styled_str.rs | 204 let mut color = termcolor::ColorSpec::new(); global() variables [all...] |
| /third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
| H A D | vkTypeUtil.hpp | 69 makeClearValueColor(const tcu::Vec4& color) makeClearValueColor() argument 87 makeClearValue(VkClearColorValue color) makeClearValue() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| H A D | vktPipelineReferenceRenderer.cpp | 145 tcu::Vec4 swizzle (const tcu::Vec4& color, const tcu::UVec4& swizzle) in swizzle() argument 257 void ReferenceRenderer::colorClear(const tcu::Vec4& color) in colorClear() argument
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| H A D | vktPipelineReferenceRenderer.hpp | 64 tcu::Vec4 color; in shadeVertices() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
| H A D | vktRenderPassSubpassMergeFeedbackTests.cpp | 70 tcu::Vec4 color; member
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/shaders/ |
| H A D | common.h | 62 static inline MultipleColorOutputs<T> toMultipleColorOutputs(vec<T, 4> color) in toMultipleColorOutputs() argument 112 sRGBtoLinear(float4 color) sRGBtoLinear() argument 122 linearToSRGB(float color) linearToSRGB() argument 134 linearToSRGB(float4 color) linearToSRGB() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | ParallelShaderCompileTest.cpp | 188 auto color = static_cast<GLubyte>(taskID * 255 / kTaskCount); in ClearColorWithDraw() local
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| H A D | VulkanUniformUpdatesTest.cpp | 140 void InitTexture(GLColor color, GLTexture *texture) in InitTexture() argument
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| H A D | DepthStencilTest.cpp | 116 void DepthStencilTest::ensureColor(GLColor color) in ensureColor() argument 272 GLTexture color; TEST_P() local [all...] |
| H A D | MultithreadingTest.cpp | 685 GLColor color; mainThreadDraw() local [all...] |
| H A D | DrawBuffersTest.cpp | 187 verifyAttachment2DColor(unsigned int index, GLuint textureName, GLenum target, GLint level, GLColor color) verifyAttachment2DColor() argument
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| H A D | DrawBaseVertexVariantsTest.cpp | 303 const GLColor &color = mColorPalette[(drawnQuadCount + i) % mColorPalette.size()]; in updateVertexColorData() local 323 const auto &color = in checkDrawResult() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
| H A D | BootAnimationTest.cpp | 143 unsigned int color = in checkMaskColor() local
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| /third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
| H A D | InstancingPerf.cpp | 292 Vector3 color = in drawBenchmark() local
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| /third_party/skia/samplecode/ |
| H A D | SampleShadowColor.cpp | 116 SkColor color = paint.getColor(); in drawShadowedPath() local 138 SkColor color = paint.getColor(); drawShadowedPath() local [all...] |
| H A D | SampleFilterBounds.cpp | 75 static SkPaint line_paint(SkColor color, bool dashed = false) { in line_paint() argument 134 SkColor4f color = {0.f, 0.f, 0.f, 1.f}; in draw_scale_factors() local
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| H A D | SamplePathTessellators.cpp | 74 SkPMColor4f color; variable
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| H A D | SampleThinAA.cpp | 122 SkColor4f color = paint->getColor4f(); variable
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| /third_party/skia/src/core/ |
| H A D | SkWriteBuffer.cpp | 75 void SkBinaryWriteBuffer::writeColor(SkColor color) { in writeColor() argument 79 void SkBinaryWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) { in writeColorArray() argument 84 void SkBinaryWriteBuffer::writeColor4f(const SkColor4f& color) { in writeColor4f() argument 88 void SkBinaryWriteBuffer::writeColor4fArray(const SkColor4f* color, uint32_t count) { in writeColor4fArray() argument
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| /third_party/skia/src/gpu/ |
| H A D | GrDirectContextPriv.cpp | 240 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[kSize*y + x]); test_for_preserving_PM_conversions() local [all...] |
| H A D | GrOpsRenderPass.cpp | 39 void GrOpsRenderPass::clear(const GrScissorState& scissor, std::array<float, 4> color) { in clear() argument
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| /third_party/skia/src/effects/ |
| H A D | SkLayerDrawLooper.cpp | 307 sk_sp<SkDrawLooper> SkBlurDrawLooper::Make(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy) in Make() argument 312 sk_sp<SkDrawLooper> SkBlurDrawLooper::Make(SkColor4f color, SkColorSpace* cs, in Make() argument
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| /third_party/skia/src/gpu/ops/ |
| H A D | PathStencilCoverOp.cpp | 33 BoundingBoxShader(SkPMColor4f color, const GrShaderCaps& shaderCaps) in BoundingBoxShader() argument 65 const SkPMColor4f& color = gp.cast<BoundingBoxShader>().fColor; in makeProgramImpl() local 92 const char* color; in makeProgramImpl() local [all...] |
| /third_party/skia/src/gpu/v1/ |
| H A D | SurfaceDrawContext_v1.h | 263 drawTextureQuad(const GrClip* clip, GrSurfaceProxyView view, GrColorType srcColorType, SkAlphaType srcAlphaType, GrSamplerState::Filter filter, GrSamplerState::MipmapMode mm, SkBlendMode mode, const SkPMColor4f& color, const SkPoint srcQuad[4], const SkPoint dstQuad[4], GrAA aa, GrQuadAAFlags edgeAA, const SkRect* subset, const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> texXform) drawTextureQuad() argument [all...] |
| H A D | SurfaceFillContext_v1.cpp | 100 void SurfaceFillContext::ClearToGrPaint(std::array<float, 4> color, GrPaint* paint) { in ClearToGrPaint() argument 167 internalClear(const SkIRect* scissor, std::array<float, 4> color, bool upgradePartialToFull) internalClear() argument [all...] |