| /third_party/vk-gl-cts/modules/gles31/functional/ |
| H A D | es31fTextureFilteringTests.cpp | 219 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 270 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in init() local
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| H A D | es31fShaderFramebufferFetchTests.cpp | 254 const tcu::Vec4 cBias = fmtInfo.valueMin; in scaleColorValue() local
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| H A D | es31fTextureSpecificationTests.cpp | 447 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 553 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local
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| /third_party/vk-gl-cts/modules/gles2/accuracy/ |
| H A D | es2aTextureFilteringTests.cpp | 147 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 408 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local [all...] |
| /third_party/vk-gl-cts/modules/gles2/functional/ |
| H A D | es2fTextureFilteringTests.cpp | 177 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 440 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local [all...] |
| H A D | es2fShaderTextureFunctionTests.cpp | 335 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 365 Vec4 cBias = fmtInfo.valueMin; in initTexture() local
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| H A D | es2fTextureUnitTests.cpp | 687 Vec4 cBias = fmtInfo.valueMin; in init() local
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| /third_party/vk-gl-cts/modules/gles3/accuracy/ |
| H A D | es3aTextureFilteringTests.cpp | 137 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 394 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
| H A D | vktTextureFilteringTests.cpp | 235 tcu::Vec4 cBias, cScale; in Texture2DFilteringTestInstance() local 278 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in Texture2DFilteringTestInstance() local 451 tcu::Vec4 cBias, cScal in TextureCubeFilteringTestInstance() local 485 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, face), tcu::Sampler::MODE_STENCIL), gradients[face][0] * cScale + cBias, gradients[face][1] * cScale + cBias); TextureCubeFilteringTestInstance() local 504 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, face), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); TextureCubeFilteringTestInstance() local 699 tcu::Vec4 cBias, cScale; Texture2DArrayFilteringTestInstance() local 753 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, layerNdx), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); Texture2DArrayFilteringTestInstance() local 922 tcu::Vec4 cBias, cScale; Texture3DFilteringTestInstance() local 963 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); Texture3DFilteringTestInstance() local [all...] |
| H A D | vktTextureShadowTests.cpp | 515 const tcu::Vec4 cBias = fmtInfo.valueMin; in TextureCubeShadowTestInstance() local 753 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture2DArrayShadowTestInstance() local 1204 const tcu::Vec4 cBias = fmtInfo.valueMin; Texture1DArrayShadowTestInstance() local 1430 const tcu::Vec4 cBias = fmtInfo.valueMin; TextureCubeArrayShadowTestInstance() local [all...] |
| H A D | vktTextureFilteringExplicitLodTests.cpp | 1122 const Vec4 cBias = fmtInfo.valueMin; in generate() local
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| H A D | vktTextureMipmapTests.cpp | 694 const tcu::Vec4& cBias = fmtInfo.lookupBias; in Texture3DMipmapTestInstance() local 1542 const tcu::Vec4& cBias = fmtInfo.lookupBias; in Texture3DLodControlTestInstance() local
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| /third_party/vk-gl-cts/modules/gles3/functional/ |
| H A D | es3fFboInvalidateTests.cpp | 467 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local 508 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render() local 519 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias); in render() local 542 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render() local 834 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render() local 879 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); in render() local 898 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); in render() local 1212 const tcu::Vec4& cBias in render() local 1252 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(1.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias); render() local 1285 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 1.0f, 0.0f, 1.0f)*cScale + cBias); render() local 1308 flatShader.setColor(*getCurrentContext(), flatShaderID, Vec4(0.0f, 0.0f, 1.0f, 1.0f)*cScale + cBias); render() local [all...] |
| H A D | es3fTextureFilteringTests.cpp | 198 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 478 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 764 const tcu::Vec4 cBias = fmtInfo.valueMin; init() local 811 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); init() local 1031 const tcu::Vec4 cBias = fmtInfo.valueMin; init() local [all...] |
| H A D | es3fTextureShadowTests.cpp | 491 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local 784 tcu::Vec4 cBias = fmtInfo.valueMin; in init() local [all...] |
| H A D | es3fTextureMipmapTests.cpp | 1143 const tcu::Vec4& cBias = fmtInfo.lookupBias; in init() local 2086 const tcu::Vec4& cBias = fmtInfo.lookupBias; in init() local
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| H A D | es3fTextureSpecificationTests.cpp | 1092 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 1162 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 1400 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture() local 1830 Vec4 cBias in createTexture() local 2330 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local 2485 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local 2567 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local 2658 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local 2757 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local 2864 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local 3092 Vec4 cBias = m_texFormatInfo.valueMin; createTexture() local [all...] |
| H A D | es3fTextureUnitTests.cpp | 881 Vec4 cBias = fmtInfo.valueMin; in init() local
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| H A D | es3fVertexTextureTests.cpp | 593 const Vec4 cBias = fmtInfo.valueMin; in init() local 902 const Vec4 cBias = fmtInfo.valueMin; in init() local 1239 const Vec4 cBias = fmtInfo.valueMin; init() local 1579 const Vec4 cBias = fmtInfo.valueMin; init() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
| H A D | vktTextureFilteringTests.cpp | 234 tcu::Vec4 cBias, cScale; in Texture2DFilteringTestInstance() local 277 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); in Texture2DFilteringTestInstance() local 450 tcu::Vec4 cBias, cScal in TextureCubeFilteringTestInstance() local 484 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, face), tcu::Sampler::MODE_STENCIL), gradients[face][0] * cScale + cBias, gradients[face][1] * cScale + cBias); TextureCubeFilteringTestInstance() local 503 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, face), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); TextureCubeFilteringTestInstance() local 698 tcu::Vec4 cBias, cScale; Texture2DArrayFilteringTestInstance() local 752 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, layerNdx), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); Texture2DArrayFilteringTestInstance() local 921 tcu::Vec4 cBias, cScale; Texture3DFilteringTestInstance() local 962 tcu::fillWithGrid(getEffectiveDepthStencilAccess(m_textures[1]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias); Texture3DFilteringTestInstance() local [all...] |
| H A D | vktTextureShadowTests.cpp | 513 const tcu::Vec4 cBias = fmtInfo.valueMin; in TextureCubeShadowTestInstance() local 751 const tcu::Vec4 cBias = fmtInfo.valueMin; in Texture2DArrayShadowTestInstance() local 1202 const tcu::Vec4 cBias = fmtInfo.valueMin; Texture1DArrayShadowTestInstance() local 1428 const tcu::Vec4 cBias = fmtInfo.valueMin; TextureCubeArrayShadowTestInstance() local [all...] |
| H A D | vktTextureFilteringExplicitLodTests.cpp | 1124 const Vec4 cBias = fmtInfo.valueMin; in generate() local
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| H A D | vktTextureMipmapTests.cpp | 694 const tcu::Vec4& cBias = fmtInfo.lookupBias; in Texture3DMipmapTestInstance() local 1542 const tcu::Vec4& cBias = fmtInfo.lookupBias; in Texture3DLodControlTestInstance() local
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| /third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
| H A D | es2cTexture3DTests.cpp | 540 const tcu::Vec4 cBias = fmtInfo.valueMin; in init() local
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| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
| H A D | esextcTextureShadowLodFunctionsTest.cpp | 487 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 522 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 562 Vec4 cBias = fmtInfo.valueMin; in initTexture() local 627 Vec4 cBias = fmtInfo.valueMin; initTexture() local [all...] |