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Searched defs:c01 (Results 1 - 25 of 28) sorted by relevance

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/third_party/typescript/tests/baselines/reference/
H A DstrictBindCallApply1.js112 var c01 = foo.call(undefined, 10); // Error variable
/third_party/skia/modules/skottie/src/effects/
H A DVenetianBlindsEffect.cpp120 const SkColor c01 = SkColorSetA(SK_ColorWHITE, SkScalarRoundToInt(g01 * 0xff)), variable
/third_party/skia/src/core/
H A DSkMipmap.cpp242 auto c01 = F::Expand(p0[1]); in downsample_2_1() local
258 auto c01 = F::Expand(p0[1]); in downsample_2_2() local
278 auto c01 = F::Expand(p0[1]); in downsample_2_3() local
300 auto c01 = F::Expand(p0[1]); in downsample_3_1() local
/third_party/skia/src/utils/
H A DSkPatchUtils.cpp149 static SkScalar bilerp(SkScalar tx, SkScalar ty, SkScalar c00, SkScalar c10, SkScalar c01, in bilerp() argument
156 bilerp(SkScalar tx, SkScalar ty, const Sk4f& c00, const Sk4f& c10, const Sk4f& c01, const Sk4f& c11) bilerp() argument
/kernel/linux/linux-5.10/drivers/iio/pressure/
H A Ddps310.c89 s32 c00, c10, c20, c30, c01, c11, c21; member
116 u32 c00, c10, c20, c30, c01, c11, c21; in dps310_get_coefs() local
/kernel/linux/linux-6.6/drivers/iio/pressure/
H A Ddps310.c89 s32 c00, c10, c20, c30, c01, c11, c21; member
116 u32 c00, c10, c20, c30, c01, c11, c21; in dps310_get_coefs() local
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_setup_tri.c472 __m128i c01, c23, unused; in do_triangle_ccw() local
/third_party/openssl/test/
H A Dsanitytest.c31 a01, b01, c01, d01, e01, f01, g01, h01, i01, j01, in test_sanity_enum_size() enumerator
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelRoutine.cpp1000 Short4 c01; in readPixel() local
1556 Short4 c01 = current.z; writeColor() local
1582 Int c01 = Extract(As<Int2>(current.x), 0); writeColor() local
2048 Short4 c01; alphaBlend() local
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderTextureFunctionTests.cpp396 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
/third_party/ffmpeg/libavfilter/
H A Dvf_lut3d.c132 const struct rgbvec c01 = lerp(&c001, &c101, d.r); in interp_trilinear() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
H A DesextcTextureShadowLodFunctionsTest.cpp610 tcu::CubeFaceFloatCoords c01 = in initTexture() local
690 tcu::CubeFaceFloatCoords c01 = in initTexture() local
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp763 Vec4 c01 = colors[v01]; in computeVertexReference() local
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DBlitter.cpp1646 Float4 c01 = readFloat4(s01, state); in sample() local
2191 uint32_t c01 = averageByte4(c0, c1); in fastResolve() local
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelRoutine.cpp943 Short4 c01; in readPixel() local
1503 Short4 c01 = current.z; writeColor() local
1554 Int c01 = Extract(As<Int2>(current.x), 0); writeColor() local
1581 Int c01 = Extract(As<Int2>(current.x), 0); writeColor() local
1608 Int c01 = Extract(As<Int2>(current.x), 0); writeColor() local
1635 Int c01 = Extract(As<Int2>(current.x), 0); writeColor() local
1662 Int c01 = Extract(As<Int2>(current.x), 0); writeColor() local
[all...]
H A DSamplerCore.cpp478 Vector4s c01 = sampleTexel(uuuu0, vvvv1, wwww, layerIndex, offset, sample, mipmap, buffer, function); in sampleQuad2D() local
947 Vector4f c01 = sampleTexel(x0, y1, z, dRef, sample, mipmap, buffer, function); sampleFloat2D() local
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/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderRenderCase.cpp691 Vec4 c01 = colors[v01]; in computeVertexReference() local
/third_party/libdrm/tests/tegra/
H A Dvic30.h231 uint64_t c01 : 20; /* 83..64 */ member
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DSurface.cpp1113 Color<float> c01 = read(x0, y1, layer); in sample() local
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp655 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
/third_party/vk-gl-cts/framework/common/
H A DtcuTexLookupVerifier.cpp531 const Vec4 c01 = quad01.p00*(1.0f-a0)*(1.0f-b0) + quad01.p10*a0*(1.0f-b0) + quad01.p01*(1.0f-a0)*b0 + quad01.p11*a0*b0; in is3DTrilinearFilterResultValid() local
1552 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+0, j+1)), size); variable
1640 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+0, j0+1)), size0); variable
1674 const CubeFaceIntCoords c01 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+0, j1+1)), size1); global() variable
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_sample_soa.c1407 LLVMValueRef c00, c01, c10, c11, c00f, c01f, c10f, c11f; in lp_build_sample_image_linear() local
/kernel/linux/linux-5.10/drivers/staging/media/ipu3/include/
H A Dintel-ipu3.h1573 __u32 c01:9; member
1833 __u32 c01:2; member
/kernel/linux/linux-6.6/drivers/staging/media/ipu3/include/uapi/
H A Dintel-ipu3.h1610 __u32 c01:9; member
1870 __u32 c01:2; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp969 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local
1173 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); in initTexture() local

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