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/third_party/skia/samplecode/
H A DSampleShadowColor.cpp116 SkColor color = paint.getColor(); in drawShadowedPath() local
138 SkColor color = paint.getColor(); drawShadowedPath() local
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H A DSampleFilterBounds.cpp75 static SkPaint line_paint(SkColor color, bool dashed = false) { in line_paint() argument
134 SkColor4f color = {0.f, 0.f, 0.f, 1.f}; in draw_scale_factors() local
H A DSamplePathTessellators.cpp74 SkPMColor4f color; variable
H A DSampleThinAA.cpp122 SkColor4f color = paint->getColor4f(); variable
/third_party/skia/src/core/
H A DSkWriteBuffer.cpp75 void SkBinaryWriteBuffer::writeColor(SkColor color) { in writeColor() argument
79 void SkBinaryWriteBuffer::writeColorArray(const SkColor* color, uint32_t count) { in writeColorArray() argument
84 void SkBinaryWriteBuffer::writeColor4f(const SkColor4f& color) { in writeColor4f() argument
88 void SkBinaryWriteBuffer::writeColor4fArray(const SkColor4f* color, uint32_t count) { in writeColor4fArray() argument
H A DSkPixmap.cpp176 bool SkPixmap::erase(SkColor color, const SkIRect& subset) const { in erase() argument
180 bool SkPixmap::erase(const SkColor4f& color, SkColorSpace* cs, const SkIRect* subset) const { in erase() argument
H A DSkRasterPipeline.cpp118 Sk4f color = Sk4f::Load(rgba); in append_constant_color() local
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/third_party/skia/src/gpu/
H A DGrDirectContextPriv.cpp240 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[kSize*y + x]); test_for_preserving_PM_conversions() local
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H A DGrOpsRenderPass.cpp39 void GrOpsRenderPass::clear(const GrScissorState& scissor, std::array<float, 4> color) { in clear() argument
H A DGrDefaultGeoProcFactory.cpp36 Make(SkArenaAlloc* arena, uint32_t gpTypeFlags, const SkPMColor4f& color, const SkMatrix& viewMatrix, const SkMatrix& localMatrix, bool localCoordsWillBeRead, uint8_t coverage) Make() argument
210 DefaultGeoProc(uint32_t gpTypeFlags, const SkPMColor4f& color, const SkMatrix& viewMatrix, const SkMatrix& localMatrix, uint8_t coverage, bool localCoordsWillBeRead) DefaultGeoProc() argument
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/third_party/skia/src/effects/
H A DSkLayerDrawLooper.cpp307 sk_sp<SkDrawLooper> SkBlurDrawLooper::Make(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy) in Make() argument
312 sk_sp<SkDrawLooper> SkBlurDrawLooper::Make(SkColor4f color, SkColorSpace* cs, in Make() argument
/third_party/skia/src/gpu/ops/
H A DPathStencilCoverOp.cpp33 BoundingBoxShader(SkPMColor4f color, const GrShaderCaps& shaderCaps) in BoundingBoxShader() argument
65 const SkPMColor4f& color = gp.cast<BoundingBoxShader>().fColor; in makeProgramImpl() local
92 const char* color; in makeProgramImpl() local
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H A DLatticeOp.cpp159 NonAALatticeOp(GrProcessorSet* processorSet, const SkPMColor4f& color, in NonAALatticeOp() argument
H A DPathInnerTriangulateOp.cpp25 HullShader(const SkMatrix& viewMatrix, SkPMColor4f color, const GrShaderCaps& shaderCaps) in HullShader() argument
H A DGrSimpleMeshDrawOpHelper.cpp71 GrProcessorAnalysisColor color = *geometryColor; in finalizeProcessors() local
/third_party/skia/src/gpu/v1/
H A DSurfaceDrawContext_v1.h263 drawTextureQuad(const GrClip* clip, GrSurfaceProxyView view, GrColorType srcColorType, SkAlphaType srcAlphaType, GrSamplerState::Filter filter, GrSamplerState::MipmapMode mm, SkBlendMode mode, const SkPMColor4f& color, const SkPoint srcQuad[4], const SkPoint dstQuad[4], GrAA aa, GrQuadAAFlags edgeAA, const SkRect* subset, const SkMatrix& viewMatrix, sk_sp<GrColorSpaceXform> texXform) drawTextureQuad() argument
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H A DSurfaceFillContext_v1.cpp100 void SurfaceFillContext::ClearToGrPaint(std::array<float, 4> color, GrPaint* paint) { in ClearToGrPaint() argument
167 internalClear(const SkIRect* scissor, std::array<float, 4> color, bool upgradePartialToFull) internalClear() argument
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/third_party/skia/src/effects/imagefilters/
H A DSkDropShadowImageFilter.cpp85 SkColor color = buffer.readColor(); in CreateProc() local
20 SkDropShadowImageFilter(SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color, bool shadowOnly, sk_sp<SkImageFilter> input, const SkRect* cropRect) SkDropShadowImageFilter() argument
31 Make(SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color, bool shadowOnly, sk_sp<SkImageFilter> input, const SkRect* cropRect) Make() argument
59 DropShadow( SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color, sk_sp<SkImageFilter> input, const CropRect& cropRect) DropShadow() argument
66 DropShadowOnly( SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color, sk_sp<SkImageFilter> input, const CropRect& cropRect) DropShadowOnly() argument
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/third_party/skia/src/gpu/dawn/
H A DGrDawnOpsRenderPass.cpp106 void GrDawnOpsRenderPass::onClear(const GrScissorState& scissor, std::array<float, 4> color) { in onClear() argument
/third_party/skia/src/gpu/tessellate/
H A DPatchWriter.h50 void updateColorAttrib(const SkPMColor4f& color) { in updateColorAttrib() argument
/third_party/skia/third_party/externals/swiftshader/third_party/astc-encoder/Source/
H A Dastc_decompress_symbolic.cpp76 int4 color = (ecolor0 * eweight0) + (ecolor1 * eweight1) + int4(32, 32, 32, 32); in lerp_color_int() local
270 uint4 color = lerp_color_int(decode_mode, decompress_symbolic_block() local
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/third_party/skia/third_party/externals/libwebp/src/dsp/
H A Dlossless_enc_mips_dsp_r2.c76 ColorTransformDelta(int8_t color_pred, int8_t color) ColorTransformDelta() argument
/third_party/skia/third_party/externals/libwebp/src/enc/
H A Dalpha_enc.c183 uint8_t color[256] = { 0 }; in GetNumColors() local
H A Dpicture_tools_enc.c86 void WebPReplaceTransparentPixels(WebPPicture* const pic, uint32_t color) { in WebPReplaceTransparentPixels() argument
/third_party/skia/src/pdf/
H A DSkPDFShader.cpp60 SkColor4f color = SkColor4f::FromColor(bitmap.getColor(x, y)); in fill_color_from_bitmap() local

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